Corvaena @corvaena.bsky.social · 09/09/2026Favorite lunch hour break activity - coding and sipping a coffee. ☕️ 010
Corvaena @corvaena.bsky.social · 22/07/2026Progress yesterday- three art fight paintings (done with that now unless attacked, I've done 24 😅). Played through chapter two. Wrote a branch snippet of another chapter. 040
Corvaena @corvaena.bsky.social · 20/07/2026A few more screenshots of the WiP. Chapter One is readable but still a lot missing. (Backgrounds, for one. It's just... black.😂) Won't have as much to post again, since next is more writing. #indiedev, #interactivefiction, 271
Corvaena @corvaena.bsky.social · 19/07/2026More early character design work. Good enough for placeholders while I build more of the game and finish writing the story. Many will get tweaks as I polish everything more but getting there! #indiedev, #interactivefiction, #renpy 0113
Corvaena @corvaena.bsky.social · 17/07/2026Since I mentioned #artfight, here are my attacks this year so far for the curious. #artfight2026, #artfight26, #digitalartist 172
Corvaena @corvaena.bsky.social · 17/07/2026Slowly going through the first three chapters and adding expression changes to the code as well as filling in missing snippits. Then will probably build the game UI and test out how it's looking before doing more chapters. #solodev, #interactivefiction, #indiedev 192
Corvaena @corvaena.bsky.social · 16/07/2026Slowly working on Venyr expressions. This part always takes so long but is kinda fun, too. 050
Corvaena @corvaena.bsky.social · 14/07/2026Still working on the newest story, not much to post. Finishing missing snippets of act 1 and writing act 2. Getting the draft playable for testing. Still tempted to make an rpg, but the story needs to be written regardless and players may prefer the same format as before, anyway. #interactivefiction 020
Corvaena @corvaena.bsky.social · 28/06/2026Started working on the save/load system for the grid game. Wrote another scene for the newest story idea. And made a character info card for one of the characters to put up on #artfight. 041
Corvaena @corvaena.bsky.social · 26/06/2026The background now looks more like a "spaceship," the bossy mushroom has been replaced by crewmate Chtia who is also now the one who comments on the growing plant. #indiedev, #solodev, #godot 071
Corvaena @corvaena.bsky.social · 25/06/2026Did some more writing for a new story, and for the grid game started working on a "spaceship" parallax that will be needed for the tutorial/demo/intro area. #indiedev, #solodev 0123
Corvaena @corvaena.bsky.social · 22/06/2026Anyone else joining #artfight2026 ? Give me your tag and I'll add you! #artfight artfight.net/~SketchAndDevartfight.netArt FightAn art gifting game 030
Corvaena @corvaena.bsky.social · 18/06/2026Spent some time writing today for a new story. For the game I am building: The game scene can now drop "materials". A "crafting station" populates any potion types that the player has enough "materials" for in inventory. The mushroom now specifically asks for *healing* potions. #indiedev, #godot 092
Corvaena @corvaena.bsky.social · 11/06/2026* Smoothed out some animations * Added an idle "NPC" that interacting with it changes player color and it remembers selection * Edited the backdrop of the game more * added icons that "pop" when discovered and more closely match their effects #godot, #indiegame 160
Corvaena @corvaena.bsky.social · 10/06/2026One of our boys test playing the game. 🥰 He immediately started hoarding potions to exploit HP increase since I haven't capped it, yet.😂 #indiedev, #solodev 091
Corvaena @corvaena.bsky.social · 06/06/2026Update on this: multiple enemies now queue, dialogue system more polished, started swapping graphics to check sizes needed, tiles now disappear and some spawn items, more tweaks. #indiedev, #solodev, #godot 0100
Corvaena @corvaena.bsky.social · 27/05/2026Spent some time poring over the script of DotVC trying to decide how to let you "actually" leave Gina behind. Two ideas here - either rewrite the *entire* storyline there *or* she shows up when someone else does but both are more skeptical of you. Leaning toward option two, can't imagine why...😅💀 030
Reposted by CorvaenaDaniel / Caaz @caaz.me · 22/05/2026Alright! I've finally put a starter pack together! Right now it's mostly gamedevs and/or artists! I wanted to collect folks with less than 1k followers who are making interesting things! There's only a handful of people here right now, so if you'd like to be a part of it, please let me know! 479735
Corvaena @corvaena.bsky.social · 26/05/2026Game has a main menu now with some basic instructions, a bossy mushroom you can trade with for a permanent buff, and you teleport back to "main base" when you lose. #indiedev, #solodev, #godot 061
Corvaena @corvaena.bsky.social · 24/05/2026Progress! Fight tiles now spawn an enemy that attacks you until dead. Item tiles now grant a potion. Next level button only active if no active enemies AND green tile found. #solodev, #godot, #indiedev 060
Corvaena @corvaena.bsky.social · 21/05/2026Sketching out a mockup of the "room" a bit more, thinking about where UI should go for various pieces. 030
Corvaena @corvaena.bsky.social · 21/05/2026Progress on a new game. Core gameplay will be randomized tile reveals. For now the tiles only add or subtract hp and flag as "clicked." Game over if 0 hp (grey), win if the "key" is found. (Green) #indiedev, #solodev, #godot 0121
Corvaena @corvaena.bsky.social · 20/05/2026Oof, so long since I posted! Some honesty- I've been wracked with indecision over scope + realistic amount of free time for projects. I have finally come to a decision on a few things and shifted plans for my next projects as a result. I'll post more about that as soon as I polish a few things. 050
Corvaena @corvaena.bsky.social · 14/02/2026So far it looks like I could get this story working in RPG Maker, but torn on that vs focusing on polishing it into the previous cyoa focused layout and tweaking for smoother Steam deck play, instead. For now I'm writing the rest of the story as that needs to be done either way.✍️ 040
Reposted by CorvaenaSkeletal Games 💀🎮 @skeletalgames.bsky.social · 13/02/2026You may be just an ordinary human in an extraordinary world, but that doesn't mean you can't leave an impression 👀 Will you leave the other characters in SPILL THE BEANS better than you found them, or leave a bitter taste in their mouth? 💔☕ #indiegame #indiedev #vn 0162
Reposted by CorvaenaRunelight Owl @runelightowl.bsky.social · 12/02/2026I am delighted to serve as this week’s host for the official #TurnBasedThursday thread on Bsky! 🙌 ➡️ #GameDevs: post your awesome #turnbased game below – and don’t forget to use the hashtag! ➡️ #turnbased fans: check out some amazing projects below and be sure to comment, like, and spread the word! 509349
Reposted by Corvaenasno4wy @sno4wy.bsky.social · 12/02/2026Fanart - Mark (Coral Island) I'm doing a series in which I draw non-merfolk characters of CI as merfolk. Male walruses are intimidating and stoic, but also very communal and protective, much like how Mark is towards animals and family. #CoralIsland #coralislandgame #merman #merfolk #sno4wyart 2343
Reposted by CorvaenaThe Vestige - Wishlist on Steam 🕹 @phoenixnine.bsky.social · 12/02/2026Our game is constantly improving, but there’s still a lot of work ahead to polish every detail #indiegame #gamedev #gaming #ThrowbackThursdays #thevestige 0173
Corvaena @corvaena.bsky.social · 12/02/2026More concept art, trying to get placeholders for characters for now. 030
Corvaena @corvaena.bsky.social · 10/02/2026Seeing how Venyr looks, testing expression changes. Probably tweak the art a bit later but good enough for now. Now to make placeholders for everyone else and get the story entered to see what else I need. 040
Corvaena @corvaena.bsky.social · 09/02/2026Tossed some of the intro into the engine. 99% base graphics still. Only changed Sheveio for now (somewhat obviously), to test bust size and emotion changes, see how it looks. #rpgmakermz, #rpgmaker, #indiedev 071
Corvaena @corvaena.bsky.social · 09/02/2026Some sprite work, sorry I've been so quiet. Decided to poke around in RPG Maker and I'm considering making this next story an rpg, instead. 051
Corvaena @corvaena.bsky.social · 21/11/2025Progress for more character concept art from sloppy idea-sketch to more formed. Still some planning and thinking to do on him/her but getting there. You can see the original is half mind-changed-scribbles, haha. #digitalart, #conceptart, #sketch 070
Corvaena @corvaena.bsky.social · 14/11/2025Some concept sketches for new character Venyr. He is, as yet, not in any story. But maybe will be?👀 What do you think he does for a living? #sketch, #digitalart, #conceptart, #digitalartist, #originalcharacter 060
Corvaena @corvaena.bsky.social · 29/10/2025Just some pose/figure practice :) #digitalart, #artist, #speedpainting 020
Corvaena @corvaena.bsky.social · 26/10/2025Slowly making some tilesets. At least enough for a demo level with everything I need. I'm thinking soft outlines for environment, harder for the characters to make them pop a bit. 🤔 We'll see how it looks once it's up and the character is moving around. 030
Corvaena @corvaena.bsky.social · 24/10/2025This made my day. This data shows that someone bought the Steam bundle for 4 of my games today but only got *1* game. That means they *already had* the others, and came back for my newest. I see you, beautiful stranger, and thank you for the encouragement and smile. 🥰 #indiedev, #steamdev, #solodev 051
Corvaena @corvaena.bsky.social · 23/10/2025Concept art for the speaking sprite busts. Trying to keep it close enough in style and proportions to ve easily recognized. Ignore the sloppiness- I was editing with my finger on a phone 🫠 What do you think? 010
Corvaena @corvaena.bsky.social · 23/10/2025Indecisive on a couple future projects, so spent some time painting instead while I think. #speedpaint, #digitalart, #digitalartist 120
Corvaena @corvaena.bsky.social · 23/10/2025X.E.H.A. Rogue is now released on Steam! It is on sale and also part of the Ethikai Universe bundle so if you own any of the other games it should be even cheaper. 🥳 It would mean the world if you checked it out! #indiedev, #solodev, #visualnovel store.steampowered.com/app/3793430/...store.steampowered.comSave 10% on X.E.H.A. Rogue on SteamThey steal your crew and force your ship to crash-land on an alien planet where you must start fresh with nothing but a dilapidated base and a... talking cat? 042
Corvaena @corvaena.bsky.social · 22/10/2025More artwork and size testing. Different fantasy races have slight height differences- figure "dragon" based on lore should look about to hit their heads on a ceiling. Still just early mockups to see how "tiles" need to be made/sized.🤔 010
Corvaena @corvaena.bsky.social · 15/10/2025Working on potential map sprite designs. Trying to keep it simple enough to animate easily but detailed enough to allow for unique character designs. #indiedev, #solodev 050
Corvaena @corvaena.bsky.social · 15/10/2025Was in a goofy mood today and decided to paint a crossover just for fun. (Wakuu visits Salsa & Salsa in summer) #coralisland, #despicableme2, #digitalart, #despicableme 030
Corvaena @corvaena.bsky.social · 11/10/2025Working on making a hand-painted looking "spaceship interior" as it's what I'll need for a demo/test room. 010
Corvaena @corvaena.bsky.social · 10/10/2025While I finish the polish on X.E.H.A. Rogue and wait to - hopefully 🥺 - get a few people willing to read before release... I am shifting slowly to my next project. My idea is not quite developed enough to share much, but here is a current mockup of my thought process. #indiedev, #solodev, #cozygame 031
Corvaena @corvaena.bsky.social · 01/10/2025X.E.H.A. Rogue page is live! Rating is about Teen+ (14-16+) per Steam content rating. It is a cozy visual novel with NO bad endings and optional romance. If you are interested in a beta key, let me know! #visualnovel, #fantasy, #cozy, #lgbt, #cyoa store.steampowered.com/app/3793430/...store.steampowered.comX.E.H.A. Rogue on SteamThey steal your crew and force your ship to crash-land on an alien planet where you must start fresh with nothing but a dilapidated base and a... talking cat? 011
Corvaena @corvaena.bsky.social · 30/08/2025Testing expression changes in the engine as I go to make sure they look right. #visualnovel, #interactivefiction, #fantasy, #digitalartist, #renpy 020
Corvaena @corvaena.bsky.social · 30/08/2025Working on Cade's expressions. It takes some time to try to make the expression fit the personality, but it's worth it at the end of the day, I think. #visualnovel, #indiedev, #digitalart, #digitalartist 070
Corvaena @corvaena.bsky.social · 27/08/2025Working on getting all of the character expressions done and seeing how they look in the game. #visualnovel, #indiedev,#renpy 052