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Sascha Moros // Free Palestine

@carecrowgames.bsky.social
194 followers 273 following 424 posts

(She/They) Game Designer. Created Enticement and Of Bodies. Former Level and Story Designer for Drova. Formerly Sylph of Whispers on Itch and Twitter carecrow-games.itch.io www.tumblr.com/blog/carecrowgames

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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 12h
As I've read The Obelisk Gate by N.K. Jemisin, i think the journey i have been captured by the most, is that of my own relationships to its charakters. The way the book changed, deepened, complicated and challenged it, without nessecarily changing the charakters themselves is incredible
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 12h
I might read both in parallel because i can't imagine not continueing to read the broken earth trilogy, especially after how The Obelisk Gate ended, but also I've been excited for the spear cuts through water for a whole while now
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 12h
I am about to finish Obelisk Gate, which means its time to aquire the follow up reads : D
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 12h
Vajra Chandrasekera has become my favourite author in an incredibly short time. I can not be more excited to see what is coming out way here.
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Vajra Chandrasekera @vajra.me · 30/09/2026
My third novel, HERO COME HOME, officially has a cover! Preorderable from the usual places us.macmillan.com/books/978125...
The cover of my third novel, HERO COME HOME. Four human figures centred, the main image being that of a bearded man looking back over his shoulder (that's Oro, the protagonist), with a circle of symbols behind him. We can see a swan and a key. In the foreground are three people: two women, one with a mysterious marking? scar? who knows!? on her cheek and the other carrying a sword, flanking an older, balding man holding up a pistol. The possibly-scarred woman looks ever so slightly amused, and that is certainly very like her. Everybody else is not happy to be here, or indeed, anywhere
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 12h
i have developed a simmering hatred for biopics i know you have to dramatise reality to make it work as a movie, but If you are going to distort and overwrite the actual memory of someones actual life with falsehoods to make a movie work, maybe that movie simply should not exist.
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Rumpledcrow @rumpledcrow.bsky.social · 10/10/2026
IT'S COMPLETE📜 115 hand drawn illustrations to complement your next fantasy TTRPG 🗡️ 20% off for the first week on RPG Trader rpgtrader.com/products/102... #ttrpg #indiettrpg #dnd #ttrpgart
Cover art for my fantasy ttrpg stock illustration collection. A series of fantasy drawings surround the words, "115 Fantasy TTRPG Stock Illustrations. Hand drawn traditional art. Royalty free."
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 08/10/2026
Ooohhh my god the colors. The music qq
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Scott M | Haunted Edition 🎃 @voxparlour.bsky.social · 08/10/2026
RIP to a real one www.theguardian.com/science/2026...
theguardian.com
Margaret Hamilton, trailblazer whose software powered Apollo 11 moon landing, dies at 90
MIT computer scientist led development of software for moon mission and earned Presidential Medal of Freedom
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 06/10/2026
Oh my god, the chance to support the making of a new edition of an absolute pillar of this design space just dropped. go for it!!
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Ben Robbins is launching M2 @lamemage.com · 06/10/2026
The kickstarter for the new Microscope is live! I can't wait to see what you make with the new edition www.kickstarter.com/projects/lam...
kickstarter.com
Microscope (2nd Edition)
The award-winning game of epic fractal histories
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Rascal News @rascal.news · 06/10/2026
The folks who create Dungeons & Dragons and Magic The Gathering are unionizing with @uwotc-official.bsky.social and they have identified a new pain point -- the inability to own the work they create off the clock.
rascal.news
The workers at Wizards of the Coast are teaming up
Workers at Dungeons & Dragons and Magic the Gathering demand ownership of personal work made off the clock.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 06/10/2026
I end up being fairly conflicted on the earthsea books as a whole, but my copy of the graphic novel adaptation of the wizard of earth sea might be my most loved book. There is a fullness of joy that overcomes me when i look at it.
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Dia Lacina @dialacina.com · 05/10/2026
Play NORCO
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dr. hazel 🕸️🕷️ @hazelmonforton.com · 04/10/2026
Failbetter reached out to me in the wake of the Bungie layoff in 2024 and asked if I would like to write a story. That offer became my murine husband, The Prince of All Rats. It was exciting, and very fun to write. It was also incredibly uplifting as I dealt with post-layoff stress and self-doubt.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 04/10/2026
I can not overstate how happy i am to have given pokemon violet a second chance. I don't think i had this good a time in a pokemon game in a long time
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where the oleander grows @nonblnary.bsky.social · 03/10/2026
rpg safety tool: any time something you dont like is happening plug your ears and go LALALALALALA NONONO
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Friends at the Table @friends-table.bsky.social · 03/10/2026
For everyone that uses the patreon RSS, there was an issue with the Media Club Plus Bonus Goodfellas episode where it was on the patreon but not pushing to the feed. That issue is resolved and anyone using the feed now has access. here's the new, working link www.patreon.com/friends_tabl...
patreon.com
Media Club Plus Bonus 7 - Goodfellas | Friends at the Table
Media Club Plus Bonus 7 - Goodfellas by Friends at the Table on Patreon. Join Friends at the Table's community for exclusive content and updates.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 03/10/2026
Hearing praise like this for Big Walks ending realy makes me consider finally jumping over the shadow of not having an online play group so that i can experience it
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grace @gracemachine.bsky.social · 01/10/2026
the perniciousness of rape and abuse is always horrifying and i hope anyone affected with recent news, close or far, is taking care.
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artemis, scary boss of stop caring @stopcar.ing · 01/10/2026
I am confident in one thing: the outpouring of support Stop Caring and myself have received in the last few days have made it clear the publiction will continue, hopefully for many more years. Worse comes to shove, we WILL make something work. Now's a great time to support: www.stopcar.ing
stopcar.ing
Stop Caring
A publication about video games focused on the ways they evoke unique cultural conversations as well as the personal lessons we can learn from them as artistic media.
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Zoë Hannah is bisexual @zoehhannah.com · 01/10/2026
Support @stopcar.ing, founded and run by Artemis and featuring only bangers from trans queer and non white games journalists
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Zoë Hannah is bisexual @zoehhannah.com · 01/10/2026
Support @minnmax.com and its creators: www.patreon.com/minnmax
patreon.com
Get more from MinnMax on Patreon
Get more from MinnMax on Patreon. Join for free or become a member for just $2/month. MinnMax creates videos/podcasts focused on games, friends, and…
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Kate Sánchez @ohmymithrandir.bsky.social · 01/10/2026
Anyway. @butwhytho.net is woman-run and not just by me being EIC. Outside of comics, all of our sections are run by women and if you've freelancer or written for us, you've seen that. If you wanna support us here you go:
butwhytho.net
Support Us - But Why Tho?
We believe in the power of independent media. By not answering to any VC stakeholders, we shape an editorial voice that champions passion, different
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Simone de Rochefort @doomquasar.bsky.social · 02/10/2026
YES!!! YES!!!!!
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Maggie Mae Fish 🐟 @maggiemaefish.bsky.social · 02/10/2026
I also believe in restorative justice but I don't think that means you get to become a pillar of a community and garner an audience and an income that relies solely on everyone including yourself staying silent about your actions. In the VIDEO GAME SPHERE no less.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 02/10/2026
Or to structure things in a way that allows people to use what u made in a playful way. I keep thinking about the overlap of game design and architecture in that lense
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 02/10/2026
My pet theory in the rise of mtg commander is that it is becoming a 21st century version of poker night - with the added opportunity of more gambling outside the table
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 02/10/2026
Or in reverse one of the ways a game can fail to work as one, is when players stop interacting with elements of it through the lense of play, or never start to
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 02/10/2026
I think my personal favorite answer to "what is a game" has become "the packaging" If you take anything and call it a game, people will interact with it as one. In that light one of the tasks of game design becomes how to make the different elements of your game read like play to the player.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 02/10/2026
I always found a slight shift of the question really useful of: What could a game be Or What could become a game Looking more towards how to transform an experience in the world to one that reads to yourself as a game and how that work of translation looks like to you
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 02/10/2026
When I was still working in game design education, the question of what is a game has always been both an interesting point to start developing a nuanced understanding and a frustrating topic for how it tended to become an arguement about finding those sharp lines.
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Death @insatiableone.bsky.social · 01/10/2026
🚨🚨An urgent humanitarian appeal:My baby newborn in critical condition suffering severe jaundice,adangerous viral infection, malnutrition Even smallest contribution can make a real difference Please donate if you can,share Please dont letme lose him Ibeg you😭🙏🏻💔 Molly shah✅ chuffed.org/project/save...
Beautiful baby with iv and mask
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lumpley @lumpley.bsky.social · 30/09/2026
PbtA fans, here's my challenge to you. For the next 12 months, when somebody asks how PbtA works, tell them that normally a 10+ is a critical hit, a 7-9 is a hit, and a 6- is a compromise, but that unusually challenging or dangerous situations can bump itdown.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
One of the absurd things about german nationalism is that it has to pretend germany is a whole and coherent thing, when in the ~160 years it has existed as a nation, it had massive changes to its political and cultural identity every 30-50 years and has been split in 2 for a forth of that time
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TheDevinTeam @thedevteam.itch.io · 30/09/2026
Fantastic thread on a common misread of move structure. Practically required reading for folks interested at all in PBTA design.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
I have finally picked up N.K. Jemisins The Obelisk Gate after finishing The Fifth Season a year ago, loving it and getting sucked into other books instead of continueing the series. Reading Obelisk Gate now though, i remember what i felt then: This is likely my favourite fantasy series ever
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
In the cooking example, it would likely play it like 10+ The meal is a full success, tell me what you wanted to acchive with it and it works out well 7-9 As above, but your cooking draws the attention of a shady figure, that now leans against a wall 10 meters away from you and watches you intensely
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
One of the ways i first thought about pbta was that a 10+ is a full success, and a 7-9 is still a success, but the GM kinda gets the initiative and gets to pull something. A little twist, a little problem, maybe not even something connected, but simply heightening narrative tension.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
To me the contrast between the moves builds the foundation for how i want players to approach space here. To look at it as something they need to think about and understand, and for the simplest solution to not be the first, but the last straw and a moment of high tension because of it.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
It's a move that is most likely to go bad and put you into an even worse situations, where the other moves let you navigate things more safely, but require you to have some kind of plan, or angle, or advantage to build on.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
How i hope it will work out though, is that its the worst way to do so. It's a last ditch effort, a literal leap of faith, be it faith in your own abilities, the strength of your relationships or luck.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
There is one move for a level crawly game i am working on called "take a leap", which, similar to act under fire could allow you to somewhat tackle any immidiate problem. Specifically it competes with approach, confront, prepare and draw out as a way to navigate space and its dangers.
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
Everytime i make a basic move for one of the pbta games i am working on i think to myself: oh this is fun maybe i should make an entire micro game that only uses this move! (and sometimes i do so i can playtest it) I feel like something similar happened with act under fire on a community wide scale
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lumpley @lumpley.bsky.social · 30/09/2026
15 years ago when Apocalypse World was new and people were beginning to understand and work with it, it was seductive to look at "acting under fire" and see, not one basic move of several, but the template underlying all the game's moves. Like @kierongillen.bsky.social 's classic gag:
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
Also means i actually am using all the items i am collecting! So yeah, its all alot of basic exploration loops but they are coming together very sweetly for me and i am finding myself enjoying my time so much i struggle to put it back down and leaving simply happy with my time
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
Apart from that i am enjoying the difficulty alot! I am only fighting as many trainers as nessecary to earn awards, and avoiding most fights except for pokemon i want to catch, so i am finding myself perpetually underleveled. I need to strategize just to catch a pokemon i like!
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
The world is just difficult enough to navigate and your bike just slow enough, that trying to find every nook and cranny to collect items and see if i can find another favourite pokemon of mine always keeps me in a loop of discovery-joy
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Sascha Moros // Free Palestine @carecrowgames.bsky.social · 30/09/2026
Watching Pokemon Horizon has finally got me interested in Paldea again, so i decided to give Pokemon Violet another chance - this time with more patience and an open heart to finding my own joy in it. And i love it! (so far) I might love it more then any other recent generation.
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Mothership @mothership.blog · 30/09/2026
Friendships between men are often quiet. In Big Walk, silent communication just isn't enough — that is, unless you're doing a puzzle where communicating with your body is the only option. New from @daytenrose.bsky.social here:
mothership.blog
Big Walk lights the way for non-toxic masculinity in games
Interrogating "men don't talk to each other" through a game about communication
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