Corrie @corrieshea.bsky.social · 30/09/2026Misericorde//Blade of Mercy Some puppet character concepts for Null Soul #gamedev #indiegame #nullsoul #unity 0217
Corrie @corrieshea.bsky.social · 21/05/2026Some randomization and a shader later and this is the final result: 000
Corrie @corrieshea.bsky.social · 21/05/2026Eventually I realize I'm doing it again and I can be doing something a lot simpler. All I ACTUALLY need is two poses, one for when the string is straight, and the pose I want it to be in when its snapped. I can just use shape keys for this. A few bezier curves later and I have this: 100
Corrie @corrieshea.bsky.social · 21/05/2026After stepping away for a while I think: OK, if I can't do it in code, I can sim it and bake the result. Classic solution. Sure, yeah maybe if I was actually good at making sims in blender 100
Corrie @corrieshea.bsky.social · 21/05/2026Been trying to puzzle out how best to do this string snapping effect when enemies die for a while now and I had an epiphany last night and finally got it working... 🧵 #gamedev #indiegame #nullsoul #unity 152
Corrie @corrieshea.bsky.social · 07/05/2026Same game, same grapple, a year and a half apart. #gamedev #indiegame #nullsoul #unity 0102
Corrie @corrieshea.bsky.social · 12/08/2025I really like Dominik Mayer's work, I feel like every piece he does is a banger. 010
Corrie @corrieshea.bsky.social · 02/06/2025Ok I really need to stop, but here's a very quick Emmy, Laura and Trickster. I feel like Emmy would probably be butch if she had fewer brainworms. 130
Corrie @corrieshea.bsky.social · 02/06/2025So I binged @tpwrtrmnky.bsky.social's brilliant RCBG over the weekend and now I'm obsessed, so I had to draw Katherine and Nichole. I would do anything for them but also they are so fucking stupid 415119
Corrie @corrieshea.bsky.social · 28/05/2025Here's a better view. It opens up instead of pulling back. Feels more correct for a wide projectile, even if it doesn't make much sense. 120
Corrie @corrieshea.bsky.social · 28/05/2025Fuck it, reverse crossbow #gamedev #indiegame #nullsoul #unity 1144
Corrie @corrieshea.bsky.social · 22/05/2025Finally figuring out cutscenes #gamedev #indiegame #nullsoul #unity 0152
Corrie @corrieshea.bsky.social · 25/04/2025Didn't realize how much level you had to make per level. Turns out one level can fit a lot of level. #gamedev #indiegame #nullsoul 2226
Corrie @corrieshea.bsky.social · 18/04/2025Also I think this might be my favourite attack animation I've made. It's got more personality than I can usually manage and it plays well in game too. #gamedev #indiegame #nullsoul 5769
Corrie @corrieshea.bsky.social · 18/04/2025Been testing some encounter compositions with a new enemy and wow these guys really make you feel like you're fighting for you life. Took me like 6 tries to get this clip of me actually winning. #gamedev #indiegame #nullsoul 0244
Corrie @corrieshea.bsky.social · 09/02/2025Threw together a new enemy. He's sort of like if a chicken had a ballista for a body. And also did area denial. #gamedev #indiegame #nullsoul 2163
Corrie @corrieshea.bsky.social · 18/01/2025I've spent the past week on less flashy behind the scenes stuff, the benefit of which is that now I can actually have a big seamless interconnected world. So apropos of that I finally implemented a map! #gamedev #indiegame #nullsoul 0111
Corrie @corrieshea.bsky.social · 13/01/2025I'm having a good and normal time getting my save system to work with additive scene loading. 000
Corrie @corrieshea.bsky.social · 10/01/2025First boss fight! Is it fun? No. Is it challenging? Also no. But it exists now, and existing is a pretty important step in eventually being good. #gamedev #indiegame #nullsoul 1111
Corrie @corrieshea.bsky.social · 07/01/2025One nice thing about working by yourself is your "concept art" really only needs to make sense to you. #gamedev #indiegame #nullsoul 1132
Corrie @corrieshea.bsky.social · 07/01/2025Pro tip for 3D games: Rig your characters early in the process. You don't actually need to fully model and texture everything first. Seeing the character move can help you identify problem areas in the model/design, which can always be swapped out later in engine. #gamedev #indiegame #nullsoul 2124
Corrie @corrieshea.bsky.social · 05/01/2025Hi Bluesky, I'm making a top down Metroidvania called NULL_SOUL, inspired by Hyper Light Drifter and Tunic (and Dark Souls, wouldn't you know it). If that's your jam, follow me here to get development updates and see the game take shape. 4183