Taghan @conasg.com · 28/09/2026Progress update on the SimCity 3000 project: we've achieved some rendering! 1171
Taghan @conasg.com · 24/09/2026It's not much, but it's #SC3K terrain, now visible during the automated test suite (used to verify that the decompiled code continues to match the original as it's slowly built up). Progress!! 160
Taghan @conasg.com · 23/09/2026Every cycle of the #SC3K decompiling does another chunk. Here, have a screenshot of what it looks like when it starts another piece. Then, it'll work for ~2 hours, depending on what blockers it finds and has to resolve. Gradually, we're eating through. 010
Taghan @conasg.com · 05/09/2026I think that's all the visual bugs fixed... of course, rendering is half the battle, gameplay is a whole other challenge. 050
Taghan @conasg.com · 04/09/2026Reverse engineering SimCity 3000 is going well so far; this is a render I've produced. 3180
Taghan @conasg.com · 25/08/2026I for one love to gaze at the smoke drifting from the flares at the plant 020
Taghan @conasg.com · 24/08/2026Just found a Devil's Coach Horse beetle in my garden! How marvellous! 000
Taghan @conasg.com · 22/08/2026Oho, you thought Wildberries was the end of it? Now Ozon is experiencing things 000
Taghan @conasg.com · 11/08/2026Plane in blue sky, posted on blue sky (taken in my garden just now) 020
Taghan @conasg.com · 30/07/2026Sorry Waitrose, I can't listen to Dish right now. I'm too busy listening to Dih 030
Taghan @conasg.com · 30/07/2026Found the most cursed, evil and possibly satanic commercial robot ever designed www.satyress.com 1110110
Taghan @conasg.com · 27/07/2026Some more progress. See the new news ticker, and by jove we actually have some icons! 042
Taghan @conasg.com · 26/07/2026Turns out that isometric map generator control from SimCity 3000 is actually a pretty handy feature. 140
Taghan @conasg.com · 23/07/2026And how about a tiny arctic map, perfect for a sleepy little mountain town 000
Taghan @conasg.com · 23/07/2026Oh to be sailing on a mysteriously SimCity 3000 looking lake in a clone of SimCity 2000 051
Taghan @conasg.com · 22/07/2026Build your city on huge 256x256 maps with beautiful, smooth terrain and water! 030
Taghan @conasg.com · 15/07/2026Turns out there is no icons for these things in SimCity 3000. They're all just literally in the UI, hard coded in. Diabolical. 140
Taghan @conasg.com · 14/07/2026Turns out that UI design is *not* my passion or skill But nevertheless: I present to you, a sorta modern UI for SimCity 2000 1123814
Taghan @conasg.com · 12/07/2026The custom UI project is underway, and we're already making headway! 032
Taghan @conasg.com · 29/06/2026Current status of my SimCity 2000 port: beginning to add little QoL improvements, like this (arguably) better Query tool. 011
Taghan @conasg.com · 29/06/2026I just put together what I think is possibly the most accurate representation of how going on antidepressants feels, if they work correctly. 3330