Sign in

celestialmaze

@cmzw.bsky.social
8.7K followers 71 following 679 posts

linktr.ee/cmzw

PostsRepliesMedia
celestialmaze @cmzw.bsky.social · 07/10/2026
418427
celestialmaze @cmzw.bsky.social · 07/10/2026
1487
celestialmaze @cmzw.bsky.social · 07/10/2026
add node popup touch interaction feels a bit off without inertial scrolling
0192
celestialmaze @cmzw.bsky.social · 03/10/2026
blender particles
119026
celestialmaze @cmzw.bsky.social · 03/10/2026
this is already an existing node, but it's not exposed since it only had macOS support at the time it's added
070
celestialmaze @cmzw.bsky.social · 03/10/2026
camera node
1302
celestialmaze @cmzw.bsky.social · 02/10/2026
sound adds a lot
016539
celestialmaze @cmzw.bsky.social · 02/10/2026
really starting to look like a fork
0262
celestialmaze @cmzw.bsky.social · 02/10/2026
leaked vr mockup from the material maker discord
1392
celestialmaze @cmzw.bsky.social · 02/10/2026
library panel item scroll/drag gestures
0312
celestialmaze @cmzw.bsky.social · 02/10/2026
testing android toast and documentation
0162
celestialmaze @cmzw.bsky.social · 01/10/2026
loading bundled example projects and navigating around
0207
Reposted by celestialmaze
TJ @tj0816.bsky.social · 01/10/2026
練習 新しい試み。 新しい学び。
06414
celestialmaze @cmzw.bsky.social · 30/09/2026
github.com/williamchange/material-maker-mobile started a repo for android builds
0162
celestialmaze @cmzw.bsky.social · 30/09/2026
more contextual actions, main idea is to move the buttons away from the titlebar that is too small for touch
0242
celestialmaze @cmzw.bsky.social · 30/09/2026
fish material steps
215138
celestialmaze @cmzw.bsky.social · 29/09/2026
like button breakdown
112614
celestialmaze @cmzw.bsky.social · 29/09/2026
testing contextual panel for touch
0183
celestialmaze @cmzw.bsky.social · 27/09/2026
dunes material test
0382
Reposted by celestialmaze
junkuma @junkuma.bsky.social · 27/09/2026
昨日一緒に奈良へ行った鹿
021912
celestialmaze @cmzw.bsky.social · 26/09/2026
still wip bsky.app/profile/cmzw...
010
celestialmaze @cmzw.bsky.social · 26/09/2026
noodle knife tool
0353
celestialmaze @cmzw.bsky.social · 26/09/2026
splashscreen fade in test
1465
celestialmaze @cmzw.bsky.social · 26/09/2026
skeleton loading without blocking the ui atm it just shows a blank screen until it's fully loaded
0293
celestialmaze @cmzw.bsky.social · 24/09/2026
full revamp is probably somewhere down the roadmap but at this point i hope to at least support basic gestures and add touch-friendly controls github.com/RodZill4/mat...
github.com
Android Support by williamchange · Pull Request #1565 · RodZill4/material-maker
Similar to Add preliminary support for iOS #1561 but for Android CI Adds a debug.keystore in the repo only for singing debug builds, for release exports secrets are used (i.e. KEY_ALIAS and KEYST...
0100
celestialmaze @cmzw.bsky.social · 24/09/2026
android ui progress
1321
celestialmaze @cmzw.bsky.social · 23/09/2026
it's the best i can do for now, i didnt notice it's using draw_circle for the ports which had a significant cost so this is pretty much a one line change
010
celestialmaze @cmzw.bsky.social · 22/09/2026
layering
425242
Reposted by celestialmaze
Catsuka @catsuka.bsky.social · 17/09/2026
From Wuthering Waves Cinematic Short "Hsin's Trail" (China). www.youtube.com/watch?v=nMpF...
115336
celestialmaze @cmzw.bsky.social · 12/09/2026
optimizing zooming performance this on ~500 nodes iirc
2383
celestialmaze @cmzw.bsky.social · 12/09/2026
221734
celestialmaze @cmzw.bsky.social · 11/09/2026
19416
celestialmaze @cmzw.bsky.social · 11/09/2026
line tool with preview
0202
celestialmaze @cmzw.bsky.social · 11/09/2026
cursor icon using godsvg
0162
celestialmaze @cmzw.bsky.social · 11/09/2026
sample tool
1431
Reposted by celestialmaze
ka92 @ka92.bsky.social · 10/09/2026
025734
celestialmaze @cmzw.bsky.social · 08/09/2026
reference from false memory ep7 on bilibili
0351
celestialmaze @cmzw.bsky.social · 08/09/2026
default energy
116821
celestialmaze @cmzw.bsky.social · 30/08/2026
constellation dice
221356275
celestialmaze @cmzw.bsky.social · 28/08/2026
non euclidean dice
319126
celestialmaze @cmzw.bsky.social · 25/08/2026
normalizing height of node controls so it's a little easier to align ports with grid snapping on
0442
celestialmaze @cmzw.bsky.social · 25/08/2026
secondary favorites
0242
celestialmaze @cmzw.bsky.social · 21/08/2026
custom theme progress, copying godot completely would be overkill but at least i would want similar behavior
0301
celestialmaze @cmzw.bsky.social · 08/08/2026
procedural chocolate
0918
celestialmaze @cmzw.bsky.social · 08/08/2026
anything thats not static exports shader code rodzill4.github.io/material-mak...
rodzill4.github.io
Material nodes — Material Maker documentation
062
celestialmaze @cmzw.bsky.social · 08/08/2026
depends on what you are exporting dynamic sky material exports a skybox shader for example
1415
Reposted by celestialmaze
Alariko @alariko.bsky.social · 03/08/2026
Car
121556212
celestialmaze @cmzw.bsky.social · 03/08/2026
0202
celestialmaze @cmzw.bsky.social · 03/08/2026
controlled variation nodes in material maker is pretty powerful
3612
celestialmaze @cmzw.bsky.social · 30/07/2026
lazy linking progress
2707