ClockWorkTower @clockworktower.bsky.social · 20/07/2026Ok I think the Warmage might actually be my favorite of my current designs. 2389
ClockWorkTower @clockworktower.bsky.social · 16/07/2026I will periodically mention that Streets of Fire is one of my all time favorite movies and this is almost always met with "oh heck yeah" or "what's that?". 340
ClockWorkTower @clockworktower.bsky.social · 06/07/2026There is kind of an issue with Shadowlark that I feel like I wont have time to finish it if I start it now, and also that I am entirely too invested in it in a way to actually MAKE it. So looking for other ways to use the concepts and cosmology seems wiser. 140
ClockWorkTower @clockworktower.bsky.social · 06/07/2026Anyways Warmage and Hellhound are best friends, Carver is team mom and Monk is the weird grandparent who also chants "McDonalds" and does Hatsune Miku poses. 030
ClockWorkTower @clockworktower.bsky.social · 06/07/2026I can't decide if this is a game or comic idea so I'll just keep developing the story and characters I guess. 050
ClockWorkTower @clockworktower.bsky.social · 03/07/2026That feeling when you can't decide if an idea would make a better comic or game. 030
ClockWorkTower @clockworktower.bsky.social · 28/06/2026So one of the ways I would explain the tabletop game idea is to use my cosmology as the basis for something like a "OCT setting and game" which probably doesn't make a lot of sense unless you come from the days of Deviantart Original Character Tournaments. 240
ClockWorkTower @clockworktower.bsky.social · 28/06/2026Also if you saw my other posts elsewhere: I'm... well I'm not "fine". I'm in a really bad place mentally and financially. But I have committed to something that has eased some of the internal pressure and just letting go of something that was really hurting me. 140
ClockWorkTower @clockworktower.bsky.social · 28/06/2026There is an inherent problem with an idea that requires me to make a bunch of characters with "main character energy". The advantage is being able to go wild with character concepts and designs. The problem is that most of them are intended to be disposable. 030
ClockWorkTower @clockworktower.bsky.social · 15/06/2026i didn't actually wind up working on my projects this weekend. A little writing for CWT in general is all. Ah well. 2192
ClockWorkTower @clockworktower.bsky.social · 11/06/2026I might do a smaller scale Clockwork Tower story before Shadowlark. I was talking to Bug about how Shadowlark and the tabletop game are the big things I always wanted to do but feel like I lost my opportunity for them. And I think I need smaller projects I can finish to get my legs back. 160
ClockWorkTower @clockworktower.bsky.social · 07/06/2026I'm a little silent this week; including this weekend, because I'm kind of distracted. I have some basic ideas for the last classes but I also am thinking about some stuff with how I want to handle the sprites and weapon lists. 140
ClockWorkTower @clockworktower.bsky.social · 01/06/2026Situation stole one of my days for project so I'm taking one of the weekdays to make up for today. 160
ClockWorkTower @clockworktower.bsky.social · 28/05/2026In the theme of my game project being simple I went with the plan of "we have final fantasy 1 at home". But I also am making an effort to kind of personalize it into something my own. One of the elements of this (heh, pun) is changing the four fiends into archfae of the four courts from CWT lore. 130
ClockWorkTower @clockworktower.bsky.social · 25/05/2026Ok putting my toys away. See you next weekend with more doodles and designs. 040
ClockWorkTower @clockworktower.bsky.social · 25/05/2026Early scribble of the red mage stand in design before I have to put this away and do real work until next weekend. 050
ClockWorkTower @clockworktower.bsky.social · 25/05/2026Everyone posting super stylish and cool concept designs and I'm over here "I made a David Bowie wizard." 250
ClockWorkTower @clockworktower.bsky.social · 25/05/2026The Black Mage and White Mage counterpart classes. Honestly the healer class being very clearly "your mom came along to make sure everyone is eating properly and has dinosaur bandaids" is my favorite right now. 2407
ClockWorkTower @clockworktower.bsky.social · 24/05/2026Wortlings! Fucked up little guys that are the result of an alchemical disaster who are the common minion and horde monster of the setting. Don't really have minds of their own and just imprint on strong monsters and villains. 393
ClockWorkTower @clockworktower.bsky.social · 23/05/2026I'm renaming my red mage class to "maverick" because its a fun reference to the word origin and the new idea for the class aesthetic; and also because if I called them "Starwind" or "Outlaw" like five people would get what I am going for. 150
ClockWorkTower @clockworktower.bsky.social · 19/05/2026I was going to wait and post a whole set when I have more of them; but I really like how these came out. Class designs for my dinky game project. 2224
ClockWorkTower @clockworktower.bsky.social · 17/05/2026I have a cobbled together character select my tutor helped me put together; it's not pretty but its functional. Going to see if I can set up most of the database today and then next weekend I can start working on the map and scenerio. 030
ClockWorkTower @clockworktower.bsky.social · 17/05/2026Ok. So my goal at the moment is to set up a Final Fantasy 1 style character / party select option at the start of the game. I have yet to find any really good tutorials or resources for that so at the moment its a lot of combing through tangential posts. 130
ClockWorkTower @clockworktower.bsky.social · 16/05/2026Weekend~ time to screw around on RPG maker some more. 030
ClockWorkTower @clockworktower.bsky.social · 08/05/2026This weekend for personal project I think I'm going to try and dig up my RPG maker assets. 030
ClockWorkTower @clockworktower.bsky.social · 07/05/2026Things I want to be better about conveying in characterization this time, Eve edition: Eve isn't actually an asshole. She just cares more about you than you do and that pisses her off. 120
ClockWorkTower @clockworktower.bsky.social · 06/05/2026one issue I'm still running into is that Graves isn't really pulling off the main character energy he needs to have. Errol and Graves were supposed to be these mythical overpowered Mary-sue protagonists; which is a weight their deaths hold. And Graves doesn't feel like that here. 120
ClockWorkTower @clockworktower.bsky.social · 06/05/2026Errol and Graves (living version) redesign progress. I'm not especially happy with them yet but I need them to just be serviceable so I can get started. These outfits are only for the prologue chapter anyways. 131
ClockWorkTower @clockworktower.bsky.social · 03/05/2026Apparently I need to start over from scratch for Graves' design. Both his living design and his revenant. 000
ClockWorkTower @clockworktower.bsky.social · 03/05/2026So, talking to Squid helped me find my guiding star for Graves' design when he was alive and its: "The Beast trying to be Prince Charming so people will not be afraid of him." 010
ClockWorkTower @clockworktower.bsky.social · 03/05/2026my attitude on character design feedback is that; even if I dont like the idea or dont think it will work, I often try it anyways. Even if I dont use it, there is merit to see what elements of a design are functioning and what can be removed or changed. 240
ClockWorkTower @clockworktower.bsky.social · 03/05/2026still in progress but I got some angles on the design I like. I just need to narrow some things down and refine it. 120
ClockWorkTower @clockworktower.bsky.social · 02/05/2026Redesigning Graves and Errol. Bring your best Noah playlist suggestions. picarto.tv/Icymasamunepicarto.tvPicarto: The World's Best Creative Live Streaming Service 021
ClockWorkTower @clockworktower.bsky.social · 16/02/2026For anyone who stumbles onto this and is confused: kakkarin = monkeycats, gaderah = "human" but thematically dwarves, Lumarian = elves, Kroma/chroma = various beast people (chromosome not chromatic), Qui = bunnyrabbit halflings, and Dolls are the android looking race (that I haven named exactly) 110
ClockWorkTower @clockworktower.bsky.social · 16/02/2026I think if I did a full redesign of Bleu I kind of want to give him tattoos but I worry that it ruins the whole prettyboy thing and also runs the risk of creating visual contrast with the storytelling of him never having scars because of perfecting the iron body technique. 120
ClockWorkTower @clockworktower.bsky.social · 16/02/2026These designs for this picture are kind of a mix of the original designs and some new ideas: Roman and Raspmute are way leaning into more current design ideas, for example, because originally their races were different: making them a kakkarin and a doll is a more recent rewrite. 120
ClockWorkTower @clockworktower.bsky.social · 15/02/2026Personal project; Shadowlark Symphony characters (protagonists). Don't worry, I don't expect anyone to be able to remember their names. 3156