cxreiff @cxreiff.com · 10/05/2025Ratatui widget depth occlusion! 🐀✨ By reading Bevy's depth prepass back from the GPU, associating a world-space position with each Ratatui widget, and recording per-character depth while drawing, I can skip "occluded" characters when drawing into the terminal buffer. #bevy #ratatui #rust #rustlang 4658
cxreiff @cxreiff.com · 24/04/2025Developing a 3D dungeon crawler style using Rust, Bevy, and Ratatui, that displays in the terminal using text characters (video recorded running in Alacritty). #bevy #ratatui #rust 614341