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Chris (Dark Mirror Media)

@chaffeecj.bsky.social
143 followers 443 following 173 posts

- RPG enthusiast - Co-Producer @ Dark Mirror Media - Player on @letsbelegendary.bsky.social - Cat Dad - FromSoftware games are great - Always looking to riff on ideas! darkmirrormedia.itch.io

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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 17/08/2025
I love it when you go to a party and end up helping to rescue a kitten from the outdoors (our friends had already trapped his mom)
Close up picture of a gray kitten with wide eyes in a soft gray cat bed. A toothbrush is blurry on the left as it was brushing his head.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 27/07/2025
I ran the first part of the dungeon I built using the Designing Dungeons course from @riseupcomus.bsky.social and it went very well! Even though my dungeon was a more open space, it really helped me think through things methodically and make sure I was prepped for when my players went off the rails!
Picture of a pencil-drawn dungeon map, with buildings, vehicles, and points of interest labeled
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 24/03/2025
If you see this, share a pic on your device with no explanation
A black cat sits on a plastic box looking out of a window with his tail up. To the right of the cat, there is a rolling bulletin board with papers attached via push pin
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 10/03/2025
We had something like this in Japan - it was just super crunchy and messy, not worth it really
A flat croissant being held in one hand. The croissant has hard icing and marshmallows, with freeze-dried strawberries.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 01/03/2025
Last post of #Febrewary! I'm proud I made it through the whole month, this is the most I've ever created, and definitely the most consistently I've posted anything. Thanks to everyone and we'll see you off with a little Wilderfeast Quest! Thanks @here-and-there-dnd.bsky.social for the fun prompts!
Egg-celent Endeavor
One of the Dorushi family chefs is planning on making a special omelet for Namake's birthday, but requires Lotangwa eggs. They would get them themselves, but it's breeding season and they're more aggressive than usual. 
- Location: Wavebreak
- TN 24 to sneak the eggs away without getting caught
- if they fail the Stealth Challenge, a Lotangwa attacks with Initiative
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 28/02/2025
We had friends over tonight so I didn't have a ton of time to work on today's #Febrewary entry, but here it is: the Enshi, a large salamander/flying squirrel combo! Inspired by the Tobi-Kadachi from Monster Hunter, but more mountainous and less electric
27 - Large Friendly Creature
### Enshi
Resembling a cross between a giant salamander and a flying squirrel, Enshi are delightful companions to anyone brave enough to climb the cliffs where they make their home. Their hooked claws allow them to cling to the rock face, and the membrane that stretches between their front and hind legs allows them to glide gracefully upon the winds before dropping out of the sky to ambush their prey (mainly goats, but there have been reports of Enshi attacking horses and cows when desperate).
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 27/02/2025
I can't deny, I'm running out of steam a little bit, but we're in the home stretch for #Febrewary!! Today's entry, Guild, is one of the founding families from my #Wilderfeast game.
26 - Guild: the Ori Family
The Ori Family was one of the first families to establish Seika Village as an outpost of Gosen. Their skill at weaving is key for the safety and prosperity of the fishers who make use of their nets and sails, as well as the farmers who use their ropes and baskets to navigate the canopy and harvest the staple Seika Apples. 
Their current matriarch is Kagami, who takes a supporting role on the council.
They teach all who are willing to learn, and although the training is rigorous, the results are undeniable.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 26/02/2025
Squeaking in at the last minute tonight for today's #Febrewary entry: Rare Material. I created a Rare ingredient for Wilderfeast located in the region I've made for my home game!
Choru Orchid Nectar
Choru orchids can be found only in the high canopies of the Houyou Valley's mangrove trees, and finding one in bloom is even rarer. The nectar from these blossoms is said not only to revitalize the most exhausted creatures, but it enhances their senses beyond compare as well.
Rare Ingredient
- Restore 10 Stamina
- Gain Keen Senses trait
- Gain Natural Reflexes trait
- Gain Regeneration Trait
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 25/02/2025
Coming in for the home stretch of #Febrewary! Today's entry is made for Reduce, Reuse, Revolt! For Helpful NPC
24 - Helpful NPC: Taylor Stone
Taylor worked at MSU for what seems like forever. They know the ins and outs of every design that's come across the production line for the past 40 years, and a decent bit about the ones that are coming out in the next 5. They were a part of every team at some point or another, and nearly everyone at the company owes Taylor something. That is, until the suits at the top decided to trim a little too much fat before one of their Quarterly Earnings calls. Everyone in Taylor's position was deemed "superfluous" and invited to apply for other, lower-paying positions. 
That was enough, and now Taylor's pissed. They may not have the joints to do anything about it themselves, but anyone in the Organization looking to take a bite out of MSU's profit margin has a well-connected friend.
- Loves to road trip
- Will talk your ear off about violets
- Favorite song is "Bad Romance" by Lady Gaga
- Left-handed 
- Won't talk to lawyers
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 24/02/2025
Almost forgot to post today! For #Febrewary' s Transformation Effect, I took inspiration from the Strangler Fig tree:
Strangler Fig's Caress
Wrap yourself in a protective parasite. Fig bark grows from your flesh, protecting you from harm but draining your life to do so.
While in this form, you gain the following effects:
- +2 AC
- Resistance to nonmagical Bludgeoning, Slashing, and Piercing damage
- At the start of your turn while in this form, you take 1d4 piercing damage (not reduced) as the fig attempts to take root in your body
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 24/02/2025
Almost forgot to post today! For #Febrewary' s Transformation Effect, I took inspiration from the Strangler Fig tree:
Strangler Fig's Caress
Wrap yourself in a protective parasite. Fig bark grows from your flesh, protecting you from harm but draining your life to do so.
While in this form, you gain the following effects:
- +2 AC
- Resistance to nonmagical Bludgeoning, Slashing, and Piercing damage
- At the start of your turn while in this form, you take 1d4 piercing damage (not reduced) as the fig attempts to take root in your body
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 23/02/2025
It's time for #Febrewary! Almost forgot to post today, but here's my Ritual Spell: Truthseeker's Ward
Truthseeker's Ward
2nd-Level Divination
Casting Time: 1 minute (Ritual)
Range: 40' cube
Components: VSM (3 peony cuttings)
Duration: 1 hour (8 hours if ritual)

Ward a space to reveal liars and falsehoods. When someone in the warded area knowingly lies, they are magically marked with a symbol that only you can see. When a creature is marked, they may make a Wisdom save to know they have been marked. When cast as a ritual, the spell lasts for 8 hours, and if you cast the spell in the same place every day for 1 year, it becomes permanent.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 23/02/2025
Turns out our newest rescue is a big lap cat!
White and brown male tabby cat is lying on a person's lap, with his back legs sticking up in the air. He's looking off to the side and his front paws are curled next to his chest. The person is sitting on a bed with one leg out
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 22/02/2025
Plus they look like this when they get angry!
Small possum with bristly fur hunched up with claws out hissing at something out of the image
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 22/02/2025
Happy Friday! A little late putting this one out, but here's today's #Febrewary entry for Magical Mount: The Vines that Connect Us
21 - Magical Mount
The Vines that Connect Us
After proving their commitment to defending the Heart Tree, Eluril of the Barkthorn grants her warriors a measure of her power in the form of a necklace of vines. 
While wearing the necklace, you may use an action to summon a writhing carpet of vines in a 5' radius around you. These vines have a carrying capacity of 500lb and can carry up to 2 creatures in addition to you across the ground. When the vines are reduced to 0HP, they wither away, and you must spend 1 hour concentrating to be able to re-summon them. 

Armor Class: 12
Hit points: 30 (5d10+4)
Movement speed: 40'

STR: 14 (+2)
DEX: 18 (+4)
CON: 10 (+0)
INT: 8 (-1)
WIS: 12 (+12)
CHA: 4 (-3)Entangling Grasp: You may use an action to cause the vines to uproot, grasping and entrapping those who would harm the forest. Each creature you choose within 10' of you must make a Dexterity Saving throw (DC13) or be restrained by vines. 

Unrestricted Growth: Once per day, you may use the vines to form a 5x25' bridge. While in this form, you may not use Entangling Grasp.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 20/02/2025
Today's #Febrewary post is brought to you by one of our rescue cats Sophie. Last winter before we rescued her, we saw her walking across our snowy yard, and stumbling a bit when her paws would break through the ice that had formed on top of the snow 😭. Here's Snowcrust
Snowcrust
When unseasonably warm temperatures hit cold and snowy areas, the top layer of snow melts and refreezes into brittle sheets of ice. Creatures who are light enough on their feet can skip across without too much trouble but those who take a more methodical approach to travel may find themselves suddenly falling through the ice, burying themselves in snow. 

Upon stepping out onto the ice, make a DC12 Dexterity (Acrobatics) check. On a success, creatures treat the area as difficult terrain. Upon failure, a creature breaks through the icy crust and is submerged in snow. They take 2d4 cold damage for every round they are submerged, and if they spend more than 3 rounds submerged, they gain Vulnerability to Cold damage for 1 hour, unless they replace or dry their clothes/armor.
DC15 Athletics or Acrobatics check to get out of the snow and back on to the ice.
Once the snow crust has been broken, the DC to traverse the area without becoming submerged in snow becomes 20.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 19/02/2025
First day of being caught up, and what a Feat it is! Today's #Febrewary prompt is a Feat:
Moon-Scented
While most creatures flourish in the daylight, you thrive by the light of the moon.
- +1 to Intelligence, Wisdom, or Charisma, to a maximum of 20.
- Every day at sunset, you gain 1d6 temporary hit points that last until sunrise. This bonus increases by 1d6 at levels 5, 11 and 17.
- You gain Darkvision to 60'. If you already have Darkvision, you gain an extra 30'.
- You can see when a creature is under the effects of a transformation effect, although it does not tell you what their original form is 
- If you spend 10 minutes meditating in the moonlight, you may cast the Moonbeam spell at 2nd level once that same night. This spell uses the stat increased by this feat for your Spell Save.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 18/02/2025
Happy Chilly Tuesday, and another day of #Febrewary! Now that I'm all caught up, there's only gonna be one of these per day, which honestly I'm kinda sad about. Anyway, here's my Curse of the Astral Research Hall
Curse of the Astral Research Hall
Inspired by The Old Hunters DLC for Bloodborne.
Plip. Plop.
It starts as a drip, just at the edge of your hearing. Nearly imperceptible - you only notice it in the quiet moments as you lie awake, waiting for sleep to come.
Plip. Plop. Plip. Plop.
The sound is harder to ignore now. You can hear it during the day, but still only when conversation lulls. A steady droplet that, given enough time, will erode your mind as a stream does a boulder. 
Plip. Plop. Splish. Splash.
Just when you think you've gotten used to the incessant dripping, now audible even while others are addressing you, it changes. No longer a drip, the sound becomes a splash, as if a child were playing in the rain. What could be in your head that fills it so?
Splish. Splash. Splish. Splash.
You have to know what's in there. Your head is full, and the pressure mounts. There can't be any more room for more water. And yet it fills your every waking moment as it fills your skull, unceasing. There must be a way to let it out, to drain the fluid that's been building up all this time. 
Silence
At last, you know peace again. After letting the fluids drain, you're finally able to hear what the voice has been telling you this whole time, hidden behind the drips, drops, splishes and splashes. It's been telling you how to ascend, it's all so clear. You just need to lie down and rest, then you'll be able to take the next step.Mechanics:
Each stage lasts 15 days, minus your Wisdom modifier. 
Stage 1: Plip. Plop. 
- No effects.
Stage 2: Plip. Plop. Plip. Plop.
- You have disadvantage on Saving Throws to maintain concentration.
Stage 3: Plip. Plop. Splish. Splash.
- You have a constant headache. In addition to the previous effects, you also have disadvantage on Perception checks that rely on hearing. Long rests no longer remove levels of Exhaustion.
Stage 4: Splish. Splash. Splish. Splash. 
- You feel unbearable pressure building in your head. In addition to the previous effects, you now suffer disadvantage on Constitution Saving Throws. At the end of every short or long rest, you are compelled to smash your head into a solid object. Make a DC15 Wisdom Saving throw to avoid taking 2d6 Bludgeoning damage.
Stage 5: Silence
- After failing the Wisdom save 5 times, all previous effects stop. You feel giddy and lightheaded, if a little tired. When you next fall asleep, you are transformed into a Gray Ooze, while you keep all of your Mental statistics.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 18/02/2025
I am officially caught up!! Here's today's #Febrewary entry for High-Level Spell: Wall of Mirrors
Wall of Mirrors
6th-level Conjuration
Conjure a 60' long, 10' high, 5' thick wall made of mirror shards. The wall is lightly obscured. Creatures in the space when the wall appears and creatures who enter the wall's space or end their turn there take 7d8 slashing damage, halved on a successful Dex save.
Creatures who cast a spell up to 6th level targeting a creature on the other side of the wall must make a Saving throw with their primary spellcasting ability; the DC is equal to 20 minus the spell's level (e.g. casting a 1st-level spell would have a DC19, casting a 6th level would be DC14). If they fail, the spell is redirected towards the caster.
At Higher Levels: the wall can reflect spells up to the level this spell is cast at.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 17/02/2025
Happ Monday everyone! Yesterday's #February prompt was Legendary Armor, here it is! The Fanged Armor of the Wilder King
Fanged Armor of the Wilder King
Light Armor, Legendary, requires attunement.
This +3 leather armor (12AC + Dex modifier) is studded with the teeth of various creatures, arranged to look like a gaping maw. While wearing the armor, you gain the following benefits: 
- Scream of The Hunger: When you are targeted by an attack you can see, you may use your reaction to scream, amplified by the armor, to impose disadvantage on the attack and deal 1d6+Prof damage. You may use this feature up to your proficiency bonus times per day. 
- Frenzied Consumption: Once per day, as a bonus action, you may sacrifice up to 5 AC of this armor to use as a bonus to attack and damage rolls for 1 minute. The armor recovers 1 AC every time you eat a meal.
- The Wilder's Feast: When you kill a creature while under the effects of Frenzied Consumption, you gain +2 to your ability score that matches the creature's highest ability score. This lasts until your next meal, or until you kill another creature in the same way.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 17/02/2025
I'll be all caught up tomorrow, finally! Day 15 of #Febrewary, a trap-ish item for players
15 - Trap Item for Players
Name: Shadowplay 
Wondrous Item, Rare
This hooded lantern has 4 glass panels, each depicting a different scene in shadows. It has 4 charges and regains 1d3 charges after being placed near a source of bright light for 1 hour.
As an action, you may spend 1 charge to raise the hood on any one scene to shine both a bright light and a shadow out to 30 feet. Any creature caught in the shadow must make a DC13 Dexterity Saving throw or be forced to act out the scene for 1 minute.Comedy: The creature falls to the floor, laughing uncontrollably. They are considered prone and have disadvantage on attacks and concentration checks. At the end of its turns, the creature can make a DC13 Intelligence Saving throw to end the effect early.

Tragedy: The creature is overwhelmed with despair and finds it hard to do anything. They act as though they have 2 extra levels of Exhaustion. At the end of their turns, they can make a DC13 Charisma Saving throw to end the effect early.

Horror: The creature is grabbed by shadowy hands and dragged backwards 15' directly away from the lantern. They are Restrained, and at the start of their turns, they take 1d4 piercing damage. At the end of their turns they may make a DC13 Strength Saving throw to end the effect early.

Romance: The creature loses its fighting spirit and just wants a hug. If they have an ally within 60', they move towards that ally and attempt to grapple them. Otherwise, they are Charmed, and at the end of their turns they may make a DC13 Wisdom Saving throw to end the effect early.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 16/02/2025
Good morning Bluesky!! Time for the next installment of #Febrewary, featuring a Magical Trap! This one didn't feel too trappy, but I think it's close enough: the Calming Door Frame
14 - Magical Trap
Calming Door Frame
Flavor text: This place has really chill vibes, man, I dunno how to describe it.
Any creature who enters this doorway must make a Charisma Saving throw (DC 15) or fall under the effects of the Calm Emotions spell. 
This spell lasts until the creature passes through the doorway a second time, or moves more than 100 feet away from the doorway.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 16/02/2025
Almost caught up! Day 13 of #Febrewary called for a BBEG, and with the current climate, I couldn't think of a better game to make one for than our Reduce, Reuse, Revolt! darkmirrormedia.itch.io/reduce-reuse...
13 - BBEG: The Hatchet
It's not the name listed as CEO in the articles about layoffs, hostile takeovers, company-sanctioned fraud schemes, whatever corpo bullshit actually made it into the news today. 
But you know him. 
His unmitigated, profit-driven cruelty has cost thousands of people their jobs, hundreds of people their lives, and all in the name of Key Performance Indicators. He's the head of Corporate Interests, and if you cause enough trouble for him to get wind of your little group, you'd best be ready to disappear for a while.

Health: 6
Harm: 1, (Up Close and Personal)
Money Moves Mountains: On your turn, you may summon 2 from the following: Executives, Tactical Operations, or Hall Monitors. You may summon two of the same. 
Moves: Human Shield, Promote Synergy, Drive Results
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 15/02/2025
Happy (belated) Day 12 of #Febrewary - today's is a Time-Themed Spell: Lightning Reflexes
Lightning Reflexes
3rd level Evocation
Casting Time: 1 Action
Range: Touch
Components: VSM (pinch of ground mayflies)
Duration: Up to 1 minute (Concentration)

Time around you seems to slow to a crawl. You (or a willing creature) gain one additional reaction per round. This cannot be used to cast a spell.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 14/02/2025
Starting to get caught up! Here's Day 11 of #Febrewary - an Adventuring Location: Houyou Valley
Houyou Valley
A massive forest of mangrove trees surrounded by mountains on 3 sides, with mangrove trees spilling out into the ocean. The majority of the valley is submerged in water ranging from knee-high to 15 feet deep, leaving sandbars and a few islands - during the rainy season, only the highest points remain dry.

The valley hosts a bounty of natural resources, from the fruits on the trees and roots clinging to the soil under the sand, to the fish flitting in the shaded waters. 

The Charter seems particularly interested in the valley, supposedly for the food supplies, but could there be something lurking at the southern edge...?
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 14/02/2025
Keeping the train rolling with another #Febrewary entry, this time it's an Artifact for #Wilderfeast. In a game without real "items" it was hard to think of, but I decided to make a fun Ingredient for it!
Blood of the Hunger
Collected and distilled blood of the mythical creature known as The Hunger. Adding one drop of this primeval elixir to a meal is enough to allow a Wilder to tap in to the full potential of their mutated genes. 

Due to the overwhelming and insatiable nature of The Hunger, this ingredient reduces the amount of Stamina restored by a meal it's added to by 8.

Effect: Gain the Versatile Trait. For the rest of the Journey, you may spend 3 actions and 1 Stamina to gain the effects of a different Trait. You can gain the effects of up to 3 Traits this way.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 13/02/2025
It's (not actually) Day 9 of #Febrewary! Here's my Tiny Scary Creatures: the Küstkäfer TW: insects, emerging from the sand en masse
Der Küstkäfer
These tiny aquatic beetles make their homes under the coastal sands, preying upon minnows, small clams, and the occasional toe. Alone and in small numbers, they are not particularly dangerous, but their razor-sharp front legs can rend flesh and pierce shells. They can be found by digging in the sand, or investigating tide pool crevices. 

These beetles are also heralds of disaster. Attuned to seismic activity, Küstkäfer can sense an impending tsunami before it arrives, and en masse, they emerge from the sand to flee inland. Lacking functional wings, they scuttle by the thousands away from the water, trying to find the highest ground they can. Once they have chosen their refuge, they will band together and attack any creature that comes near, seeing it as an attempt to dislodge them.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 13/02/2025
Jumping on the train, if you see this post your On Repeat playlist
Screenshot of Spotify On Repeat playlist:
The Hurtin' Kind (Orville Peck, Midland)
Strategy (TWICE, Megan Thee Stallion)
the boy is mine (Ariana Grande)
AMERICAN HORROR SHOW (Snow Wife)
How Far Will We Take It (Orville Peck, Noah Cyrus)
Otaku Hot Girl (Megan Thee Stallion)
Alter Ego (Doechii, JT)
Texas Hold Em (Beyonce)
Midnight Ride (Orville Peck, Kylie Minogue)
Hiss (Megan Thee Stallion
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 13/02/2025
For Day 8 of #Febrewary, I made a new Status Condition called The Shakes for @darkmirrormedia.bsky.social's and my game Reduce, Reuse, Revolt! Check it out on Itch: darkmirrormedia.itch.io/reduce-reuse... #
The Shakes
Made for Reduce, Reuse, Revolt
There's only so much adrenaline can do for you.
After using Uncle Sam's Adreno-Boost more than once per mission, you get The Shakes, which causes you to roll 3 extra dice in your pool, but lowers the result of each die by 1 (minimum 1). Before you roll, you may take Harm equal to your dice pool size to ignore the penalty
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 12/02/2025
Still catching up on my #Febrewary entries, here's Day 7: Friendly NPC!
Scrim Freeheap
- Profession: Scrounger
- Usually found entering or leaving junkyards
- Suspicious of people who smell too clean
- Will ask you for your most cobble-able trinket
- Hates engines - refuses to ride in vehicles
	- Nobody is really sure how he gets from place to place
- Has a metal eye (but not in his head)
- Can always find the thing you need, but it will never look like what you expect
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 12/02/2025
Day 6 entry for #Febrewary - Lovable Creature! This big guy got a lot of love from the #MonsterHunterWorld community, and I wanted to bring it into @horribleguild.bsky.social's #Wilderfeast!
Dodogama - a large blue lizard-like monster from the Monster Hunter series. It has a large jaw, a rotund belly, digging claws, and an orange tailDodogama
It has the following Styles: Mighty 3, Precise 0, Swift 0, Tricky 2
It has the following Skills: Hoard +3, Traversal +2, Display +1, Shot +3, Grab +2, Assurance +1
It has the Digging 3, Fire Breath, and Headbutt traits.
Its parts have the following effects:
Jaw - Range 2 (Mighty Shot). If you make a shot with this Part and succeed, the target becomes Burned. If broken, Range reduced to 1 and no longer burns.
Claws - Range 1 (Swift Strike). No Additional effect. When broken, Dodogama can no longer Dig.
Tail - Range 1 (Mighty Strike). Any creature within 1 Range of you is pushed back one space. When this part is broken, you become Stunned.

Ecology: Slow to anger, this Fanged Wyvern spends its time basking in lava pools and trying to find the largest rock it can fit in its mouth. They are known for their docility, and hunted for their jawbones, which are strong enough to crush diamonds.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 11/02/2025
Day 5 entry for #Febrewary! The prompt was Magical Mundane Item, which I took to mean "take a mundane Item and make it magical."
Tile of the Air
A small tile that magically adheres to an object. Allows the user to mentally locate the item as long as it is within 500' of another owner of a Tile of the Air
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 10/02/2025
Day 4 of #Febrewary! This time, it's the most insidious trap to ever waste a player's time: a generic NPC side quest!
The Unknowable Amnesiac
"As you round the corner, you see a nondescript figure disappear around the next bend."

One of the most devious traps ever to grace a dungeon: a sidequest from a compelling, mysterious figure.

This magical trap requires a looping tunnel to stage. Once triggered, a nondescript figure disappears around a corner. This figure will continue around the loop until the players eventually catch up. As they are being chased, they will resolve into the form most likely to capture the players' hearts, be it a young child, attractive heroine, or a pitiful man. 
Once they have been caught, they entice the players to hear their story and help escort them away from the dungeon. Players attuned to magic or particularly insightful may notice the facade.

If the players refuse to leave the dungeon, the bait will agree to accompany them, but "unwittingly" lead them into danger. 

The bait is immune to all forms of damage and status conditions, and disappears once they are 5 miles away from the dungeon
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 09/02/2025
Day 3 Entry for #Febrewary! A Historical Magical Event. I had a lot of trouble with this one so I decided to go silly with it, and I present, The Enshittification
 The Enshittification 
5 years ago, the city's wizards were tasked with reducing the size of the city's sewer pipes to cut down on the number of brigands, monsters, and shady deals taking place. While they were able to successfully reduce the size, they didn't take into account the increase in velocity that accompanies the reduced channel size. Approximately 3 minutes after the spell was accomplished, the contents of the sewers were ejected through manhole covers and drains throughout the city.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 09/02/2025
Entry for Day 2 of #Febrewary - The Staff of the Brawler Mage
Staff of the Brawler Mage
Sometimes you want to see the fear in your enemies' eyes.
This +3 Quarterstaff can be used as a spellcasting focus and has 10 charges that recharge at midnight.

*Put Your Back Into It (2 charges)*
When you cast a spell that deals damage to a target, you can choose to cast that spell with a range of touch. If you cast the spell this way, deal +1d6 damage per spell level.

*Get Over Here (1 charge)*
When you successfully target a creature with a spell with a range other than touch, you may pull that creature towards you, 5' per charge spent.

*I've Had Enough Of You (3 charges)*
Each creature you choose within 15' must succeed on a Constitution save equal to your spell save DC or be pushed 15' directly away from you and take 3d6 Force Damage. If they hit another object or creature as a result of this push, both take 3d6 Bludgeoning damage.
On a successful save, the creature is pushed 5' away and takes half damage.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 08/02/2025
My entry for Day 1 of @here-and-there-dnd.bsky.social's #Febrewary challenge: Doublespeak - never go into initiative without a plan again!
Screenshot of a description of a spell:
Doublespeak
- Illusion Cantrip
- Range: 60ft
- Concentration, up to 1 minute
By speaking a trigger phrase (chosen when you take the spell), you may disguise your speech, allowing only those you choose to hear your true message.
Any creature who can hear you will hear a disguised message of your choice, unless they succeed on an Investigation check equal to your spell save DC. Any who pass and any creature you choose will hear your true words. This spell does not disguise verbal components of spells 
At levels 5, 11 and 17, you can disguise +1 spell's verbal components using this spell.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 08/02/2025
I'm not used to posting on Bluesky, but I've been participating in Here_and_there_dnd's #Febrewary challenge! As someone who's relatively new to the creative space, it's been a really enjoyable challenge
Graphic depicting Febrewary 2025, a challenge by here_and_there_DnD.
1. Cantrip 
2. Legendary Weapon 
3. Historical Magical Event
4. Dungeon Trap
5. Magical Mundanes Item
6. Lovable Creature
7. Friendly NPC
8. New Condition
9. Tiny Scary Creature
10. Legendary Artifact
11. Adventuring Location
12. Time-Themed Spell 
13. BBEG
14. Magical Trap
15. Trap Item for Players
16. Legendary Armor
17. High Level Spell 
18. Curse
19. Feat
20. Terrain Hazard
21. Magical Mount
22. Ritual Spell 
23. Transformation Ability 
24. Helpful NPC
25. Rare Material
26. Guild
27. Large Friendly Creatures
28. Mini Quest
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 03/02/2025
May I offer you a screm in this trying time?
Small possum with its claws out hissing
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 03/02/2025
*Angry hissing*
Small possum with claws out hissing
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 02/02/2025
Baby possum was not happy about the raccoon invader lol
Small possum on a porch, hissing and posturing
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 02/02/2025
Throwing on more Pib, with some others in my camera roll
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 17/12/2024
4 video games from my childhood that defined my taste in gaming:
Spyro: Year of the Dragon box art. Spyro and other characters rushing towards the screenLegend of Zelda: Wind Waker cover. Link sailing on the King of Red Lions boat with a seagull flying nearbyDark Souls: Prepare to Die Edition cover. Artorias of the Abyss crouches holding a swordSly 2: Band of Thieves cover. Sly the raccoon, Bentley the turtle and Murray the elephant looking jauntily
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 08/12/2024
First time sitting in the Driver's seat😤😱 @horribleguild.bsky.social has created a wonderful world in Wilderfeast and I'm excited to play around in it
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 07/12/2024
I took another stab at this yesterday but got busy and forgot to post it! I wasn't sure which pieces were mechanical words vs. flavor words but I think I made sure to keep them all?
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 01/12/2024
Don't mind me, just making up plot hooks for my first ever GM experience, running Wilderfeast by @horribleguild.bsky.social!! #TTRPG #FirstTimeGM #Wilderfeast #ICantStop #PleaseHelp
List of Titles for Wilderfeast Campaign Hooks:
1. Trashed Traps
2. Cave-In Conundrum 
3. Egg-celent Endeavor
4. Vanished Village
5. Who Let the Dog Out?
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 30/11/2024
While I find all of the people I follow delightful, I've realized I have very little in the way of shitposts on my feed and I'm looking to rectify that. Anyone got the goods?
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 22/11/2024
I was trying to think of a funny caption but failed, so I'll let the Internet do it for me - tell me what he's thinking about!
Orange and white cat sitting on a bed with legs splayed out
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 16/11/2024
This is the first time she's ever come voluntarily into my lap and sat down 😭😭😭 We rescued her from outside in late January and she's finally becoming a lap cat!
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 15/11/2024
Found this picture of Oliver and now you can see it too
Orange and white cat with his tongue out and not a thought in his brain.
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Chris (Dark Mirror Media) @chaffeecj.bsky.social · 29/10/2024
Feels kinda weird to be here with everyone posting art and promoting all of the cool stuff they have going on, and I'm just sitting here basking in all of their glory consuming and trying to spread, but not having too much to add except appreciation. Anyway here's our cats
Two cats sitting on top of a cat tree. The older orange and white cat is on the main part, and the younger calico has squished herself onto the corner
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