Sign in

Chumba Wumba

@chumba.dev
952 followers 289 following 106 posts

Founder and Game Developer - @dadmadethings.com Released: To The Trenches - 📱 Available on iOS and Android 📱 www.dadmadethings.com/download Currently using #GameMaker , #Godot and #Aseprite for all my #GameDev needs. chumba.dev

PostsRepliesMedia
Chumba Wumba @chumba.dev · 04/09/2026
Prepare for the storms ahead… we have trenches to take! Here’s a look at an enhancement made to the storm system coming in Update 1.9 #indieDev #gameDev #GameMaker #ToTheTrenches
0153
Reposted by Chumba Wumba
GameMaker @gamemaker.io · 30/04/2026
📢 Join us for a big ol' GameMaker Update blog as we detail what's coming in 2026 and beyond! LTS updates, GMRT languages, source available, upcoming extensions, GM CLI, and a whole new dimension... 👀 🔗 gamemaker.io/en/blog/upda...
GameMaker Spring Update Image
1110018
Chumba Wumba @chumba.dev · 23/04/2026
Playing TTT on the Steam Deck has been really satisfying. Felt like it was a perfect opportunity to continue play testing while getting my car serviced 😎 #indieDev #gameDev #SteamDeck
072
Chumba Wumba @chumba.dev · 19/04/2026
#OZPlay2026 was incredible! Thank you everyone who came, and to those who played To The Trenches on PC/Steam Deck #rts #ww1 #indiedev #gameDev
0114
Chumba Wumba @chumba.dev · 13/03/2026
@dadmadethings.com at GDC 2026! #JetBrainsForGameDev
000
Chumba Wumba @chumba.dev · 26/02/2026
At our current download rate, To The Trenches should hit 1 million total downloads while I'm at GDC! 🏆🥳 #indieDev #GameDev #iosGaming #androidGaming #GDC2026
072
Chumba Wumba @chumba.dev · 22/01/2026
Every now and then I think about the possibility of expanding To The Trenches to other platforms. Yeah there's Steam and Itch, but one that has recently caught my attention is @gx.games 🤔 #GameDev #indieGames #GameMaker #rts
0134
Chumba Wumba @chumba.dev · 07/01/2026
I’ll be going to #GDC this March! Who else is going? #GameDev #indieDev
042
Reposted by Chumba Wumba
Dad Made @dadmadethings.com · 24/10/2025
Patch 1.7.1 is now LIVE on #iOS and #Android! We are so grateful to our community for reporting bugs right away and being so supportive as we worked to resolving the issues. Have a great weekend! #indieDev #gameDev #mobileGaming #gaming #ww1 #Halloween
0104
Reposted by Chumba Wumba
Dad Made @dadmadethings.com · 22/10/2025
Update 1.7 is now LIVE on #iOS and #Android! We're very excited to bring you a feature-rich update! Let us know what you think about all of the new additions to #ToTheTrenches #indieDev #gameDev #mobileGaming #gaming #ww1
[ NEW FEATURES ]
- The USA has joined the war
- Platoon Officers are now available
- Mortar Team Ability available to unlock
- Strafing Run Ability available to unlock
- Shock and Shatter Perk available to unlock which gives shellshock debuff
- New Ability Selector
- Daily, Weekly and Monthly missions now available
- Units can now use melee attacks

[ HALLOWEEN EVENT ]
- Halloween Event is going on until November 5th.
- Halloween Event now available to all players
- Vampires and Werewolves have joined the Halloween Roster
- Halloween Factions now have Armored Vehicles
- Halloween Achievements available to earn during event
- Halloween Survival Mode

[ TWEAKS ]
- Adjusted stat recording to provide more accurate numbers

Upcoming 1.7 Changes:
- New Battlefield type
--- The war makes its way to peaceful farmlands and trainyards
- Platoon Officers will receive an information screen, detailing their traits, deployment status and accomplishments.
- Ability to edit your Commander with earned cosmetics.
--- Be sure to get your Halloween Achievements to Tier 5
- Various UI and Specialist Tweaks
064
Chumba Wumba @chumba.dev · 09/10/2025
It's been a while since I last posted. It's only because the @dadmadethings.com team and I have been VERY busy working on Update 1.7 and our 🎃 2nd Halloween Event 🎃 for #ToTheTrenches! Here's a little photo dump of what's to come. #indieDev #gameDev #GameMaker #Halloween #mobileGaming #gaming #WW1
0135
Chumba Wumba @chumba.dev · 05/08/2025
The team has really outdone themselves with this update. To The Trenches looks incredible with the enhanced Lighting and FX system. The new achievement system and career room lets players earn and showoff their accolades! 🎖️ Can't wait to see to see what people share! #indieDev #gameDev #GameMaker
083
Chumba Wumba @chumba.dev · 24/07/2025
Some incredible progress made to our lighting system in To The Trenches. @foxyofjungle.bsky.social has been a valuable resource and everyone at @dadmadethings.com appreciates all that he has done for our game. #indieDev #gameDev #GameMaker #mobileGaming #ww1
1276
Chumba Wumba @chumba.dev · 23/07/2025
First thing I had to do was load Debug++ onto my @debugmag.com mobile app prototype. Can't wait to kick back, relax and read through all of the new content! #indieDev #mobileDev @flutter.dev
050
Chumba Wumba @chumba.dev · 23/07/2025
The community engagement, consistent drive for innovation and the willingness to explore new avenues is what makes @debugmag.com such a great addition to fun and informative content in the Indie Games space. I have already subscribed (which is free!!!) and downloaded my Debug++ copy! 📖🎮🤓
031
Chumba Wumba @chumba.dev · 15/07/2025
Here's a working gif of the Drag-n-Drop system I posted about yesterday. #indieDev #gameDev
0100
Chumba Wumba @chumba.dev · 15/07/2025
Replaced the spawner buttons with a Drag-n-Drop system. Was able to remove 5 objects with a much more maintainable and interactive process. #gameDev #indieDev #GameMaker
173
Reposted by Chumba Wumba
Debug Magazine @debugmag.com · 06/07/2025
Entries officially close in 24 hours. We’d love to keep this open for longer, but we’re print media and that means allowing time for printing. Catch Debug #11 on 28 July!
1276
Chumba Wumba @chumba.dev · 26/06/2025
Made a first iteration mana + mana regen system. Now units cost per summon as well. I only had 30 minutes to work on this today, so it ain’t much, but it’s an honest feature 😅 #gameDev #indieDev #mobileDev
0113
Chumba Wumba @chumba.dev · 21/06/2025
A little update to the goofy placeholders, and how I’m using them. 🧟 💀 #indieDev #gameDev #GameMaker #mobileGame #mobileDev
082
Chumba Wumba @chumba.dev · 21/06/2025
Little mobile prototype I made today to read #indieDev magazines by @debugmag.com Made with @flutter.dev #mobileDev #gameDev
1335
Chumba Wumba @chumba.dev · 19/06/2025
Spent too much time making the Abomination placeholder and ran out of time in the day. I think the other placeholders will do for now as well 😅 #indieDev #gameDev
0153
Chumba Wumba @chumba.dev · 14/06/2025
The beginning stages of something amazing? 🤔 #indieDev #GameDev @gamemaker.io @dadmadethings.com
072
Chumba Wumba @chumba.dev · 30/05/2025
Here is a preview of Character Creation, coming to #ToTheTrenches! Over 3.1 million different feature combinations and 2500 randomly generated names for each faction to choose from! (You’ll also be able to give custom names if you’d like 😎) #indieDev #gameDev #ww1 #GameMaker #mobileGaming
043
Reposted by Chumba Wumba
Dad Made @dadmadethings.com · 17/05/2025
Update 1.6.18 is now LIVE on iOS and Android! View the developer notes here: www.reddit.com/r/tothetrenc... #indieDev #gameDev #ToTheTrenches #mobileGaming
reddit.com
From the tothetrenches community on Reddit
Explore this post and more from the tothetrenches community
064
Chumba Wumba @chumba.dev · 01/05/2025
What a pleasant surprise to see my game To The Trenches was featured in the latest edition of @debugmag.com I would love for you guys to give the magazine a read here: debu.gg/9 #indieDev ##gameDev #debugMagazine #mobileGaming
debu.gg
Debug #9 | Debug Magazine
Debug #9 is packed with previews, reviews, features, and interviews... Promise Mascot Agency, Citizen Sleeper 2, Adventures of a Cat in Space, and more!
0114
Chumba Wumba @chumba.dev · 28/04/2025
Grayson has been such a key player in taking TTT to the next level. The music sounds so good!
020
Chumba Wumba @chumba.dev · 25/04/2025
I'm so excited for this one! The Dad Made team has put a lot of heart and soul into this update. I'm very proud of what the team has accomplished. 💪😎 The Anniversary Update, 1.6 will be releasing to #iOS and #Android on April 28th! 🥳🎉 #indieDev #gameDev #GameMaker #ww1 #mobileGaming
042
Chumba Wumba @chumba.dev · 25/04/2025
Wanted to see how my game #ToTheTrenches would do on a Steam Deck and I was pleasantly surprised. If I configure the controls for gamepad, I think I might have something pretty cool! #indieDev #gameDev #mobileGaming
053
Chumba Wumba @chumba.dev · 10/04/2025
media.tenor.com
a man in a suit and tie giving the thumbs down sign
ALT: a man in a suit and tie giving the thumbs down sign
000
Chumba Wumba @chumba.dev · 03/04/2025
Um... its 95% funded right now! So close!!!
000
Chumba Wumba @chumba.dev · 03/04/2025
I woke up this morning to find my game on Apple’s front page for games! To be considered a Popular Game among so many other incredible games is such an honor and a dream come true. I’m so thankful for my incredible team at Dad Made for making #ToTheTrenches an amazing game. #IndieDev #GameDev
0103
Chumba Wumba @chumba.dev · 10/03/2025
I am so excited for players to get their hands on the newest update on April 28th! #ToTheTrenches #IndieDev #GameDev #WW1 #Mobile #Gaming
042
Chumba Wumba @chumba.dev · 06/03/2025
Today has been bug fixes, added our new Landing Page music and implementing our new Desert battlefield assets. Getting ever so closer to finishing Update 1.6 for #ToTheTrenches #IndieDev #GameDev #WW1
Desert Battlefield with destroyed vehicles, vegetation and a lot of sand.
074
Chumba Wumba @chumba.dev · 28/02/2025
I think I can end the week happy with the VFX added for vehicles in #ToTheTrenches. I just wrapped today up by adding tread marks on the battlefield to give that extra level of detail. Have a great weekend everyone! #IndieDev #GameDev #WW1 #RTS #Tanks
070
Chumba Wumba @chumba.dev · 25/02/2025
Spent a majority of the day learning about Spatial Audio Emissions and Particle Systems in @gamemaker.io . I feel like it's been extremely helpful learning day as I am now able to greatly enhance the immersion within #ToTheTrenches Here is a small clip of a German A7Z Tank. #IndieDev #GameDev
081
Chumba Wumba @chumba.dev · 21/02/2025
We've been working very hard to implement tanks into #ToTheTrenches There are some more changes we need to make to them, but they are already causing mayhem on the battlefield. Getting closer and closer to having Update 1.6 ready for release! #IndieDev #GameDev
071
Reposted by Chumba Wumba
Brackeys @brackeys.com · 09/02/2025
Finally it's here... How to make 3D Games in Godot! 🌟 youtu.be/ke5KpqcoiIU #GodotEngine
30935221
Chumba Wumba @chumba.dev · 06/02/2025
As a #Godot Junior 👶 I was extremely proud to create a working #Football team system. I found myself with 10 scenes, each with 5 nodes with the only difference being attribute values. Today, after applying inheritance I was able to significantly clean up the project. #GameDev #IndieDev
657 Additions and 4989 Deletions from a GitHub Pull Request
0161
Chumba Wumba @chumba.dev · 04/02/2025
Added some camera effects to really bring out the depth of the stadium. Found out earlier that I needed to import my 3D assets uncompressed, or else everything looks completely off. Can't wait to continue dialing in the atmospheric elements. #Godot #IndieDev #GameDev #Football
0101
Chumba Wumba @chumba.dev · 03/02/2025
Implemented a stadium into the game. While there are some scaling and texture issues, it's much nicer to see than a green plane. #Godot #GameDev #IndieDev #Football
060
Chumba Wumba @chumba.dev · 29/01/2025
My first attempt at creating route lines in #Godot. I have a scene for the specific Offensive play that has several Node3D nodes for each route-runner. Within those nodes I have a Path3D and CSGPolygon3D node that draws the route. Not sure if its efficient, but it's definitely a start! #GameDev
080
Chumba Wumba @chumba.dev · 27/01/2025
Implemented the Phantom Camera plugin into my #Godot project. I've set it to stay with the football. This also allowed me to start playing with different camera angles to dial in what I think will work best for this game. I ain't much but it's honest #GameDev #IndieDev #Football
View of players on a Football field.
030
Chumba Wumba @chumba.dev · 20/01/2025
I took a small break from #GameDev to work on improving my skills as a #WebDev. I didn't want to do the typical routine of using Flask or React, so I chose to use Go this time. It was my first time using and I had an absolute blast! There's still much to learn, but I'm excited 💪😎 chumba.dev
chumba.dev
chumba.dev - Game Development & Full Stack Engineering
160
Chumba Wumba @chumba.dev · 17/01/2025
Started the process of making a functional field with yardage and a line of scrimmage. Not only that, formations are finally connected with the line of scrimmage for proper positioning between offense and defense. #IndieDev #GameDev #Football
3D football field
061
Chumba Wumba @chumba.dev · 16/01/2025
These tracks really brought out the Holiday spirit in #ToTheTrenches. Our very own @grzwicmusic.bsky.social created this incredible soundtrack. Please check out his work at grzwicmusic.com #IndieDev #GameDev #GameMusic #IndieMusic
060
Chumba Wumba @chumba.dev · 16/01/2025
We have quite a bit of work to do to get #ToTheTrenches ready for a PC launch, but it's pretty cool to see the game on a 49" monitor. Next step would be to have the camera span the entire battlefield on ultra-wide monitors. Will post updates on that soon! #indieDev #GameDev #WW1 #PCGaming #mobile
A view of To The Trenches' battlefield on a 49-inch monitor.
050
Chumba Wumba @chumba.dev · 14/01/2025
My cursive definitely needs some work 😅 #IndieDev #GameDev #Godot #Football
060
Chumba Wumba @chumba.dev · 09/01/2025
First time using #Blender today! I haven’t made a 3D model of anything in over 5 years, so this has been a real treat. I have lots more to do to make this scene look incredible, but I’m very happy with one day’s achievement. #IndieDev #GameDev #Football
3D render of an end zone to a football stadium.
280
Chumba Wumba @chumba.dev · 06/01/2025
Got my hands dirty with some #Godot today. Created resources that hold formation positioning as well as finished up defining team structures. #IndieDev #GameDev #Football
A simple showcase of player formations
050