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BunkWire²ˣ⁸

@bunkwire2x8.bsky.social
103 followers 325 following 314 posts

Programmer with miscellaneous technical skills. Working on shitty game dev things in Godot. Currently searching for a job. Whether it be a random ass program, video editing, or graphic design. Hire me, I beg. I need money. Formerly known as 'Goy288'

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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 27/09/2026
My Perspective Quads addon for is now officially out on the #Godot Asset Store for people to use. …Not much else to say about it, but feel free to go check it out! (Linked below)
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 25/09/2026
Recently submitted my Perspective Quads as a free addon into the Godot Asset Store. The approval process involves a completely manual review though, so I'll have to wait for a bit.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 22/09/2026
A good benefit to calculating the perspective math on the CPU is that it allows one to execute some neat tricks. Like with this PerspectiveViewportContainer2D I've made, which allows a user's input to propagate into a child SubViewport. This mimics #Godot 's regular SubViewportContainer.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 20/09/2026
Made a "PerspectiveCarousel2D" node that drives the X blending, as well as a "CarouselAnchor2D" node for non-PerspectiveQuad2Ds. While there are clear limitations to this approach, I could definitely see this psuedo-3D rendering being useful for point-&-click style #Godot games.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 20/09/2026
Added shape blending support to this #Godot thing.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 20/09/2026
Being an addons developer with Godot sucks 'cuz you try implementing new things, and as a result, you end up finding obscure bugs/limitations no one has seen before, and you gotta file detailed reports for 'em. Godot's tool development pipeline is very good otherwise though.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 18/09/2026
Just use an array of resources like a sane human being? ❌ Make a pseudo-resource array by over-designing a custom property list + editor plugin to manage five internal parallel arrays? ✅
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 15/09/2026
The worst part about making addons is frequently looking at them over and over again and making sure the API and documentation is up to at least a semi-professional standard.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 13/09/2026
Making some bullshit in #Godot.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 14/04/2026
Honestly fucked up that Toby Fox got away with this shit
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 14/04/2026
abc_1111 my beloved
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 14/04/2026
I wanted to quickly see if I could make an importer in Godot that could parse Undertale's data dot win file to both extract its big spritesheets and also convert its sprite data into AtlasTextures and SpriteFrames. I think I was successful. Am I gonna do anything with this? I dunno lol
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 23/02/2026
Does anyone with a really hefty cartoony bag with dollar signs on the sides wanna hire a game dev programmer guy? I promise that I know how.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 26/01/2026
PaperSkeleton 2.0, the "Grand Overhaul" update, is finally out. Here's the update log: bunkwire2x8.itch.io/paperskeleto...
bunkwire2x8.itch.io
2.0 Update - Grand Overhaul (+Sprite2D support)
This is a BIG update. So much is overhauled, that it's unfortunately not backwards compatible , and only supports Godot 4.5+. I just wanted to get that out of the way before continuing. Apologies to l...
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 20/01/2026
This shit just auto-installed on my computer. Two things: 1. I didn't even restart/update, so Windows just downloaded this in the background. 2. I'm on Windows 10.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 10/01/2026
A few days ago in a VC debate about Undertale genocide run's narrative, I described my belief that the genocide run is an inverse of the pacifist run (Chara subsuming Frisk's identity) and how Chara is also a manifestation of the player's drive for completion and I felt like this:
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 05/01/2026
Getting much closer to the PaperSkeleton 2.0 release, but I just want to make sure my shader setup is as reasonably approachable as possible. Using preprocessing code and shader includes, I've made a sort of pseudo-material interface.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 27/12/2025
Been making way too many PaperSkeleton 2.0 update logs just on my Twitter. Feel like I should post updates here far more. Updated billboarding to automatically respond to camera switching.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 07/12/2025
felt like a dweeb making this
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 05/12/2025
The neat thing with it, is that you can use its `get_display_property_list()` function to add it to other interfaces. Like with the bone modifier overhaul that I'm working on for my PaperSkeleton addon.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 04/12/2025
Recreated Node3D's transform section as a resource, because the export property for Transform3D being just a basis and a position slapped together is unintuitive as hell. Always found it weird that Godot didn't already have something like this built-in.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 11/08/2025
Released a proper showcase video about my PaperSkeleton addon, a way to easily implement 2.5D skeletal rigs in Godot! youtu.be/SrHYdrwTya8 #Godot #GodotEngine #GodotAddon #MadeWithGodot #MadeInGodot #GameDev #IndieDev
youtu.be
I Added 'Paper Mario'-Style Model Support to Godot (2.5D Skeletal Rigs w/ PaperSkeleton)
YouTube video by BunkWire2X8
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 20/07/2025
I modelled a hammer
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 28/06/2025
Decided to experiment a bit in Wallpaper Engine. #DELTARUNE
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 23/06/2025
PaperSkeleton stocks are rising baybeeeee
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Deputy Rust @deputyrust.bsky.social · 14/06/2025
Because Sound Alerts was down for me for a couple days, last night I tried out a different method on stream of playing meme videos directly from OBS Turned out as well as I expected.
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MaxOKE @maxoke.bsky.social · 01/06/2025
i wanna eat this thing
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 15/05/2025
New PaperSkeleton 1.4 Update Introducing a MAJOR flipping overhaul. Now, proper layering should work at any angle. #Godot #GodotEngine #GodotAddon #MadeInGodot #GameDev #IndieDev
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 13/05/2025
I don't like Hasan at all, but I will concede in that I'd much sooner be him than Asmongold.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 10/05/2025
Not released yet, but I've been working on a MUCH more dynamic variation of the pseudo-depth shader. Really liking how it looks. #Godot #GodotEngine #GodotAddon #MadeInGodot #GameDev #IndieDev
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 07/05/2025
PaperSkeleton version 1.3 update. Mostly technical changes, but the big one is removing frame-by-frame checking for PaperPolygon2Ds. Should increase performance in that regard. bunkwire2x8.itch.io/paperskeleto... #Godot #GodotEngine #GodotAddon #MadeInGodot #GameDev
bunkwire2x8.itch.io
​1.3 Update - PaperPolygon2D Property Update Overhaul + Misc. Tweaks
Changes: After thinking about it for a good while, I've finally decided to bite the bullet and completely remove per-frame checking on PaperPolygon2D instances . I've decided that it's best for the sa...
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PooterStapot @pooterstapot.bsky.social · 27/04/2025
Mark your clocks! Because an hour from now, this cowboy is ready to roll! youtu.be/V8KoQ8XDoCI?...
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 25/04/2025
Realizing that I accidentally made the flip texture example here look like I gave the Godot bot massive tits.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 25/04/2025
Released version 1.2 of the PaperSkeleton addon, featuring linear subdivision, 3D bone attachments, flip textures, and more. #Godot #GodotAddon #MadeWithGodot bunkwire2x8.itch.io/paperskeleto...
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maribou @maribouoekaki.bsky.social · 19/04/2025
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 03/04/2025
Does anyone else think that Kris probably feels a tad miffed that the player can't do anything but slam their hands against the piano, but somehow lets them play an electric guitar just fine?
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 02/04/2025
Tariffs don't apply to digital goods ya wackjobs. Nintendo's selling these games at $80+ solely because they can. Sheesh, stop giving Nintendo of all companies the benefit of the doubt.
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'Retta @nightfawnart.bsky.social · 30/03/2025
I have been stalked, harassed, cataloged, and treated like a freak for the last five years by @vampirelle and her friends. I want to come out about this and a lot more in this document. docs.google.com/document/d/1...
docs.google.com
BEWARE CHIMERIAE!! Or... How to Make Five Years a Living Hell; A Comprehensive Guide to Chimeriae's Awful Behavior.
Warnings Content Warnings Include the Following: RACISM, ANTI-VAXX, FATPHOBIA, PEDOPHILIA ALLEGATIONS, SEXUAL HARRASMENT ALLEGATIONS, BEASTIALITY ALLEGATIONS, BULLYING, STALKING, ONLINE HARASSMENT, ...
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 29/03/2025
This is what they did to Zoro
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 27/03/2025
Despise this quote 'cuz it's not even about AI art. What he's saying here is in response to a technical showcase back in 2016 regarding using non-generative AI for zombie animations in video games. Miyazaki was just being a scared & narrow-minded old man because the abominations moved abomimably.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 23/03/2025
This addon has now been just updated to version 1.1! Some much needed restructuring has been added, alongside some helpful quality of life features. More details in the dev log here: bunkwire2x8.itch.io/paperskeleto...
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 21/03/2025
fucked up in godot getting custom uids to work
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 19/03/2025
I think the problem here is that there are a lot of older games that look & run better than certain modern ones We get devs taking advantage of newer hardware to skip crucial optimizations that most certainly would have been applied to older titles, even if they also weren't optimized for the time.
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 18/03/2025
Currently trying to go about updating this to be able to take advantage of a few Godot 4.4 features, as well as just some tweaks to its overall design that I think will make using it much easier.
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Red Pharaoh - Comms open (1/5) @redpharoahart.bsky.social · 16/03/2025
So that was the entire set of major arcana art I made, hope they were enjoyable, I was certainly proud. If you're interested, the set is up for sale at www.drivethrucards.com/product/5073... #tarot #art #oc
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 04/03/2025
Finally
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QuoIsEternal @animaleja.bsky.social · 02/03/2025
🔆
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QuoIsEternal @animaleja.bsky.social · 28/02/2025
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 03/03/2025
Chocolate Chipped Cream Sundae Supremeᵀᴹ VS Dr. Eggman's hyperrealistic sandwich, who wins?
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BunkWire²ˣ⁸ @bunkwire2x8.bsky.social · 26/02/2025
Vision Crew's Deltarune looks very neat but also a little humorous to me conceptually because it's basically just
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