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Behind Cairn's Rock-Solid Sound - with Martin Stig Andersen and Lukas Julian Lentz | A Sound Effect
Ever want to climb a mountain, but lack the training and gear? There's a climbing simulation game that offers a thrilling experience from the safety of Audio Director Martin Stig Andersen and Lead Sound Designer Lukas Julian Lentz made climbing adventure game 'Cairn' (developed and published by The Game Bakers) an exhilarating sonic experience. Find out what sound they used to represent the 'voice of the mountain,' why the foley team at Skywalker Sound needed a mini excavator for their work on Cairn, what pinecones have to do with ice climbing sounds, who vocally performed all of the bird sounds, what Climbot and airplanes have in common, and so much more!