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Vincent GAULT🔜GDC

@cgvinny.bsky.social
180 followers 135 following 93 posts

Senior Technical Artist - Product Advocate at Adobe Substance 3D Hobbyist photographer (opinions are my own) linktr.ee/cgvinny

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Vincent GAULT🔜GDC @cgvinny.bsky.social · 23/03/2026
I just published an app called TempoShare, to share your ETA, while keeping your location private. ✅ Privacy-first ✅ No account needed ✅ Featuring Charles the pigeon 🕊️ Now live on #GooglePlay! play.google.com/store/apps/d... #BuildInPublic #Privacy #AndroidDev
play.google.com
TempoShare - Apps on Google Play
Share your arrival time privately — your location is never shared.
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 02/03/2026
Hey there, if you are on Android, I would need your help, During the past few months, I’ve been developing a personal project on the side called TempoShare, and it’s finally ready for a real-world test drive. Do you have 5 minutes to help? Thanks! #BetaTest #Android #AppDev
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 22/09/2025
Hey #3dart students: #MeetMat is back with a new friend to texture for the 5th iteration of the contest: www.therookies.co/meet-mat
therookies.co
Meet MAT - Material Art Contest | The Rookies
Discover Meet MAT, the leading material and texture art contest for aspiring 3D artists. Create stunning materials with Adobe Substance 3D and gain recognition in the global creative community.
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 22/09/2025
Glad to be back in #London in 2 weeks for #SubstanceDays 😎 If you want to get some great tallks & updates about the #Substance3D ecosystem, you can register here: teamwork.adobe.com/substanceday...
teamwork.adobe.com
Substance Days London
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 02/08/2025
A picture while visiting the @metmuseum.org Imaging team (awesome talented people!) #photooftheday #photography #photo #panasoniclumix #gx9 #metropolitanmuseumofart
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 12/06/2025
Discover how NVIDIA Senior Material Artist Stan Brown created History Hewn in Stone, a Signature Collection for #Substance3D Assets inspired by European architecture: www.behance.net/gallery/2234... #3dart #3d #MadeWithSubstance
behance.net
History Hewn in Stone
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 07/06/2025
Contest at #MIFA 😎 Sadly I'm not going to #MIFA BUT MY SON DOES and I want to make his first MIFA memorable & I need you! His name is Maxence, and if you find him at MIFA, ask him for a selfie and post it here: I'll offer a Substance 3D year sub to my favorite picture 🙂 Please reshare ❣️
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 05/05/2025
Just published a new version of my "VG Painter Utilities" plugin on GitHub: github.com/cgvinny/vg_p... It integrates an improvement made by dertwist for the Quick Bake feature: the selected bakers are now the one used in the process. #SubstancePainter #3dart #gameart #MadeWithSubstance
github.com
Release VG Painter Utilities 1.3.1 · cgvinny/vg_painter_utilities
What's Changed QuickBaker - baking only the maps selected by the user by @dertwist in #27 New Contributors @dertwist made their first contribution in #27 Full Changelog: v1.3.0...v1.3.1
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 28/04/2025
Substance Days session: ES Layer by Layer: Texturing with Intent in Adobe Substance 3D - www.youtube.com/watch?v=wqkH4mcX5Bw #gdc25 #substancepainter #gameart #madewithsubstance
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 27/04/2025
Substance Days session: Silent Hill 2: Remaking a Horror Icon, An Artistic Journey into Fear - www.youtube.com/watch?v=xl2xiQ3-K2Y #silenthill2 #gameart #substance3d #substancedays #gdc25
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 26/04/2025
Substance Days session: Game Environment Creation Made Easier with Substance 3D Designer - www.youtube.com/watch?v=g6P9L5lm0Tg #SubstanceDesigner #gameart #madewithsubstance #substancedays #gdc2025
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 25/04/2025
Substance Days session: Helldivers 2: Diving into Biome Material Creation with a Tiny Team - www.youtube.com/watch?v=POmBoSMOq0c #gdc25 #gameart #madewithsubstance #substancedays
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 25/04/2025
We have just released a new #Substance3DViewer version, with a long-awaited feature: the ability to start a project from Viewer that you can send send to #Photoshop (beta). Here is how it works: www.youtube.com/watch?v=bVQW... #graphicdesign #3Dfor2D #3D #3Dart #productdesign #fashiondesign
youtube.com
New in Substance 3D Viewer: Start a project from Viewer to Photoshop!
YouTube video by CGVINNY : Learn Substance 3D with Vincent GAULT
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Reposted by Vincent GAULT🔜GDC
Froyok (Léna Piquet) @froyok.fr · 14/11/2024
So Ombre development enters its third year this month, so let's start a new thread to track the progress ! I spent the past few days reworking my Depth of Field, which started off the GPU Zen method and then evolved a bit.
Screenshot of my game engine Ombre showing the new Depth of Field effect on a character against a wall.Screenshot of my game engine Ombre showing the new Depth of Field effect on a character against a wall.
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 23/04/2025
J’ai regroupé mes interviews en français mettant en lumière des artistes francophones utilisant Substance 3D : www.behance.net/gallery/2243... Merci à @merakline.bsky.social , @vincentderozier.bsky.social , @troglodette.bsky.social et Anthony CARMONA ! #ArtNumérique #Art3D
behance.net
Derrière les Noeuds: entrevues d'artistes francophones - Vincent GAULT
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 22/04/2025
New webinar on Tuesday, April 29th: "Collection Creation – From Capture to Production" We’ll dive into the complete journey—from digitizing physical materials content distribution across multiple channels. 🔗 : substance3devents.com/collection-c... #fashiondesign #appareldesign
substance3devents.com
Substance 3D Events - Collection Creation : From Capture to Production
In today’s fast-paced fashion landscape, efficiency, precision, and visual impact are everything. In this session, we’ll walk through the complete digital workflow: from capturing physical materials t...
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 16/04/2025
Decided to progressively switch from Gmail to Infomaniak @infomaniak.bsky.social Swiss cheese tastes better after all
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 13/04/2025
Achieve Stunning Stylized Textures in Substance 3D Painter - youtu.be/WYbp7SY-wEo?si=sOQlvPtkVP7… #3dart #stylizedart #gameart #MadeWithSubstance #SubstancePainter
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 12/04/2025
How to Enable Auto-Updates in Substance 3D Painter - www.youtube.com/watch?v=13B82VtLuQY #SubstancePainter #3d #3dart #3ddesign #MadeWithSubstance
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 11/04/2025
Playing with Substance 3D Viewer to find the right mood for my Hero Asset. As I'm relying on the real 3D asset, I'm in control of the final composition. Place it, imagine it, and Viewer does the rest 😎. #productdesign #graphicdesign #3D #Substance3d #3dfor2D #Substance3DViewer #MadeWithSubstance
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 11/04/2025
New Path Tool Features & Improvements in Substance 3D Painter - www.youtube.com/watch?v=exE0-1ftNeE #3dart #gameart #texturing #SubstancePainter #MadeWithSubstance
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 10/04/2025
Capturing Materials with HP Z Captis & Substance 3D Sampler - www.youtube.com/watch?v=luXANrxy5ps #HPZCaptis #Substance3DSampler #3DDesign #MadeWithSubstance
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 10/04/2025
Just published the video I made for Adobe HelpX on my YouTube channel: in this first 2 minute quick tip, you will learn how to tweak & apply materials within #Substance3DViewer 😎 - www.youtube.com/watch?v=tuZR... #3Dfor2D #graphicdesign #productdesign #advertising #MadeWithSubstance #Substance3D
youtube.com
Substance 3D Viewer Quick Tip #1: Adjust & Apply Materials
YouTube video by CGVINNY : Learn Substance 3D with Vincent GAULT
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 10/04/2025
I got the opportunity to make some #Substance3DViewer quick tips videos for #3D newcomers, published on @adobe.com HelpX. This first one is about applying and modifying materials: helpx.adobe.com/substance-3d... Feel free to share with your non #3D pros friends 😇 #graphicdesign #productdesign
helpx.adobe.com
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 09/04/2025
Getting Started with Substance 3D Modeler on Desktop - www.youtube.com/watch?v=LV0D82C2g0E #3D #3DModeling #3DSculpting #3DArt #productdesign #MadeWithSubstance
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 08/04/2025
Watch this 2 minute video to discover all the recent features we have released! - www.youtube.com/watch?v=OEb4OUAP9pc #3dart #3ddesign #gameart #MadeWithSubstance
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 07/04/2025
Bringing Zorah to life: How #Substance3D tools powered NVIDIA’s ambitious tech demo - blog.adobe.com/en/publish/2025/04/0… #Nvidia #MadeWithSubstance
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 07/04/2025
I have played with a European (French) #ChatGPT alternative called Mistral AI for a while now: pretty convincing! I'm inviting you to give it a shot (bonus: they also propose a local version if you want to use it with LM Studio for example): chat.mistral.ai/chat
chat.mistral.ai
Le Chat - Mistral AI
Chat with Mistral AI's cutting edge language models.
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 02/04/2025
Adobe researchers collaborate with HP on the HP Z Captis, a device that simplifies creating high-quality digital materials from physical surfaces. 🌐🎨 - research.adobe.com/news/adobe-r... #3dart #Substance3D #MaterialDesign #AdobeResearch #HPZCaptis
research.adobe.com
The Adobe Research + HP collaboration behind the CES Innovation Award-winning HP Z Captis
Adobe Research and HP co-designed a powerful new device that quickly captures the visual properties of physical materials to create high-quality digital materials. See how it's making it easier for 3D designers to create and edit rich digital materials.
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 01/04/2025
Learn to optimize UV maps for Substance Painter with Anna Violette's tutorial focused on 3D fashion! - www.youtube.com/watch?v=VI4U13DBMbg #3dart #substancemaps #UVmapping #3dfashion #SubstancePainter
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 31/03/2025
New Stylized filter in Substance Painter! - www.youtube.com/watch?v=YKmqPojGtvI #SubstancePainter #MadeWithSubstance #StylizedArt
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 31/03/2025
Great article on Behance about fabulous artist Niki Marinov 🤩 - www.behance.net/gallery/2205... #3dart #SubstancePainter #MadeWithSubstance
behance.net
Texturing the Past: A Bulgarian Village
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Reposted by Vincent GAULT🔜GDC
Ricardo Juchem @ricardojuchem.com · 24/03/2025
So... I notice that the cats from Assassin's Creed Shadows have cat eyes responding to the lighting, distance and angle of the camera. Superb job! 🐈‍⬛🐈👁️👁️
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 22/03/2025
Thanks #GoogleMaps for losing more than 10 years of location history during an "incident". Now I am feeling super safe paying you few hundreds dollars a years to safely store my data and pictures.
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 22/03/2025
Do yourself a favor, and follow gleefulbeasts.bsky.social 🤘 Impressive and fun digital puppets out there. #fun
gleefulbeasts.bsky.social
Gleeful Beasts (@gleefulbeasts.bsky.social)
Brought to you by creators from Sans Strings Studios and Sparklegoose!, Sebastien Deguy, Natt Tapley, Joel Veitch, Ryan Corniel, and Zac Veitch. https://gleefulbeasts.com #animation #comedy #music
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 22/03/2025
Just got in my hands the Emmy Award we won with #SubstancePainter (and it's heavy!). Congrats to the Painter team for making this game (and movie) changer software, and a huge thanks to all our users for trusting and enjoying it !
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 14/03/2025
Prepping up for #GDC2025... Ping me of you want to meet there 🤘 #gdc #gamedev
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 19/02/2025
If you want to get the hype around #Substance3DModeler, watch this walkthrough from @pablander.bsky.social 😍 youtu.be/HdToB4aXIOo?... #3d #characterart #3dmodeling #3dart #gameart #VFX #MadeWithSubstance
youtu.be
Designing a Sci-fi Droid character in 3D Modeler
YouTube video by Pablo Muñoz Gómez
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 12/02/2025
Do you know @gleefulbeasts.bsky.social ? If not, watch this, enjoy and reshare 😎 - youtu.be/7qEdmMJssZk?...
youtu.be
Gleeful Beasts Episode 2 - Heliums Chronicles (and Other Odd Encounters)
YouTube video by Gleeful Beasts | Animated Digital Puppet Comedy
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Reposted by Vincent GAULT🔜GDC
Michael Tanzillo @michaeltanzillo.bsky.social · 12/02/2025
Check out this week's 3D Job Openings, featuring an incredible opportunity to work with the amazing @annanatter.bsky.social , plus a Technical Artist Internship at Meta with a salary range of $73K–$93K! 3dartist.substack.com/p/new-3d-job...
3dartist.substack.com
New 3D Job Openings
Ready to Start Exploring Roles Outside of Entertainment?
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 12/02/2025
#Substance3D Assets Signature Collection are back! For this one, we have been working with amazing 3D artist Anna Koroleva 🤩. Discover the Collection she made here: www.behance.net/gallery/2185... #3dart #3d #3ddesign #VFX #texturing #MadeWithSubstance
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 10/02/2025
Stunning work by Tomi Väisänen made with #Substance3DModeler 😍 - www.artstation.com/artwork/WXJdrQ #3dmodeling #3dart #gameart #VFX #MadeWithSubstance
artstation.com
Tribal Mech Warfare, Tomi Väisänen
Personal project totally inspired by C&C Generals GLA faction and all the other wild makeshift weaponry what dominates newsfeed now and then. All (expecpt characters) done In VR with substance mo...
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Reposted by Vincent GAULT🔜GDC
Michael Tanzillo @michaeltanzillo.bsky.social · 10/02/2025
Most 3D artists never have to justify 3D—games, VFX, and animation get it. Like a pilot needs a plane or a corrupt cop needs a mustache. But fashion, product viz, and other industries need convincing. I’ll show you how to make the case for 3D to the higher-ups! 3dartist.substack.com/p/why-3d-art...
3dartist.substack.com
Why 3D Artists Need to Learn the Language of Business
For most artists entering this industry—whether it’s video games, visual effects, animation, or another creative field—there’s never a need to stop and ask, Why am I doing 3D? It’s inherent in the pro...
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Reposted by Vincent GAULT🔜GDC
Olivier Lau @olau.eyosido.com · 10/02/2025
New #GlobalSearch 1.3 release for #Substance3DDesigner implementing a long requested feature, opening found nodes into the Graph View (Designer 14+). I also added showing items in the Explorer view and search prev/next navigation. github.com/eyosido/Glob...
GlobalSearch plugin mini doc showing the main views and controls with description.
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Reposted by Vincent GAULT🔜GDC
Games by Stitch @gamesbystitch.com · 09/02/2025
In case you missed it: We're giving away a GDC 2025 All-Access Pass to celebrate our new co-op VR game Elsewhere Electric ⚡ Go to elsewhereelectric.com, sign up for our newsletter, and be entered for a chance to win! #GDC #GDC2025 #VR #VRGaming #XR #Contest #indiedev #gamedev #ElsewhereElectric
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 10/02/2025
Anyone going to #GDC this year ? I'll be with the #Substance3D team. Ping me if you want to meet ;-) #gdc2025 #gdc25 #gamedev #gameart
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 07/02/2025
Great interview of Creative Director Wes Cockx and how he elevated Microsoft Viva’s visual identity 😍 - blog.adobe.com/en/publish/2... #motiondesign #Substance3d #Substance3DDesigner #MadeWithSubstance #graphicdesign
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 03/02/2025
Did you know you can import animated FBX within #Substance3DViewer? I took advantage of this & generations to see how it goes... #graphicdesign #motiondesign #genai #Substance3D #3d #3dart #MadeWithSubstance
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Vincent GAULT🔜GDC @cgvinny.bsky.social · 29/01/2025
Open bar! The Collection or Texturing plan can access the entire library of nearly 20,000 materials, models, and lighting environments without the need to manage points. More info here: blog.adobe.com/en/publish/2... #3d #3dart #gameart #gamedev #graphicdesign #MadeWithSubstance #VFX #archviz
blog.adobe.com
Introducing Unmetered Access to Substance 3D Assets | Adobe Blog
Adobe Substance 3D subscribers now have unmetered access to the full library of nearly 20,000 materials, models, and lighting environments without point management.
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