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ava

@brokenbreakbeats.bsky.social
116 followers 376 following 323 posts

amateur hobbyist and hobbyist amateur

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ava @brokenbreakbeats.bsky.social · 06/10/2026
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Connor Rosine @connorrosine.com · 25/09/2026
@108minuscontext.bsky.social
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ava @brokenbreakbeats.bsky.social · 05/10/2026
stage 2 didn't take nearly as long to learn how to full chain, though its a bit harder in execution. should be expecting to come out of stage 2 with ~110 million, which is pretty close to my actual highscore lol
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🍣 @yamadainari.bsky.social · 26/09/2026
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Shroomius @shroomius.itch.io · 04/10/2026
getting slightly discoursian again, this time about how people are responding to this bog post, and with some of the responses it genuinely seems like some people have never played games where getting better at them is the entire thing the game is about
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Boghog @boghogstg.bsky.social · 02/10/2026
If you disable the voices in Muchi Pork you're anti art btw
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ava @brokenbreakbeats.bsky.social · 02/10/2026
taking a break from doj loop 2 to work on... learning fullchain routes for doj loop 1 lol getting consistent at fullchaining 1-1 but the rest of the stages seem really intimidating. I'm pretty happy with 30m from stage 1 (minus the boss) though
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のには @1229noniha4.bsky.social · 28/09/2026
はてなようせい
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ava @brokenbreakbeats.bsky.social · 27/09/2026
why did the site not have castlevania 3 i had to put akumajou densetsu lol
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ava @brokenbreakbeats.bsky.social · 25/09/2026
played a random casual session and 1cc'd DOJ BL 1 round mode (aka 1st loop + flying bee and hibachi) was no miss until flying bee
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ava @brokenbreakbeats.bsky.social · 17/09/2026
remember to make sure the player has infinite coyote time. if you dont do that, a player might make a mistake and that means your game is bad and isn't very game design
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ava @brokenbreakbeats.bsky.social · 17/09/2026
Dude
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ava @brokenbreakbeats.bsky.social · 16/09/2026
Dracula X is better than Rondo thanks for listening
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なか @buttergirl02.bsky.social · 13/09/2026
⛩️🦊
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ava @brokenbreakbeats.bsky.social · 02/09/2026
every time i try to give retroarch a shot im kind of amazed at how terrrible it is
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Potemki12 @potemki11.bsky.social · 29/08/2026
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ava @brokenbreakbeats.bsky.social · 28/08/2026
I never got far in this as a kid, so it was fun going back and actually beating it. this game is secretly kinda awesome once you get over the absurdity of the falling deaths lol
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Kiyoshi @kiyoshiwj.bsky.social · 11/02/2025
peak video games
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ava @brokenbreakbeats.bsky.social · 25/08/2026
i dont watch liveleak but i do sometimes look up "[retro franchise] fangame" to see what kind of horrors exist out there, which is basically the same thing
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たつきち @tatuki-301.bsky.social · 01/08/2026
#足立レイ
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Kiiview @kiiview.bsky.social · 26/07/2026
During FM2026, I showcased BMS with Renko and Harpy. I am so happy with how this showcase went, literally everything went as ideally as possible, and we all performed genuinely better than we had planned for. Please check it out if you haven't! youtu.be/jC_kiSMpsr8
youtu.be
BMS, Showcase by Renko, harpy, Kiiview - FM 2026
YouTube video by Fangame Marathon
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ava @brokenbreakbeats.bsky.social · 28/07/2026
got another clear starting from 2-5. no missed until flying bee then died with hyper which completely fucked my hibachi setup.
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Kiyoshi @kiyoshiwj.bsky.social · 27/07/2026
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ava @brokenbreakbeats.bsky.social · 23/07/2026
TGM has a code you can put in before starting a credit to start in 20g, its pretty useful for learning how to deal with it
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ava @brokenbreakbeats.bsky.social · 16/07/2026
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ava @brokenbreakbeats.bsky.social · 16/07/2026
trying actual 2-all attempts and realizing in horror that loop 1 kouryuu is the real tlb
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Cold_ @coldcomfort.bsky.social · 04/07/2026
Had the idea of the DDP DOJ boss theme playing over a sped up video for a while and finally put my editing skills together
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ava @brokenbreakbeats.bsky.social · 06/07/2026
also for some reason stage 5 and 6 are identical in both loops
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ava @brokenbreakbeats.bsky.social · 06/07/2026
second loop is cool, and taking max damage in the first 4 levels makes you appreciate how hard they actually are when you cant tank everything, but the real final boss of the loop is the moving platforms in 2-4. they spawn double the mermen which means you have to route it like a shmup lmao
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ava @brokenbreakbeats.bsky.social · 06/07/2026
castlevania 2-loop 1cc lol
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ava @brokenbreakbeats.bsky.social · 05/07/2026
I think there's some kind of mold growing in my apartment because I keep getting the urge to play gradius and toaplan games
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ava @brokenbreakbeats.bsky.social · 04/07/2026
every time i try to open zeroranger to give it another chance it immediately crashes, i think its trying to tell me something
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ava @brokenbreakbeats.bsky.social · 04/07/2026
finished reading Tsui No Stella. Despite the absurd amount of surface similarities to Planetarian, it was actually very different on basically every level once you get into it. I think I liked it but have mixed feelings on it. was shocked to see Romeo Tanaka credited as the scenario writer lol
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ava @brokenbreakbeats.bsky.social · 29/06/2026
I did not care for zeroranger
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ava @brokenbreakbeats.bsky.social · 29/06/2026
might be the fastest anyone has understood retroarch's menus enough to do that
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ava @brokenbreakbeats.bsky.social · 28/06/2026
In any other rotation system making a massive spire in the center of your stack would be insane, but in 20g ars leaving a piece in the center and letting it build up is often better than placing it somewhere suboptimal (the spire also allows certain rotations you couldnt do on a flat stack)
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ava @brokenbreakbeats.bsky.social · 28/06/2026
It sucks until it starts to click, but learning how to work with it at 20g basically just feels like random flailing with no agency until you start to get it. Also learning how to safely stack with ars is extremely unusual if you are used to more conventional tetris
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ava @brokenbreakbeats.bsky.social · 27/06/2026
Guys fighting the roguelike vs roguelite fight have nothing in the guys arguing they should be called beneath-apple-manor-likes
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mino_dev @minodev.bsky.social · 24/06/2026
Rose at the function
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ava @brokenbreakbeats.bsky.social · 23/06/2026
you would think 1 death into the final boss would be a free clear but it turns out thats way way too many deaths for a game like espgaluda 1
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ava @brokenbreakbeats.bsky.social · 21/06/2026
maturity is realizing vanilla quake 3 is better than CPMA
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ava @brokenbreakbeats.bsky.social · 13/06/2026
"how could this guy hate cave story?" *Clicks profile* "Fallout 3, breath of the wild, uncharted, and dark souls in favourites ok that makes sense"
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ava @brokenbreakbeats.bsky.social · 13/06/2026
I see a lot of people get annoyed reading bad takes on rym/backloggd, but you just need to embrace your inner elitist and look at the things those people actually like and laugh at them in your head
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ava @brokenbreakbeats.bsky.social · 11/06/2026
cleared doj starting from 2-4 boss, ive routed 2-5 to the point of being extremely clean. all thats left is a bit of routing to make loop 1 a little more consistent at low rank
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ava @brokenbreakbeats.bsky.social · 10/06/2026
[Danmaku No Uta] v0.1 Release! (beta) A heavily music-synced dodge 'em up with (currently) 4 bosses. Features lots of difficult and sometimes gimmicky danmaku and a legally indistinct placeholder sanae sprite. Make sure to read the readme DL: www.mediafire.com/file/z7ljujc...
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ava @brokenbreakbeats.bsky.social · 09/06/2026
I feel like video game remakes have the potential to be a really interesting design space, but instead every time it ends up being the most corporate garbage imaginable
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ava @brokenbreakbeats.bsky.social · 09/06/2026
I guess zun got sick of making the same game over and over again for 25 years, and has moved on to remastering the graphics of that game instead lol
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ava @brokenbreakbeats.bsky.social · 08/06/2026
I love doujin games lmao
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ava @brokenbreakbeats.bsky.social · 06/06/2026
will be buying the frame it releases
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ava @brokenbreakbeats.bsky.social · 03/06/2026
ive been spending a lot of time routing out doj 2-4 and 2-5, to the point I think i could reasonably no miss all the way to 2-5 kouryuu, but its kind of ridiculous how much harder the final boss rush is compared to the entire rest of the game lmao
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