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Antoine Beyeler

@bylr.info
146 followers 178 following 21 posts

Software Engineer at rerun.io, #rustlang 🦀 and #python 🐍, #penplotter enthusiast and OSS dev bylr.info github.com/abey79

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Reposted by Antoine Beyeler
Golan Levin @golan.bsky.social · 05/04/2026
Plottimation, my tool for converting #plotterArt frame-sheets into animated GIFs, is now in version 1.09 after extensive improvements :) golanlevin.github.io/plottimation/
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Antoine Beyeler @bylr.info · 04/08/2025
vpype 1.15.0 released! 🎉
### New features and improvements

* Added a `lineshuffle` command to randomize the plotting order of lines in the current geometry (thanks to @gatesphere) (#715)
* Added a `cropcricle` command to crop the current geometry to a circle (#808)
* Added a `--orientation` option to the `pagerotate` command to conditionally rotate the page to a target orientation (thanks to @gatesphere) (#705)
* Added support for Python 3.13 and dropped support for Python 3.10 (#784)

### Bug fixes

* Fixed a crash when reading SVG with simplify active (via the `read --simplify` command or the read APIs with `simplify=True`) (thanks to @nataquinones) (#732)
* Fixed the formatting of many commands' help text and added a snapshot test to avoid future regressions (#810)
* Fixed erroneous mention of `--page-size` in `layout`'s inline help

### Other changes

* Use Ruff for code formatting (supersedes Black) (#737)
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Reposted by Antoine Beyeler
lucasmerlin @lucasmerlin.me · 13/06/2025
Organizing a rust meetup in hannover! www.meetup.com/de-DE/rust-h...
meetup.com
Rust Meetup, Di., 24. Juni 2025, 19:00 | Meetup
Let's meet at the [Waterloo Biergarten](https://maps.app.goo.gl/XnZKm6QcFm53AknGA) for the first Rust meetup in Hannover! Everyone is welcome, we'll talk about the languag
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Reposted by Antoine Beyeler
Rerun @rerun.io · 20/03/2025
1/ We just raised $17M to build the multimodal data stack for Physical AI! 🚀 Lead: pointnine.com With: costanoa.vc, Sunflower Capital, @seedcamp.com Angels including: @rauchg.blue, Eric Jang, Oliver Cameron, @wesmckinney.com , Nicolas Dessaigne, Arnav Bimbhet Thesis: rerun.io/blog/physica...
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Reposted by Antoine Beyeler
pablovelagomez.bsky.social @pablovelagomez.bsky.social · 07/03/2025
Finally finished porting mast3r-slam to @rerun.io and adding a @gradio-hf.bsky.social interface. Really cool to see it running on any video I throw at it, I've included the code at the end
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Reposted by Antoine Beyeler
Padcrafting @padcrafting.com · 14/02/2025
On a pretty depressing day, I got a little cheer with a #ptpx postcard from @bylr.info - including information on how it was programmed, and links to GitHub.
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Antoine Beyeler @bylr.info · 07/02/2025
I went all in with that particular feature, and I'm pretty happy with how it turned out. Thanks to my colleagues @ernerfeldt.bsky.social and @wumpf.bsky.social for helping/pushing me 🙏🏻 Of course, the hardest part was producing that video at the end... 😬
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Reposted by Antoine Beyeler
emilk @ernerfeldt.bsky.social · 04/02/2025
Introducing egui 0.30! This adds `egui::Scene`: a pannable, zoomable container for other UI elements. This release also makes frames and corner radius more in line with how CSS and Figma works. We’ve also improved the crispness of the rendering, and a lot more!
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Reposted by Antoine Beyeler
pablovelagomez.bsky.social @pablovelagomez.bsky.social · 03/02/2025
Recently, I've been playing with my iPhone ToF sensor, but the problem has always been the abysmal resolution (256x192). The team behind DepthAnything released PromptDepthAnything that fixes this. Using @rerun.io to visualize. Links at the end of the thread
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Antoine Beyeler @bylr.info · 27/01/2025
This champ of an unprotected, generic-brand, yet uniquely pen-plotted postcard is going half of the world your way @timclicks.dev—for science! May it wear elegantly… 😅 This being #ptpx, a bunch more are leaving today for the Netherlands, France, Germany, and the US. #penplotter
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Antoine Beyeler @bylr.info · 21/01/2025
Also, entity filtering in the UI is coming 🎉
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Antoine Beyeler @bylr.info · 03/01/2025
Great post on using #vsketch for #penplotter art. Thanks for the kind words about #vsketch ☺️
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Antoine Beyeler @bylr.info · 27/12/2024
First couple of #ptpx cards arrived, by @jcammarata.bsky.social and Adam Demuri 😍 Love the Fabienne Verdier vibes with the latter: fabienneverdier.com/db/painting/...
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Antoine Beyeler @bylr.info · 19/12/2024
Awesome plots made with vpype-pixelart 🤩
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Reposted by Antoine Beyeler
Rerun @rerun.io · 18/12/2024
Rerun 0.21 is out! With it we’re introducing graphs in Rerun www.youtube.com/watch?v=071S...
youtube.com
New Graph View in Rerun 0.21
YouTube video by Rerun
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Reposted by Antoine Beyeler
Wumpf @wumpf.bsky.social · 18/12/2024
This release we tried something new and put explainer videos into the release notes Whatcouldpossiblygowrong releasing a week before the holidays 😅 github.com/rerun-io/rer...
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Reposted by Antoine Beyeler
Paul Butler @paulbutler.org · 12/12/2024
For those that don't know, for five years now I've organized an annual international Secret Santa-style exchange for pen-plotted postcards. I'm going to make this a thread of postcards for the exchange that I find on here! bsky.app/profile/tiag...
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Reposted by Antoine Beyeler
Will McGugan @willmcgugan.bsky.social · 12/12/2024
Textual 1.0 has been released. 🥳 Three years in the making. A TUI framework that is bigger than the terminal. To celebrate, I want to give away some trade secrets. Because I am appalling at keeping secrets. Tell me what you think of the diagrams... textual.textualize.io/blog/2024/12...
textual.textualize.io
Textual - Algorithms for high performance terminal apps
Textual is a TUI framework for Python, inspired by modern web development.
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Reposted by Antoine Beyeler
Rerun @rerun.io · 11/12/2024
We're #hiring for another super fun role: a #Robotics #ML Engineer! 1/4
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Reposted by Antoine Beyeler
AMOKU @amoku.bsky.social · 09/12/2024
First check... Wow, vpype has made SVG optimization so much easier! Really appreciate this awesome tool! @bylr.info #penplotter
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Reposted by Antoine Beyeler
Rerun @rerun.io · 05/12/2024
Sneak peak: we're working on graphs in Rerun 👀
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Antoine Beyeler @bylr.info · 03/12/2024
Looking for new colleagues! rerun.io/careers
rerun.io
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Reposted by Antoine Beyeler
emilk @ernerfeldt.bsky.social · 02/12/2024
We implemented undo in @rerun.io by storing the viewer state in the same type of in-memory database we use for the recorded data. Have a look (sound on!)
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Antoine Beyeler @bylr.info · 28/11/2024
Awesome work by my colleague @wumpf.bsky.social
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Reposted by Antoine Beyeler
Rerun @rerun.io · 22/11/2024
Once a quarter, we get the entire Rerun team together. We spent a cold week in Stockholm planning our 2025. Our remote model gives us access to an incredible global talent pool, but these in-person meetups are the secret ingredient that helps us align, solve problems, and load up on energy!
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Reposted by Antoine Beyeler
Rerun @rerun.io · 22/11/2024
👋
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Reposted by Antoine Beyeler
Wumpf @wumpf.bsky.social · 17/11/2024
At work we recently released 0.20 of our multimodal visualization tool. Had limited involvement into the new map view but ended up spicing up the example featured in the video which was a lot of fun. Really drove home to me what those modes in multimodal are all about 🙃 github.com/rerun-io/rer...
github.com
Release 0.20.0 - Map view & native H.264 video support · rerun-io/rerun
Rerun is an easy-to-use visualization toolbox for multimodal and temporal data. Try it live at https://rerun.io/viewer. Python: pip install rerun-sdk Rust: cargo add rerun and cargo install rerun-...
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