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Anders Dahnielson

@dahnielson.mastodon.gamedev.place.ap.brid.gy
6 followers 2 following 167 posts

Teaching Computer Science in Upper Secondary School. Fizzy water drinking socialist sim racer. I make stuff. 🏳️‍🌈 🏳️‍⚧️ ally and bi (-sexual, -polar). 🌉 bridged from ⁂ mastodon.gamedev.place/@dahnielson, follow @ap.brid.gy to interact

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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 04/10/2026
Oh, no! I forgot to produce a single dink during this dinktober. All I have done is trying to reverse engineer FM8 patches back to DX7 sysex that they were imported from (but I don't have access to). #dinktober
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 23/09/2026
I made a thing. Sometimes projects spin off other projects, this one is such thing. I needed a tool to quickly determine scansion for American English, so I wrote Lyriciser. lyriciser.soeze.dev
lyriciser.soeze.dev
Like exercise but lyrics!
Lyriciser is a tool to aid with scansion when writing lyrics or poems in American English.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 10/09/2026
Finally! www.youtube.com/watch?v=iZODN0QUgjI
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 24/08/2026
Oh, I just saw that Double Fine's new indie-pendence didn't come with the cost of loosing all of their IP, rather the opposite, they are now their own publisher for all of their games! Although I wouldn't hold my breath for a Brütal Legend sequel. Unless someone decides to make a video game […]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 30/07/2026
This one made me laugh for real.
The pointing Spider-Man meme but there are six of them pointing in all cardinal directions and labeled like the Blender axis.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 13/07/2026
If you believe something to be unrealistic in your game design, keep in mind that ghosts take fall damage in Dark Souls.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 11/07/2026
Started recording some sounds for my game, like footsteps and other foley sound to augment the sound library I've already have. Apart from wishing death to all gulls in my neighbourhood, I would really like a better mic preamp as the gain really need to be cranked for this type of stuff, but boy […]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 14/06/2026
[From Muppet History]
“If  you don't embrace Al,
you will be left behind!"

Me being left behind: [Picture of Kermit reclining in a Laz-e-boy]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 05/06/2026
Anyone: The earliest mention of X is by... Me: Let me guess. Pliny the younger? Anyone: Yeah. But how...
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 03/06/2026
Storing my data in a safe place.
Four data tape readers displayed at Tekniska museet in Stockholm hoisted up onto a plinth near the ceiling.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 09/05/2026
Trying to find a reseller of Gator Board or similar in Europe. It seems like a very US specific product despite it just being foamcore but with wood veneer instead of paper. Also a lot of reseller seems to thing that it's just another name for regular foamcore, making searching for the real […]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 07/05/2026
I tried to watch that Hank Green video about what NASA didn't know, but there were so much waffling going on that I only got six minutes in without finding out what they didn't know, the editorial promise of the video, before giving up. I am all for the style where you immediately fulfill it […]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 06/05/2026
I tried negative painting technique. But I couldn't come up with enough mean things to say about a pond of waterlilies.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 03/05/2026
Completely rebuilt my first attempt at creating leaves in Material Maker. Finished a first pass at the albedo, hopefully the normal and roughness pass will make it pop an look a bit more realistic. Wish I was further along, but I feel like I have at […] [Original post on mastodon.gamedev.place]
Screenshot albedo pass of maple leaf in Material Maker.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 01/05/2026
Started working with PlantFactory that was made free (as in beer) back in 2024. While the PlantCatalog assets are insanely complex even in their low-poly density versions, what SpeedTree would call Cinema, the PlantFactory example assets themselves are […] [Original post on mastodon.gamedev.place]
A pretty much game ready maple tree in PlantFactory.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 01/05/2026
I found an old diagram I had made in a notebook and turned it into a post. While nothing new under the sun it might be useful for those who are not familiar with the different approaches to UV in games. soeze.dev/blog/game-uv-approaches #gamedev
soeze.dev
Approaches to UV-mapping in games
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 29/04/2026
Finally watched the videos about Crimson Desert environments that was recommended to me. The big take away from this one is the surprisingly small texture maps used given the fidelity of the environment. I wouldn't have guessed that most was in the 256-512 pixels range with the largest 1024 […]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 28/04/2026
Got new art supplies today and more are coming my way. I'm pretty sure they're ai free.
A set of Winson & Newton graphite and charcoal sketching pens on top of a pad of Canson sketching paper.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 23/04/2026
After having used Simplygon (which used free for small indies) and InstaLOD (which don't even bother to list a price) in the past I've been pretty spoiled being able to decimate meshes and still looking good. Most addons in Blender just compete in using the built in modifier and finding an […]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 20/04/2026
Just discovered that when Character Creator export to FBX it doesn't scale the mesh itself but the skeleton, if you remove the skeleton (to say replace it) you suddenly have a surprise giant on your hand. :)
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 17/04/2026
Any printer is a 3d printer if you stack the sheets high enough.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 16/04/2026
I have finally updated my dormant fork of FMOD for Godot to the latest versions. It now supports FMOD 2.03.13 and Godot 4.6.2. github.com/dahnielson/fmod-for-godo… #godot #godotengine #fmod
github.com
Release FMOD 2.03.13 for Godot 4.6.2 (Alpha 5) · dahnielson/fmod-for-godot
Changes: Upgrade to FMOD 2.03.13 Upgrade to Godot 4.6.2
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 16/04/2026
Brought this thing out of storage a while ago. It's an IBM and I think it has a 486DX2, unfortunately the hard drive is broken and sounds like a thresher and get stuck at testing so I can't even get into BIOS setup. Also I can't get the case open […] [Original post on mastodon.gamedev.place]
Front of 486DX2 based IBM PC.Boot screen showing "Powered by BLUE LIGHTNING" and 16MB RAM in total.Bottom of case showing that it is indeed an IBM.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 15/04/2026
Wrote about the final type of map for an area in Baldur's Gate and probably the least interesting one: the heightmap For a lot of areas the developers didn't seem to bother with it at all. soeze.dev/blog/heightmaps-in-bg #gamedev
soeze.dev
Heightmaps in Baldur's Gate
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 13/04/2026
Next up in my exploration of axonometric 2D games I look at how Baldur's Gate light characters in a scene. soeze.dev/blog/lightmaps-in-bg #gamedev
soeze.dev
Lightmaps in Baldur's Gate
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 12/04/2026
Continue my exploration of axonometric 2D games by looking into how Baldur's Gate handles walkable areas and occlusion. soeze.dev/blog/search-maps-and-poly… #gamedev
soeze.dev
Search Maps and Polygons in Baldur's Gate
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 11/04/2026
Yesterday it was projections. Today I write a bit about grids using Fallout and Baldur's Gate as examples. soeze.dev/blog/grids-in-fo-and-bg #gamedev
soeze.dev
Grids in Fallout and Baldur's Gate
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 08/04/2026
"The database connection failed." Sadly the best advertisement for static sites with progressive enhancements. Especially if your site suddenly get popular.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 01/04/2026
This is driving me nuts! I am trying to set up trimetric projection in Blender, I even put together a calculator to get the camera orientation right and I am sure my formulas are correct, but when I measure the angles of the projected axes they deviate! Except isometric. Use the values 54.736 […]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 01/04/2026
Using ϕ (or Φ) for angle of rotation around the vertical axis and θ for angle of rotation around the horisontal is kinda cute. 😊
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 29/03/2026
This weekend I set out with the question "with everything I now know, how far can I get with the tools of my youth?" Something I've wanted to revisit for a while is DJGPP/Allegro and see what I could do with it. Luckily there is a ready to go DJGPP environment with Allegro 4.2.3-sb for DosBox: […]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 24/02/2026
Been butting my head against Pagefind on my textbook site, the Default UI works, the Playground works, but using the Pagefind API in my Lit component does not return any results. I know it worked once upon a time when I original wrote the component, but have no idea what have changed since then […]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 22/02/2026
Just upgraded TOS to 1.04 ("Rainbow TOS") with ROMs from Baffo71. Next step is to solder sixteen IC sockets and 220 nF caps for the memory upgrade. #atari #atari520st #atari520stfm
Photo of Atari 520ST circuit board with a row of six brand new Rainbow TOS 1.04 ROMs from Baffo71.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 21/02/2026
The Gong Show. But it's classical music.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 14/02/2026
The monitor adapter for my Atari 520 arrived. It can only work in color mode if the monitor supports 15 kHz HSYNC signals, so hi resolution black and white mode it is. I love how non-intrusive the adapter is. #atari #atari520 #atari520stfm
ST2VGA monitor adapter from Centurion Tech on the back of my Atari 520STfm, blending in with its grey cover.A VGA CRT monitor displaying the GEM desktop.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 10/02/2026
Sorry not sorry.
Spoof poster for "The Fast and the Fourier" with Joseph Fourier's face badly photoshoped over everyone else.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 06/02/2026
A nice side effect of trawling through my storage unit looking for a thing, was finding my old Atari 520ST in the same box. I have always been convinced it was a STE, as it was purchased 89/90, but it turned out to be a STFM. I'm currently waiting on […] [Original post on mastodon.gamedev.place]
An Atari 520STFM sitting on a workbench.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 06/02/2026
It looks like my teaching position will be eliminated after the next school year. I guess I have to figure out what to do next. After ten years as a teacher I'm itching to get back to real development full time. Going to spend the week-end figuring out what I can develop to make a living off in […]
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 06/02/2026
Blur - Song 2, but every "woohoo" is done by Mario www.youtube.com/watch?v=66yH8RZSwUc
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 28/01/2026
I guess my new challenge is try to release at least one Godot game before they reach version 5.0. 😬 I'm starting to feel quite inadequate.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 22/01/2026
What a nice surprise. Double Fines' Amnesia Fortnight game Kiln will be released as a proper game. Guess the pottery wheel mechanic developed during the game jam was to good to not be used again. How you throw a pot decides its properties.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 16/01/2026
I started playing Cleared Hot last week. I went in blind, only knowing it was described as a spiritual successor to Dessert Strike, which was the correct thing to do. Because boy, do it subverts expectations in a great way. store.steampowered.com/app/1710820/…
store.steampowered.com
Cleared Hot on Steam
CLEARED HOT is a nostalgic helicopter shooter with satisfying physics and light tactical elements. Shoot, dodge, move your squad around the battlefield, and pick up almost anything with your rope and magnet.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 14/01/2026
"Dead Kenny Gs" is probably the best name of a jazz band. #jazz #music
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 10/01/2026
One thing I love about Grover, is that he basically is just Frank Oz with blue fur. #Muppets #SesameStreet
Headshot of Grover from Sesame Street.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 02/01/2026
When do beans on toast stops being beans on toast and just starts being egg and bacon?
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 17/12/2025
My battery recycling container is called "Wasted Potential".
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 14/12/2025
When you know how to use a computer.
Windows 11 search actually showing the Terminal application when searching for "terminal".
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 10/12/2025
Started reading "Do androids dream of electric sheep?", but wasn't prepared for the amount of husbandry involved.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 04/12/2025
I built my new computer a couple of weeks ago to preempt the rising RAM prices. Turned out I was right, just looked up wait I paid and what they are going for now. It's twice the price now and the prices are projected to be at that level for at least two more year.
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Anders Dahnielson @dahnielson.mastodon.gamedev.place.ap.brid.gy · 20/11/2025
I just want to point out that 20% is less than "half the internet" and even less than "most of the internet". #ackchyualy
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