Cobo Makes Games @cobomakesgames.bsky.social · 8hmy swamp boss changes how its bubbles move every phase: one spiral, then two spirals that cross, then bubbles that curve while they fly. pixel art co-op game, still in development #pixelart #indiedev 1143
Cobo Makes Games @cobomakesgames.bsky.social · 10/10/2026every weapon in my indie game ends in one huge move you charge by holding the button. harpoon, bow, lantern or anchor: which one would you take into a boss fight? 100
Cobo Makes Games @cobomakesgames.bsky.social · 08/10/2026same spot in my indie game, magic lighting off vs on. golden mist in the morning, glowing crystals and floating lights at night. lots of glow, or a cleaner look? 100
Cobo Makes Games @cobomakesgames.bsky.social · 07/10/2026every third quick hit in my indie game knocks the enemy far back now, so fights don't turn into standing still and mashing. #gamedev #pixelart 2115
Cobo Makes Games @cobomakesgames.bsky.social · 06/10/2026four places from Mytheria, my pixel art co-op game, at golden hour. which one would you explore first: the woodland, the copper valley, the fen or the snow? #pixelart #gamedev 181
Cobo Makes Games @cobomakesgames.bsky.social · 05/10/2026some rocks in my indie game need a better pickaxe, so every mine floor now checks there's a path to the ladder down that your pickaxe can clear. a strong rock that would block it becomes plain stone. #indiegame #gamedev 2105
Cobo Makes Games @cobomakesgames.bsky.social · 04/10/2026made the axe in my indie game hit every tree inside its swing, so three birches can fall at once. would you rather aim every swing or let the game pick? 100
Cobo Makes Games @cobomakesgames.bsky.social · 03/10/2026four bosses in my pixel art game, each guarding its own region and each with its own trick to learn. which one would you fight first? 1, 2, 3 or 4 120
Cobo Makes Games @cobomakesgames.bsky.social · 02/10/2026indie game ASMR. 3,500 items on the ground in Mytheria, and one walk to pick them all up with the game's real pickup sounds. sound on. this is a staged test in my unreleased build, with a bag that never fills up. #mytheria #indiegame #gamedev 2107
Cobo Makes Games @cobomakesgames.bsky.social · 01/10/2026i added 17 portal circles to my indie game. touch one once and you can travel back from any other. co-op players share the unlocked routes. #mytheria #gamedev 152
Cobo Makes Games @cobomakesgames.bsky.social · 30/09/2026i made a smaller enemy teach you how to dodge my swamp boss. it stops, then snaps forward in a straight line. later the boss attacks down that same lane. 120