The Bugdeon Archive @bugdeonarchive.bsky.social · 24/09/2025Bit late to it (by about a week) but I actually got an response from my Strawpage after ages since setting it up so I can actually answer it now! ^v^ Mostly to provide a proper detailed response, I'll be making this a thread :> 210
The Bugdeon Archive @bugdeonarchive.bsky.social · 15/08/2025Funnily enough, the little lore rework I did to Beetle has actually inspired me to go back and change some of Bugdeon's older mechanics and lore. Ain't that crazy?? For now here's a fun little lore teaser of sorts I'm working on And yes, it will have some in-game functionality too ^v^ 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 30/07/2025Sorry for the wall of text but here's some extra stuff I wanna say as an image so this doesn't become a comically huge thread I am also aware I haven't really touched much on the player character lore, but that's mostly since a lot of it is sorta unfinished to a degree 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 30/07/2025I doubt this'll really work out but I wanna ask anyways purely just for any kind of feedback I wanna add a bit to Beetle's character. Literally since their conception they've been written as "generically standard guy in leader role" and I've been thinking of giving them a bit more depth So, TLDR: 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 13/07/2025Here's some extra goodies also, including the initial concept art (which I've posted before) and an extra image detailing a neat lil' bit of trivia regarding the design The decision to make their design canonically not their real one was inspired by how depictions of angels tended to vary a lot 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 13/07/2025Wow today's art sure got weird didn't it?? Anywho, this is another one 'a the game's Chance Time event NPCs named Birdwing! (Which also means they're not that major) Design-wise, they're partially inspired by biblically accurate angels, alongside the similarly named group of Birdwing butterflies 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 12/07/2025Guess who finally got Tabletop Simulator??? (For the record this isn't going to speed up development in the slightest, it just means that I can make this hypothetically playable now) 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 04/07/2025As for lore, there ain't much else I can really say at the moment besides "The tyrant was abandoned by their people and is REALLY mad". So there's that Another fun fact about this design: their weapon has a microwave stirrer attached to it since their microwave was broken in their "quest" chain 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 04/07/2025Extra details time?? After this long??? Hurrayyyyy!!! ^v^ This is once again another pre-existing boss being given some extra content (in this case, Pharaoh) in the form of an alternative fight with them! 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 26/05/2025Something that's been kinda on my mind when it comes to coming up with coin drops, max Mana, or other numerical values for Bugdeon is really the SCALE of it all. I'm not a game dev in the slightest so I don't know how to describe it, but here's a crudely drawn image to hopefully convey my point 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 12/05/2025Fun fact about today's art: It's literally the largest character drawing I've done for this project currently By MS Paint scales, they're roughly 499 x 577px Death's-Head Hawkmoth is ~ 562 x 327px and Wasp is ~ 424 x 405px 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 12/05/2025Technically speaking, a small amount of inspiration for the concept of alternate routes / bosses was from Spamton and, more specifically, the requirements for fighting Spamton NEO. With Spamton being technically a forced boss if you were to do Snowgrave, but optional otherwise 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 12/05/2025This is all probably an itsy bit confusing, especially given this is literally just a pre-existing boss (Stagger, who I'll have a pic of here) but dead, so I may as well explain the concept with this thread, that being: Alternate Routes / Quests! 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 03/05/2025Welp, today's officially the day! Exactly 1 year ago as of me typing this, the first bit of art and concept material was provided for Bugdeon in the form of Beetle as the very first player character! Bugdeon is now officially 1 year old!! Hurray(???) 111
The Bugdeon Archive @bugdeonarchive.bsky.social · 28/04/2025If you're actually interested in that kinda thing, preferably tell me now since I got like 40+ minutes of ramblings already ;v; (For the record that's only one recording session, I need to do another one after this!) 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 18/04/2025When it came to the outfit creation process however, I ended up going with a hat that technically belonged to Yourself (Silly Billy if you need a more recognizable name), as it matched what I wanted from the hat. Thus, to make the clothes match, I sampled Yourself's color palette 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 18/04/2025A bit of a small fun fact thread about this outfit: Spider was intended to be far more red instead of purple. If you saw my custom Balatro cards I posted a bit ago, you may have noticed Spider uses a lot of red on their card (in part to being a reference to Boyfriend FNF) 120
The Bugdeon Archive @bugdeonarchive.bsky.social · 02/04/2025April Fools is over so I can safely say that Shmunkle Bug Fables isn't a real character and will not be added Also, since the whole joke of this post sadly got put as a hidden reply, here's the image that was attached in the replies without the ""spoiler"" 101
The Bugdeon Archive @bugdeonarchive.bsky.social · 01/04/2025Additional spoilers regarding the very real addition of Shmunkle Bug Fables: (Note: this information has had a label put on it to prevent very important spoilers regarding Shmunkle Bug Fables in Bugdeon) 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 01/04/2025Hi everyone today we're going to be adding the 100% highly fan requested character "Shmunkle Bug Fables" into Bugdeon. More details will be revealed over the coming week, but for now here's his artwork. He is very lore relevant! 101
The Bugdeon Archive @bugdeonarchive.bsky.social · 28/03/2025Accurate representation of Bugdeon writing as a whole honestly: 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 26/03/2025Reposting this since I forgot the watermark on one bit of artwork. Oopsies! Original text'll be in the reply 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 26/03/2025Final thing I wanna bring up is some extra detail I put into the design I actually am rather proud of this design admittingly, so I kinda went out of my way to make some rushed concept art to sorta show how the design works 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 26/03/2025Third thing to bring up: Lore! I did actually finalize the butterfly lore a decent bit truth be told. While yes, butterflies are still overtly contorted and misfigured, canonically this robotic fella was made before that had happened Perhaps this snippet of a lore entry will help clear some air 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 26/03/2025First up: Origins! Besides being a massive reference to Angela (More intended to be their Library of Ruina appearance, but also taking some influence from their Lobotomy Corporation appearance also), they're (albeit broadly) based off the Alesa genus of Riodinidae (AKA Metalmark Butterflies) 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 19/03/2025Since I am the Bugdeon ARCHIVE, here's the original entry I had for Firefly in case I decide to rewrite it (which may actually happen given I feel as if this entry isn't that good as it is) This was written around the time the design was made too so it's rather old 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 19/03/2025While I'm still active on this account right now, I should probably mention that I found out (from my research) that Fireflies are actually beetles I'm not moving Firefly out of the Fly Horde because of that, but I will make sure to make their lore entry reflect this fact. Oopsies I guess?? ^v^||| 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 19/03/2025More bugs!! Hurray!! First thing I wanna explain before all the lore is some minor trivia regarding the design: 1: This is the first Butterfly to be added into Bugdeon! (Basically every future design will also look this... "contorted") 2: They're (partially) based off of a standard Painted Lady 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 06/01/2025And share extra concept stuff I WILL! There's planned to be a Chance Time event around this fella, but I haven't quite finished the specifics yet. I DID however finish an item concept, so here's that in text form! I'll talk more about the design when it's actually finished 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 13/12/2024Welp this is sure weird, ain't it? I obviously mentioned the fact that this is an old OC remodeled for Bugdeon, but something I DIDN'T mention is that the redesign was inspired by STAT Regretevator... of all things I dunno why, when I was drawing them they gave off STAT vibes. The rest is history 120
The Bugdeon Archive @bugdeonarchive.bsky.social · 10/12/2024Working on the Wasp redesign and Ladybug's reference picture made me realize "You know, I don't know why, but some of the art for Bugdeon DOES feel a bit old", and after digging for the reason why, I remembered this project is technically half a year old Kinda crazy honestly 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 09/12/2024Interesting fact to point out also: They're probably one of, if not, the most detailed designs in Bugdeon as a whole to be officially used. Almost little to no white on the design in the slightest! For reference, here's some prior Special enemies which also have a decent amount of detail on them: 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 09/12/2024Another Special enemy This one had been planned since around early November. Kinda happy it's finally done They're (loosely) based off the Death's-Head Hawkmoth, and were more so designed in reference to a random Roblox avatar I made once. Embarrassing to admit? Yes! 110
The Bugdeon Archive @bugdeonarchive.bsky.social · 08/12/2024As is tradition with the Fly Horde faction also, they're a Deepwoken reference to an extent In the case of this enemy, they're (vaguely) supposed to be a Chrysid. It's also worth pointing out that the ring around their neck (and wings to an extent) is also a reference to the Starkindred Oath 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 08/12/2024Took a while, but the final enemy for the Fly Horde is complete As I joked about in the original post (in a totally subtle and not in your face way), they're based off of Moth Flies 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 25/11/2024Also I'll admit I forgot about it when I posted this but here's the Chance Time event tied to them as well. Their current name is just going to be Jewel Beetle for the time being Once again, still not finalized 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 25/11/2024Got bored. Here's the full enemy details for this goober as of currently. May do lore entry later Keep in mind that nothing here is finalized in the slightest. All the names for stuff are still placeholders. I had to split the Specials into 2 for alt text by the way. Sorry about that 101
The Bugdeon Archive @bugdeonarchive.bsky.social · 25/11/2024As for the actual insect specifically I based them off (at least for research), it was the Jewel Scarab. I thought it fit given Gabriel's shiny armor They're also technically the first enemy to use water magic in the game. How fun! 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 25/11/2024Some stuff worth actually bringing up regarding this fella: 1: Yes, it is still a reference to Gabriel Ultrakill, but it's more specifically referencing one of his older unused designs. It fit the fact this is (at least supposed to be) a scarab REALLY well in my opinion. 210
The Bugdeon Archive @bugdeonarchive.bsky.social · 25/11/2024Some very rough concept art Somebody brought up rhino beetles and it reminded me of scarabs. Wanted to try that angle Design looks a little too much like Gabriel at the moment but hopefully I'll be able to iron it out a bit later 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 23/11/2024This is a very stupid question but I wanna ask it purely for research purposes (and also because I'm thinking up another goofy special enemy concept): What bug do you think Gabriel Ultrakill would be (if any)? 200
The Bugdeon Archive @bugdeonarchive.bsky.social · 21/11/2024Felt like cooking up some concept art for what an alternative / 2nd phase for this guy would look like. I wanted to play into the "rotting fungi" angle more which inspired their original design Dunno why I did this honestly 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 13/11/2024To compensate for me being dead and not posting much here, I've decided to gift you all some lore! I don't have the strength to write this all out in Alt text by the way, so sorry if you rely on that to read all of this 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 05/11/2024Some old, VERY unfinished artwork I made a while ago but never published Was intended to be an explanation for why Ladybug doesn't really have a weapon (besides just playing cards) 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 31/10/2024Some more concept art. This time for a special enemy. Concept art is very bare since I don't have a great idea what to do for it yet Also yes, I felt like making a design based off a Roblox avatar I made. Is it embarrassing to admit? Yes, but I thought it'd be a fun little idea / challenge 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 30/10/2024Another sketch that isn't from the Twitter archive A sketch I made once explaining why the Wasp redesign is taking way longer than it should be realistically taking This one's a bit old, I just never got around to posting it until now 100
The Bugdeon Archive @bugdeonarchive.bsky.social · 30/10/2024Something that isn't a repost from the Twitter archive for once Concept art of me trying to figure out how to handle mantis designs (Also this was reposted because I accidentally said main account and not Twitter archive XvX|||) 010
The Bugdeon Archive @bugdeonarchive.bsky.social · 29/10/2024I have no idea how I forgot this, but given that it didn't play a role in Bugdeon's gameplay whatsoever, I can sorta understand why also Bug Fables: Inspired a lot of the artwork and designs for the player characters and various enemies. Also various aspects of the game's lore to an extent 000
The Bugdeon Archive @bugdeonarchive.bsky.social · 29/10/2024Fire Emblem (GBA) / Mario and Rabbids: (I swear these sound more unhinged the further I go...) Inspired the grid-based battle system planned for the game. Mario and Rabbids was kinda the first game I took the idea from, while Fire Emblem helped enforce the idea and make it simpler to manage 100