Crea's Devtime @creadev.bsky.social · 25/09/2026Taking a break from coding new stages to work on walls/bases. Still lots to do, but it's getting there! #gamedev #devlog #indiedev 1205
Crea's Devtime @creadev.bsky.social · 07/09/2026Funny how a single stage can take longer to code than 4 combined because you try to make a fun new mechanic that ends up breaking everything. WOOPSY. #gamedev #devlog #indiedev 0103
Crea's Devtime @creadev.bsky.social · 17/08/2026It's been a busy month, but Chapter 2 is well underway! I've got all 15 stages planned out and 4 already ready for testing. The artists have been hard at work too. I'm constantly amazed by how well everything is gradually taking shape. Still on the lookout for a UI artist though! 000
Reposted by Crea's Devtimeagnes @mother-agony.bsky.social · 07/08/2026war camp I did for AutoCardler! #pixelart #gamedev 0313
Crea's Devtime @creadev.bsky.social · 27/07/2026Took a while but everything is finally set up to start making Chapter 2's stages! This is my favorite part; Brainstorming ideas for challenges, weird win conditions, gimmicky decks, etc. Already have tons of notes to go through. 010
Crea's Devtime @creadev.bsky.social · 13/07/2026This week i'm back on skill trees. Progression doesn't feel quite right yet, and is especially slow at the beginning. So i'm adding an extra tier that unlocks at level 1 to make things immediately exciting. #indiedev #gamedev #devlog 171
Reposted by Crea's DevtimeCrea's Devtime @creadev.bsky.social · 01/06/2026We're still looking for a couple more artists! One for tcg-esque card frames, and one for UIs (Menus, buttons, icons). Drop me some portfolios! No AI, obviously. #gamedev #indiedev #artists 2113
Crea's Devtime @creadev.bsky.social · 30/06/2026Not gonna lie, these heat waves are making it difficult to focus. Then the storms and their power outages aren't very helpful either. So i've been working on lighter but still necessary stuff; Improving menu navigation, balancing, hitbox tweaks, and a massive slew of bugs fixed! 010
Crea's Devtime @creadev.bsky.social · 08/06/2026This week's focus is Text, and lots of it. Not very exciting, but necessary. Filling out extra info, tips, lore, fixing term consistencies and typos, and basically removing as many of the placeholder texts as possible. 000
Crea's Devtime @creadev.bsky.social · 01/06/2026We're still looking for a couple more artists! One for tcg-esque card frames, and one for UIs (Menus, buttons, icons). Drop me some portfolios! No AI, obviously. #gamedev #indiedev #artists 2113
Crea's Devtime @creadev.bsky.social · 26/05/2026Busy month so progress is a tad slow, but still happening! This week's focus is on tuning up spells so they feel more immediately impactful, as opposed to units that are a long term investment. #gamedev #indiedev #devlog 195
Crea's Devtime @creadev.bsky.social · 11/05/2026This week i'll be finishing the Chapter 1 revamp and then taking a look at Research upgrades. Currently, Health and Damage upgrades give units a flat bonus, which is either brokenly strong or utterly useless depending on the units. Gotta fix that. #gamedev #indiedev #devlog 152
Crea's Devtime @creadev.bsky.social · 04/05/2026Nothing special this week! Still working on revamping chapter 1. About 1/3rd done, ended up doing a ton of bug fixing along the way so it's taking a while. 000
Crea's Devtime @creadev.bsky.social · 27/04/2026This week's focus is on implementing our first official background! And setting up the foundations for their randomization. Also, revamping chapter 1's stages to make use of the newer, more complete card and skill lists. #gamedev #indiedev #devlog 0112
Reposted by Crea's Devtimeagnes @mother-agony.bsky.social · 25/04/2026adding new sprites to AutoCardler's units! We are almost done ✨ @creadev.bsky.social #pixelart #gamedev #indiedev 1317
Crea's Devtime @creadev.bsky.social · 22/04/2026How does a lil' weekly devblog sound? Could be fun to try. This week's focus is on resolutions, windowed sizes and image scaling. Adding options and making sure everything still looks clear and readable. So far so good! #gamedev #indiedev #devblog 083
Crea's Devtime @creadev.bsky.social · 08/04/2026I keep forgetting to post here, but things are still progressing smoothly! Just finished putting together 30 enemy decks for the Skirmish mode, each of which will play slightly differently based on the difficulty. Should offer a good amount of variety! #gamedev #indiedev #cardgame 0103
Reposted by Crea's Devtimeagnes @mother-agony.bsky.social · 06/04/2026All plant units are ready to shine in @creadev.bsky.social 's AutoCardler! Also, my commissions for game art and character design are open :P DM me if you need it! #pixelart #gamedev #indiedev 1376
Reposted by Crea's Devtimeagnes @mother-agony.bsky.social · 26/03/2026A few more monsters added to the collection of AutoCardler, a game by @creadev.bsky.social ✨ #indiedev #gamedev #pixelart 1398
Reposted by Crea's Devtimeagnes @mother-agony.bsky.social · 06/03/2026Adding a few more monsters to the crew of AutoCardler, a game by @creadev.bsky.social ✨ #pixelart #indiedev #gamedev 2303
Reposted by Crea's DevtimeFangs @strevizoarts.bsky.social · 03/03/2026Got some more sneak peak at the concept art for @creadev.bsky.social #art #gamedev #indiedev #gameart 0124
Reposted by Crea's DevtimeCrea's Devtime @creadev.bsky.social · 06/02/2026We're still looking for a UI artist! Finding someone for the card frames in particular is becoming a priority. Where are you all hiding at? #gamedev #indiedev #gameart 8205
Crea's Devtime @creadev.bsky.social · 06/02/2026We're still looking for a UI artist! Finding someone for the card frames in particular is becoming a priority. Where are you all hiding at? #gamedev #indiedev #gameart 8205
Crea's Devtime @creadev.bsky.social · 02/02/2026Just finished a new build that brings our skill trees up to a total of 60 skills! (20 for each faction) They'll need tweaking and balancing of course, but otherwise the skill trees feel like they're in a good spot now. That's another big milestone! #gamedev #indiedev 092
Crea's Devtime @creadev.bsky.social · 27/01/2026Progress is going well with our 59th card being the silliest yet. But i love it. Placeholder art by @strevizoarts.bsky.social #gamedev #indiedev 083
Reposted by Crea's Devtimeagnes @mother-agony.bsky.social · 06/01/2026These are some monster sprites i have been doing for Auto Cardler, a game by @creadev.bsky.social and some other cool folks! Been a blast so far ✨ #pixelart #gamedev #indiedev 0248
Crea's Devtime @creadev.bsky.social · 01/01/2026Happy new year! I can't get over how much this project has progressed in such a short time. Still lots to do, but i'm still as excited as the day i started. My goals for 2026; Find the artists we still need (BGs & UIs), set up Chapter 2, and bring our total cards up to 70! #gamedev #indiedev 10193
Crea's Devtime @creadev.bsky.social · 11/12/2025I hate when games give vague descriptions without actual stats, so i intend to make sure ALL info is available to players. It's rough but i already made a dynamic stats popup system for all possible unit/upgrade/buff combinations, and i am damn proud of it. #gamedev #indiedev 084
Crea's Devtime @creadev.bsky.social · 07/12/2025Things have really been taking shape lately and i couldn't be happier! I've even been pushing the mechanics way past what i initially thought i could do. #gamedev #indiedev 173
Reposted by Crea's DevtimeCreature @creature71.bsky.social · 31/07/2025Loot drops are in! (Amazing concept/placeholder art by @strevizoarts.bsky.social ) #gamedev #art #cardgame 0116
Reposted by Crea's DevtimeCreature @creature71.bsky.social · 24/07/2025Look at my little placeholders doing little placeholder things. #gamedev 094
Reposted by Crea's DevtimeCreature @creature71.bsky.social · 27/06/2025An insight into my game development process. Also my first ever webm! #furry #furryart #gamedev 0175
Reposted by Crea's DevtimeFangs @strevizoarts.bsky.social · 18/05/2025I can finally reveal some of the work I've been doing. I have been working on the art for @creature71.bsky.social's video game project. This is just some of the example work as the art style is being sorted. Read more in detail in my update on Patreon. www.patreon.com/posts/what-h...patreon.comWhat Have I Been Doing | S.TrevizoArtsGet more from S.TrevizoArts on Patreon 032
Crea's Devtime @creadev.bsky.social · 07/12/2025Wow, a profile just for gamedev stuff! I never thought i'd see the day. This is a huge milestone for me. 020