Cobo Makes Games @cobomakesgames.bsky.social · 23hif this boss had a fourth phase, what should its bubbles do? 000
Cobo Makes Games @cobomakesgames.bsky.social · 11/10/2026my swamp boss changes how its bubbles move every phase: one spiral, then two spirals that cross, then bubbles that curve while they fly. pixel art co-op game, still in development #pixelart #indiedev 1153
Cobo Makes Games @cobomakesgames.bsky.social · 10/10/2026the anchor one pulls everything in before it lands 000
Cobo Makes Games @cobomakesgames.bsky.social · 10/10/2026every weapon in my indie game ends in one huge move you charge by holding the button. harpoon, bow, lantern or anchor: which one would you take into a boss fight? 100
Cobo Makes Games @cobomakesgames.bsky.social · 08/10/2026the game is Mytheria, a cozy pixel art co-op game, still in development 000
Cobo Makes Games @cobomakesgames.bsky.social · 08/10/2026same spot in my indie game, magic lighting off vs on. golden mist in the morning, glowing crystals and floating lights at night. lots of glow, or a cleaner look? 100
Cobo Makes Games @cobomakesgames.bsky.social · 07/10/2026how would you stop fights from turning into button mashing? 000
Cobo Makes Games @cobomakesgames.bsky.social · 07/10/2026there are sound cues on the second and third hits, plus a wider swing on the blade's third hit! 000
Cobo Makes Games @cobomakesgames.bsky.social · 07/10/2026every third quick hit in my indie game knocks the enemy far back now, so fights don't turn into standing still and mashing. #gamedev #pixelart 2115
Cobo Makes Games @cobomakesgames.bsky.social · 06/10/2026of these four, the snow is the last one you reach in the game, up past the fen 000
Cobo Makes Games @cobomakesgames.bsky.social · 06/10/2026four places from Mytheria, my pixel art co-op game, at golden hour. which one would you explore first: the woodland, the copper valley, the fen or the snow? #pixelart #gamedev 181
Cobo Makes Games @cobomakesgames.bsky.social · 05/10/2026have you ever been stuck in a game behind something you couldn't break yet? 000
Cobo Makes Games @cobomakesgames.bsky.social · 05/10/2026when the floor generates! returning to an already generated floor doesn't rerun it. 000
Cobo Makes Games @cobomakesgames.bsky.social · 05/10/2026some rocks in my indie game need a better pickaxe, so every mine floor now checks there's a path to the ladder down that your pickaxe can clear. a strong rock that would block it becomes plain stone. #indiegame #gamedev 2105
Cobo Makes Games @cobomakesgames.bsky.social · 04/10/2026axe 100 degrees, pickaxe 70. both from the game's own numbers. 000
Cobo Makes Games @cobomakesgames.bsky.social · 04/10/2026made the axe in my indie game hit every tree inside its swing, so three birches can fall at once. would you rather aim every swing or let the game pick? 100
Cobo Makes Games @cobomakesgames.bsky.social · 03/10/2026the Thornwarden's thorn walls always leave gaps, you just have to find them 000
Cobo Makes Games @cobomakesgames.bsky.social · 03/10/2026four bosses in my pixel art game, each guarding its own region and each with its own trick to learn. which one would you fight first? 1, 2, 3 or 4 120
Cobo Makes Games @cobomakesgames.bsky.social · 02/10/2026indie game ASMR. 3,500 items on the ground in Mytheria, and one walk to pick them all up with the game's real pickup sounds. sound on. this is a staged test in my unreleased build, with a bag that never fills up. #mytheria #indiegame #gamedev 2107
Cobo Makes Games @cobomakesgames.bsky.social · 01/10/2026touching a circle unlocks it for the whole world, so everyone in co-op can use that route. 000
Cobo Makes Games @cobomakesgames.bsky.social · 01/10/2026i added 17 portal circles to my indie game. touch one once and you can travel back from any other. co-op players share the unlocked routes. #mytheria #gamedev 152
Cobo Makes Games @cobomakesgames.bsky.social · 30/09/2026i like teaching a move with a smaller enemy before asking players to dodge it in a boss fight. 000
Cobo Makes Games @cobomakesgames.bsky.social · 30/09/2026i made a smaller enemy teach you how to dodge my swamp boss. it stops, then snaps forward in a straight line. later the boss attacks down that same lane. 120