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opossumcarrion

@carrion.0xpossum.dev
50 followers 55 following 270 posts

199X, they/it, art and games. play my game Demake86, a short and legally distinct homage to metroid: opossumcarrion.itch.io/demake86

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opossumcarrion @carrion.0xpossum.dev · 23/09/2026
The title, of course, has a dual interpretation of "EVERYTHING YOU CAN SEE". When inspectors would visit Theranos lab, they would hide things. They would inspect everything they could see.
YouTube screenshot with the text "YOU CAN SEE EVERYTHING", with "EVERYTHING" wrapped around so that it is left-of-and-below, so that it might also read "EVERYTHING YOU CAN SEE". YouTube's "Show" button is in the top right.
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opossumcarrion @carrion.0xpossum.dev · 20/09/2026
Hey #ocarina students and educators. I couldn't find a free blank sheet music with ocarina staves, so I made one. It's free and fit for printing: carrion.0xpossum.dev/ocarina_stav...
Blank sheet music with treble clefs and blank 12 hole ocarina tabs
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opossumcarrion @carrion.0xpossum.dev · 20/09/2026
Samus' armor "damaged" effect pops in 20 frames before the impact
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opossumcarrion @carrion.0xpossum.dev · 14/09/2026
When you're afraid of chainsaws that's "Kanayophia", if you're doing PR for Oculus in 2021
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opossumcarrion @carrion.0xpossum.dev · 14/09/2026
~2010, VG fan music would have slideshows of fanart and they just kind of looped through all of these, so I saw a lot of these . This one is newer, PhazonZim's physically-accurate Samus suit for AM2R (which maybe inspired Prime 4's suit?)
3D render of Samus aran3D render of Samus, showing her form underneath the suit
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opossumcarrion @carrion.0xpossum.dev · 14/09/2026
Oh, I found this thread ( www.neogaf.com/threads/this... ), but unfortunately a lot of this is unknown sources. ~2014 or before 2006 by Torokun, which was one you would see everywhere. Another unsourced one
Samus shooting from her power suit, as a large mech that is disintegrated around her
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opossumcarrion @carrion.0xpossum.dev · 14/09/2026
A thread of classic Metroid fanart that I have enjoyed from decades ago for no particular reason (2006, Maganiac, www.deviantart.com/manganiac/ar...)
Samus dressed in organic Metroid-armor kneeling in front of an explosion
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opossumcarrion @carrion.0xpossum.dev · 10/09/2026
Very last frame before the impact, her knee clips the camera cutoff near point
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
Another set of highly-discussed scenes, won't bother putting all the screenshots here: - Screaming Samus Metroid Suit is back - Samus walks down some military ceremony, with film grain - Figure who looks like Raven Beak? - Sick ass sword in Metroid Mode - Damage counter as Samus feeds
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
What's this guys problem?? Anyways, face reveal for several of the robed figures. I guess they're not Little Ridleys. That's probably for the best.
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
Robot-arm enemy makes a face reveal. It's a boss fight, note the enemy boss UI matching Samus' on the right; it drops fiery motes which Samus collects, but does not appear to give her energy
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
INCREDIBLY SICK new Varia suit design. This is distinct to what we saw before. Jack-o-Lantern chest lights, huge cannon, the four barrels are replaced with pink (Metroid power?) blocks, leg plates are gone; this is a wholly different suit.
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
When you use the Metroid grab, your pink meter fills, and each revolution fills one of the inner pips.
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
One of the figures has a Ridley arm and spiky pauldrons, another has a robot (EMMI?) arm with a spinny move. We all know what happens next, introducing Samus' sick ass cool new hand.
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
Then, a battle! Confrontation! Perhaps the inciting incident? Samus is in her Varia suit. Figure appears behind. Laser sword clips through Samus and she doesn't even notice. Figure has a talon-like arm. Purple skin, green countershading, spiny elbow, WAIT A MINUTE...
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
Five shadowy figures, and the face of one of them.
Five robed figures, four black one red
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
Hey, familiar looking statue. Boss that gives you the machine gun?
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
She's in her Fusion ship and she's flying away. Surely this is not the end, so: Halfway through the game, you get access to your ship and you can leave. Awesome? No, you're being chased!
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
It appears the four barreled arm cannon is a permanent design? Then, a shot of what is clearly the Dread Varia suit, with a few minor design changes here and there
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
Next screen: She appears to be in the Varia suit, her cannon is purple, the "E" icon has new colors (to match her suit?), two more icons in the center, and an ice symbol. In this shot, Samus slides under the boss. In the next, she parries and kills an enemy. Pink meter does not move
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
We're then treated to see this ability in gameplay, and the first look at the UI. - A blue segmented radial meter - A pink radial meter - Some geometric shapes in the center - "E" icon, with same colors as suit - Missiles must be rarer; tally icons rather than a number - Energy tanks above?
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
Samus, in a very slim blue suit (perhaps her starting suit?) fires from her cannon, machine-gun style. It has four barrels and a glowing rotating energy. It appears she acquires this power from a statue which stands past an open gate.
Samus in blue slim suit shoots laser at a bug-like creature
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
First look at Samus has organic material in her pauldron. She is in a gold-and-porcelain suit, albeit with different geometry than her Dread Varia suit. But then, the immediate shot after this has what appears to be a starting suit...
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
There are six rocks with five distinct hooded figures, one of whom is missing. One is large, one floats, one has something hanging by their neck. Perhaps six bosses. The locking temple has figures in what look like Chozo armor. Door lock looks like a horseshoe crab
Five figures stand on rocks over sand and look into a sinkhole. "I don't know where I am. Getting back to the surface won't be easy."Grey temple room with figures holding swords
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
Metroid: Ravenous trailer observations: 1. Security-camera style intro shows these figures 2. Their arms look very similar to the EMMI, but they do differ
Greyscale image of three figures with round hats. "I was attacked by unknown assailants and sustained grave injuries".Greyscale; figure extends an arm, as if about to strike downward
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
It's giving
Crunchy pixel art HUD that looks kind of like Metroid, featuring a chain-saw style cube meter
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opossumcarrion @carrion.0xpossum.dev · 09/09/2026
Metroid Ravenous (Nintendo, 2027) vs First Super Metroid Remake Revival X Blood Pt.2 Ch.5 The Return Of Samus Returns -The Sequel- (Tokinsom, 2010)
Glowing green Metroid-form Samus with a sick ass green energy bladeVery crunchy pixel art of Samus with a chainsaw for an arm cannon
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opossumcarrion @carrion.0xpossum.dev · 11/08/2026
First patch for Demake86 is out! More info and free to play here: opossumcarrion.itch.io/demake86 Window can be resized arbitrarily, escape sequence is a smidge more forgiving and clear, and pickup flavor text has been adjusted.
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opossumcarrion @carrion.0xpossum.dev · 06/08/2026
Demake86 is a tiny, unforgiving, and legally-distinct homage to the original 1986 Metroid, developed over two years using absolutely no AI. Happy 40th, Samus! Play Demake86 for free in your browser: opossumcarrion.itch.io/demake86 #metroidvania #indiegaming #godot #gaming #noai #samus #metroid
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opossumcarrion @carrion.0xpossum.dev · 05/08/2026
My free and legally-distinct fangame / homage / remake of the original NES Metroid is about to release on August 6th! DEMAKE86 is a challenging adventure confined to an 8^6 pixel meteoroid, which can beat in one sitting. More details here: carrion.0xpossum.dev/demake86/ #metroidvania #gamedev
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opossumcarrion @carrion.0xpossum.dev · 03/08/2026
#Godot tip for linking one node to another across the tree. An `@export var linked_name: Node2D` will let you link any instance of the scene to any other instance of a scene in your game. Maybe this is obvious, maybe this is hacky, but this has been super useful for me!
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opossumcarrion @carrion.0xpossum.dev · 27/07/2026
I think Godot is very good for general use but its weakest points is the friction for typical use cases. This should be a two (or three) node set up to achieve like in Blender, I think. Similar thing with TileMaps
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opossumcarrion @carrion.0xpossum.dev · 22/07/2026
An old ~2021 screenshot of Demake86, before I restarted the dev work :^) #gamedev I forgot I was working on it back then...
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opossumcarrion @carrion.0xpossum.dev · 20/07/2026
blender ao sketch
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opossumcarrion @carrion.0xpossum.dev · 17/07/2026
A couple draft #blender renders for PENUMBRA // FANTHOLOGY. These are also all 100% 3D, no 2D compositing or tricks, latest draft first. The second image contains my attempt to replicate the glitch you see in the third and fourth.
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opossumcarrion @carrion.0xpossum.dev · 17/07/2026
A Blender render for the Interrobang's PENUMBRA // FANTHOLOGY track in the latest Cool and New Music Team album: coolandnewwebcomic.bandcamp.com/track/penumb... I've been a fan of this collective for the past decade and it's an honor to get to make a serious no-jokes album art this time around :)
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opossumcarrion @carrion.0xpossum.dev · 01/07/2026
!! !!!! A new title, "Metroid: Ravenous", has been leaked for release 2026 #Metroid6 #MetroidRavenous
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opossumcarrion @carrion.0xpossum.dev · 18/06/2026
- Monospace fonts for signals and whatnot. This seems smart and should improve readability - Copy-and-paste sections of the Inspector. VERY very good for me, haha yesss And... 2D SCENE PAINTING. YESSSS. #GameMaker fans rejoice, I have been waiting for this for a decade
2D scene painter

Use this to paint something spectacular!

Godot already offers a way to lay out scenes quickly in 2D using tile maps and their scene tiles. However, this requires some setup for projects not already using tile maps. It is also restricted to a grid pattern, and scene tiles are not considered actual nodes that can be directly modified within the editor.

To remedy these limitations, Godot now offers a Scene Paint Mode in 2D (B by default). This can be used to quickly scatter things like collectables, enemies, or decorations in a 2D scene.

While this tool is currently only available in the 2D editor, it may be offered in the 3D editor in a future release.
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opossumcarrion @carrion.0xpossum.dev · 18/06/2026
Nearest-neighbor scaling for viewports. This one is BIG. The "demake" in my game is a lie and I use a lot of 3D elements for fun, and for this I had to render a 3D scene under a SubViewport to a ViewportTexture in a Sprite2D I won't redo everything I'd already done, but I'm happy to see this :D
New nearest-neighbor scaling option for viewports

Draw me like one of your PS1 girlsGodot editor tree with various 2D and 3D nodes
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opossumcarrion @carrion.0xpossum.dev · 18/06/2026
- One-way CollisionShape2Ds - Conical GradientTexture2D were something I had to do by hand before, excited to see in here BETTER TREE REARRANGEMENT. This has been a lot of pain for me and this makes for an easy decision to update immediately :D
Improved Tree drag and drop

Easy as one-two-tree!

It’s now way more intuitive (and thus easier) to reorder items in Tree nodes, thanks to the new drop position indicator.

You will certainly appreciate this change when reordering your nodes in the editor.
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opossumcarrion @carrion.0xpossum.dev · 18/06/2026
#Godot 4.7 is out and here are some things from the release which I will get some immediate benefit from in my projects :D First is inline shader previews. I used to break shaders up just to get this kind of functionality. I'll be able to keep way more shader stuff in-code
Screenshot of Godot shader editor 

"Inline previews of text-based shader operations

I don’t even see the code. All I see is fresnel, albedo, occlusion."

Godot shader editor screenshot with multiple broken-up shader nodes
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opossumcarrion @carrion.0xpossum.dev · 18/06/2026
Longtime Godot evangelist, I love the engine, but a lot of this text renders in black-on-dark-grey for me (across multiple browsers and devices).
Cropped screenshot of Godot 4.7 release, showing black text on a dark grey background, plus some blue text that is easier to read.
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opossumcarrion @carrion.0xpossum.dev · 12/06/2026
early spring, early morning hike, earlier this year
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opossumcarrion @carrion.0xpossum.dev · 22/04/2026
I got my first block ever from liking this post! Cool! I'm not really invested in catching up with whatever the bluesky-drama-du-jour is, but I guess some people care enough that they made an automated system, outside the usual Lists, to block people who like your posts
Blocked by 1, "buildingtheacademy.bsky.social", 16 seconds ago
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opossumcarrion @carrion.0xpossum.dev · 22/04/2026
zoomer logic be like
Screenshot of "zoomer.gd" script, zoomed out, showing over 100 lines of barely-legible code
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opossumcarrion @carrion.0xpossum.dev · 19/04/2026
- 8x8 pixels per tile, 8x8 tiles per room, 8x8 rooms in the labyrinth! - can you beat it in 86 seconds? - free, play in browser, open source on release - no AI "Legally Distinct Action-Adventure Platforming Game set on a METEOROID", or #Demake86, releases Aug 6th !! #gamedev #metroidvania
Low-res 2D platforming videogame screenshot, centered on an orange robotic character in a tiled room, looking at critters crawling on the walls.Low-res 2D platforming videogame screenshot in a tiled room, centered on a detailed fiery blast.Low-res 2D platforming videogame screenshot, centered on an orange robotic orb in a tiled room, with the text "TUCK BALL ACTIVE"Low-res 2D platforming videogame screenshot, centered on an orange robotic orb in a tiled room over a green liquid, with the text "E VIAL INJECTED"
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opossumcarrion @carrion.0xpossum.dev · 18/04/2026
Legally Distinct Action Adventure Platforming Game set on a METEOROID, or Demake86, will be delayed upon learning Silksong will be released tomorrow. (not to be confused with #metroid. this is absolutely not a fangame)
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opossumcarrion @carrion.0xpossum.dev · 17/04/2026
so many critters
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opossumcarrion @carrion.0xpossum.dev · 07/04/2026
:Y
Crummy low-res pixel art of a grey face with teal hair on a brown board and dark background. The face is silly, like this emoticon: :y (that is, a colon, and the letter 'y'.)
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opossumcarrion @carrion.0xpossum.dev · 27/03/2026
By "homorhythmic", I mean all the beats in a bar are the same length, and by "heterorhythmic", I mean they're of different lengths. By "counter-synced", I mean... Well, just look at it. Surely there is a word for this. It's really important for the "texture"(?) of this part.
A melody composed of a quarter-eighth-quarter-eigth, and a baseline composed of an eight-quarter-eighth-quarter.
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