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DancingEngie

@dancingengie.xyz
147 followers 100 following 83 posts

I make small freeware games when I have free time & post weirdass experiments sometimes קצת שלווה בבקשה / قليل هدوء, من فضلك dancingengie.xyz/links

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DancingEngie @dancingengie.xyz · 03/10/2026
Soon.
A screenshot of the editing viewport in DaVinci Resolve, with the words "Ultra ADHD, 10 Years Later" displayed in a mouse-drawn, MS-paint style.
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DancingEngie @dancingengie.xyz · 23/05/2026
oof, that compression. have a still
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DancingEngie @dancingengie.xyz · 23/05/2026
Started work on the prologue and the first Big Visual - the fallen Mirage (which may or may not be God's) #screenshotsaturday #indiedev #madewithgodot
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DancingEngie @dancingengie.xyz · 01/02/2026
It's the depression era. You're the only gaffer around. Read the cabaret's script and give the right actor the right spotlight - all in real time. Play it on @itch.io here: dancingengie.itch.io/enter-stage-...
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DancingEngie @dancingengie.xyz · 23/01/2026
Nothing could have prepared me for seeing a Flash animation I made when I was 10 in a random video essay about Mario parodies
A screenshot from a YouTube video called "what the internet did to Mario (and why nintendo hates it)" by planet clue. Mario is laying dead on the ground with a pool of blood under it, as a Goomba besides him says: "Yay! The fucking plumber is dead!"
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DancingEngie @dancingengie.xyz · 01/01/2026
What I would suggest is making as many weird janky prototypes as possible to speedrun this loop until you hit something that you want to work on for a year, with a team or without
A loop, drawn in MS paint. this is the best game ever -> this is the shittiest game ever -> i have a better idea for a game -> wow it is a better idea -> this is the best game ever -> (repeat)
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DancingEngie @dancingengie.xyz · 31/12/2025
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DancingEngie @dancingengie.xyz · 24/12/2025
cool ragdoll godot (seriously though, I found a way to fix the stretching, but why does it keep simulating forever) #GodotEngine
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DancingEngie @dancingengie.xyz · 13/12/2025
Also this.
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DancingEngie @dancingengie.xyz · 13/12/2025
Gave my "mouse-only third-person-shooter killer7 thingy" a full arena combat test, and it actually works #screenshotsaturday #gamedev
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DancingEngie @dancingengie.xyz · 02/12/2025
Who said settings menus explanations have to be boring
A game settings menu with a tooltip next to the "V-SYNC" setting. It reads:
"Limits the game FPS to prevent screen tearing. If disabled, the game's FPS will run free as the wind... until it reaches 120, at which point it will think about its life and stop chugging your GPU."
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DancingEngie @dancingengie.xyz · 25/11/2025
Listen, @itch.io, I love your platform, but can you please implement stronger safeguards against spammers? It seems like every other day I have to ban and report another one. Just adding a CAPTCHA if a comment has a link would go a long way
A comment by a person named "Anii_starr" stating:

IT'S HERE! A FRESH UPDATE IS READY! 🎉

We've been working hard, and the newest version is ready for you to download: 

[MALICIOUS DOWNLOAD LINK]

Stay safe! Only download from this official link. 🔒

WHAT'S INSIDE? 🎁

    Enhanced Stability: Say goodbye to crashes! 🛡️
    Performance Boost: Enjoy smoother gameplay! ⚡
    New Content: Fresh things to discover! 🌟
    Polish & Shine: Refined features and a cleaner UI! ✨ 

Update today and jump back into a better, fresher gaming experience! 🚀
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DancingEngie @dancingengie.xyz · 20/11/2025
enemies with threatening auras (he is floating because i forgot to reset his y value)
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DancingEngie @dancingengie.xyz · 31/10/2025
My #ScreamJam game got into the top 100 in the story category, and won (g)Host's Choice for "games that were especially innovative or unique"! Thanks to everyone who played and voted for it, and if you've yet to play it, Halloween's the perfect time: dancingengie.itch.io/monster-smok...
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DancingEngie @dancingengie.xyz · 15/10/2025
You see a monster smoking in the parking lot. Investigate it, kill it, get food, think about your life, laugh, cry, drive away, or anything in between with 33 unique endings. A cinematic horror-dramedy text adventure made for #ScreamJam 2025. dancingengie.itch.io/monster-smok...
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DancingEngie @dancingengie.xyz · 11/10/2025
I have no idea what the fuck I'm improvising for #ScreamJam. Turns out it's a cinematic text adventure horror comedy??? #screenshotsaturday i guess
A cinematic PSX scene where a strange muscle monster is standing in a restaurant parking lot with his back to the camera. The monologue text reads: "A monster. Smoking. In the parking lot."
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DancingEngie @dancingengie.xyz · 06/10/2025
overwhelming forces #GodotEngine #IndieDev
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DancingEngie @dancingengie.xyz · 16/09/2025
I owe this audience to @itch.io , and I got actual job opportunities thanks to it. I have cut the tiny dev team a lot of slack, but I agree this is getting silly. Not to mention the influx of scam and spam comments in recent months.
A tweet by KenneyNL: Started keeping track of the @itchio
 uptime, this is getting ridiculous. I'll genuinely start promoting my Patreon store a bit more, the revenue split is better and at the very least it's up
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DancingEngie @dancingengie.xyz · 05/09/2025
Playtested my first imsim level in front of a live studio audience for the first time yesterday. The interesting thing was that the LESS experience a player had playing imsims and especially stealth games, the BETTER they actually performed
A person sitting in front of a keyboard and a screen displaying a first-person, cel-shaded game. The player is standing in front of a locked door.
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DancingEngie @dancingengie.xyz · 23/08/2025
Tight corridors combat test for the Mouse-Only-Third-Person-Shooter experiment #screenshotsaturday #gamedev #GodotEngine
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DancingEngie @dancingengie.xyz · 28/06/2025
Toying around with a mouse-only shooter and it's basically Killer7 at this point #screenshotsaturday #GodotEngine
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DancingEngie @dancingengie.xyz · 19/05/2025
Mission start. Also! I need more ways make this hill less artificial and more interesting. Any ideas outside of foliage and trees?
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DancingEngie @dancingengie.xyz · 17/05/2025
...also scaffolding and pickupable flashlights
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DancingEngie @dancingengie.xyz · 17/05/2025
Imsim checklist: ✅ Player can awkwardly stack physics objects to get to higher spots #screenshotsaturday #gamedev
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DancingEngie @dancingengie.xyz · 10/05/2025
Since imsims can be a bit overwhelming, I wanted to add an optional hint system (but the hint giver is your extremely begrudging twin brother who's sick of your shit) #screenshotsaturday #gamedev #madewithgodot
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DancingEngie @dancingengie.xyz · 05/05/2025
why don't stealth game heroes just remove security cameras? are they stupid? #indiegames
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DancingEngie @dancingengie.xyz · 03/05/2025
Okay I figured out how to create that color isolation effect in #GodotEngine #screenshotsaturday #gamedev(?)
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DancingEngie @dancingengie.xyz · 26/04/2025
This week in strange prototypes: a third person shooter that you completely control with your mouse #screenshotsaturday #godotengine #gamedev(?)
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DancingEngie @dancingengie.xyz · 25/04/2025
More police station work (you'll need to break in)
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DancingEngie @dancingengie.xyz · 12/04/2025
That's uh, certainly one way to break into a police station #screenshotsaturday #gamedev #GodotEngine
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DancingEngie @dancingengie.xyz · 29/03/2025
ATTENTION INDIEDEVS Show off thy art style
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DancingEngie @dancingengie.xyz · 18/02/2025
What do you do when you're burnt out of blocking a level and bugfixing your character controller? You make a menu scene #gamedev #GodotEngine
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DancingEngie @dancingengie.xyz · 26/01/2025
Here's my #GlobalGameJam submission, T-MINUS. Started off as a "single-player Battle Royale". Ended up a resource management survival horror shooter set in a world where PS1 could run Unreal Engine 5. Good jam, it was. indistinct-chatter.itch.io/tminus
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DancingEngie @dancingengie.xyz · 18/01/2025
Superhero landing because of course #screenshotsaturday #gamedev #GodotEngine
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DancingEngie @dancingengie.xyz · 11/01/2025
getting used to them modelling tools #gamedev #screenshotsaturday
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DancingEngie @dancingengie.xyz · 15/12/2024
i fucking love winter
Sad wojak in the middle, with a neverending loop of actions around him:
join game jam -> start designing -> get sick -> recover when jam is over -> join game jam...
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DancingEngie @dancingengie.xyz · 28/11/2024
In 2022 I played both Persona 5 and Disco Elysium. I then made a tiny sandbox combining the two. This silly experiment did the rounds around the gamedevspace. While I'm not going to make a CRPG any time soon, the drum-dialogue system goes HARD and I'm still using it today
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DancingEngie @dancingengie.xyz · 14/11/2024
All marketing advice is basically this [that's not to say you shouldn't read about how Steam works, but that deterministic language is a lie]
Diagram in which red dots stand for places where surviving planes were shot. This only tells you where planes can get shot and still come back to base. Survivorship bias: your only information is what has survived.
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DancingEngie @dancingengie.xyz · 28/10/2024
this is me for the past 2 weeks
A circular chart.
i love this dialogue -> time passes -> what the fuck is this shit how did i think this was cool and funny -> rewrite draft -> i love this dialogue...
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DancingEngie @dancingengie.xyz · 24/10/2024
Playing with lighting setups in the devroom
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DancingEngie @dancingengie.xyz · 19/10/2024
Experimenting with an infrared aesthetic for my #ScreamJam submission about a botched rescue mission #screenshotsaturday
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DancingEngie @dancingengie.xyz · 19/10/2024
todo: write first post
An item description from "Hitman: Blood Money" that states "Alan please add details".
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