Brennan James Segarra @brennansegarra.bsky.social · 19/08/2026Just these few words are all I need for the @blackponyimmersive.bsky.social's first game to be my most anticipated for the foreseeable future 010
Brennan James Segarra @brennansegarra.bsky.social · 19/07/2026Dipping my toes back into jamming with boid flocking learning. Trying to a lot of little guys to fight like medieval war. www.twitch.tv/repeatereatertwitch.tvRepeaterEater - TwitchLearning to FLOCK BOIDS for a medieval army for a game jam. 000
Brennan James Segarra @brennansegarra.bsky.social · 27/06/2026WE SUBMITTED for @juniperdev.bsky.social's Very Serious Jam. So glad to make the deadline fully playable beginning to end. Only crash already fixed :D Wreak hack as a tornado wielding butterfly blessed by Gaia. Playable here! repeatereater.itch.io/spin-effect #gamejam #gamedev #godot #godotenginerepeatereater.itch.ioSpin Effect by RepeaterEaterPlay as a blessed butterfly deigned to return earth to nature. 0112
Brennan James Segarra @brennansegarra.bsky.social · 27/06/20263 HOURS LEFT IN THE #JuniperJam Posting to call for playtest feedback on the currently uploaded build. (Still very WIP). Hopefully will all be fixed by the deadline. repeatereater.itch.io/spin-effect #gamejam #gamedev #godot #godotenginerepeatereater.itch.ioSpin Effect by RepeaterEaterPlay as a blessed butterfly deigned to return earth to nature. 190
Brennan James Segarra @brennansegarra.bsky.social · 26/06/2026Surprise CUT SCENE and dialogue for our little butterfly tornado game. Now if only I can finish implementing all the object damage feedback and finish the two other levels... #JuniperJam #gamejam #gamedev #godot #godotengineyoutube.comSpin Effect: CUTSCENE, Dialogue, and Experience OrbsYouTube video by Brennan James Segarra 081
Brennan James Segarra @brennansegarra.bsky.social · 25/06/2026BIG jump in our last few days aye #JuniperJam #gamejam #gamedev #godot #godotengineyoutu.beSpin Effect: Level Design! Feedback and more ProgressionYouTube video by Brennan James Segarra 091
Brennan James Segarra @brennansegarra.bsky.social · 24/06/2026Smidge of feedback, smidge of progression. I can tell its going to be a race for all the polish, balance, and content we want before the friday night deadline. #JuniperJam #gamejam #gamedev #godot #godotengine youtu.be/NZ-XLRha7A8youtu.beSpin Effect: Scaling Progression and SFXYouTube video by Brennan James Segarra 080
Brennan James Segarra @brennansegarra.bsky.social · 21/06/2026Actually phenomenal looking 2D RPG www.youtube.com/watch?v=CCBP...youtube.comWorld of Anterra - Official Gameplay TrailerYouTube video by Indie Games Hub 000
Brennan James Segarra @brennansegarra.bsky.social · 21/06/2026First proper work day WIP from my team on the week long #JuniperJam #gamejam #gamedev #godot #godotengine youtu.be/Iiv4_zx9Jswyoutu.beSpin Effect: Art Assets and Menu AudioYouTube video by Brennan James Segarra 081
Brennan James Segarra @brennansegarra.bsky.social · 16/06/2026....and here it is folks. The FTC failing to block their Activision-Blizzard buyout, the infinite "value" chasing of gamepass, and the golden parachute changing of the guard were always, ALWAYS going to lead to this. These and more beloved studios at risk because of consolidation and glut. 020
Brennan James Segarra @brennansegarra.bsky.social · 29/05/2026Have had this replaying on loop since first watching it. Truly wish I could pin it the top of every gamer reddit and youtube comment section out there. Succinct words and delivery from @eyepatchwolf.bsky.social 3630214
Reposted by Brennan James SegarraRaphael Colantonio @rafcolantonio.bsky.social · 21/05/2026The dDishonored Dev Playthroughs start tomorrow: www.youtube.com/watch?v=ZVq0...youtube.comThe creators of Dishonored react to their own game after 14 years | Devs Play Part 1YouTube video by Raphael Colantonio 29126
Reposted by Brennan James SegarraJaws Slayer 🎃 @jesawyer.bsky.social · 22/03/2026Placeholder assets in a game should look obnoxiously temporary, so obvious that no one would mistake it for the final asset. In past games we've used the doge dog (rip) as an icon, hot pink versions of characters, our CEO's head, etc. If you use a temp asset that seems passable, it may stay there. 7650781515
Reposted by Brennan James Segarra/noclip @noclipvideo.bsky.social · 06/03/2026INTRODUCING COMPUTER WORLDS A showcase of strange & distinctive games created by independent developers - premiering next week on noclip_2 SAVE THE DATE MARCH 12th - 1PM ET / 10AM PT WATCH & PLEASE SHARE: www.youtube.com/watch?v=kYRp...youtube.comCOMPUTER WORLDS: A Showcase of Strange & Distinctive Games - Coming to noclip_2YouTube video by noclip_2 5579223
Brennan James Segarra @brennansegarra.bsky.social · 20/02/2026This feels like a nuclear bomb of a headline for the future of game developement. 000
Reposted by Brennan James SegarraJaws Slayer 🎃 @jesawyer.bsky.social · 13/02/2026This is the way. 21463
Reposted by Brennan James Segarradannyodwyer @dannyodwyer.bsky.social · 09/02/2026more game trailers like this please www.youtube.com/watch?v=9ruL...youtube.comMewgenics Animated Trailer!YouTube video by Edmund McMillen 3695
Reposted by Brennan James SegarraJesse Boo-rascia 👻 @jesseguarascia.com · 24/01/2026Days were wasted debating angles of tires and imagined harm that justified lethal “self defence” - and even more days will again be wasted on a new lie, as they always have been. You do not have to debate reality with the state. Believe your eyes. 0609
Brennan James Segarra @brennansegarra.bsky.social · 08/01/2026Sage indie dev wisdom written as plain as common sense? Its my highlight of my day (and a Tom Francis blog post). Got me feeling nostalgic. 020
Brennan James Segarra @brennansegarra.bsky.social · 12/12/2025YOOOOOO @benthroop.com Congrats on the awesome #gameawards trailer! I cant wait to play a new dog game. 010
Reposted by Brennan James SegarraAny Austin @anyaustin.bsky.social · 10/12/2025how much money I gotta raise to get Lucas Pope to make another game 112239
Reposted by Brennan James SegarraChris Bratt @chrisbratt.bsky.social · 11/11/2025I went to meet the 'Rockstar 31', the developers who were suddenly fired from their work on GTA 6 for what the studio has described as gross misconduct. That's not what the workers call it though. They have another couple of words they prefer to use: union busting. www.youtube.com/watch?v=c9nO...youtube.comThe Rockstar Workers Fired Before They Could Finish GTA 6YouTube video by People Make Games 1620961058
Brennan James Segarra @brennansegarra.bsky.social · 01/11/2025Late Hallow's Ween Demo Streaming www.twitch.tv/repeatereatertwitch.tvTwitchTwitch is the world 010
Reposted by Brennan James SegarraMike Ginn @shutupmikeginn.bsky.social · 24/10/2025Got the urge to work on a project I’ve been ignoring for several months, but I’m out running errands. All good though, I’m sure I’ll feel the same when I get home 4613117
Brennan James Segarra @brennansegarra.bsky.social · 01/10/2025Crazy exciting sentences to being reading if you're me 110
Brennan James Segarra @brennansegarra.bsky.social · 28/08/2025Me every day that goes by without a Castlevania Nocturne season 3 announcement 010
Reposted by Brennan James SegarraRiley MacLeod @rcmacleod.bsky.social · 20/08/2025"Stunned workers said in conversations with Bloomberg that they feel like they are getting the blame for poor decisions made above their heads." 120267
Brennan James Segarra @brennansegarra.bsky.social · 21/08/2025Miziziziz dropping another exceptionally clean devlog. AND game. AND MAKING IT ALL LOOK SO EASY.youtube.comMaking A Survival Horror Game Based On An Obscure Lovecraft StoryYouTube video by Miziziziz 020
Brennan James Segarra @brennansegarra.bsky.social · 02/08/2025Desk buddy keeping me company on last stretch of the #GMTKJam 000
Brennan James Segarra @brennansegarra.bsky.social · 02/08/2025Feeling pretty good about our progress! Even with only a day and some change left. Feeling less good about my amount of sleep. #GMTKJam youtu.be/tsLJ6HOG--4youtu.beVyperloop: Quite a lot moreYouTube video by Brennan James Segarra 000
Brennan James Segarra @brennansegarra.bsky.social · 31/07/2025Glad to submit my #PirateJam this time around. Especially after 2 weeks of mostly solo dev. OUTLIVE THEM ALL Fight 100 warriors to the death among. THERE CAN BE ONLY ONE itch link repeatereater.itch.io/outlive-them... Recordings made each day across the jam www.youtube.com/watch?v=Jff7... 000
Brennan James Segarra @brennansegarra.bsky.social · 31/07/2025Art boyo @benhillergameart.bsky.social already cooking up some delicious ship art for our #GMTKJam #GMTKGameJam2025 010
Brennan James Segarra @brennansegarra.bsky.social · 12/04/2025🎉youtube.com30YouTube video by Bo Burnham - Topic 010
Reposted by Brennan James Segarranoodle @noodleawesome.bsky.social · 08/04/2025respectfully asking game developers to never make me kill dogs in their game stop mAKING FEEL PROFOUND GUILT I DONT WANT TO SHOOT DOGS 2244828
Brennan James Segarra @brennansegarra.bsky.social · 09/04/2025LETS FUCKIN GOOOOOOO!!! PIG sincerity level filmmaking is all I need for any death stranding adaptation. 000
Brennan James Segarra @brennansegarra.bsky.social · 04/04/2025I'm not crying you're crying.media.tenor.coma man standing in a cemetery with a cross on his jacketAlt: Big Boss standing in a cemetery saluting a grave 000
Brennan James Segarra @brennansegarra.bsky.social · 20/02/2025Its exceedingly obvious. Still, power to Mark for speaking out on this ridiculous issue. Especially knowing its a lightning rod topic for being brigaded by angry gamer grifting fodder. Praying its an opportunity for some fraction of them to start learning the simple wisdom and basic empathy within.youtube.comYour $70 Doesn't Buy You CrueltyYouTube video by Mark Darrah on Games 000
Brennan James Segarra @brennansegarra.bsky.social · 31/01/2025Sadly build errors stopped us from submitting on time. Still super proud of what we managed to accomplish over the 2 short weeks. Fingers crossed we can still get something playable up soon, but for now heres a playthrough in-engine. #PirateJam #gamedev #GodotEmgine youtu.be/IAQ7mvqI4XUyoutu.beLONG FORGOTTEN: Pirate Jam Deadline PlaythroughYouTube video by Brennan Segarra 150
Brennan James Segarra @brennansegarra.bsky.social · 29/01/2025Barely squeaking out a complete core game loop with Win and Loss states over the last two days. Encounters are still bare bones so who knows how much content it'll have. LET ALONE ANY POLISH, but still am proud so far. #PirateJam #gamedev #GodotEngine youtu.be/2Xapxk7bAvEyoutu.beLONG FORGOTTEN: Core Loop, Transitions, and ResetsYouTube video by Brennan Segarra 030
Brennan James Segarra @brennansegarra.bsky.social · 26/01/2025Had to drag my weary, sleepy soul across the code coals but I FINALLY figured out the tweens and timing delays and for loops interactivity well enough to have a BARELY functional first pass at auto-combat in le game yaaaaaaaaaay. #piratejam #gamedev #godotengine youtu.be/qyQxWj7i4R4youtu.beLONG FORGOTTEN: Automated Combat EncountersYouTube video by Brennan Segarra 030
Brennan James Segarra @brennansegarra.bsky.social · 25/01/2025Saturday of the final weekend. Streaming my feeble attempt at adding idle combat to our Sentient Sword roguelite for #PirateJam #gameddev #GodotEngine www.twitch.tv/repeatereatertwitch.tvTwitchTwitch is the world 010
Brennan James Segarra @brennansegarra.bsky.social · 25/01/2025Text logs of events plus UI for the player stats! Basic hero generation upon death and updating said UI! Maybe even soon I'll finally make gameplay!!!! #piratejam #gamedev #GodotEngine youtu.be/pkmCcsep25Qyoutu.beLONG FORGOTTEN: Stats UI and Updating Text FunctionalityYouTube video by Brennan Segarra 030
Brennan James Segarra @brennansegarra.bsky.social · 24/01/2025Programmer got our map EXPLORABLE officially and we finally have our separate scripts talking. Plus a text log whipped up in like 15 minutes? #blessed #PirateJam #gamedev #GodotEngine youtu.be/L8o5yk63heEyoutu.beLONG FORGOTTEN: Map Exploring, Encounter Transition, and Text Event Log.YouTube video by Brennan Segarra 090
Brennan James Segarra @brennansegarra.bsky.social · 22/01/2025Slowly but surely making bits of progress on my #PirateJam project. #gamedev #GodotEngine www.youtube.com/watch?v=esCc...youtube.comLONG FORGOTTEN: Characters, Animation, and FramingYouTube video by Brennan Segarra 050
Brennan James Segarra @brennansegarra.bsky.social · 31/12/2024Just got out of Nosferatu and from the deepest parts of my heart I want to thank Robert Eggers for continuing to make films for me, specifically. 000
Reposted by Brennan James SegarraJaws Slayer 🎃 @jesawyer.bsky.social · 13/12/2024[clears throat] witch4r 3286586