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Cobo Makes Games

@cobomakesgames.bsky.social
10 followers 5 following 24 posts

two people making Mytheria, a pixel art co-op game in Godot. devlogs, creatures and experiments from an unreleased build.

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Cobo Makes Games @cobomakesgames.bsky.social · 8h
my swamp boss changes how its bubbles move every phase: one spiral, then two spirals that cross, then bubbles that curve while they fly. pixel art co-op game, still in development #pixelart #indiedev
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Cobo Makes Games @cobomakesgames.bsky.social · 10/10/2026
every weapon in my indie game ends in one huge move you charge by holding the button. harpoon, bow, lantern or anchor: which one would you take into a boss fight?
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Cobo Makes Games @cobomakesgames.bsky.social · 08/10/2026
same spot in my indie game, magic lighting off vs on. golden mist in the morning, glowing crystals and floating lights at night. lots of glow, or a cleaner look?
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Cobo Makes Games @cobomakesgames.bsky.social · 07/10/2026
every third quick hit in my indie game knocks the enemy far back now, so fights don't turn into standing still and mashing. #gamedev #pixelart
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Cobo Makes Games @cobomakesgames.bsky.social · 06/10/2026
four places from Mytheria, my pixel art co-op game, at golden hour. which one would you explore first: the woodland, the copper valley, the fen or the snow? #pixelart #gamedev
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Cobo Makes Games @cobomakesgames.bsky.social · 05/10/2026
some rocks in my indie game need a better pickaxe, so every mine floor now checks there's a path to the ladder down that your pickaxe can clear. a strong rock that would block it becomes plain stone. #indiegame #gamedev
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Cobo Makes Games @cobomakesgames.bsky.social · 04/10/2026
made the axe in my indie game hit every tree inside its swing, so three birches can fall at once. would you rather aim every swing or let the game pick?
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Cobo Makes Games @cobomakesgames.bsky.social · 03/10/2026
four bosses in my pixel art game, each guarding its own region and each with its own trick to learn. which one would you fight first? 1, 2, 3 or 4
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Cobo Makes Games @cobomakesgames.bsky.social · 02/10/2026
indie game ASMR. 3,500 items on the ground in Mytheria, and one walk to pick them all up with the game's real pickup sounds. sound on. this is a staged test in my unreleased build, with a bag that never fills up. #mytheria #indiegame #gamedev
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Cobo Makes Games @cobomakesgames.bsky.social · 01/10/2026
i added 17 portal circles to my indie game. touch one once and you can travel back from any other. co-op players share the unlocked routes. #mytheria #gamedev
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Cobo Makes Games @cobomakesgames.bsky.social · 30/09/2026
i made a smaller enemy teach you how to dodge my swamp boss. it stops, then snaps forward in a straight line. later the boss attacks down that same lane.
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