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ClockWorkTower

@clockworktower.bsky.social
45 followers 29 following 93 posts

Less Nawty, more plot-ey.

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ClockWorkTower @clockworktower.bsky.social · 20/07/2026
Ok I think the Warmage might actually be my favorite of my current designs.
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ClockWorkTower @clockworktower.bsky.social · 16/07/2026
I will periodically mention that Streets of Fire is one of my all time favorite movies and this is almost always met with "oh heck yeah" or "what's that?".
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ClockWorkTower @clockworktower.bsky.social · 06/07/2026
There is kind of an issue with Shadowlark that I feel like I wont have time to finish it if I start it now, and also that I am entirely too invested in it in a way to actually MAKE it. So looking for other ways to use the concepts and cosmology seems wiser.
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ClockWorkTower @clockworktower.bsky.social · 06/07/2026
Anyways Warmage and Hellhound are best friends, Carver is team mom and Monk is the weird grandparent who also chants "McDonalds" and does Hatsune Miku poses.
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ClockWorkTower @clockworktower.bsky.social · 06/07/2026
I can't decide if this is a game or comic idea so I'll just keep developing the story and characters I guess.
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ClockWorkTower @clockworktower.bsky.social · 04/07/2026
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ClockWorkTower @clockworktower.bsky.social · 03/07/2026
That feeling when you can't decide if an idea would make a better comic or game.
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ClockWorkTower @clockworktower.bsky.social · 28/06/2026
So one of the ways I would explain the tabletop game idea is to use my cosmology as the basis for something like a "OCT setting and game" which probably doesn't make a lot of sense unless you come from the days of Deviantart Original Character Tournaments.
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ClockWorkTower @clockworktower.bsky.social · 28/06/2026
Also if you saw my other posts elsewhere: I'm... well I'm not "fine". I'm in a really bad place mentally and financially. But I have committed to something that has eased some of the internal pressure and just letting go of something that was really hurting me.
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ClockWorkTower @clockworktower.bsky.social · 28/06/2026
There is an inherent problem with an idea that requires me to make a bunch of characters with "main character energy". The advantage is being able to go wild with character concepts and designs. The problem is that most of them are intended to be disposable.
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ClockWorkTower @clockworktower.bsky.social · 15/06/2026
i didn't actually wind up working on my projects this weekend. A little writing for CWT in general is all. Ah well.
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ClockWorkTower @clockworktower.bsky.social · 11/06/2026
I might do a smaller scale Clockwork Tower story before Shadowlark. I was talking to Bug about how Shadowlark and the tabletop game are the big things I always wanted to do but feel like I lost my opportunity for them. And I think I need smaller projects I can finish to get my legs back.
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ClockWorkTower @clockworktower.bsky.social · 07/06/2026
I'm a little silent this week; including this weekend, because I'm kind of distracted. I have some basic ideas for the last classes but I also am thinking about some stuff with how I want to handle the sprites and weapon lists.
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ClockWorkTower @clockworktower.bsky.social · 01/06/2026
Situation stole one of my days for project so I'm taking one of the weekdays to make up for today.
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ClockWorkTower @clockworktower.bsky.social · 28/05/2026
In the theme of my game project being simple I went with the plan of "we have final fantasy 1 at home". But I also am making an effort to kind of personalize it into something my own. One of the elements of this (heh, pun) is changing the four fiends into archfae of the four courts from CWT lore.
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ClockWorkTower @clockworktower.bsky.social · 25/05/2026
Ok putting my toys away. See you next weekend with more doodles and designs.
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ClockWorkTower @clockworktower.bsky.social · 25/05/2026
Early scribble of the red mage stand in design before I have to put this away and do real work until next weekend.
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ClockWorkTower @clockworktower.bsky.social · 25/05/2026
Everyone posting super stylish and cool concept designs and I'm over here "I made a David Bowie wizard."
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ClockWorkTower @clockworktower.bsky.social · 25/05/2026
The Black Mage and White Mage counterpart classes. Honestly the healer class being very clearly "your mom came along to make sure everyone is eating properly and has dinosaur bandaids" is my favorite right now.
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ClockWorkTower @clockworktower.bsky.social · 25/05/2026
This is a safe for work project I swear.
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ClockWorkTower @clockworktower.bsky.social · 24/05/2026
Goblins are friends not fiends.
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ClockWorkTower @clockworktower.bsky.social · 24/05/2026
Wortlings! Fucked up little guys that are the result of an alchemical disaster who are the common minion and horde monster of the setting. Don't really have minds of their own and just imprint on strong monsters and villains.
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ClockWorkTower @clockworktower.bsky.social · 23/05/2026
I'm renaming my red mage class to "maverick" because its a fun reference to the word origin and the new idea for the class aesthetic; and also because if I called them "Starwind" or "Outlaw" like five people would get what I am going for.
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ClockWorkTower @clockworktower.bsky.social · 19/05/2026
I was going to wait and post a whole set when I have more of them; but I really like how these came out. Class designs for my dinky game project.
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ClockWorkTower @clockworktower.bsky.social · 17/05/2026
I have a cobbled together character select my tutor helped me put together; it's not pretty but its functional. Going to see if I can set up most of the database today and then next weekend I can start working on the map and scenerio.
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ClockWorkTower @clockworktower.bsky.social · 17/05/2026
Ok. So my goal at the moment is to set up a Final Fantasy 1 style character / party select option at the start of the game. I have yet to find any really good tutorials or resources for that so at the moment its a lot of combing through tangential posts.
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ClockWorkTower @clockworktower.bsky.social · 16/05/2026
Weekend~ time to screw around on RPG maker some more.
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ClockWorkTower @clockworktower.bsky.social · 13/05/2026
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ClockWorkTower @clockworktower.bsky.social · 08/05/2026
This weekend for personal project I think I'm going to try and dig up my RPG maker assets.
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ClockWorkTower @clockworktower.bsky.social · 07/05/2026
Things I want to be better about conveying in characterization this time, Eve edition: Eve isn't actually an asshole. She just cares more about you than you do and that pisses her off.
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ClockWorkTower @clockworktower.bsky.social · 06/05/2026
one issue I'm still running into is that Graves isn't really pulling off the main character energy he needs to have. Errol and Graves were supposed to be these mythical overpowered Mary-sue protagonists; which is a weight their deaths hold. And Graves doesn't feel like that here.
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ClockWorkTower @clockworktower.bsky.social · 06/05/2026
Errol and Graves (living version) redesign progress. I'm not especially happy with them yet but I need them to just be serviceable so I can get started. These outfits are only for the prologue chapter anyways.
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ClockWorkTower @clockworktower.bsky.social · 03/05/2026
redesigning characters is hard.
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ClockWorkTower @clockworktower.bsky.social · 03/05/2026
Apparently I need to start over from scratch for Graves' design. Both his living design and his revenant.
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ClockWorkTower @clockworktower.bsky.social · 03/05/2026
So, talking to Squid helped me find my guiding star for Graves' design when he was alive and its: "The Beast trying to be Prince Charming so people will not be afraid of him."
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ClockWorkTower @clockworktower.bsky.social · 03/05/2026
my attitude on character design feedback is that; even if I dont like the idea or dont think it will work, I often try it anyways. Even if I dont use it, there is merit to see what elements of a design are functioning and what can be removed or changed.
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ClockWorkTower @clockworktower.bsky.social · 03/05/2026
still in progress but I got some angles on the design I like. I just need to narrow some things down and refine it.
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ClockWorkTower @clockworktower.bsky.social · 02/05/2026
Redesigning Graves and Errol. Bring your best Noah playlist suggestions. picarto.tv/Icymasamune
picarto.tv
Picarto: The World's Best Creative Live Streaming Service
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ClockWorkTower @clockworktower.bsky.social · 16/02/2026
For anyone who stumbles onto this and is confused: kakkarin = monkeycats, gaderah = "human" but thematically dwarves, Lumarian = elves, Kroma/chroma = various beast people (chromosome not chromatic), Qui = bunnyrabbit halflings, and Dolls are the android looking race (that I haven named exactly)
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ClockWorkTower @clockworktower.bsky.social · 16/02/2026
I think if I did a full redesign of Bleu I kind of want to give him tattoos but I worry that it ruins the whole prettyboy thing and also runs the risk of creating visual contrast with the storytelling of him never having scars because of perfecting the iron body technique.
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ClockWorkTower @clockworktower.bsky.social · 16/02/2026
These designs for this picture are kind of a mix of the original designs and some new ideas: Roman and Raspmute are way leaning into more current design ideas, for example, because originally their races were different: making them a kakkarin and a doll is a more recent rewrite.
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ClockWorkTower @clockworktower.bsky.social · 15/02/2026
Personal project; Shadowlark Symphony characters (protagonists). Don't worry, I don't expect anyone to be able to remember their names.
Work in progress of the lineup of characters from Shadowlark Symphony
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