Dan Waterfield @dan-waterfield.bsky.social · 05/05/2026// COMMIT PROJECT_DEFUSED (2026-05-04) - Got the background shader working on a Polygon2D. - Wrote editor script to create background Polygon2D inside tilemap bounds. - Baked anchors into the tilemaps. #indiedev #gamedev #godot 0102
Dan Waterfield @dan-waterfield.bsky.social · 23/04/2025// COMMIT PROTOTYPE_25AA (2025-04-23) - Added timer to beginning of level. - Added total time to the end of the level. - Allowed player to continue running upon landing from jump. #indiedev #gamedev #godot 083
Dan Waterfield @dan-waterfield.bsky.social · 22/04/2025// COMMIT PROTOTYPE_25AA (2025-04-22) - Added control prompts in menu. - Added 'explosion' triggered by slam - Added slam testing section to test level. - Recoloured background. #indiedev #gamedev #godot 0103
Dan Waterfield @dan-waterfield.bsky.social · 15/04/2025// COMMIT PROTOTYPE_25AA (2025-04-15) - Added brighter colours. - Made bullets larger and circle. - Allowed for dashing through bullets. - Added 'guns' to firing enemies. - Faster blood absorption. - Disallow upward dashing while on floor. - Added background shader. 010
Dan Waterfield @dan-waterfield.bsky.social · 01/04/2025I've added this yellow line, so the player knows where the exit portal is. But I'm not sure if it's a bit clunky. Maybe there are other games that achieve this better. Any thoughts? #indiedev #gamedev #godot 2112
Dan Waterfield @dan-waterfield.bsky.social · 27/03/2025Physics on all of the tiles in a TileMapLayer has been killing the performance. So, I've added a system that only 'activates' the physics on the outer tiles as you destroy them. Now I the headroom for more physics! #indiegames #indiedev #gamedev #godot 061
Dan Waterfield @dan-waterfield.bsky.social · 26/03/2025Godot continues to impress. The new embedded game window has been clutch when debugging my chunk manager. #indiegames #indiedev #gamedev #godot 061
Reposted by Dan WaterfieldStein Makes Games @steinmakesgames.bsky.social · 24/01/2025#gamedevs, beware of the scope creep! 111007
Reposted by Dan WaterfieldIndie Game Joe @indiegamejoe.bsky.social · 22/01/2025BREAKING: Game devs! Steam now has a new FREE tool to preview how your game assets will actually look on the store! Made by a dev, bought by Steam & given away free! ✅ Accurate Mockups ✅ Easy drag-and-drop in Figma ✅ See all your assets #gamedev #steam #indiegamedev 20459171
Reposted by Dan WaterfieldLost In Cult @lostincult.co.uk · 25/01/2025"This is it, Madeline." @exokgames.bsky.social's unforgettable Celeste released 7 years ago today ⛰️ 2324
Dan Waterfield @dan-waterfield.bsky.social · 24/01/2025Chromatic aberration + exponents = (fun?) eye strain. #indiegames #indiedev #gamedev #godot 050
Dan Waterfield @dan-waterfield.bsky.social · 23/01/2025Having fun with chromatic aberration and international orange today. #indiegames #indiedev #gamedev #godot 081
Dan Waterfield @dan-waterfield.bsky.social · 22/01/2025The environmental voronoi pattern now fades between patterns overtime. I'm pretty happy with it. Thanks to everyone who gave me feedback! #indiegames #indiedev #gamedev #godot 082
Dan Waterfield @dan-waterfield.bsky.social · 20/01/2025I like this voronoi pattern for the environment but I'm not sure if the constant changing is distracting. Any thoughts? #indiegames #indiedev #gamedev #godot 8284
Dan Waterfield @dan-waterfield.bsky.social · 17/01/2025I think shaders have sent me mad with power. #indiegames #indiedev #gamedev #godot 060
Dan Waterfield @dan-waterfield.bsky.social · 15/01/2025Working on squashing and a squeezing. Oh and a little bit of lighting. #indiegames #indiedev #gamedev #godot 0321
Dan Waterfield @dan-waterfield.bsky.social · 07/01/2025Shaders are still a dark art to me but I made a smoky background, so some might call me an expert. #indiegames #indiedev #gamedev #godot 1141
Dan Waterfield @dan-waterfield.bsky.social · 14/12/2024He has arms and eyes now. Character design complete. #indiegames #indiedev #gamedev #godot 0125
Dan Waterfield @dan-waterfield.bsky.social · 13/12/2024A twin stick shooter where both sticks shoot. #indiegames #indiedev #gamedev #godot 1205
Dan Waterfield @dan-waterfield.bsky.social · 11/12/2024I made it pink and added aberration. That's a complete visual style right? #indiegames #gamedev #godot 0143
Reposted by Dan WaterfieldIan McQue @ianmcque.bsky.social · 09/12/2024Techno Gothic or something look I dunno 454514674
Dan Waterfield @dan-waterfield.bsky.social · 09/12/2024I made a tiny UI element that shows a simple message and disappears after x number of simple actions. It took 4 hours of wrestling with a Godot UI layout. We'll have that game made any day now. #indiegames #gamedev #godot 1214
Reposted by Dan Waterfielditch.io @itch.io · 09/12/2024Funko pops... never again 🥴 We're back if you haven't noticed! 10679211977
Reposted by Dan WaterfieldHard Drive @hard-drive.net · 03/12/2024South Korea declared martial law because Stellar Blade was snubbed at the Game Awards. 734873356
Reposted by Dan WaterfieldMike Bithell @mikebithell.bsky.social · 03/12/2024Really excited and proud to see @nictringali.bsky.social’s second game as director come together. They’re making something original, beautiful and unashamedly their own. Amberspire is something special, wishlist it! store.steampowered.com/app/3350750/...store.steampowered.comAmberspire on SteamA science fantasy dice city builder. Construct buildings, manage resources, and build in harmony with an alien ecology. Beneath the glow of a gas giant, Amberspire will grow and prosper into a flouris... 2756