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Brennan James Segarra

@brennansegarra.bsky.social
101 followers 243 following 123 posts

Game Dev. Currently designing Levels for Ubisoft Montreal. Currently wishing I was running DnD. Professional Work www.brennansegarra.com Devlogs www.youtube.com/@BrenGameDev Devstreaming www.twitch.tv/repeatereater

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Brennan James Segarra @brennansegarra.bsky.social · 19/08/2026
Just these few words are all I need for the @blackponyimmersive.bsky.social's first game to be my most anticipated for the foreseeable future
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Brennan James Segarra @brennansegarra.bsky.social · 19/08/2026
Crying immersive sim tears rn
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Brennan James Segarra @brennansegarra.bsky.social · 19/07/2026
Dipping my toes back into jamming with boid flocking learning. Trying to a lot of little guys to fight like medieval war. www.twitch.tv/repeatereater
twitch.tv
RepeaterEater - Twitch
Learning to FLOCK BOIDS for a medieval army for a game jam.
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Brennan James Segarra @brennansegarra.bsky.social · 27/06/2026
WE SUBMITTED for @juniperdev.bsky.social's Very Serious Jam. So glad to make the deadline fully playable beginning to end. Only crash already fixed :D Wreak hack as a tornado wielding butterfly blessed by Gaia. Playable here! repeatereater.itch.io/spin-effect #gamejam #gamedev #godot #godotengine
repeatereater.itch.io
Spin Effect by RepeaterEater
Play as a blessed butterfly deigned to return earth to nature.
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Brennan James Segarra @brennansegarra.bsky.social · 27/06/2026
3 HOURS LEFT IN THE #JuniperJam Posting to call for playtest feedback on the currently uploaded build. (Still very WIP). Hopefully will all be fixed by the deadline. repeatereater.itch.io/spin-effect #gamejam #gamedev #godot #godotengine
repeatereater.itch.io
Spin Effect by RepeaterEater
Play as a blessed butterfly deigned to return earth to nature.
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Brennan James Segarra @brennansegarra.bsky.social · 26/06/2026
Surprise CUT SCENE and dialogue for our little butterfly tornado game. Now if only I can finish implementing all the object damage feedback and finish the two other levels... #JuniperJam #gamejam #gamedev #godot #godotengine
youtube.com
Spin Effect: CUTSCENE, Dialogue, and Experience Orbs
YouTube video by Brennan James Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 25/06/2026
BIG jump in our last few days aye #JuniperJam #gamejam #gamedev #godot #godotengine
youtu.be
Spin Effect: Level Design! Feedback and more Progression
YouTube video by Brennan James Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 24/06/2026
Smidge of feedback, smidge of progression. I can tell its going to be a race for all the polish, balance, and content we want before the friday night deadline. #JuniperJam #gamejam #gamedev #godot #godotengine youtu.be/NZ-XLRha7A8
youtu.be
Spin Effect: Scaling Progression and SFX
YouTube video by Brennan James Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 21/06/2026
Actually phenomenal looking 2D RPG www.youtube.com/watch?v=CCBP...
youtube.com
World of Anterra - Official Gameplay Trailer
YouTube video by Indie Games Hub
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Brennan James Segarra @brennansegarra.bsky.social · 21/06/2026
First proper work day WIP from my team on the week long #JuniperJam #gamejam #gamedev #godot #godotengine youtu.be/Iiv4_zx9Jsw
youtu.be
Spin Effect: Art Assets and Menu Audio
YouTube video by Brennan James Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 16/06/2026
....and here it is folks. The FTC failing to block their Activision-Blizzard buyout, the infinite "value" chasing of gamepass, and the golden parachute changing of the guard were always, ALWAYS going to lead to this. These and more beloved studios at risk because of consolidation and glut.
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Brennan James Segarra @brennansegarra.bsky.social · 29/05/2026
Have had this replaying on loop since first watching it. Truly wish I could pin it the top of every gamer reddit and youtube comment section out there. Succinct words and delivery from @eyepatchwolf.bsky.social
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Raphael Colantonio @rafcolantonio.bsky.social · 21/05/2026
The dDishonored Dev Playthroughs start tomorrow: www.youtube.com/watch?v=ZVq0...
youtube.com
The creators of Dishonored react to their own game after 14 years | Devs Play Part 1
YouTube video by Raphael Colantonio
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Jaws Slayer 🎃 @jesawyer.bsky.social · 22/03/2026
Placeholder assets in a game should look obnoxiously temporary, so obvious that no one would mistake it for the final asset. In past games we've used the doge dog (rip) as an icon, hot pink versions of characters, our CEO's head, etc. If you use a temp asset that seems passable, it may stay there.
Andreas and Werner next to a spit with upside down Bambi on itEx Libris page from Pentiment with a smiling line drawing of a person in the middle imageAndreas and pink Gernot stand-in talking to Gernot with a jester hat onAndreas performing the lemon juice candle minigame revealing the words "Guy sux"
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/noclip @noclipvideo.bsky.social · 06/03/2026
INTRODUCING COMPUTER WORLDS A showcase of strange & distinctive games created by independent developers - premiering next week on noclip_2 SAVE THE DATE MARCH 12th - 1PM ET / 10AM PT WATCH & PLEASE SHARE: www.youtube.com/watch?v=kYRp...
youtube.com
COMPUTER WORLDS: A Showcase of Strange & Distinctive Games - Coming to noclip_2
YouTube video by noclip_2
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Brennan James Segarra @brennansegarra.bsky.social · 20/02/2026
This feels like a nuclear bomb of a headline for the future of game developement.
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Brennan James Segarra @brennansegarra.bsky.social · 15/02/2026
OH BABY HERE WE GO
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Jaws Slayer 🎃 @jesawyer.bsky.social · 13/02/2026
This is the way.
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dannyodwyer @dannyodwyer.bsky.social · 09/02/2026
more game trailers like this please www.youtube.com/watch?v=9ruL...
youtube.com
Mewgenics Animated Trailer!
YouTube video by Edmund McMillen
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Jesse Boo-rascia 👻 @jesseguarascia.com · 24/01/2026
Days were wasted debating angles of tires and imagined harm that justified lethal “self defence” - and even more days will again be wasted on a new lie, as they always have been. You do not have to debate reality with the state. Believe your eyes.
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Brennan James Segarra @brennansegarra.bsky.social · 08/01/2026
Sage indie dev wisdom written as plain as common sense? Its my highlight of my day (and a Tom Francis blog post). Got me feeling nostalgic.
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Brennan James Segarra @brennansegarra.bsky.social · 12/12/2025
YOOOOOO @benthroop.com Congrats on the awesome #gameawards trailer! I cant wait to play a new dog game.
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Any Austin @anyaustin.bsky.social · 10/12/2025
how much money I gotta raise to get Lucas Pope to make another game
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Brennan James Segarra @brennansegarra.bsky.social · 13/11/2025
Dispatch good
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Chris Bratt @chrisbratt.bsky.social · 11/11/2025
I went to meet the 'Rockstar 31', the developers who were suddenly fired from their work on GTA 6 for what the studio has described as gross misconduct. That's not what the workers call it though. They have another couple of words they prefer to use: union busting. www.youtube.com/watch?v=c9nO...
youtube.com
The Rockstar Workers Fired Before They Could Finish GTA 6
YouTube video by People Make Games
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Brennan James Segarra @brennansegarra.bsky.social · 01/11/2025
Late Hallow's Ween Demo Streaming www.twitch.tv/repeatereater
twitch.tv
Twitch
Twitch is the world
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Mike Ginn @shutupmikeginn.bsky.social · 24/10/2025
Got the urge to work on a project I’ve been ignoring for several months, but I’m out running errands. All good though, I’m sure I’ll feel the same when I get home
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Brennan James Segarra @brennansegarra.bsky.social · 01/10/2025
Crazy exciting sentences to being reading if you're me
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Brennan James Segarra @brennansegarra.bsky.social · 28/08/2025
Me every day that goes by without a Castlevania Nocturne season 3 announcement
The Abboy praying and crying for mercy
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Riley MacLeod @rcmacleod.bsky.social · 20/08/2025
"Stunned workers said in conversations with Bloomberg that they feel like they are getting the blame for poor decisions made above their heads."
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Brennan James Segarra @brennansegarra.bsky.social · 21/08/2025
Miziziziz dropping another exceptionally clean devlog. AND game. AND MAKING IT ALL LOOK SO EASY.
youtube.com
Making A Survival Horror Game Based On An Obscure Lovecraft Story
YouTube video by Miziziziz
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Brennan James Segarra @brennansegarra.bsky.social · 02/08/2025
Desk buddy keeping me company on last stretch of the #GMTKJam
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Brennan James Segarra @brennansegarra.bsky.social · 02/08/2025
Feeling pretty good about our progress! Even with only a day and some change left. Feeling less good about my amount of sleep. #GMTKJam youtu.be/tsLJ6HOG--4
youtu.be
Vyperloop: Quite a lot more
YouTube video by Brennan James Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 31/07/2025
Glad to submit my #PirateJam this time around. Especially after 2 weeks of mostly solo dev. OUTLIVE THEM ALL Fight 100 warriors to the death among. THERE CAN BE ONLY ONE itch link repeatereater.itch.io/outlive-them... Recordings made each day across the jam www.youtube.com/watch?v=Jff7...
Screenshot of gameplay featuring a warrior fighting off many other with corpses littered around.
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Brennan James Segarra @brennansegarra.bsky.social · 31/07/2025
Art boyo @benhillergameart.bsky.social already cooking up some delicious ship art for our #GMTKJam #GMTKGameJam2025
2D and 3D mock ups of a spaceship in a discord chat
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Brennan James Segarra @brennansegarra.bsky.social · 12/04/2025
🎉
youtube.com
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YouTube video by Bo Burnham - Topic
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noodle @noodleawesome.bsky.social · 08/04/2025
respectfully asking game developers to never make me kill dogs in their game stop mAKING FEEL PROFOUND GUILT I DONT WANT TO SHOOT DOGS
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Brennan James Segarra @brennansegarra.bsky.social · 09/04/2025
LETS FUCKIN GOOOOOOO!!! PIG sincerity level filmmaking is all I need for any death stranding adaptation.
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Brennan James Segarra @brennansegarra.bsky.social · 04/04/2025
I'm not crying you're crying.
media.tenor.com
a man standing in a cemetery with a cross on his jacket
Alt: Big Boss standing in a cemetery saluting a grave
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/noclip @noclipvideo.bsky.social · 29/03/2025
Dwarf Fortress
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Brennan James Segarra @brennansegarra.bsky.social · 20/02/2025
Its exceedingly obvious. Still, power to Mark for speaking out on this ridiculous issue. Especially knowing its a lightning rod topic for being brigaded by angry gamer grifting fodder. Praying its an opportunity for some fraction of them to start learning the simple wisdom and basic empathy within.
youtube.com
Your $70 Doesn't Buy You Cruelty
YouTube video by Mark Darrah on Games
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Brennan James Segarra @brennansegarra.bsky.social · 31/01/2025
Sadly build errors stopped us from submitting on time. Still super proud of what we managed to accomplish over the 2 short weeks. Fingers crossed we can still get something playable up soon, but for now heres a playthrough in-engine. #PirateJam #gamedev #GodotEmgine youtu.be/IAQ7mvqI4XU
youtu.be
LONG FORGOTTEN: Pirate Jam Deadline Playthrough
YouTube video by Brennan Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 29/01/2025
Barely squeaking out a complete core game loop with Win and Loss states over the last two days. Encounters are still bare bones so who knows how much content it'll have. LET ALONE ANY POLISH, but still am proud so far. #PirateJam #gamedev #GodotEngine youtu.be/2Xapxk7bAvE
youtu.be
LONG FORGOTTEN: Core Loop, Transitions, and Resets
YouTube video by Brennan Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 26/01/2025
Had to drag my weary, sleepy soul across the code coals but I FINALLY figured out the tweens and timing delays and for loops interactivity well enough to have a BARELY functional first pass at auto-combat in le game yaaaaaaaaaay. #piratejam #gamedev #godotengine youtu.be/qyQxWj7i4R4
youtu.be
LONG FORGOTTEN: Automated Combat Encounters
YouTube video by Brennan Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 25/01/2025
Saturday of the final weekend. Streaming my feeble attempt at adding idle combat to our Sentient Sword roguelite for #PirateJam #gameddev #GodotEngine www.twitch.tv/repeatereater
twitch.tv
Twitch
Twitch is the world
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Brennan James Segarra @brennansegarra.bsky.social · 25/01/2025
Text logs of events plus UI for the player stats! Basic hero generation upon death and updating said UI! Maybe even soon I'll finally make gameplay!!!! #piratejam #gamedev #GodotEngine youtu.be/pkmCcsep25Q
youtu.be
LONG FORGOTTEN: Stats UI and Updating Text Functionality
YouTube video by Brennan Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 24/01/2025
Programmer got our map EXPLORABLE officially and we finally have our separate scripts talking. Plus a text log whipped up in like 15 minutes? #blessed #PirateJam #gamedev #GodotEngine youtu.be/L8o5yk63heE
youtu.be
LONG FORGOTTEN: Map Exploring, Encounter Transition, and Text Event Log.
YouTube video by Brennan Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 22/01/2025
Slowly but surely making bits of progress on my #PirateJam project. #gamedev #GodotEngine www.youtube.com/watch?v=esCc...
youtube.com
LONG FORGOTTEN: Characters, Animation, and Framing
YouTube video by Brennan Segarra
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Brennan James Segarra @brennansegarra.bsky.social · 31/12/2024
Just got out of Nosferatu and from the deepest parts of my heart I want to thank Robert Eggers for continuing to make films for me, specifically.
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Jaws Slayer 🎃 @jesawyer.bsky.social · 13/12/2024
[clears throat] witch4r
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