ava @brokenbreakbeats.bsky.social · 05/10/2026stage 2 didn't take nearly as long to learn how to full chain, though its a bit harder in execution. should be expecting to come out of stage 2 with ~110 million, which is pretty close to my actual highscore lol 010
Reposted by avaShroomius @shroomius.itch.io · 04/10/2026getting slightly discoursian again, this time about how people are responding to this bog post, and with some of the responses it genuinely seems like some people have never played games where getting better at them is the entire thing the game is about 191
Reposted by avaBoghog @boghogstg.bsky.social · 02/10/2026If you disable the voices in Muchi Pork you're anti art btw 67619
ava @brokenbreakbeats.bsky.social · 02/10/2026taking a break from doj loop 2 to work on... learning fullchain routes for doj loop 1 lol getting consistent at fullchaining 1-1 but the rest of the stages seem really intimidating. I'm pretty happy with 30m from stage 1 (minus the boss) though 020
ava @brokenbreakbeats.bsky.social · 27/09/2026why did the site not have castlevania 3 i had to put akumajou densetsu lol 231
ava @brokenbreakbeats.bsky.social · 25/09/2026played a random casual session and 1cc'd DOJ BL 1 round mode (aka 1st loop + flying bee and hibachi) was no miss until flying bee 170
ava @brokenbreakbeats.bsky.social · 17/09/2026remember to make sure the player has infinite coyote time. if you dont do that, a player might make a mistake and that means your game is bad and isn't very game design 082
ava @brokenbreakbeats.bsky.social · 16/09/2026Dracula X is better than Rondo thanks for listening 100
ava @brokenbreakbeats.bsky.social · 02/09/2026every time i try to give retroarch a shot im kind of amazed at how terrrible it is 010
ava @brokenbreakbeats.bsky.social · 28/08/2026I never got far in this as a kid, so it was fun going back and actually beating it. this game is secretly kinda awesome once you get over the absurdity of the falling deaths lol 060
ava @brokenbreakbeats.bsky.social · 25/08/2026i dont watch liveleak but i do sometimes look up "[retro franchise] fangame" to see what kind of horrors exist out there, which is basically the same thing 021
Reposted by avaKiiview @kiiview.bsky.social · 26/07/2026During FM2026, I showcased BMS with Renko and Harpy. I am so happy with how this showcase went, literally everything went as ideally as possible, and we all performed genuinely better than we had planned for. Please check it out if you haven't! youtu.be/jC_kiSMpsr8youtu.beBMS, Showcase by Renko, harpy, Kiiview - FM 2026YouTube video by Fangame Marathon 042
ava @brokenbreakbeats.bsky.social · 28/07/2026got another clear starting from 2-5. no missed until flying bee then died with hyper which completely fucked my hibachi setup. 050
ava @brokenbreakbeats.bsky.social · 23/07/2026TGM has a code you can put in before starting a credit to start in 20g, its pretty useful for learning how to deal with it 020
ava @brokenbreakbeats.bsky.social · 16/07/2026trying actual 2-all attempts and realizing in horror that loop 1 kouryuu is the real tlb 020
Reposted by avaCold_ @coldcomfort.bsky.social · 04/07/2026Had the idea of the DDP DOJ boss theme playing over a sped up video for a while and finally put my editing skills together 2134
ava @brokenbreakbeats.bsky.social · 06/07/2026also for some reason stage 5 and 6 are identical in both loops 010
ava @brokenbreakbeats.bsky.social · 06/07/2026second loop is cool, and taking max damage in the first 4 levels makes you appreciate how hard they actually are when you cant tank everything, but the real final boss of the loop is the moving platforms in 2-4. they spawn double the mermen which means you have to route it like a shmup lmao 110
ava @brokenbreakbeats.bsky.social · 05/07/2026I think there's some kind of mold growing in my apartment because I keep getting the urge to play gradius and toaplan games 010
ava @brokenbreakbeats.bsky.social · 04/07/2026every time i try to open zeroranger to give it another chance it immediately crashes, i think its trying to tell me something 120
ava @brokenbreakbeats.bsky.social · 04/07/2026finished reading Tsui No Stella. Despite the absurd amount of surface similarities to Planetarian, it was actually very different on basically every level once you get into it. I think I liked it but have mixed feelings on it. was shocked to see Romeo Tanaka credited as the scenario writer lol 000
ava @brokenbreakbeats.bsky.social · 29/06/2026might be the fastest anyone has understood retroarch's menus enough to do that 130
ava @brokenbreakbeats.bsky.social · 28/06/2026In any other rotation system making a massive spire in the center of your stack would be insane, but in 20g ars leaving a piece in the center and letting it build up is often better than placing it somewhere suboptimal (the spire also allows certain rotations you couldnt do on a flat stack) 010
ava @brokenbreakbeats.bsky.social · 28/06/2026It sucks until it starts to click, but learning how to work with it at 20g basically just feels like random flailing with no agency until you start to get it. Also learning how to safely stack with ars is extremely unusual if you are used to more conventional tetris 120
ava @brokenbreakbeats.bsky.social · 27/06/2026Guys fighting the roguelike vs roguelite fight have nothing in the guys arguing they should be called beneath-apple-manor-likes 130
ava @brokenbreakbeats.bsky.social · 23/06/2026you would think 1 death into the final boss would be a free clear but it turns out thats way way too many deaths for a game like espgaluda 1 130
ava @brokenbreakbeats.bsky.social · 21/06/2026maturity is realizing vanilla quake 3 is better than CPMA 020
ava @brokenbreakbeats.bsky.social · 13/06/2026"how could this guy hate cave story?" *Clicks profile* "Fallout 3, breath of the wild, uncharted, and dark souls in favourites ok that makes sense" 130
ava @brokenbreakbeats.bsky.social · 13/06/2026I see a lot of people get annoyed reading bad takes on rym/backloggd, but you just need to embrace your inner elitist and look at the things those people actually like and laugh at them in your head 130
ava @brokenbreakbeats.bsky.social · 11/06/2026cleared doj starting from 2-4 boss, ive routed 2-5 to the point of being extremely clean. all thats left is a bit of routing to make loop 1 a little more consistent at low rank 110
ava @brokenbreakbeats.bsky.social · 10/06/2026[Danmaku No Uta] v0.1 Release! (beta) A heavily music-synced dodge 'em up with (currently) 4 bosses. Features lots of difficult and sometimes gimmicky danmaku and a legally indistinct placeholder sanae sprite. Make sure to read the readme DL: www.mediafire.com/file/z7ljujc... 0139
ava @brokenbreakbeats.bsky.social · 09/06/2026I feel like video game remakes have the potential to be a really interesting design space, but instead every time it ends up being the most corporate garbage imaginable 010
ava @brokenbreakbeats.bsky.social · 09/06/2026I guess zun got sick of making the same game over and over again for 25 years, and has moved on to remastering the graphics of that game instead lol 030
ava @brokenbreakbeats.bsky.social · 03/06/2026ive been spending a lot of time routing out doj 2-4 and 2-5, to the point I think i could reasonably no miss all the way to 2-5 kouryuu, but its kind of ridiculous how much harder the final boss rush is compared to the entire rest of the game lmao 010