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Dan Fessler

@danfessler.com
2.3K followers 299 following 208 posts

Senior Engineer @ Roblox / CCO & co-founder at Incite Interactive

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Dan Fessler @danfessler.com · 28/09/2026
If I remember correctly spyro’s skyboxes were painted this way too. Really neat trick
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Shawn🐶 @puppiesandanime.bsky.social · 24/08/2026
Isometric isn't usually my thing but I felt inspired.
Isometric pixel art sprites of Agrias Oaks from Final Fantasy Tactics. On the left is a custom sprite more proportionate to the games concept art. On the right is the original sprite from the PS1 game.
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Inigo Quilez @iquilezles.bsky.social · 27/06/2026
I made a video about the smooth-maximum function, I hope you like it! youtu.be/6Qb6QtC6QMs
youtu.be
A function you cannot do without
YouTube video by Inigo Quilez
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Dan Fessler @danfessler.com · 31/05/2026
Absolutely wonderful work
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Pita @pita-m.com · 31/05/2026
#Mermay
WIP game mock-up. A warrior is cornered by some mermen.
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Dan Fessler @danfessler.com · 30/05/2026
A video that shows it before and after with dynamic lighting. Also switches to interpolated mode half-way through which is another option
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Dan Fessler @danfessler.com · 30/05/2026
considering a voxel lighting algorithm that lights each voxel a uniform amount based on a calculated normal instead of using the cubic faces of each voxel. Got a proof of concept working but now need better demo assets. Anyone have pixel-art quality voxel assets for me to try?
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Dan Fessler @danfessler.com · 29/05/2026
probably the best voxel artist in the biz
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Dan Fessler @danfessler.com · 20/05/2026
Even closer
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Dan Fessler @danfessler.com · 19/05/2026
Sooo close!
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Dan Fessler @danfessler.com · 18/05/2026
I bet! Is anything waiting for me if I manage it?
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Dan Fessler @danfessler.com · 17/05/2026
Going for a perfect fill. Not sure if it’s possible
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Dan Fessler @danfessler.com · 17/05/2026
Best run so far in @adamatomic.bsky.social’s Dust Settlers in the Corgispace collection
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Dan Fessler @danfessler.com · 15/05/2026
The fact you can say this phrase is insane. Original sentence right there
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adamatomic @adamatomic.bsky.social · 14/05/2026
my last 20 games!! 98% positive on steam :O store.steampowered.com/app/4044300/...
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Ailantd Sikowsky @ailantd.com · 15/05/2026
Digital color over this scifi wheeled vehicle.
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Dan Liimatta @danliimatta.bsky.social · 14/05/2026
#80
Tree
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Dan Fessler @danfessler.com · 03/05/2026
Insanely hyped
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Extremely OK Games @exokgames.bsky.social · 30/04/2026
City of None is an upcoming adventure game published by Extremely OK Games! Check it out on Steam: store.steampowered.com/app/3189450/...
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kelsey irene @holographic.pink · 23/04/2026
i love putting stuff on the toggles
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Dan Fessler @danfessler.com · 05/04/2026
Lua is all you need!
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SULLY - POLYPAINT out now! 🎨 @artofsully.com · 04/04/2026
cooking a lil n64-style demo scene 🌼
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Dan Fessler @danfessler.com · 04/04/2026
Ah that must be what I’m remembering. Why the switch. I remember you were really far along
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Dan Fessler @danfessler.com · 04/04/2026
Gotcha. Coulda sworn this was in another language originally
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Dan Fessler @danfessler.com · 04/04/2026
been working on a 2D Unity-like game engine from scratch: C++ with SDL3 renderer, Luau scripting, scene hierarchy and behavior system, and interactive editor in an integrated webview. Still some rough edges but the pieces are all there!
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Dan Fessler @danfessler.com · 04/04/2026
Super exciting! Wait I thought this was rust before?
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Dan Fessler @danfessler.com · 14/03/2026
A better look
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Dan Fessler @danfessler.com · 10/03/2026
I heard y'all like threaded replies...
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Kyle Olson @kyleolson.bsky.social · 09/03/2026
Hey everyone! I am open for work. Looking for contract, part-time, full-time, anything! I have been making games for close to 15 years now and am happy doing 2D art in most styles, pixel art, UI, and managing. Here's a link to my portfolio: kyleolson.artstation.com
kyleolson.artstation.com
Kyle Olson
Pixelmancer and Game Artist. Open for work.
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Dan Fessler @danfessler.com · 09/03/2026
a little preview of something...
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Dan Fessler @danfessler.com · 08/03/2026
Making a little electronics simulator… game? I dunno, but look at my 555 timer go!
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Dan Fessler @danfessler.com · 09/01/2026
This is just texture work for the linework effect. Just feels a bit more pure 2d because I project the texture from the cameras perspective
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Dan Fessler @danfessler.com · 07/01/2026
did some texture and shader work
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Dan Fessler @danfessler.com · 05/01/2026
Hell yeah escape velocity! That’s so my jam
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Dan Fessler @danfessler.com · 05/01/2026
Which is better? Ortho vs perspective
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Dan Fessler @danfessler.com · 05/01/2026
That’s exactly what’s happening. Sometimes the geometry is as simple as a cube, like the backside view of this prop, but I do rough out a bit more geometry usually where it’s needed. Doesn’t take long to do and it adds a lot to the effect
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Dan Fessler @danfessler.com · 05/01/2026
Thanks!
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Dan Fessler @danfessler.com · 05/01/2026
Yup that’s basically right. I have crude (not exactly a cube) geometry I projection map to
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Dan Fessler @danfessler.com · 05/01/2026
Thanks! The cans also have crude 3d geometry. No parallax shader magic
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Dan Fessler @danfessler.com · 05/01/2026
Well the engine is unity, but this is a prototype for a tycoon style game
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Dan Fessler @danfessler.com · 05/01/2026
Thanks Bruce! Still playing with the idea, but feeling more and more like it’ll take shape
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Dan Fessler @danfessler.com · 05/01/2026
Thanks!
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Dan Fessler @danfessler.com · 05/01/2026
They weren’t 3D until now. I projection mapped them to crude geometry to get this 2.5D effect
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Dan Fessler @danfessler.com · 05/01/2026
quick engine test
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Dan Fessler @danfessler.com · 04/01/2026
Added some drink fridges. Gotta draw all the angles too!
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Dan Fessler @danfessler.com · 04/01/2026
What an embarrassing day to be an American
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Eag @psychic-eag.bsky.social · 02/01/2026
kitchen in winter ❄️ #pixelart #lowpoly
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Dan Fessler @danfessler.com · 01/01/2026
This was a lot harder to draft out than expected
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Dan Fessler @danfessler.com · 30/12/2025
A couple of checkouts
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Dan Fessler @danfessler.com · 29/12/2025
More sketchin'
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