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ᴆᴀᴎᴉᴋᴀᴢᴇ

@danikaze.bsky.social
3.2K followers 1.6K following 1.2K posts

I've made up my mind and this time I'm coming back as #solodev + #indiegamedev 👨‍💻 Application Architect 📸 Photography 🕹️ Games 🚘 GR86 📍 Japan 🐹 福助's dad

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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 3h
Funny thing: The UI is actually centered in the window. I wonder why the screenshot makes it appear like it's on the right side
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 3h
As I said, since I have some free time this month, I'm trying new things... Today I'm showing a debug menu for a game prototype that opens in a new window and allows changing stuff very easily, graphically and without having to deal with dozens of keyboard shortcuts. #gamedev #indiegame #godot
Screenshot of a vertical window showing multiple controls for video effects. The title of the window says "Debug menu".
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 07/10/2026
Because now I have some free time... just testing something here... #gamedev #indiegame #godot
Lowpoly scene with testing placeholder assets in a room with poor illumination.
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Reposted by ᴆᴀᴎᴉᴋᴀᴢᴇ
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/10/2026
This Logger plug-in for Godot is looking sooo good... It could (should?) replace the native Output tab... #gamedev #indiedev #godot
Screenshot of the Godot Editor showing a dock with log entries allowing levels and namespaces. It shows advanced options for filtering as well as setting breakpoints based on the type of logged message.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 04/10/2026
Well... 3D printers... Here we go? 🤣
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 04/10/2026
shit, I saw it literally 2 days ago as well around here. Super expensive because the girl version is considered "rare" (not like the others were cheap tho)
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 03/10/2026
Submitting an asset to the Godot Asset Library is... painful
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/10/2026
This one! github.com/hanpeki/hanp...
github.com
GitHub - hanpeki/hanpeki-godot-logger: Logger for Godot based on Transports with namespaces.
Logger for Godot based on Transports with namespaces. - hanpeki/hanpeki-godot-logger
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/10/2026
This Logger plug-in for Godot is looking sooo good... It could (should?) replace the native Output tab... #gamedev #indiedev #godot
Screenshot of the Godot Editor showing a dock with log entries allowing levels and namespaces. It shows advanced options for filtering as well as setting breakpoints based on the type of logged message.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 29/09/2026
idk why, but I feel like sharing that I've joined the (not-so-)exclusive club of laid-off game industry workers today!!! yay?
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 27/09/2026
Cover of the game for Dreamcast "The Typing of the Dead"
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 27/09/2026
Vibes
Image of the game Typing of the Dead, with 3 people carrying a keyboard hanging from the neck, and a DreamCast as a backpack.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 27/09/2026
I need this TV for my mini Spectrum/mini Amstrad!
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 16/09/2026
I think my superpower is having the people walking in front of me to suddenly stop or do a 180° turn. It happens to me easily 2-4 times per day. Still don't know how people don't bump into others more often around here.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 15/09/2026
Cropped screenshot showing a Japanese red paper lamp in pixel art.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 15/09/2026
Nope. Don't worry. The one you would like is the one I'm still working on. (And struggling with the pixel art xD)
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 15/09/2026
Damn. Very tempted to buy The Sims Legacy Collection. I was like 16 or 17 when it came out. The Sims 2 also is tempting as they include every expansion! Should I get them to never play? Although giving money to EA is not in my to-do list tbh...
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 15/09/2026
Yeah, I was focusing on the 2nd one recently tbh. And even if I keep it... releasing it let's say, one or two years later to make some space... will just make another game of the same style (not like it's the first one) but worse looking 🤔 I guess I'll focus on the first and then decide later
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 15/09/2026
I'm a bit sad today because I saw a game released on Aug 1st VERY similar to one of the two games I was developing. Like, 100% the exact same concept, and very well executed (visually at least, haven't tried it yet). So... dump the project? keep it for the future? for now, just cry in a corner
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Reposted by ᴆᴀᴎᴉᴋᴀᴢᴇ
Daniel J. Menezes @danjohnston.uk · 05/09/2026
Creating this no-ai indie games starter pack is one of the best things I ever did on BlueSky. Lots of great developers in here, making things with their own hands, some of whom I might not have found otherwise!! go.bsky.app/78u8M6Y
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Reposted by ᴆᴀᴎᴉᴋᴀᴢᴇ
Uncle Joe @sydseter.com · 19/08/2026
Uncle Joe‘s alternative game creator starter pack! Discover novel and alternative game creators and publishers. A must have for the n00b alternative game creator starting out on Bluesky. go.bsky.app/CC7rujy #games #gaming #boardgames
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 06/09/2026
I just got a package or two from the in-laws, direct from Akita. It's time to give them some love (after I move in a few months). How should I showcase them? 😁
A box full of Dreamcast hardware: The console itself, multiple controllers including the one for the fishing game and some fighting-game oriented joystick controller.
It also has the "fake" 8-bit Nintendo: the "Famulator" from Cyber Gadget.A box full of 8-bit Nintendo and Dreamcast games.
The original Nintendo with its box is still included.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 03/09/2026
In case you wonder about the perspective... Tons of lines being traced for a correct result... ^^;
A Japanese roof drawn in pixel art style, with perspective lines visible for guidance.A work in progress pixel art scene showing multiple perspective lines with a single point.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 03/09/2026
Yep. The initial thought is to copy paste right? But I actually draw them with a "proper" perspective, so each of them are slightly different based on the angle... And also, I thought this would give it a more unique and crafted appearance. I'm not an expert on pixel art tho. Hope it comes out well
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 03/09/2026
This roof is taking me ages! #gamedev #solodev #indiedev #indiegame #japan #pixelart
Snapshot of a work-in-progress pixel-art draw of a Japanese roof tile.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 26/08/2026
To be honest, I haven't advanced much. Not even got the full layout yet... (not even half of it...) But also, I have like, zero time after work from one year ago 😭 I might have to outsource it? #gamedev #ineedtoleavemyjob
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 26/08/2026
Went the other day to take some quick reference photos for the pixel art I'm drawing. Thought I might share a few. The story of the current game happens in this kind of ambient, in case you are interested. #gamedev #japan #reference #hanpeki
An A/C unit on the street, near a shop wall covered by some logs creating a box or shelf. Over it there are a few Japanese bonsais.A typical Japanese alley full of drinking bars, with lights, signs and A/C units.An old coloured crystal lamp on a street pole, with a security camera and a city speaker. The pole also has the name of the street (花園一番街). The background is blurry and moody.Close up of some shop signs from the 2nd floor of lots of street bars. One of them reads "Bali", other "Blue Dragon" and others are in Japanese.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 22/08/2026
Ok. This one felt big... 🥲
Earthquake info screen, with a map of Japan showing the epicenter in Ibaraki.
Max Intensity was 5-, and Magnitude 5.9.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 21/08/2026
I wonder if people still have interest in rogue likes. Like, the real rogue likes, not just random levels. As in rogue, angband, or more moderns like Izuna, Etrian Odyssey, Shiren the Wanderer, Dungeons of Dredmor (so good)... The few I know didn't do very well.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 21/08/2026
static.klipy.com
They Had Us In The First Half Not Gonna Lie
Alt: They Had Us In The First Half Not Gonna Lie
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 19/08/2026
nah... still, doesn't feel good. If you are "enjoying" the game, or keep going back to it because you think it's good (although unhealthy) or addictive... you can't leave a bad review :(
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 19/08/2026
Anyone can explain me this kind of reviews? If you dislike it so much to take the time to leave a bad review... do you play 145 hours? (and then keep playing for 30+ more?)
Steam review: Negative but with 178.4 hours on record (145.2 hours at review time)
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 19/08/2026
I'm so tired of seeing AI-related commercials on the train... AI活用法 - a book for "having an extra salary" "AI、チームで使えますか?" - are you using AI properly in your team? Man, I understand everyone wants to jump on the trend but... (And I know Japan's adoption is still slow) So tiring 😭
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Reposted by ᴆᴀᴎᴉᴋᴀᴢᴇ
Tokyo Indies 次回10月21日 @tokyoindies.com · 08/04/2026
Tokyo Indiesはこんな感じのイベントだよ!
Tokyo Indiesを説明する4コマ漫画
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 17/08/2026
Yes, I am! 🙌 I hope I can create the Steam page soon, but meanwhile, a video intro of the project youtu.be/3tagY-3WhKA?...
youtu.be
Devlog #0 - Welcome to the open world hacking game
YouTube video by Hanpeki
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 15/08/2026
If still there's space, I should be there! 🚫🤖
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 08/08/2026
There are correct words, but as a title, it doesn't look natural. Thought I it's better to know than to have a mistake like that in something "easily" solvable :)
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 08/08/2026
Love the PS2-style art, and the music sounds super nice!! But one advice: 研究と探査 sounds a bit google translate... if I'm wrong sorry for that, but if not, I'd look into improving it 😉
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Reposted by ᴆᴀᴎᴉᴋᴀᴢᴇ
Sophie Labelle @assignedmale.bsky.social · 07/08/2026
Your bad art is better than AI slop.
four frame comic. first frame shows a typical AI poster that says : All chatgpt flyers look the same, especially with this font! the text above it reads : I won't go to your event if the poster was made by AI. second frame shows a still frame from a Hank Green youtube video. text above reads : I won't read your post or email and I won't watch your video if they were made with AI. third frame shows an AI restaurant poster of burgers and chicken in a window. text reads : I won't patronize your shop  or restaurant if it is advertised with AI. last frame shows an MS paint window with badly written : Your bad art is better than AI slop. text reads : if you can't take the time or make the effort to interact with me yourself, then why should I do it?
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 07/08/2026
ya... estoy planeando mucho para poder hacerlo en... 2-3 años Y en mi situación personal (visa y demás) es incluso más difícil. Pero los años pasan y no quiero ser un esclavo corporativo el tiempo que me queda T_T
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 07/08/2026
buff que miedo me da dejar mi trabajo para dedicarme a esto xD
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 04/08/2026
If you only have a 4K monitor (3840x2160)... how do you stream/record videos? A portion of the screen? (1080p) a nicely resized window? 🤔 I find this mildly annoying tbh
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 04/08/2026
Damn! Good job! Keep it healthy man!! 🙌
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 03/08/2026
That... Sounds like a curse. And also a bit like my life tbh.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/08/2026
Note: I understand the design priorities are different (game loop vs event system) but still, having events work like a broadcast makes thing super hard by just relying on the node positions for the processing order, specially when reusing scenes inside another scenes 🥲
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/08/2026
The node system in #Godot is just a tree, like the HTML DOM. But works in a completely different way, for everything. For rendering, positioning, event propagation...
static.klipy.com
Elmo in Flames: Chaos
Alt: Elmo in Flames: Chaos
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/08/2026
がんばれ! 九転び十起き
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/08/2026
I wonder who decided in Godot that handling the Input system in a different order than the rendering was a good idea. This means an element behind another could receive a click before it gets consumed by the node appearing in front of it .. No wonder everyone is confused with the UI system in Godot.
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 30/07/2026
static.klipy.com
Cute Animated Stick Figure Walking
Alt: Cute Animated Stick Figure Walking From Gigi D'Agostino Blah Blah Blah PV
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ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 30/07/2026
OK. I'll play Red Alert again...
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