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Ferruccio Cinquemani

@cinquemani.it
361 followers 296 following 316 posts

Game designer. Worked on Helldivers 2, Toca World and a bunch of other stuff. Made weird Mosa-roguelike There's Nothing Underground: store.steampowered.com/app/3223370

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Ferruccio Cinquemani @cinquemani.it · 01/10/2026
Do you like games that let you solve levels using Wile E. Coyote solutions? Now you can do that with a friend! We just released an update for our physics game There's Nothing Underground: co-op, new modes and a ton of improvements. And it's 2.33€ right now! store.steampowered.com/app/3223370/...
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Ferruccio Cinquemani @cinquemani.it · 22/09/2026
Also, just noticed THAT guy. I don't want to be the one who says "I always felt he was sketchy". But I always felt he was sketchy. The kind of man who really wants you to know he is thinking the right things and saying the right things. Those guys are always walking red flags.
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Ferruccio Cinquemani @cinquemani.it · 22/09/2026
Sometimes people should be told to maybe stop being SO weird. Like, a bit weird is fine. Even quite a lot of weird is fine. They're being way too weird. (may or may not related to the fact their philosophy is antisocial and rotten to the core)
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Ferruccio Cinquemani @cinquemani.it · 18/08/2026
So we sort of had a look at There's Nothing Underground and maybe some new stuff will be coming soon?
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Ferruccio Cinquemani @cinquemani.it · 18/05/2026
Nailed his stats.
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Ferruccio Cinquemani @cinquemani.it · 18/05/2026
I made Italo Calvino in Tomodachi Life. I like to think he would have found it funny.
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Ferruccio Cinquemani @cinquemani.it · 25/04/2026
Today is the Italian Liberation Day from nazifascism. Always remember fascists are pieces of shit whether they wear a uniform or have CEO as their job title.
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Ferruccio Cinquemani @cinquemani.it · 24/04/2026
Spring in Stockholm almost makes up for the total lack of color, light, joy, life and meaning of the winter. It's like: remember colors? Remember the air not hurting your face? Glorious
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Ferruccio Cinquemani @cinquemani.it · 24/03/2026
Italian representation, finally
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Ferruccio Cinquemani @cinquemani.it · 10/03/2026
Marathon *feels* like a single player/co-op roguelike to me, with its focus on missions and the NPC enemies being tough to fight. Also the fact that other squads will almost certainly be aggressive makes them into mini-bosses and (weirdly) ends up making the game less toxic. Also, weird insects.
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Ferruccio Cinquemani @cinquemani.it · 16/02/2026
Mmm. A little bit like the famous opening of the Lethal Weapons script, I guess.
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Ferruccio Cinquemani @cinquemani.it · 09/02/2026
The Italian in me agrees. My Swedish side will defend oatmeal to death.
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Ferruccio Cinquemani @cinquemani.it · 29/12/2025
Credits don't need to be boring! As a last minute thing, we decided to do something a bit more fun with the credits of our game so it's sort of a freeform gym where you can experiment with the gadgets of the game while you desecrate our names #gamedev
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Ferruccio Cinquemani @cinquemani.it · 25/12/2025
Honestly, these are exactly the reactions we wanted as we made this game. There's a fine line between real rage and "creative swearing" and I feel There's Nothing Underground stays on the right side of that
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Ferruccio Cinquemani @cinquemani.it · 15/12/2025
We're starting to get clips from players of There's Nothing Underground and I don't think I could be more proud. Also, I am not sorry.
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Ferruccio Cinquemani @cinquemani.it · 13/12/2025
Most delightful fact from yesterday's release party of There's Nothing Underground: the kids who happened to be at the party (kids of someone in our same coworking space and my daughter's best friend) ended up playing for HOURS. Without even being asked. We thought it would be way too hard for kids.
Two teenage girls with their back to the camera, play the incredibly good just released indie videogame There's Nothing Underground, now 25% discounted on Steam!
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Ferruccio Cinquemani @cinquemani.it · 11/12/2025
-1! Tomorrow we will release There's Nothing Underground, our "mosa-like", physics based roguelike where you get random tools to solve levels your own way. It's a deeply personal project for me. Despite being done in two years, it was one of the hardest I ever made. Will talk more about it.
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Ferruccio Cinquemani @cinquemani.it · 06/12/2025
Less than one week from the release of There's Nothing Underground. Not a game for everyone, but *it is* a game for someone. Specifically, those who like to find their own way to solve problems. Also, banging soundtrack. store.steampowered.com/app/3223370/... #screenshotsaturday
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Ferruccio Cinquemani @cinquemani.it · 21/11/2025
What is Gustav thinking about? Can it be that there will be news about There's Nothing Underground (wishlistnowonsteamthankyou) very, very soon?
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Ferruccio Cinquemani @cinquemani.it · 16/11/2025
Our game is fully dynamic, systemic, based on emergent gameplay and open ended puzzles. Which in practice means you can make silly bridges and glue stuff. It's called There's Nothing Underground and it's coming out sooner than you think. #screenshotsaturday (though it's Sunday) #indiegames #games
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Ferruccio Cinquemani @cinquemani.it · 24/09/2025
Death Stranding 2 (2025) - Written by Hideo Kojima, Directed by Hideo Kojima, Game Designed by Hideo Kojima
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Ferruccio Cinquemani @cinquemani.it · 21/09/2025
In There's Nothing Underground any static element of a level can be made movable with the right tool. #indiegame #indiedev #TNU
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Ferruccio Cinquemani @cinquemani.it · 04/09/2025
From a Steam review of a 10$ game.
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Ferruccio Cinquemani @cinquemani.it · 04/09/2025
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Ferruccio Cinquemani @cinquemani.it · 01/09/2025
Damn, ICA. Overcooked unseasoned pasta with pale salmon chunks slapped on it and a sprinkle of frozen peas. This is the Italian equivalent of a picture of dry meatballs with a side of stale fries covered with a spoonful of soy sauce. These things do not match! Ok, got it all out. I am fine now.
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Ferruccio Cinquemani @cinquemani.it · 30/08/2025
Building a makeshift bridge is not enough. It has to be structurally sound. Also, the stupidest the build, the more fun I have. #screenshotsaturday #indiegame #indiedev #tnu #godot
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Ferruccio Cinquemani @cinquemani.it · 23/08/2025
Another fun thing: when you solve a level accidentally on purpose thanks to physics - in this case an unholy mix of vine, glue and expanding platform #screenshotsaturday #indiegame
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Ferruccio Cinquemani @cinquemani.it · 23/08/2025
"Swap position with a pillar to collect a gem behind it" is still one of my favorite advanced techniques. Gluing stuff to things with no gravity to make them drop is a close second. #screenshotSaturday #TNU #indiegame #indiedev #godot
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Ferruccio Cinquemani @cinquemani.it · 14/08/2025
Sometimes in game dev you get a fresh death animation for when the character is not on the ground and you just implement it in 15 minutes and it looks great first try. For a moment it feels like this stuff is pretty easy #gamedev
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Ferruccio Cinquemani @cinquemani.it · 12/08/2025
Not the Donkey Kong themed café I expected
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Ferruccio Cinquemani @cinquemani.it · 26/07/2025
At some point while making this game we just had to admit Wile E. Coyote is one of our biggest sources of inspiration #indiegames #screenshotsaturday #gamedev #TNU #godot
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Ferruccio Cinquemani @cinquemani.it · 22/07/2025
Or just freeze it to make it brittle and destroy it with a laser 🤷
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Ferruccio Cinquemani @cinquemani.it · 22/07/2025
Door too heavy? No prob: use glue to attach a rocket and it will open easy #indiedev #godot #TNU
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Ferruccio Cinquemani @cinquemani.it · 16/07/2025
In the game I am making you can use glue to attach any two objects. Which is great for all sorts of emergent weird solutions, but I am a simple person: I like watching floppy bridges flop. #indiedev #godot #TNU
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Ferruccio Cinquemani @cinquemani.it · 11/07/2025
Honestly one of the most satisfying interactions in my game #indiegames #godot #gamedev
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Ferruccio Cinquemani @cinquemani.it · 10/07/2025
A "old vs new" comparison. Not bad, uh?
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Ferruccio Cinquemani @cinquemani.it · 09/07/2025
New trailer for the game I - and a small team of awesome people - have been working on. It's a roguelike puzzle game in which you can solve levels in any way you can think of, using random tools. It's a lot of fun. store.steampowered.com/app/3223370/...
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Ferruccio Cinquemani @cinquemani.it · 04/06/2025
Hype!
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Ferruccio Cinquemani @cinquemani.it · 17/03/2025
And also, you can use bubbles as temporary platforms, if you're careful enough
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Ferruccio Cinquemani @cinquemani.it · 17/03/2025
I like Bubble Bobble so in my game you can shoot bubbles and they engulf stuff. But also they pop if you shoot stuff at them
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Ferruccio Cinquemani @cinquemani.it · 09/03/2025
Luca Marinelli as Solid Snake? I mean, he managed to look believable as Mussolini, he can do Snake
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Ferruccio Cinquemani @cinquemani.it · 24/02/2025
The game I am working on, There's Nothing Underground, is participating to Steam Next Fest. If you like weird roguelike puzzle physics-y adventure games try the demo! People who did seemed to like it! They laughed when they lost, they celebrated when they won! store.steampowered.com/app/3223370/...
Promotional Steam Next Fest picture for the game There's Nothing Underground. Text says "Next Fest. There's Nothing Underground. Palomar Games. Check out our game demo during Steam Next Fest. Feb 24 - Mar 3 at 10AM PT
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Ferruccio Cinquemani @cinquemani.it · 01/02/2025
You know what's a fun activity for a Saturday night? A level design pass on half of the levels in my game 💀
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Ferruccio Cinquemani @cinquemani.it · 22/01/2025
Making weird little minimalistic houses in magicavoxel is very relaxing. Maybe I should prototype that old idea about a urbanism-oriented city sim using these.
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Ferruccio Cinquemani @cinquemani.it · 16/01/2025
I know it's not Switch 2 (though it *could* run on a Switch 2), but I just announced the game I am working on and... look, I get it, I also would like a Switch 2 announcement, but best I can do is a gif from There's Nothing Underground coming soon wishlist it store.steampowered.com/app/3223370/...
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Ferruccio Cinquemani @cinquemani.it · 21/12/2024
There's a Mariah Carey skin in Fortnite and I've never been closer to spending money in Fortnite
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Ferruccio Cinquemani @cinquemani.it · 10/12/2024
I am sure this won't come back to haunt me. #gamedev
A commented line of code that reads "Magic numbers. This is absolute shit but it works"
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Ferruccio Cinquemani @cinquemani.it · 15/11/2024
Probably my gaming achievement of 2024 #UFO50
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Ferruccio Cinquemani @cinquemani.it · 15/11/2024
Have been replaying a bit of Tears of the Kingdom - first time since I finished it after launch - in preparation for a course and it's DUMB how good this game is. A random shrine I never saw one-shot uses a brilliant mechanic that is never used again. This game is good in such an arrogant way.
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Ferruccio Cinquemani @cinquemani.it · 06/11/2024
Yes I am going through a rewatch of Gilmore Girls - Team Emily, by the way. Usually a good distraction from real life shit.
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