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chipibaka.bsky.social

@chipibaka.bsky.social
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chipibaka.bsky.social @chipibaka.bsky.social · 09/08/2026
A small look at my Motion Matching implementation for Unity. Based on implementation by Daniel Holden (orangeduck). Locomotion + strafing, driven entirely by Motion Matching. Still a work in progress, but I'm pretty happy with the results so far. #gamedev #Unity
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