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Cautomaton

@cautomaton.bsky.social
84 followers 241 following 47 posts

J. Aaron. CTO & co-founder at Jam & Tea Studios. Topics: Technology, Startups, AI/ML, Game Dev, Open Source, Tabletop Games. Based in Los Angeles. Happy father & husband.

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Cautomaton @cautomaton.bsky.social · 29/09/2026
Mechs vs Minions board game finally seeing a reprint: kinfirechronicles.com/pages/mvmce #boardgames
kinfirechronicles.com
Mechs vs. Minions: Classic Edition
Shop award-winning board games from Incredible Dream, including Mechs vs Minions, Kinfire Chronicles, Kinfire Delve, Kinfire Council, and A Gentle Rain. Discover new releases, expansions, accessories,...
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Cautomaton @cautomaton.bsky.social · 17/08/2026
Fooling around with emacs / org-mode layout and helper elisp for the solo TTRPG "Astroprisma" #emacs #solorpg #astroprisma
Screenshot of emacs showing an org-mode file and SVG hex-map for the solo RPG game Astroprisma
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Cautomaton @cautomaton.bsky.social · 29/06/2026
Relaunched my personal site with an article collecting my insights on artificial intelligence and how interfaces shape our relationship through and with it. It's the "Second Coming of the Command Line": cautomaton.com/articles/sec...
cautomaton.com
The Second Coming of the Command Line - Cautomaton
Neal Stephenson mourned the command line in 1999. Twenty-seven years later, it's the most powerful interface for AI. What does that mean for how we build, own, and control the tools of intelligence?
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Cautomaton @cautomaton.bsky.social · 09/05/2026
I find a _really_ prefer org-mode to markdown for agentic specs (and docs in general), but alas not everyone is enlightened; so, this approach to use HTML is interesting: simonwillison.net/2026/May/8/u...
simonwillison.net
Using Claude Code: The Unreasonable Effectiveness of HTML
Thought-provoking piece by Thariq Shihipar (on the Claude Code team at Anthropic) advocating for HTML over Markdown as an output format to request from Claude. The article is crammed with …
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Cautomaton @cautomaton.bsky.social · 25/02/2026
How I use AI agents in emacs: @xenodium.bsky.social's agent-shell + persp-mode (project workspaces) + git worktrees. I have a dashboard that lets me create/switch between workspaces and agents. Emacs is the ideal agentic coding environment as far as I'm concerned.
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Cautomaton @cautomaton.bsky.social · 21/02/2026
Off to Atlanta for Transformers 2026: AI and the Future of Games conference at Kennesaw this weekend. www.taig.dev
taig.dev
Transformer 2026 - AI and the Future of Games Conference
Transformer 2026: The only annual conference that focuses on the AI and Games nexus in North America.
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Cautomaton @cautomaton.bsky.social · 17/02/2026
@zen-browser.app is going to get me to finally switch my default browser. Taking a minute to wrap my head around new workflows, but this is ... nice.
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Cautomaton @cautomaton.bsky.social · 02/02/2026
Late to @mrlesk.bsky.social 's Backlog.md which has a lot of overlap of my org-mode based github.com/farra/dev-ag... #emacs #org-mode #coding-agents. I'm still doubling down on org-mode, but nice to see similar ideas out there.
backlog.md
GitHub - MrLesk/Backlog.md: Backlog.md - A tool for managing project collaboration between humans and AI Agents in a git ecosystem
Backlog.md - A tool for managing project collaboration between humans and AI Agents in a git ecosystem - MrLesk/Backlog.md
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Cautomaton @cautomaton.bsky.social · 31/01/2026
Very cool. I’ve already moved to machines to Bazzite recently. opengamingcollective.org?ref=gardiner...
opengamingcollective.org
Open Gaming Collective | The Future of Linux Gaming
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Cautomaton @cautomaton.bsky.social · 30/01/2026
Despite myself being at the forefront of a lot of this, I can't help feeling a form of "cyberpunk vertigo" from the direction we appear to be headed.
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Cautomaton @cautomaton.bsky.social · 30/01/2026
@simonwillison.net's got a nice summary of Dan Shapiro's "five levels of autocomplete" that's also a decent overview: simonwillison.net/2026/Jan/28/...
simonwillison.net
The Five Levels: from Spicy Autocomplete to the Dark Factory
Dan Shapiro proposes a five level model of AI-assisted programming, inspired by the five (or rather six, it's zero-indexed) levels of driving automation. Spicy autocomplete, aka original GitHub Copilo...
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Cautomaton @cautomaton.bsky.social · 30/01/2026
Andrej Karpathy has a great summary of the state of AI coding right now: x.com/karpathy/sta...
x.com
Andrej Karpathy on X: "A few random notes from claude coding quite a bit last few weeks. Coding workflow. Given the latest lift in LLM coding capability, like many others I rapidly went from about 80% manual+autocomplete coding and 20% agents in November to 80% agent coding and 20% edits+touchups in" / X
A few random notes from claude coding quite a bit last few weeks. Coding workflow. Given the latest lift in LLM coding capability, like many others I rapidly went from about 80% manual+autocomplete coding and 20% agents in November to 80% agent coding and 20% edits+touchups in
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Cautomaton @cautomaton.bsky.social · 24/01/2026
I know all the AI conversation is happening on Twitter/X. I just can't support that platform (haven't for years). In 2026, I'm going to share more coding (AI and gamedev) and tabletop thoughts here on blusky.
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Cautomaton @cautomaton.bsky.social · 24/01/2026
For Claude Desktop: I have a "Home IT" project that I use for debugging Windows issues and asking simple IT-ish questions. I'm brave: I have MCP Filesystem + MCP Windows (yes, I give it PowerShell). Results: It can manage my AutoHotKey config, debugs crashes, makes Win11 ergonomic for me.
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Cautomaton @cautomaton.bsky.social · 24/01/2026
Can I just say again that Emacs is my happy place?
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Cautomaton @cautomaton.bsky.social · 10/09/2025
I'm noting that when using AI dev agents for coding (claude code), I'm doubly encouraged to keep the code clean and the README/docs/comments up to date. "Broken windows" / tech debt just confuse the agents. Better to keep everything *always* accurate and working. #ai #devagents #coding
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Cautomaton @cautomaton.bsky.social · 23/08/2025
My go-to dev env stack these days: - justfiles (for consistent project commands) - jetify devbox (for consistent dev environments. Love this) - claude code (increasingly hard to live without) - emacs (works perfectly with dev agents) Oh and pulumi ESC for secrets. #emacs #devbox #claudecode
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Cautomaton @cautomaton.bsky.social · 20/08/2025
This interview was a blast. If your curious about the intersection of AI and Games, check out what Otto at Supercell is up to: youtu.be/XyfEqNMP6sg?...
youtu.be
Ep 17: How Supercell is supporting AI-native innovation
YouTube video by Playing With Inference
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Cautomaton @cautomaton.bsky.social · 12/08/2025
Video Gaming Law of Infinite Simulation In keeping with Jevons Paradox, video games expand to consume all available computation - CPU, GPU, ML - up to and beyond real-time simulation of the physical universe. In short: If we can calculate it, games will play it.
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Cautomaton @cautomaton.bsky.social · 05/07/2025
I was aware of D&D in my youth (watched the 80s cartoon), but, to speak to how much of a geek I was in elementary school, I thought BASIC D&D meant I'd get some BASIC source code for a game I could program on my Timex Sinclair 1000. I was disappointed when I found out what Basic D&D actually was!
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Cautomaton @cautomaton.bsky.social · 05/07/2025
Admission: My first TTRPG? Shadowrun 1st edition. That's right. What a way to start! I was 11 or 12 years old, my friend got a copy of Shadowrun and we... tried to figure it out. A few years later, I was playing 2nd edition AD&D, Robotech, and RIFTS, but that first game was quite the learning curve.
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Cautomaton @cautomaton.bsky.social · 02/07/2025
Claude Code is changing my life, but perhaps even more importantly, claude code + emacs is changing my life. Got this package working today: github.com/yuya373/clau...
github.com
GitHub - yuya373/claude-code-emacs: This package provides seamless integration with Claude Code, allowing you to run AI-powered coding sessions directly in your Emacs environment.
This package provides seamless integration with Claude Code, allowing you to run AI-powered coding sessions directly in your Emacs environment. - yuya373/claude-code-emacs
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Cautomaton @cautomaton.bsky.social · 28/06/2025
In a world of bad news, one space brings me happiness: the Cambrian explosion of creativity in a the vibrant TTRPG community. Back around 2010, I feared my beloved hobby would whither. Now? So many amazing games. From 5E/Critical Role to OSR to PtbA/Forged to Itch.io indies. Gives me hope.
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Cautomaton @cautomaton.bsky.social · 12/06/2025
When designing video games and, especially when designing AI-native games, I tend to look to tabletop RPGs for inspiration.
A few of the RPG books that inspire me.
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Cautomaton @cautomaton.bsky.social · 28/05/2025
Attending AI on the Lot today. Check out some of the latest in GenAI film: youtu.be/B-lfTmZp1DE?... #aionthelot
youtu.be
Echo Hunter - Official Short Film
YouTube video by Kavan the Kid
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Cautomaton @cautomaton.bsky.social · 24/05/2025
Oh my god, this take on coding copilots is a masterpiece: deplet.ing/the-copilot-...
deplet.ing
The Copilot Delusion
Disclaimer: This post was written May 2025, and the arguments apply to AI code capabilities at this time. The arguments around lack of competence are certainly likely to become less prevalent-while th...
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Cautomaton @cautomaton.bsky.social · 23/05/2025
The Claude 4 system card is full of fascinating results, particularly section 4 on alignment, including stories of blackmail: www-cdn.anthropic.com/4263b940cabb...
www-cdn.anthropic.com
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Cautomaton @cautomaton.bsky.social · 23/05/2025
Why is search in Claude and ChatGPT so bad? At this point I have a few hundred different chats and finding which one I discussed this or that in is strangely _bad_. Has anyone else seen this? #chatgpt #claude
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Cautomaton @cautomaton.bsky.social · 16/05/2025
Curious: will ai coding assistants actually change the "reality" curve of automation? Even if I can (and do) write helpful scripts faster and more often than before, is the time saved eaten by managing prompts and agents? Am I just managing ai coding interns now? xkcd.com/1319/
xkcd.com
Automation
This means you're free to copy and share these comics (but not to sell them). More details.
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Cautomaton @cautomaton.bsky.social · 08/05/2025
Ramon and I had the chance to talk to Nick Walton (Latitude/AI Dungeon) about all things AI + Games. I really love talking to Nick as he arguably has the most experience in this unique intersection of industries. Check it out wherever you find your podcasts: m.youtube.com/watch?v=rSLx...
m.youtube.com
Ep 2: GenAI and Dynamic Narratives (with Nick Walton)
YouTube video by Playing With Inference
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Cautomaton @cautomaton.bsky.social · 29/04/2025
Just finished the first five (of ten) books of Amber. I really enjoyed the beginning, but sort of tired of it at the end. So I’m off to some non-fiction next. #currentlyreading
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Cautomaton @cautomaton.bsky.social · 09/04/2025
If coding creates tech debt, does #vibecoding create knowledge debt? - Tech debt: drag on change. - Knowledge debt: drag on comprehension. Credit to J&T ML lead, Yudi, recognizing #genai code leads to loss of mental models. Can be overcome, but engineering discipline is still a must.
Diagram: Traditional Programming -> Shortcuts -> Change Friction -> Tech Debt; Vibe Coding -> Unfamiliar code & domains -> loss of mental model -> Knowledge Debt
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Cautomaton @cautomaton.bsky.social · 05/04/2025
During #GDC, I sat down with Joseph Kim (Lila Games/GameMakers) and @liamdeane.bsky.social to talk AI Native Games at the Hathora Hub. youtu.be/xSB5LhAQ6sE?... #GenAI #GameDev
youtu.be
Future of AI in Game Development: Revolution or Evolution?
YouTube video by GameMakers
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Cautomaton @cautomaton.bsky.social · 05/04/2025
MCP is going to fuel the next wave of AI hype, but this time, I think we’ll see more significant, practical applications. This tech is hitting the tipping point.
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Cautomaton @cautomaton.bsky.social · 31/03/2025
First step to an AI-native game? Getting off the APIs and building our own infra. Yudi, our ML lead at Jam & Tea, has the next in our series of articles on lessons learned shipping one of the first AI native games, Retail Mage: www.jamandtea.studio/news/moving-... #gamedev #genai #mlops
jamandtea.studio
Moving Beyond GenAI APIs: How SkyPilot Kickstarted the ML Infra Behind Our AI-Native Game — Jam & Tea Studios
Our early prototypes of Retail Mage’s AI-driven interactions rapidly accrued hundreds of dollars in API expenses during a single playtest session. High costs forced many studios pursuing similar ideas...
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Cautomaton @cautomaton.bsky.social · 29/03/2025
Who in my network has played around with the @ protocol / ATProto? I have folks with questions. #atproto
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Cautomaton @cautomaton.bsky.social · 14/03/2025
Kicking off GDC prep with *finally* sharing lessons learned from Retail Mage, one of the first real-time AI games. Happy to chat more about this next week! www.jamandtea.studio/news/making-... #GDC2025 #GameDev #GenAI
jamandtea.studio
Making Retail Mage: A New Approach to AI in Games — Jam & Tea Studios
Last November, we launched Retail Mage, where players and AI improvise together in real-time. No pre-scripted NPCs. No limits on interactions. Just a world that plays back with you. What we learned s...
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Reposted by Cautomaton
Yichao @michaelyichao.com · 15/11/2024
As we shipped Retail Mage this week, I wrote a thing: www.gamedeveloper.com/design/bring...
gamedeveloper.com
Blog | Bringing improvisation to digital games with GenAI
Jam & Tea Studios is bringing improvisation to digital games with Generative AI.
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Cautomaton @cautomaton.bsky.social · 16/11/2024
And one more clip of bearki discovering crafting: www.twitch.tv/bearki/clip/...
twitch.tv
bearki - Magical crafting in Retail Mage
Watch bearki's clip titled
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Cautomaton @cautomaton.bsky.social · 16/11/2024
It's so much fun watching folks discover the magic of Retail Mage. Here's bearki in the tutorial: www.twitch.tv/bearki/clip/...
twitch.tv
bearki - Magical Voice Text
Watch bearki's clip titled
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Cautomaton @cautomaton.bsky.social · 15/11/2024
"AI lets us build games that are improvisational rather than scripted." "In our early prototypes, we were able to bring a level of spontaneity and improvisation previously only found in tabletop gameplay into digital spaces." www.gamedeveloper.com/design/bring... #genai #gamedev
gamedeveloper.com
Blog | Bringing improvisation to digital games with GenAI
Jam & Tea Studios is bringing improvisation to digital games with Generative AI.
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Cautomaton @cautomaton.bsky.social · 15/11/2024
I promise my posts won't all be about Jam & Tea (my startup) or Retail Mage (my new game) or even about #genai in general. I also love all things tabletop: RPGs, board games, wargames. Here's some recent painting I've done. #miniaturepainting #tabletop #warhammer40k #games
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Cautomaton @cautomaton.bsky.social · 15/11/2024
Just what is Retail Mage? You and your friends are mages finishing your shift at Mage Mart, seeking 5 star reviews from the crazy customers who walk in, hopefully without burning down the shop. retail-mage.com #genai #startups #gamedev
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Cautomaton @cautomaton.bsky.social · 15/11/2024
First post on bluesky? The launch of Retail Mage! - First multiplayer genai game on Steam - First game from @jamandteatime.bsky.social - My first game on steam (oddly enough) Super excited to share this with everyone! t.co/YADHURh48k #gamedev #startups #genai
t.co
https://store.steampowered.com/app/3224380/Retail_Mage/?beta=1
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