Chris Goodall @cgmation.net · 08/09/2026I see why Nintendo went after that UE5 Ocarina of Time fan remake... 030
Chris Goodall @cgmation.net · 16/07/2026This is especially true in games where there's an extra layer of complexity. Working with performers that understand this process helps massively to achieve best results overall. 030
Chris Goodall @cgmation.net · 16/07/2026I've had the good fortune of working with some incredible performers over the years, and this rings true. As great as the performances are, there's always something that needs to be done to make it "right". 140
Chris Goodall @cgmation.net · 09/07/2026Apparently, FaceFX is increasing in price from $1k to $35k a year 🤡static.klipy.comDodgeball: It's a Bold Strategy, CottonALT: Dodgeball: It's a Bold Strategy, Cotton 030
Chris Goodall @cgmation.net · 08/07/2026Navigating a career in video games be likestatic.klipy.comPirates of the Caribbean: Calm in ChaosALT: Pirates of the Caribbean: Calm in Chaos 0243
Chris Goodall @cgmation.net · 07/06/2026A little peak of what I've been up to since being back at Ninja: youtu.be/91LAY9B6lUc?...youtu.beSenua | Official Announce Trailer | XBOX Games Showcase 2026YouTube video by XBOX 140
Chris Goodall @cgmation.net · 07/06/2026Looks great, I can really see your influence in the animation style! 120
Chris Goodall @cgmation.net · 26/01/2026I'm actually playing through this for the first time (I know) and it's genius! 010
Reposted by Chris GoodallSuper Spline Studios @supersplinestudios.com · 06/03/2025With the industry in a slump and money even harder to come by we wondered if we could help, in our small but unique way, by offering our services to those in need for FREE! A thread... 116395
Chris Goodall @cgmation.net · 19/01/2025Dealing with my Vampire Survivors addiction by playing Balatro. This is fine... 150
Chris Goodall @cgmation.net · 28/11/2024A week ago I finally got a Steam Deck and downloaded Vampire Survivors. I think I need rehab... 🧄 050
Chris Goodall @cgmation.net · 16/10/2024Same, I realised it wasn't a net positive whenever I used it so it's gone. 110
Chris Goodall @cgmation.net · 18/09/2024Most of us will never finish our Steam backlogs, let alone spend any time on "generated" content. 040
Chris Goodall @cgmation.net · 18/09/2024I can share animation again! Here's an old one from Hellblade 29818
Chris Goodall @cgmation.net · 02/09/2023I know right? As an animator I'm literally powerless without them. 010
Chris Goodall @cgmation.net · 11/07/2023I appreciate that nobody is arguing about industry standard software over here. 040
Chris Goodall @cgmation.net · 09/07/2023It's hard to argue with that (at least from my perspective). I'd also be interested in the Why Nots? All I could think of is pursuit of mastery/specialisation in particular disciplines that I think only AAA allows. 100
Chris Goodall @cgmation.net · 09/07/2023Each of those seems to be a AAA tax. In keeping the team small, you have to unsubscribe from the bigger/better/more creep of subsequent games in order to avoid ending up back in the same situation. This conflicts with the endless growth model companies are a part of. 010
Chris Goodall @cgmation.net · 09/07/2023I agree, there is some magic to it that's hard to get across unless you've experienced it first hand. It also comes with other benefits: - smaller scope relative to team - things move faster - more autonomy - more individual accountability - quicker dev cycle 100
Chris Goodall @cgmation.net · 09/07/2023A common career path for game developers seems to be: - climb the ladder at multiple AAA studios - quit to start an indie studio - if successful, manage an indie/AAA studio - quit to start an indie studio... What drives this? Interested in any thoughts/pov's from those going through it. 390
Chris Goodall @cgmation.net · 09/07/2023👋 Hey I'm Chris and I'm a Principal Animator on the new Fable at Playground Games. I've been a gamedev for over 14years (I had to stop and count, that's crazy) starting my career at Ninja Theory. 070
Reposted by Chris GoodallRami Ismail (رامي) @ramiismail.com · 28/04/2023If you're games industry and following some folks already, reply with who you are and what you do, and then re-post this or whatever it's called. Let's try and find each other on this new place 166120951135
Chris Goodall @cgmation.net · 05/07/2023Hello! I've been in this industry over 14 years now. Currently I'm a Principal Animator on the new Fable at Playground games. Before that I was at Ninja Theory working on everything from Enslaved right up to Hellblade. 170