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Daoni

@daoni.bsky.social
3.1K followers 10K following 4.3K posts

Hello, I'm Daoni I mostly do games, game dev, music related stuff, aside from my NSFW posts and reposts and the occasional art I'm 33 Lover of cute things, textures, humor, NSFW Pfp was gift art, banner was by me

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Reposted by Daoni
Will Quinn @willquinnart.bsky.social · 05/10/2026
Daily bunny no.3462 arrives on the island
A bunny with a small suitcase walks off of a ferry to the pier in a summery island. A nearby bunny is busking with an accordion, and seagulls are all around.
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GEIST_COMM_GAMES @lostgeist.bsky.social · 26/06/2026
New game for The Very Serious Juniper Dev Game Jam. Dice based dungeon delver RPG. Give it a shot: chath.itch.io/dice-spinner... #IndieDev #Gaming #GameJam #JuniperDev #TheVerySeriousJuniperDevGameJam
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Kyrodo @kyrodo.bsky.social · 04/10/2026
Yeah, as far as dead as disco is concerned, good enough :3 I have some emiss texture editing to do to dim things a bit, in certain areas, then I'll add accessories and tail.
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Daoni @daoni.bsky.social · 04/10/2026
Really liking the new way to search for and install addons in the Godot editor, so it's not clogging up the same space as demo projects. Makes me wonder how easy it would be to make an Android audio editor or if a bunch of the addons don't work correctly yet
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Lotic @lotic-otter.bsky.social · 04/10/2026
It wouldn't be a proper Otter Game without a fishing minigame! So grab your fishing pole, and-- Or... do that.
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Noori | FARSIGHT @studionoori.bsky.social · 04/10/2026
reality doesn't exist until observed also known as frustum culling #indiegame #gamedev
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Pyrrhic @pyrrhicparadise.bsky.social · 02/10/2026
Fixing up the scanner, I'll see what other info I can put in there 🤔 Oh and I added a joke... A top secret joke... 🤨 Nah, I'm joking, everyone already knows what the joke is 🤣 #pixelart #indiegames #indiedev #zeldalike
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Daoni @daoni.bsky.social · 03/10/2026
Interesting topic to think about but is it still considered moral to make content under the direction of AI if none of the content is AI generated?
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Daoni @daoni.bsky.social · 03/10/2026
I don't see them as often anymore but occasionally seeing the drama "cancel this person" post I'd see often on X. The accounts don't usually last long on here but wonder how long this one will last
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Daoni @daoni.bsky.social · 01/10/2026
Just came. Hopefully I can get some sleep now. If not, maybe some new ideas
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CloudyFocus · Wishlist Adamant Heart @cloudyfocus.bsky.social · 30/09/2026
The PZ3D mod got me fooling around with the camera. Would you play a Megaman Legends like this? #indiegame #gamedev #megaman #adamantheart
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Daoni @daoni.bsky.social · 30/09/2026
Unfollowed a bunch of dead accounts. Most of them stopped being active 1-2 years ago. Also unfollowed a bunch I didn't recognize or that reposted raffles and stuff a lot
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Bunny Mayhem @bunnymayhem.bsky.social · 29/09/2026
Getting the ai to notice me through the window and go to the door… #gamedev #indiedev #godot #lowpoly #indiegame
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Daoni @daoni.bsky.social · 28/09/2026
Found a couple of tricky AI bots pretending to be actual users responding to my posts. You can tell they're AI based on their entire post history being oddly vague and giving advice on a problem I already solved. Blocked as soon as I recognized the pattern
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Daoni @daoni.bsky.social · 28/09/2026
Found someone in my mutuals feed that just mass unfollowed and unfollowed them. Then used their "people you know" section as an unfollow list; I realized most of them either did the same or never/rarely interacted with me
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Daoni @daoni.bsky.social · 28/09/2026
Godot 4.8 dev 6 Android: Platformer mod: Optimized the game by adding "visible on screen enabler 2D" nodes to the coins and enemies. Now potentially I could have a million of these off loaded off screen and it won't lag it, like it would have with previous PC version builds
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Daoni @daoni.bsky.social · 28/09/2026
Godot 4.8 dev 6 Android: Platformer demo mod: Fixed the bug with other loaded map nodes overlapping collision when hidden by using remove_child in a node's script above them. Still need to add code "if node is hidden, remove_child" but for now it works. Now I can add more maps as nodes
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Daoni @daoni.bsky.social · 27/09/2026
Headache today so just unfollowing some mutuals that make me feel overwhelmed when I look at mutuals feed. Could be anything from politics to constant food posting, etc
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Daoni @daoni.bsky.social · 25/09/2026
Godot 4.8 dev 6 Android ver: Software dev: Not too inspired to make something interesting atm, so planning on making random UI designs for software. Only thing coming to mind right now is an image converter but may do one for audio/video converting, audio/video player, file opener/browser
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ΜΑΝΟΣ ΤΡΑΧΙΑΣ™ @trahias.bsky.social · 25/09/2026
Pilgrim-4 (2023) by South Korean artist Sun-Hyuk Kim (born in 1984). Painted stainless steel 147 cm wide, 144 cm high, and 102 cm deep #art #painting #artist #BlueSkyArt
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ΜΑΝΟΣ ΤΡΑΧΙΑΣ™ @trahias.bsky.social · 25/09/2026
The Great Mystery of Water (2016) by Métis visual artist, environmentalist, author and activist, Christi Belcourt. Born 1966 in Toronto, Canada. Acrylic on canvas #art #painting #artist #BlueSkyArt
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fek @fek.bsky.social · 24/09/2026
#septENMber - Day 24: Close Call About a decade ago, I forgot to turn off my picarto stream before going to bed with Sochi #septENMber2026 #enm #embarrassednakedmen #ene #embarrassingnudityexposure
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Will Quinn @willquinnart.bsky.social · 25/09/2026
Daily bunny no.3452 can hear the bustle of the city
A bunny stands outside their thatched roof hut, observing a small cabbage patch. Birds are nearby. Their cottage is built against the side of a stone wall, on the other side of which is an old-fashioned city where city-dwelling bunnies roam
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Will Quinn @willquinnart.bsky.social · 24/09/2026
Daily bunny no.3451 needs some snowshoes
A bunny wearing a winter coat and scarf wanders through a snowy mountainous landscape, bracing themself for the cold and wind.
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Rinzy 🔞 @rinzy.art · 24/09/2026
digital pastel commission for @t3ch-diff.bsky.social ! #furryart #digitalpastel
T3tch, a purple raccoon-like creature, running in tears from a giant bird
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🔞 Zayzid @zayzid.bsky.social · 19/09/2026
Take 3 minutes to appreciate the balls needed to post this to YouTube fully uncensored LMAO youtu.be/rsSrky0XBhE
youtu.be
Drag'n Wash Cum% Speedrun - 3:00.22
YouTube video by BEQI
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Nico Tidebreak @nsdiaz.bsky.social · 19/09/2026
Good news everybody, walking around the #pixelart chest now looks less goofy
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Daoni @daoni.bsky.social · 19/09/2026
Using my Android mod of Candy Wrapper as a test, it requires the project to be updated to 4.8 for compatibility or something. It takes some time but supposedly updates the project without any issues when I run it to test. Adjusting db volumes in audio stream player seems a little easier
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Daoni @daoni.bsky.social · 19/09/2026
Godot Android has been updated to 4.8dev6 from 4.7, will post updates below. So far liking the new UI update for portrait mode in it
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Tatsu🔞 @tatsuboldad.bsky.social · 18/09/2026
Normally protection should be worn when practicing scientific experiments but Puro decided against it... (Cοnsider suppοrting on Patreοn for more safety violations!)
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Daoni @daoni.bsky.social · 17/09/2026
With how often I need to look up specific information and optimizations in Godot, I'm considering making a game just to display all the reference materials and solutions I come across. Would be more efficient than a giant text file and I'd be able to use it a lot while I work on stuff
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Daoni @daoni.bsky.social · 16/09/2026
Not feeling like doing much today. Just going to relax
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Daoni @daoni.bsky.social · 15/09/2026
Godot 4.7 Android: Platformer demo: Fixed other levels showing up merged, by making the groups into node2D instances instead of node. New bug exists that all previous physics exist across levels, as it's loaded globally in 2D physics layer settings. Also bugs when I draw using tilemap using pencil
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snuffles @snuffles.bsky.social · 11/09/2026
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Daoni @daoni.bsky.social · 11/09/2026
Godot: Messed with the 3D shooter template by kenny and did the following changes: . Added mobile UI for move, jump, look, shoot . Removed annoying knockback and bullet spread + mouse down look/fire . Attempted to make fire rate higher but their code isn't working for changing it May add more
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Daoni @daoni.bsky.social · 10/09/2026
Found a chiptune player and audio editor for Godot. So I download them to try to port them to Android and they're both addons instead of normal projects. Fuck
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Daoni @daoni.bsky.social · 09/09/2026
Godot 4.7 stable: Metroidvania System template: Ported to Android with jump, up, down, left, right controls. Not sure if there's a reset progress button and found a bug that generates a map you just fall through, otherwise it works
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Daoni @daoni.bsky.social · 09/09/2026
Godot 4.7 stable: Candy wrapper: Upgraded the project to work on mobile and reduced the "win" sound, which is obnoxiously loud. Right side of screen is right, left is left, middle is jump
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Daoni @daoni.bsky.social · 08/09/2026
Glad the only posts and for you feeds exist. Kept seeing a bunch of the same stuff on discover and finding stuff I want to see or new stuff is refreshing
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naelstrof @naelstrof.bsky.social · 08/09/2026
Getting close to release, we've added an Itch page for those of you who asked! gatordragongames.itch.io/dragnwash
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Ivy @askylitocean.bsky.social · 08/09/2026
Wooded Path in Autumn, cir. 1902 By Hans Andersen Brendekilde
Beautiful Autumn scenery in a park. A woman dressed in black period clothing is sat on a bench looking at the river ahead of her. Tall oak trees line the path, covered in orange foliage.
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milk @milkand.bsky.social · 08/09/2026
when i was playing endacopia i was like "andy.. land.. that names sounds sooooo familiar" and then i realized i commissioned them for this back in 2020 LOL. time flies
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Daoni @daoni.bsky.social · 08/09/2026
Came this morning and became really tired and fell asleep. I wonder why I was so tired
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60PercentScalie @60percentscalie.bsky.social · 07/09/2026
You were doefeated...
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Daoni @daoni.bsky.social · 07/09/2026
Glad I wrote down the ideas for the game because I don't have the motivation to work on it yet
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Daoni @daoni.bsky.social · 06/09/2026
Before working on the XP system, I wanted to add a few levels and turns out this specific platformer demo version has a bug, or perhaps it's a Godot bug. The bug: even if level nodes are hidden, trees, bushes, platforms, enemies still load Source: parent node type being node instead of node2D
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Daoni @daoni.bsky.social · 06/09/2026
Small idea for Godot platformer mod: . Killing enemies gives 10xp .. small text above: "10xp" . Enemy respawns .. spawn enemy at starting x,y (map loaded x,y) ... spawn all simultaneously on map or only the one(s) dead .... spawn after x seconds of death or after all dead . Level up at 100xp
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Daoni @daoni.bsky.social · 06/09/2026
Hyper fixations are a blessing and a curse. The upside, you can get a lot of work done on a specific thing at one time. The downside, if you lose your fixation the motivation isn't there to work on it
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Daoni @daoni.bsky.social · 06/09/2026
Weekend so probably won't work on the game mod but was interesting to come up with ideas to brainstorm instead. Hoping to come up with another original game in 3D soon but wondering if Godot is too complicated to do that from scratch. Hoping to make a cube physics test game or at least cube launcher
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Daoni @daoni.bsky.social · 04/09/2026
Brainstorming ideas for an action storyline: . Person dies because other person killed their whole family, so they're out for revenge . Person had something stolen, so they're trying to get it back, perhaps by sneaking or just run and gun . Person already died and came back to life for revenge
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