Ferruccio Cinquemani @cinquemani.it · 01/10/2026Do you like games that let you solve levels using Wile E. Coyote solutions? Now you can do that with a friend! We just released an update for our physics game There's Nothing Underground: co-op, new modes and a ton of improvements. And it's 2.33€ right now! store.steampowered.com/app/3223370/... 042
Ferruccio Cinquemani @cinquemani.it · 22/09/2026Also, just noticed THAT guy. I don't want to be the one who says "I always felt he was sketchy". But I always felt he was sketchy. The kind of man who really wants you to know he is thinking the right things and saying the right things. Those guys are always walking red flags. 110
Ferruccio Cinquemani @cinquemani.it · 22/09/2026Sometimes people should be told to maybe stop being SO weird. Like, a bit weird is fine. Even quite a lot of weird is fine. They're being way too weird. (may or may not related to the fact their philosophy is antisocial and rotten to the core) 110
Ferruccio Cinquemani @cinquemani.it · 18/08/2026So we sort of had a look at There's Nothing Underground and maybe some new stuff will be coming soon? 010
Ferruccio Cinquemani @cinquemani.it · 18/05/2026I made Italo Calvino in Tomodachi Life. I like to think he would have found it funny. 220
Ferruccio Cinquemani @cinquemani.it · 25/04/2026Today is the Italian Liberation Day from nazifascism. Always remember fascists are pieces of shit whether they wear a uniform or have CEO as their job title. 010
Ferruccio Cinquemani @cinquemani.it · 24/04/2026Spring in Stockholm almost makes up for the total lack of color, light, joy, life and meaning of the winter. It's like: remember colors? Remember the air not hurting your face? Glorious 030
Ferruccio Cinquemani @cinquemani.it · 10/03/2026Marathon *feels* like a single player/co-op roguelike to me, with its focus on missions and the NPC enemies being tough to fight. Also the fact that other squads will almost certainly be aggressive makes them into mini-bosses and (weirdly) ends up making the game less toxic. Also, weird insects. 001
Ferruccio Cinquemani @cinquemani.it · 16/02/2026Mmm. A little bit like the famous opening of the Lethal Weapons script, I guess. 010
Ferruccio Cinquemani @cinquemani.it · 09/02/2026The Italian in me agrees. My Swedish side will defend oatmeal to death. 010
Ferruccio Cinquemani @cinquemani.it · 29/12/2025Credits don't need to be boring! As a last minute thing, we decided to do something a bit more fun with the credits of our game so it's sort of a freeform gym where you can experiment with the gadgets of the game while you desecrate our names #gamedev 032
Ferruccio Cinquemani @cinquemani.it · 25/12/2025Honestly, these are exactly the reactions we wanted as we made this game. There's a fine line between real rage and "creative swearing" and I feel There's Nothing Underground stays on the right side of that 000
Ferruccio Cinquemani @cinquemani.it · 15/12/2025We're starting to get clips from players of There's Nothing Underground and I don't think I could be more proud. Also, I am not sorry. 031
Ferruccio Cinquemani @cinquemani.it · 13/12/2025Most delightful fact from yesterday's release party of There's Nothing Underground: the kids who happened to be at the party (kids of someone in our same coworking space and my daughter's best friend) ended up playing for HOURS. Without even being asked. We thought it would be way too hard for kids. 020
Ferruccio Cinquemani @cinquemani.it · 11/12/2025-1! Tomorrow we will release There's Nothing Underground, our "mosa-like", physics based roguelike where you get random tools to solve levels your own way. It's a deeply personal project for me. Despite being done in two years, it was one of the hardest I ever made. Will talk more about it. 051
Ferruccio Cinquemani @cinquemani.it · 06/12/2025Less than one week from the release of There's Nothing Underground. Not a game for everyone, but *it is* a game for someone. Specifically, those who like to find their own way to solve problems. Also, banging soundtrack. store.steampowered.com/app/3223370/... #screenshotsaturday 040
Ferruccio Cinquemani @cinquemani.it · 21/11/2025What is Gustav thinking about? Can it be that there will be news about There's Nothing Underground (wishlistnowonsteamthankyou) very, very soon? 032
Ferruccio Cinquemani @cinquemani.it · 16/11/2025Our game is fully dynamic, systemic, based on emergent gameplay and open ended puzzles. Which in practice means you can make silly bridges and glue stuff. It's called There's Nothing Underground and it's coming out sooner than you think. #screenshotsaturday (though it's Sunday) #indiegames #games 092
Ferruccio Cinquemani @cinquemani.it · 24/09/2025Death Stranding 2 (2025) - Written by Hideo Kojima, Directed by Hideo Kojima, Game Designed by Hideo Kojima 120
Ferruccio Cinquemani @cinquemani.it · 21/09/2025In There's Nothing Underground any static element of a level can be made movable with the right tool. #indiegame #indiedev #TNU 0142
Ferruccio Cinquemani @cinquemani.it · 01/09/2025Damn, ICA. Overcooked unseasoned pasta with pale salmon chunks slapped on it and a sprinkle of frozen peas. This is the Italian equivalent of a picture of dry meatballs with a side of stale fries covered with a spoonful of soy sauce. These things do not match! Ok, got it all out. I am fine now. 010
Ferruccio Cinquemani @cinquemani.it · 30/08/2025Building a makeshift bridge is not enough. It has to be structurally sound. Also, the stupidest the build, the more fun I have. #screenshotsaturday #indiegame #indiedev #tnu #godot 072
Ferruccio Cinquemani @cinquemani.it · 23/08/2025Another fun thing: when you solve a level accidentally on purpose thanks to physics - in this case an unholy mix of vine, glue and expanding platform #screenshotsaturday #indiegame 052
Ferruccio Cinquemani @cinquemani.it · 23/08/2025"Swap position with a pillar to collect a gem behind it" is still one of my favorite advanced techniques. Gluing stuff to things with no gravity to make them drop is a close second. #screenshotSaturday #TNU #indiegame #indiedev #godot 082
Ferruccio Cinquemani @cinquemani.it · 14/08/2025Sometimes in game dev you get a fresh death animation for when the character is not on the ground and you just implement it in 15 minutes and it looks great first try. For a moment it feels like this stuff is pretty easy #gamedev 0184
Ferruccio Cinquemani @cinquemani.it · 26/07/2025At some point while making this game we just had to admit Wile E. Coyote is one of our biggest sources of inspiration #indiegames #screenshotsaturday #gamedev #TNU #godot 0154
Ferruccio Cinquemani @cinquemani.it · 22/07/2025Or just freeze it to make it brittle and destroy it with a laser 🤷 010
Ferruccio Cinquemani @cinquemani.it · 22/07/2025Door too heavy? No prob: use glue to attach a rocket and it will open easy #indiedev #godot #TNU 181
Ferruccio Cinquemani @cinquemani.it · 16/07/2025In the game I am making you can use glue to attach any two objects. Which is great for all sorts of emergent weird solutions, but I am a simple person: I like watching floppy bridges flop. #indiedev #godot #TNU 0183
Ferruccio Cinquemani @cinquemani.it · 11/07/2025Honestly one of the most satisfying interactions in my game #indiegames #godot #gamedev 0152
Ferruccio Cinquemani @cinquemani.it · 09/07/2025New trailer for the game I - and a small team of awesome people - have been working on. It's a roguelike puzzle game in which you can solve levels in any way you can think of, using random tools. It's a lot of fun. store.steampowered.com/app/3223370/... 262
Ferruccio Cinquemani @cinquemani.it · 17/03/2025And also, you can use bubbles as temporary platforms, if you're careful enough 010
Ferruccio Cinquemani @cinquemani.it · 17/03/2025I like Bubble Bobble so in my game you can shoot bubbles and they engulf stuff. But also they pop if you shoot stuff at them 231
Ferruccio Cinquemani @cinquemani.it · 09/03/2025Luca Marinelli as Solid Snake? I mean, he managed to look believable as Mussolini, he can do Snake 020
Ferruccio Cinquemani @cinquemani.it · 24/02/2025The game I am working on, There's Nothing Underground, is participating to Steam Next Fest. If you like weird roguelike puzzle physics-y adventure games try the demo! People who did seemed to like it! They laughed when they lost, they celebrated when they won! store.steampowered.com/app/3223370/... 000
Ferruccio Cinquemani @cinquemani.it · 01/02/2025You know what's a fun activity for a Saturday night? A level design pass on half of the levels in my game 💀 000
Ferruccio Cinquemani @cinquemani.it · 22/01/2025Making weird little minimalistic houses in magicavoxel is very relaxing. Maybe I should prototype that old idea about a urbanism-oriented city sim using these. 010
Ferruccio Cinquemani @cinquemani.it · 16/01/2025I know it's not Switch 2 (though it *could* run on a Switch 2), but I just announced the game I am working on and... look, I get it, I also would like a Switch 2 announcement, but best I can do is a gif from There's Nothing Underground coming soon wishlist it store.steampowered.com/app/3223370/... 000
Ferruccio Cinquemani @cinquemani.it · 21/12/2024There's a Mariah Carey skin in Fortnite and I've never been closer to spending money in Fortnite 020
Ferruccio Cinquemani @cinquemani.it · 10/12/2024I am sure this won't come back to haunt me. #gamedev 040
Ferruccio Cinquemani @cinquemani.it · 15/11/2024Have been replaying a bit of Tears of the Kingdom - first time since I finished it after launch - in preparation for a course and it's DUMB how good this game is. A random shrine I never saw one-shot uses a brilliant mechanic that is never used again. This game is good in such an arrogant way. 030
Ferruccio Cinquemani @cinquemani.it · 06/11/2024Yes I am going through a rewatch of Gilmore Girls - Team Emily, by the way. Usually a good distraction from real life shit. 011