
Ratatui widget depth occlusion! 🐀✨
By reading Bevy's depth prepass back from the GPU, associating a world-space position with each Ratatui widget, and recording per-character depth while drawing, I can skip "occluded" characters when drawing into the terminal buffer.
#bevy #ratatui #rust #rustlang 
Developing a 3D dungeon crawler style using Rust, Bevy, and Ratatui, that displays in the terminal using text characters (video recorded running in Alacritty). #bevy #ratatui #rust