ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 3hFunny thing: The UI is actually centered in the window. I wonder why the screenshot makes it appear like it's on the right side 000
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 3hAs I said, since I have some free time this month, I'm trying new things... Today I'm showing a debug menu for a game prototype that opens in a new window and allows changing stuff very easily, graphically and without having to deal with dozens of keyboard shortcuts. #gamedev #indiegame #godot 1145
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 07/10/2026Because now I have some free time... just testing something here... #gamedev #indiegame #godot 0124
Reposted by ᴆᴀᴎᴉᴋᴀᴢᴇᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/10/2026This Logger plug-in for Godot is looking sooo good... It could (should?) replace the native Output tab... #gamedev #indiedev #godot 1155
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 04/10/2026shit, I saw it literally 2 days ago as well around here. Super expensive because the girl version is considered "rare" (not like the others were cheap tho) 110
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 03/10/2026Submitting an asset to the Godot Asset Library is... painful 120
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/10/2026This one! github.com/hanpeki/hanp...github.comGitHub - hanpeki/hanpeki-godot-logger: Logger for Godot based on Transports with namespaces.Logger for Godot based on Transports with namespaces. - hanpeki/hanpeki-godot-logger 010
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/10/2026This Logger plug-in for Godot is looking sooo good... It could (should?) replace the native Output tab... #gamedev #indiedev #godot 1155
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 29/09/2026idk why, but I feel like sharing that I've joined the (not-so-)exclusive club of laid-off game industry workers today!!! yay? 340
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 16/09/2026I think my superpower is having the people walking in front of me to suddenly stop or do a 180° turn. It happens to me easily 2-4 times per day. Still don't know how people don't bump into others more often around here. 020
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 15/09/2026Nope. Don't worry. The one you would like is the one I'm still working on. (And struggling with the pixel art xD) 110
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 15/09/2026Damn. Very tempted to buy The Sims Legacy Collection. I was like 16 or 17 when it came out. The Sims 2 also is tempting as they include every expansion! Should I get them to never play? Although giving money to EA is not in my to-do list tbh... 010
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 15/09/2026Yeah, I was focusing on the 2nd one recently tbh. And even if I keep it... releasing it let's say, one or two years later to make some space... will just make another game of the same style (not like it's the first one) but worse looking 🤔 I guess I'll focus on the first and then decide later 010
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 15/09/2026I'm a bit sad today because I saw a game released on Aug 1st VERY similar to one of the two games I was developing. Like, 100% the exact same concept, and very well executed (visually at least, haven't tried it yet). So... dump the project? keep it for the future? for now, just cry in a corner 330
Reposted by ᴆᴀᴎᴉᴋᴀᴢᴇDaniel J. Menezes @danjohnston.uk · 05/09/2026Creating this no-ai indie games starter pack is one of the best things I ever did on BlueSky. Lots of great developers in here, making things with their own hands, some of whom I might not have found otherwise!! go.bsky.app/78u8M6Y 55740317
Reposted by ᴆᴀᴎᴉᴋᴀᴢᴇUncle Joe @sydseter.com · 19/08/2026Uncle Joe‘s alternative game creator starter pack! Discover novel and alternative game creators and publishers. A must have for the n00b alternative game creator starting out on Bluesky. go.bsky.app/CC7rujy #games #gaming #boardgames 165
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 06/09/2026I just got a package or two from the in-laws, direct from Akita. It's time to give them some love (after I move in a few months). How should I showcase them? 😁 070
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 03/09/2026In case you wonder about the perspective... Tons of lines being traced for a correct result... ^^; 000
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 03/09/2026Yep. The initial thought is to copy paste right? But I actually draw them with a "proper" perspective, so each of them are slightly different based on the angle... And also, I thought this would give it a more unique and crafted appearance. I'm not an expert on pixel art tho. Hope it comes out well 100
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 03/09/2026This roof is taking me ages! #gamedev #solodev #indiedev #indiegame #japan #pixelart 1232
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 26/08/2026To be honest, I haven't advanced much. Not even got the full layout yet... (not even half of it...) But also, I have like, zero time after work from one year ago 😭 I might have to outsource it? #gamedev #ineedtoleavemyjob 090
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 26/08/2026Went the other day to take some quick reference photos for the pixel art I'm drawing. Thought I might share a few. The story of the current game happens in this kind of ambient, in case you are interested. #gamedev #japan #reference #hanpeki 0110
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 21/08/2026I wonder if people still have interest in rogue likes. Like, the real rogue likes, not just random levels. As in rogue, angband, or more moderns like Izuna, Etrian Odyssey, Shiren the Wanderer, Dungeons of Dredmor (so good)... The few I know didn't do very well. 020
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 21/08/2026static.klipy.comThey Had Us In The First Half Not Gonna LieAlt: They Had Us In The First Half Not Gonna Lie 010
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 19/08/2026nah... still, doesn't feel good. If you are "enjoying" the game, or keep going back to it because you think it's good (although unhealthy) or addictive... you can't leave a bad review :( 121
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 19/08/2026Anyone can explain me this kind of reviews? If you dislike it so much to take the time to leave a bad review... do you play 145 hours? (and then keep playing for 30+ more?) 560
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 19/08/2026I'm so tired of seeing AI-related commercials on the train... AI活用法 - a book for "having an extra salary" "AI、チームで使えますか?" - are you using AI properly in your team? Man, I understand everyone wants to jump on the trend but... (And I know Japan's adoption is still slow) So tiring 😭 000
Reposted by ᴆᴀᴎᴉᴋᴀᴢᴇTokyo Indies 次回10月21日 @tokyoindies.com · 08/04/2026Tokyo Indiesはこんな感じのイベントだよ! 0239
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 17/08/2026Yes, I am! 🙌 I hope I can create the Steam page soon, but meanwhile, a video intro of the project youtu.be/3tagY-3WhKA?...youtu.beDevlog #0 - Welcome to the open world hacking gameYouTube video by Hanpeki 020
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 08/08/2026There are correct words, but as a title, it doesn't look natural. Thought I it's better to know than to have a mistake like that in something "easily" solvable :) 020
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 08/08/2026Love the PS2-style art, and the music sounds super nice!! But one advice: 研究と探査 sounds a bit google translate... if I'm wrong sorry for that, but if not, I'd look into improving it 😉 130
Reposted by ᴆᴀᴎᴉᴋᴀᴢᴇSophie Labelle @assignedmale.bsky.social · 07/08/2026Your bad art is better than AI slop. 72107204764
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 07/08/2026ya... estoy planeando mucho para poder hacerlo en... 2-3 años Y en mi situación personal (visa y demás) es incluso más difícil. Pero los años pasan y no quiero ser un esclavo corporativo el tiempo que me queda T_T 000
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 07/08/2026buff que miedo me da dejar mi trabajo para dedicarme a esto xD 100
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 04/08/2026If you only have a 4K monitor (3840x2160)... how do you stream/record videos? A portion of the screen? (1080p) a nicely resized window? 🤔 I find this mildly annoying tbh 100
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 03/08/2026That... Sounds like a curse. And also a bit like my life tbh. 100
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/08/2026Note: I understand the design priorities are different (game loop vs event system) but still, having events work like a broadcast makes thing super hard by just relying on the node positions for the processing order, specially when reusing scenes inside another scenes 🥲 010
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/08/2026The node system in #Godot is just a tree, like the HTML DOM. But works in a completely different way, for everything. For rendering, positioning, event propagation...static.klipy.comElmo in Flames: ChaosAlt: Elmo in Flames: Chaos 140
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 02/08/2026I wonder who decided in Godot that handling the Input system in a different order than the rendering was a good idea. This means an element behind another could receive a click before it gets consumed by the node appearing in front of it .. No wonder everyone is confused with the UI system in Godot. 190
ᴆᴀᴎᴉᴋᴀᴢᴇ @danikaze.bsky.social · 30/07/2026static.klipy.comCute Animated Stick Figure WalkingAlt: Cute Animated Stick Figure Walking From Gigi D'Agostino Blah Blah Blah PV 000