Reposted by Dazz - Spriters Resource & DYKGAseprite @aseprite.org · 01/10/2026Aseprite is 40% off during the Steam Autumn sale, until October 8th! Get it directly from our website: aseprite.org/buy/ or from Steam: store.steampowered.com/app/431730/A... 91060618
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 14hGiving fan service in the form of allowing mute childhood characters to communicate their feelings is the best kind of fan service I could ask for. I found the film funny, but in some weird way, remarkably heartwarming. 110
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 14hPlenty of other franchises they could force on people that don't have contentious people involved, or better yet, not push optional content I would have downloaded if I wanted it. Where's the forced Discworld theme? 4161
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 14hOh cool, optional content forced on my phone that I actively don't fucking want. I'd rather keep security vulnerabilities than give a bullshit metric that arbitrarily inflates a transphobe's reach. I swear there's some agenda that keeps pushing HP on everyone, don't see that shit for anything else. 4252
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 21h🙏 It *is* my life, I am more than happy to have run it all this time. 001
Reposted by Dazz - Spriters Resource & DYKGOwen @knightsundere.bsky.social · 27/09/2026NPC idle for the gbjam game this year ^-^ 110612
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 25/09/2026Started Alabaster Dawn. Fuck it's nice. 071
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 25/09/2026Definitely don't have to prove anything, it's your project, do as you wish - and there's no drama to it, I'm just pointing out my perception. Running the tSR network has been a life effort, appreciate that you've enjoyed it - has been a honour. My scrutiny is from care, not from trying to squash. 0130
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 25/09/2026As I said, never doubted the extraction effort - only the sudden switch from utilising community projects to having your own fully fledged archive site with complex three.js implementation. I'm happy to be proven wrong though - I'd love to be wrong in fact. 130
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 25/09/2026I encourage people every day to preserve games. I also encourage people to be upfront about their work involving AI - that's your call if you use it, but I'll point out my perception of it. I didn't doubt your reverse engineering effort, only the way you're displaying it. 030
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 25/09/2026I'm not saying that the extraction effort is AI - I'm saying that to have built a complex website that implements multiple different views, automated tagging, with extremely verbose explanations of what's occurring, and to have produced it in only a few hours is unrealistic. 230
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 25/09/2026I have no issue with people wanting to preserve games, but to produce this as a response to the fact that we have responsibly verified user submissions for over 20 years is a pretty weird move... Particularly as it'd probably have taken minutes to vibecode a bulk upload tool for our site instead. 120
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 25/09/2026Having now seen the messages in the noclip Discord, it's basically a guarantee this is almost entirely / is entirely vibe coded. 7 hours from not having a complete 3D tooling system to having this is so unrealistic. It's a shame because I love projects like this. 361
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 25/09/2026It sucks that people are so well versed to see AI art, but it seems nobody knows the telltale signs of AI web design... But it screams at me. I see countless people making the exact same design web tool to reverse engineer game data every week, and anti-AI folks don't seem to notice. 1302
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 25/09/2026We manually approve assets from thousands of members so have to ensure we don't get flooded with 100s GBs overnight. This also looks massively AI coded sadly. 2101
Reposted by Dazz - Spriters Resource & DYKGSimon S. Andersen @snakepixel.art · 21/09/2026Anyway! #pixelart #ドット絵 67113233272
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 20/09/2026Starting the steps for a new archive today, excited at seeing it take shape. Will be revealing more once it's close to release! 0230
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 19/09/2026We're a few hours into Orbitals and I'm wondering when it gets as good as people say... So far it has been rather predictable, and hasn't really done anything new or interesting. Looks great, though feels a lil inauthentic in aesthetic, padded out and has no new ideas... 160
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 19/09/2026Please tell me it was that god awful Daz Sampson dude who brought shame to the name. 210
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 15/09/2026Sometimes having deadlines can help some people, not so much for others. One difficult way to find out which you are is by making that deadline extremely public lol 0210
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 15/09/2026Some of you may remember I was working on a new website concept a couple years ago but faced some trouble with the immense volume of storage it would take. I may have come across a reliable solution that would make this much more feasible - will be working on it in my spare time. It's looking good. 3281
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 14/09/2026I need to find a solution because the weight of thousands of submissions each week is becoming too much to handle on top of trying to work on DidYouKnowGaming, and further anything of my own projects. I hoped ko-fi would help ease the financial strain, but I've received very little support there. 0100
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 14/09/2026Lately, running Spriters Resource (plus subsites) has become a full time operation. We're getting so many submissions, and because of a manually processed queue, I seem to have to spend 40-50 hours a week dealing with them. It's becoming an issue, as I try to do more that actually feeds me. 1211
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 14/09/2026I honestly believe that CMAT is named after Cbat and I refuse to listen to reason 110
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 11/09/2026People desperate for Mother 3 to be translated so they can continue to not play it 162
Reposted by Dazz - Spriters Resource & DYKGNintendo Life @nintendolife.com · 07/09/2026Alex, Jon, And Felix Reunite For A DidYouKnowGaming Gamescom Quiz nintendolife.comVideo: Alex, Jon, And Felix Reunite For A DidYouKnowGaming Gamescom QuizThe boiz 1476
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 06/09/2026We had so much fun doing this show, I hope you all enjoy watching - all of our guests were incredible! 0141
Reposted by Dazz - Spriters Resource & DYKGAlex Kraus @alexfkraus.bsky.social · 06/09/2026Fashion label "Peace and After" is raffling the chance to buy one of 8 one-of-a-kind Live A Live art canvases to celebrate the game's 32nd anniversary. They are hand-painted (by who is unclear) and signed by Director @Takashi_Tokita. Price is ¥88,000. peaceandafter.jp/?ti... 271
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 03/09/2026"and other products them be used easily" is a vibe 020
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 03/09/2026Agreed, it is executed so well and as a first, set the foundation for techniques being used in the series still. We ❤️ Katamari is in my top 5 of all time, co-op made the whole experience even more special. I think it sets such a solid tone for team work and synchronous thinking between friends. 110
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 03/09/2026The game doesn't calculate the collision on the mesh, it works out the centre point of the mass - so the object is essentially ignored and the physics are simulated based on the misshaped ball, which is why those pokey bits will still go through physical objects so you aren't completely stuck. 040
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 03/09/2026Objects don't attach to objects; only the ball. The shape plays into movement around the environment, but you can't stack multiple tall objects against each other to make one huge spike, for example. 220
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 03/09/2026Some objects disappear into the mess, but ultimately it doesn't have to calculate each object's collision after it attaches; it's just the ball. As it grows it becomes a child of the Katamari, and just follows that. It is a very clever game though, there's some VERY cool techniques used. 140
Reposted by Dazz - Spriters Resource & DYKGDazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 02/09/2026Saw an Instagram reel about someone having ripped all the models from Katamari Damacy, but they didn't extract the rigging; so I ripped everything and categorised it by the in-game collections. models.spriters-resource.com/playstation_...models.spriters-resource.comKatamari Damacy - PlayStation 2Katamari Damacy - PlayStation 2 - Archiving and preserving video game media since 2003! 48917
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 02/09/2026Saw an Instagram reel about someone having ripped all the models from Katamari Damacy, but they didn't extract the rigging; so I ripped everything and categorised it by the in-game collections. models.spriters-resource.com/playstation_...models.spriters-resource.comKatamari Damacy - PlayStation 2Katamari Damacy - PlayStation 2 - Archiving and preserving video game media since 2003! 48917
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 01/09/2026static.klipy.comWinning MoveALT: Winning Move 010
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 01/09/2026I've watched every season - UK, US and Australian, and I just know that you're going to have done well. Rooted for Brian O'Halloran before, you're now the next "I want this guy to win" character. 040
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 29/08/2026Thank you for writing our next video for us in just a single post 130
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 29/08/2026We've been given the footage - we will look to get it online in some capacity once we're back in the office :) 010
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 29/08/2026So sad I had no time to come hang while there - maybe next time!? 120
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 29/08/2026Shoutout to @hunt270.bsky.social @danryckert.com @mcfixer.bsky.social @alexolney.co.uk @jon.gvg.io @felixsandwichez.bsky.social Can't thank you all enough for making us look way cooler than we really are 💜 0100
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 29/08/2026Auf Wiedersehen, Gamescom! We had an amazing time. So excited to come back again (maybe next year??) It was an overwhelming pleasure to meet so many amazing people, and to have such stunning guests join us for our show. We are honoured to have been given the space. 48214
Reposted by Dazz - Spriters Resource & DYKGnick @shinyoshawott.bsky.social · 27/08/2026lovely gamescom with many peoples!! featuring @neonxvoid.bsky.social @bloops.uk @jon.gvg.io @dazz.spriters-resource.com @bigseags.bsky.social @profbonk.bsky.social @ammaregg.bsky.social 3516
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 27/08/2026Yooooooooo yoooooo YOOOOOO - you'd have got me going for the entire QA time lol 110
Dazz - Spriters Resource & DYKG @dazz.spriters-resource.com · 26/08/2026Great Wednesday at Gamescom. Met lots of really lovely pixel people! Tomorrow is our quiz on the Hall 1 stage - wish us luck! 6170