Sign in

Daniel Nora

@danijmn.com
59 followers 121 following 42 posts

**New puzzle game!!!** Crossing Chains: danijmn.itch.io/crossingchains Also created Cardinal Chains: www.danijmn.com/cardinalchains itch io profile: danijmn.itch.io site: www.danijmn.com Portugal

PostsRepliesMedia
Daniel Nora @danijmn.com · 14/03/2026
Made a Godot plugin that optimizes the size of your fonts by discarding unused characters on export. Once configured, it's automatic - no need to trigger the process manually every time you change a file! github.com/danijmn/godo...
github.com
GitHub - danijmn/godot-font-trimmer: A Godot plugin that reduces the export size of font files by discarding unused glyphs. Very useful for projects packing Chinese or Japanese fonts.
A Godot plugin that reduces the export size of font files by discarding unused glyphs. Very useful for projects packing Chinese or Japanese fonts. - danijmn/godot-font-trimmer
001
Daniel Nora @danijmn.com · 17/01/2026
Having fun with the excellent GraphToy by @iquilezles.bsky.social This is a bunch of: (abs(sin(x+t*2.0))+sin(t*5.0)*0.25) * step(-1.0,-x) * step(-1.0,x)
020
Daniel Nora @danijmn.com · 12/12/2025
Spend your cozy holidays in the company of Crossing Chains, a logic game with peculiar mechanics, exquisite puzzles and smooooooth music! Out now, and 10% off until December 26! Steam: store.steampowered.com/app/3565250/... itch: danijmn.itch.io/crossingchains youtu.be/1mZqSPsy-sY
youtu.be
Crossing Chains - Trailer
YouTube video by Daniel Nora
352
Daniel Nora @danijmn.com · 11/12/2025
Some of you were clearing the Crossing Chains demo a little too fast... so I added another level! danijmn.itch.io/crossingchains Full version comes out tomorrow!
030
Daniel Nora @danijmn.com · 07/12/2025
Great fonts! @yurisizov.bsky.social To reduce the build size, you can use a subset of the font that only contains the glyphs in your game: • pip install fonttools • fonttools subset SOURCE_FONT --text-file=GAME_JA_TEXT --output-file=MINIMIZED_FONT In my game, the JA font went from 15MB to 0.13MB!
2101
Daniel Nora @danijmn.com · 02/12/2025
The main developer behind #GodotSteam is an incredibly cool person who puts a lot of effort into making Steam integration an easy process for all Godot developers 🤘 I used it in Crossing Chains for achievements and Dynamic Cloud Saves (suspend/resume on Steam Deck): less than 150 lines of GDScript!
151
Daniel Nora @danijmn.com · 30/11/2025
At last... a new puzzle game! 🧩 Crossing Chains 🧩 👏 75 tasty handmade levels 🗓️ Daily/Random puzzles 🤯 Excellent puzzle variety 💡 Cool hint system 🎧 Smooth music Play web demo (itch): danijmn.itch.io/crossingchains Wishlist on Steam: store.steampowered.com/app/3565250/... youtu.be/1mZqSPsy-sY
youtu.be
Crossing Chains - Trailer
YouTube video by Daniel Nora
171
Daniel Nora @danijmn.com · 09/03/2025
it only took me 20 years! (splinter cell chaos theory)
010
Daniel Nora @danijmn.com · 08/03/2025
Godot 4.4 now remembers the editor window size and position, and restores the window next time you open the editor. Sadly this important feature is not yet implemented for exported projects (games). So I wrote a script for that, based on the editor's implementation. gist.github.com/danijmn/75f8...
gist.github.com
Persist and restore window screen, mode, size and position in exported Godot projects
Persist and restore window screen, mode, size and position in exported Godot projects - window_config_manager.gd
151
Daniel Nora @danijmn.com · 17/02/2025
Hello everyone! So far this place seems pretty cool, hope it stays that way
020