Sign in

Cobo Makes Games

@cobomakesgames.bsky.social
10 followers 5 following 24 posts

two people making Mytheria, a pixel art co-op game in Godot. devlogs, creatures and experiments from an unreleased build.

PostsRepliesMedia
Cobo Makes Games @cobomakesgames.bsky.social · 23h
if this boss had a fourth phase, what should its bubbles do?
000
Cobo Makes Games @cobomakesgames.bsky.social · 11/10/2026
my swamp boss changes how its bubbles move every phase: one spiral, then two spirals that cross, then bubbles that curve while they fly. pixel art co-op game, still in development #pixelart #indiedev
1153
Cobo Makes Games @cobomakesgames.bsky.social · 10/10/2026
the anchor one pulls everything in before it lands
000
Cobo Makes Games @cobomakesgames.bsky.social · 10/10/2026
every weapon in my indie game ends in one huge move you charge by holding the button. harpoon, bow, lantern or anchor: which one would you take into a boss fight?
100
Cobo Makes Games @cobomakesgames.bsky.social · 08/10/2026
the game is Mytheria, a cozy pixel art co-op game, still in development
000
Cobo Makes Games @cobomakesgames.bsky.social · 08/10/2026
same spot in my indie game, magic lighting off vs on. golden mist in the morning, glowing crystals and floating lights at night. lots of glow, or a cleaner look?
100
Cobo Makes Games @cobomakesgames.bsky.social · 07/10/2026
how would you stop fights from turning into button mashing?
000
Cobo Makes Games @cobomakesgames.bsky.social · 07/10/2026
there are sound cues on the second and third hits, plus a wider swing on the blade's third hit!
000
Cobo Makes Games @cobomakesgames.bsky.social · 07/10/2026
every third quick hit in my indie game knocks the enemy far back now, so fights don't turn into standing still and mashing. #gamedev #pixelart
2115
Cobo Makes Games @cobomakesgames.bsky.social · 06/10/2026
of these four, the snow is the last one you reach in the game, up past the fen
000
Cobo Makes Games @cobomakesgames.bsky.social · 06/10/2026
four places from Mytheria, my pixel art co-op game, at golden hour. which one would you explore first: the woodland, the copper valley, the fen or the snow? #pixelart #gamedev
181
Cobo Makes Games @cobomakesgames.bsky.social · 05/10/2026
have you ever been stuck in a game behind something you couldn't break yet?
000
Cobo Makes Games @cobomakesgames.bsky.social · 05/10/2026
when the floor generates! returning to an already generated floor doesn't rerun it.
000
Cobo Makes Games @cobomakesgames.bsky.social · 05/10/2026
some rocks in my indie game need a better pickaxe, so every mine floor now checks there's a path to the ladder down that your pickaxe can clear. a strong rock that would block it becomes plain stone. #indiegame #gamedev
2105
Cobo Makes Games @cobomakesgames.bsky.social · 04/10/2026
axe 100 degrees, pickaxe 70. both from the game's own numbers.
000
Cobo Makes Games @cobomakesgames.bsky.social · 04/10/2026
made the axe in my indie game hit every tree inside its swing, so three birches can fall at once. would you rather aim every swing or let the game pick?
100
Cobo Makes Games @cobomakesgames.bsky.social · 03/10/2026
the Thornwarden's thorn walls always leave gaps, you just have to find them
000
Cobo Makes Games @cobomakesgames.bsky.social · 03/10/2026
four bosses in my pixel art game, each guarding its own region and each with its own trick to learn. which one would you fight first? 1, 2, 3 or 4
120
Cobo Makes Games @cobomakesgames.bsky.social · 02/10/2026
how many items should i try next time?
000
Cobo Makes Games @cobomakesgames.bsky.social · 02/10/2026
indie game ASMR. 3,500 items on the ground in Mytheria, and one walk to pick them all up with the game's real pickup sounds. sound on. this is a staged test in my unreleased build, with a bag that never fills up. #mytheria #indiegame #gamedev
2107
Cobo Makes Games @cobomakesgames.bsky.social · 01/10/2026
touching a circle unlocks it for the whole world, so everyone in co-op can use that route.
000
Cobo Makes Games @cobomakesgames.bsky.social · 01/10/2026
i added 17 portal circles to my indie game. touch one once and you can travel back from any other. co-op players share the unlocked routes. #mytheria #gamedev
152
Cobo Makes Games @cobomakesgames.bsky.social · 30/09/2026
i like teaching a move with a smaller enemy before asking players to dodge it in a boss fight.
000
Cobo Makes Games @cobomakesgames.bsky.social · 30/09/2026
i made a smaller enemy teach you how to dodge my swamp boss. it stops, then snaps forward in a straight line. later the boss attacks down that same lane.
120