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Castle Games (Imperium)

@castlegames.bsky.social
718 followers 364 following 36 posts

Imperium’s open steam playtest is out now! Check it out here: store.steampowered.com/app/3216790/…

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Castle Games (Imperium) @castlegames.bsky.social · 10/12/2025
Some recent shader work in unreal to keep anything important from blending into the background of my scene #indiedev
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Castle Games (Imperium) @castlegames.bsky.social · 22/03/2025
This is my medieval zombie survival game. Working on a new trailer 😎 #gamedev
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Castle Games (Imperium) @castlegames.bsky.social · 19/03/2025
Some retro 𝓐𝓶𝓫𝓲𝓮𝓷𝓬𝓮 #gamedev #boomershooter
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Castle Games (Imperium) @castlegames.bsky.social · 21/02/2025
Oh damn I haven’t posted here for a while. My medieval zombie survival game now has: -coop -a ton of new weapons and unique bonus treasures - leaderboards for highest round If you’d like to help populate the leaderboards before next fest, here’s the link: store.steampowered.com/app/3216790/...
store.steampowered.com
Imperium on Steam
A medieval fantasy, round-based horde mode FPS. Become a Paladin solo or with up to 3 friends, wield swords and spells to purge an endless onslaught of reanimated horrors. Perform rituals, unlock spel...
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Castle Games (Imperium) @castlegames.bsky.social · 03/01/2025
The bardiche will forever be cool as hell #gamedev #medieval
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Castle Games (Imperium) @castlegames.bsky.social · 20/12/2024
The Demo for my wave based medieval fantasy survival game ala COD Zombies +Vermintide is out! Check it out here: store.steampowered.com/app/3216790/...
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Castle Games (Imperium) @castlegames.bsky.social · 08/12/2024
Name this band
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Castle Games (Imperium) @castlegames.bsky.social · 24/11/2024
Almost finished adding co-op to my medieval cod zombies game over ONE WEEKEND, I don’t know why I do this to myself. Worth it tho #indiesunday #indiedev #gamedev #gaming
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Castle Games (Imperium) @castlegames.bsky.social · 19/11/2024
Got a bunch of new followers the past couple days so wanted to just put it out there that I’m making a COD Zombies + Fantasy hack n slash style game called Imperium! store.steampowered.com/app/3216790/...
store.steampowered.com
Imperium on Steam
A dark fantasy, round-based spellcasting FPS. Become a Paladin and wield swords and spells to purge an endless onslaught of reanimated horrors. Perform rituals, unlock powerful spells and melee weapon...
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Reposted by Castle Games (Imperium)
Clare Pearce @fishtaod.bsky.social · 18/11/2024
Adapting to the ever-shifting faces of social media. I hope I can find everyone I was following over there! #godotengine #indiedev #gamedev
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Castle Games (Imperium) @castlegames.bsky.social · 17/11/2024
Imperium's open playtest update 0.41 is out! In a nutshell - Fantasy COD Zombies. You can check it out on steam: store.steampowered.com/app/3216790/... Bit of a zombie overhaul this time, new special attacks, new animations, also a bunch of QOL and balancing! #gamedev #indiedev #indiegames
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Castle Games (Imperium) @castlegames.bsky.social · 12/11/2024
Imperium 0.3 is out! Check it out here: steamcommunity.com/app/3285990/... i.imgur.com/1hvusgl.gif
i.imgur.com
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Castle Games (Imperium) @castlegames.bsky.social · 09/11/2024
Preview of the next Imperium update, added a bunch of movement features, a melee combat overhaul, and I'm playing on a controller! #gamedev #hexen #codzombies #gaming
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Castle Games (Imperium) @castlegames.bsky.social · 08/11/2024
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Castle Games (Imperium) @castlegames.bsky.social · 07/11/2024
I'm currently developing a COD Zombies + Medieval/Heretic mashup called Imperium. Here's a snippet of the latest gameplay trailer. Steam link (Running an open playtest right now!): store.steampowered.com/app/3216790/... Repost to cast ward #indiegame #gaming #indiedev #darkfantasy
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Castle Games (Imperium) @castlegames.bsky.social · 06/11/2024
Baby steps, but I've just released the first update for Imperium's playtest. It includes about 50 changes and should hopefully address some bugs and onboarding issues players had with the game! Link in bio if you'd like to check it out.
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Castle Games (Imperium) @castlegames.bsky.social · 06/11/2024
I'm at a loss for words, this shouldn't have been allowed to happen.
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Reposted by Castle Games (Imperium)
Eternal Skies TCG RPG @eternalskies.neocities.org · 05/11/2024
I see people out here talking about game design documents and I'm like hmm, yes, quite. Yes I totally planned the structure of.... anything. Definitely did not just yolo in there. Definitely still not making everything up as I go along. Totally all planned, for sure. #indiegamedev #solodev
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Reposted by Castle Games (Imperium)
FrogmanDev @frogmandev.bsky.social · 05/11/2024
Picked up Shadow Man Remastered on Switch to see how it fairs on hand held and was immediately hooked again despite having played it on PC a year ago Deadside has some of my favourite atmosphere in games, like a dark and twisted version of something you might find in Riven 👽
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Castle Games (Imperium) @castlegames.bsky.social · 03/11/2024
Heyy #PitchYaGame I’ve turned my obsession with wizards into a retro-style amalgam of Hexen and Cod Zombies called Imperium. Steam link is in my bio if you’d like to take part in the playtest or wishlist the game! #indiegames
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Castle Games (Imperium) @castlegames.bsky.social · 03/11/2024
Recently released the playtest for Imperium! Looking forward to seeing if steam demo changes have affected playtest visibility.
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Reposted by Castle Games (Imperium)
Delaney King (She/Her/Whomst) @delaneyking.bsky.social · 02/11/2024
Quick gamedev tip: get your walk, jog and run speeds set up in small sample environments, then design the scale of your environments based on that. Walk cycle mocaps are almost always too slow and laboured, as the actor is usuallly emphasising walking rather than having to be somewhere on time.
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