braverabbit.bsky.social @braverabbit.bsky.social · 02/10/2026Have you ever wondered if there is a good visual way of learning how an RBF solver works? Check this out: www.youtube.com/watch?v=LSFy... #3d #b3d #rigging #rigtip #animation #3danimation 020
braverabbit.bsky.social @braverabbit.bsky.social · 01/10/2026📣 RBF Nodes 4 is out and it's HUGE 🎉 This new version comes with a lot of new features, including support for constraints & linking, better blending, export and more. Full tutorial (with tips): youtu.be/LSFy8pZ9ueE Gumroad: tinyurl.com/ya8kpeuh #b3d #blender3d #rigtip #rigging 030
braverabbit.bsky.social @braverabbit.bsky.social · 18/09/2026Before/After comparison, using #Blender shape keys with #RBFNodes. Only two bones, no twist or other helpers. First half is with corrective shapes, the other without. Not totally perfect but shows how powerful correctives are and what can be done with only two bones. #b3d #rigtip 041
braverabbit.bsky.social @braverabbit.bsky.social · 17/09/2026Behind-the-scenes timelapse from the upcoming #RBFNodes tutorial for #Blender. Shoulder + arm shapes built with SHAPES, driven by RBF Nodes. Not perfect, but a good look at the limits. Made for those who like to know how it's done. youtu.be/Fv38cClDRo4 #b3d #Rigging #rigtipyoutu.beRBF Nodes - Timelapse with Shape Key Modeling and Solver SetupYouTube video by brave rabbit tools 021
braverabbit.bsky.social @braverabbit.bsky.social · 17/09/2026That part actually hasn’t changed but I think I’d rather a matter of workflow. And I never got any reports about it. 010
braverabbit.bsky.social @braverabbit.bsky.social · 17/09/2026#RBFNodes for #Blender will be released soon with a major update. I wonder if it would be helpful to cover general RBF basics in the video as well, or focus only on the add-on? #b3d #rigging #rigtip #character #animation 100
braverabbit.bsky.social @braverabbit.bsky.social · 15/09/2026📣 #BoneGuide for #Blender - now available for #free! 🔥 Download it now to finally align your bone chains in a simple and easy process: perfectly planar and properly oriented. No other tool does it this way. #b3d #rigtip Full tutorial: youtu.be/cCp2kmcBpj8 080
braverabbit.bsky.social @braverabbit.bsky.social · 08/09/2026📣 #SmoothWeights for #Blender has been updated! Version 3.4, ready for you! Major improvements and important fixes for the brush's handling and display. Highly recommended update. Thanks to your valuable feedback, these improvements benefit all users. #b3d braverabbit.gumroad.com/l/culcydbraverabbit.gumroad.comSmooth Weights 3 for BlenderSkin characters faster. Spend less time fixing weights. Now significantly faster on large meshes.Smooth Weights is an interactive, painting-style brush for relaxing and blending skin weights directly ... 032
braverabbit.bsky.social @braverabbit.bsky.social · 28/08/2026And yes, I am aware that more bones could be used, but that's not the point. Good deformation isn't only the amount of bones. No regular skinning tool has been used in this video. Weighting was only done by selecting verts and assigning weights. It's all about controlled work. 000
braverabbit.bsky.social @braverabbit.bsky.social · 28/08/2026I never understood how someone can skin without any Range-Of-Motion animation (ROM). I see so many skinning attempts, no animation even at the horizon. Makes skinning hard and time consuming. It could be so much fun! Here's an example only using #SmoothWeights #b3d #rigtip #3d 110
braverabbit.bsky.social @braverabbit.bsky.social · 25/08/2026And very important: You don't have to rely on the standard Y-primary axis (bone length). Use any axis you like! It may look ridiculous (I give you that) but in the end the animator will thank you. Because it's so important to stay consistent. #b3d #rigging #riptip #Blender 040
braverabbit.bsky.social @braverabbit.bsky.social · 25/08/2026I just can’t take it anymore having to manually align bones and standard tools not doing what I want the easy way. So this will be something for you to enjoy. 010
braverabbit.bsky.social @braverabbit.bsky.social · 25/08/2026I’ve been working on a small #Blender tool called BoneGuide. It’s for one of those very familiar rigging annoyances: creating a bone chain that is actually planar, properly oriented and easy to adjust. Standard tools often fail, so I made my own. And it was about time. #b3d #rigtip Teaser below 👇 060
braverabbit.bsky.social @braverabbit.bsky.social · 19/08/2026📣 Smooth Weights 2 for #Maya - Faster than ever ⚡ A huge performance leap. Up to ~35× faster volume smoothing, and even ~40x with 4x oversampling on a 69k test mesh. Faster painting, more robust, more fun. For you! Don't miss it! braverabbit.gumroad.com/l/smoothWeig... #3d #rigtip #gamedev 071
braverabbit.bsky.social @braverabbit.bsky.social · 09/08/2026Only two days left on the Superhive Summer Sale for 25% off! 🔗 superhivemarket.com/products/smo... #b3d #blender #blender3d #rigging #salesuperhivemarket.comSmooth WeightsA powerful weight painting add-on for Blender with high-performance surface- and volume-based smoothing and advanced symmetry mapping for faster, easier and more accurate skinning. 010
braverabbit.bsky.social @braverabbit.bsky.social · 24/07/2026And just as a little reminder: The basic tool hasn't changed, it's just much faster. Here's the overview of what it can do, for anyone who wants to know more www.youtube.com/watch?v=jf0I... #b3d #Blender #blender3d #rigging #rigtip #characteranimationyoutube.comSmooth Weights - Add-on for BlenderYouTube video by brave rabbit tools 021
braverabbit.bsky.social @braverabbit.bsky.social · 23/07/2026📣 Smooth Weights 3 for #Blender - Faster than ever ⚡ Another huge performance leap. Up to ~9× faster volume smoothing, and even ~27x with 4x oversampling on a 90k test mesh. Faster painting, faster Symmetry Map, faster everything. For you! braverabbit.gumroad.com/l/smoothWeig... #b3d 011
braverabbit.bsky.social @braverabbit.bsky.social · 16/07/2026Fix a deformation right in the shot, without touching the base rig. Shot-fix shapes for the last-mile corrections, even with Alembic. One of many tools in SHAPES for Blender, and you can try this one yourself in the browser: braverabbit.com/shapes-blender/ #b3d #Blender 0166
braverabbit.bsky.social @braverabbit.bsky.social · 16/07/2026Our new brave rabbit website is live. Build from scratch with love! No WordPress, no plugins, no popups. Faster, cleaner, and fully ours, and exactly what the work deserved. Including #SHAPES for #Maya and #Blender, plug-ins, add-ons, all there. braverabbit.com 021
braverabbit.bsky.social @braverabbit.bsky.social · 01/07/2026Thank you so much for this great review. I’m glad to hear that all the effort is well received, as it’s always my top priority to help artist to get their work done, fast and with pleasure. Humble thanks! 000
braverabbit.bsky.social @braverabbit.bsky.social · 30/06/2026SHAPES for Blender is live to explore 🎬 An advanced shape key editor for character and facial rigging. Major features are now playable right in your browser, no install. Click and try it. Sign up for 20% off at launch in Q3: braverabbit.com/shapes-blender/ #b3d #Blender 071
braverabbit.bsky.social @braverabbit.bsky.social · 25/05/2026#SHAPES is now available for #Maya 2027. Includes important updates/changes and supports weightDriver 5.0 (check for compatibility). New licensing. Existing licenses can update for free. Download at: braverabbit.com/shapes #maya3d #rigtip #rigging #animation 010
braverabbit.bsky.social @braverabbit.bsky.social · 02/04/2026#SHAPES for #Blender: Quick Tip 19 Obviously something which can be very important: Creating shape keys for multiple related and even overlapping objects. Select once - edit always! In pose with all the standard tools SHAPES has to offer. #b3d #Blender3D #rigging #rigtip #character #3danimation 010
braverabbit.bsky.social @braverabbit.bsky.social · 31/03/2026We're thrilled to present the new face of #SHAPES - meet Liv! She will demo all the powerful tools which come with the shape key editor for #Blender. Development is almost wrapped with a ton of features. Time for testing/tutorials. Stay tuned! #b3d #character #rigging #animation 040
braverabbit.bsky.social @braverabbit.bsky.social · 31/12/2025Looks like we eventually got a teen tiny bit of big screen fame with one of our #F1 stock clips appearing in #F1TheMovie. Whoever put it there - well done and thanks a lot! Even though an old one, but it fits nicely! 010
braverabbit.bsky.social @braverabbit.bsky.social · 18/12/2025Advantages include: - per shape adjustments - no additional modifier required - only edited vertices are affected - reduced loss of volume - respects changes in local scale - fully integrated workflow #SHAPES #Blender #b3d #Blender3D #rigging #rigtip #character #3danimation 010
braverabbit.bsky.social @braverabbit.bsky.social · 18/12/2025#SHAPES for #Blender: Quick Tip 18 A highly valuable tool to help with creating smooth, consistent shape keys, avoiding bad deformation. Similar to Smooth Corrective modifier but with various advantages (next post)! #b3d #Blender3D #rigging #rigtip #character #3danimation 141
braverabbit.bsky.social @braverabbit.bsky.social · 17/12/2025#SHAPES for #Blender: Quick Tip 17 Splitting complex sculpted expressions into any number of shape keys is a crucial step in many production pipelines. The Influence Map feature makes this process easy and reliable! #b3d #Blender3D #rigging #rigtip #character #3danimation 030
braverabbit.bsky.social @braverabbit.bsky.social · 01/12/2025The new version of #RBF Nodes supports constraints or otherwise driven objects and bones, works with linked scenes, and provides better interpolation options. But because of a different data structure older setups are not compatible. #b3d #Blender3D #rigging #rigtip #character #3danimation 000
braverabbit.bsky.social @braverabbit.bsky.social · 01/12/2025Direct comparison between skin only and four RBF controlled shape-keys. Not meant to be a perfect result but merely how far one can get with four shapes. Of course the actual motion would involve more bones. #b3d #Blender3D #rigging #rigtip #character #3danimation 110
braverabbit.bsky.social @braverabbit.bsky.social · 01/12/2025#SHAPES for #Blender: Quick Tip 16 Full shape-key based support for #RBF Nodes. The wish for a high-level editor has been expressed early on, including mirroring of RBF setups. Create, edit, refine. All in one tool! (Result in next post) #b3d #Blender3D #rigging #rigtip #character #3danimation 110
braverabbit.bsky.social @braverabbit.bsky.social · 26/11/2025Our #addons for #blender3d are ready for Blender 5. Everything has been updated and polished. And the release of #SHAPES is getting closer! tinyurl.com/59mp4arx #b3d #rigtip #3d 020
braverabbit.bsky.social @braverabbit.bsky.social · 27/10/2025Not sure yet. It’s currently in testing. A first release is always loaded with surprises. Trying to get as much feedback as possible. 010
braverabbit.bsky.social @braverabbit.bsky.social · 27/10/2025Very happy with #RBF and #SHAPES performance. - 4 Solvers - 96 shapes (about 500 verts each) - Mesh > 17k verts Runs with over 40fps (mind screen recording). If hiding all editors/panels it matches target of 60 fps. Test system: Mac Studio M4 Max. #b3d #Blender3D #rigging 150
braverabbit.bsky.social @braverabbit.bsky.social · 20/10/2025#SHAPES for #Blender: Quick Tip 15 Edit Propagation for Combos saves time by automatically applying edits from driver shapes to all related combo targets, even split shapes, minimizing the need for manual follow-up fixes. #b3d #Blender3D #rigging #rigtip #character #3danimation 000
braverabbit.bsky.social @braverabbit.bsky.social · 17/10/2025Thank you. If this something for you, be sure to check the past posts and also updating videos. It should give you a good overview. 010
braverabbit.bsky.social @braverabbit.bsky.social · 17/10/2025Yes, it’s currently in development beta and it’s a whole lot more than just drivers. SHAPES has been around for Maya for over 10 years and is used by many studios of all sizes for shape keys and more. And now it’s time to bring it to blender. 100
braverabbit.bsky.social @braverabbit.bsky.social · 17/10/2025#SHAPES for #Blender: Quick Tip 14 Combination shapes are a solid and fast solution to fix deformation issues when two or more active shapes interact. SHAPES provides a solid workflow for creating and managing combos. #b3d #Blender3D #rigging #rigtip #character #3danimation 121
braverabbit.bsky.social @braverabbit.bsky.social · 14/10/2025Had a great chat with the Purple Puppet team purplepuppet.com about the upcoming #SHAPES shape-key editor for #blender3d today. Thanks for the great feedback. SHAPES is currently in beta and looking incredible! #b3d #rigging #character #3danimationpurplepuppet.comPurple PuppetPurple Puppet is a creative services studio focus on character solutions. 000
braverabbit.bsky.social @braverabbit.bsky.social · 10/10/2025#SHAPES for #Blender3d: Quick Tip 13 Easily overlooked: Blend Preview! Shape keys aren’t just about shape, but also about motion. A shape may look fine, but animation can show bad vertex movement. Repeated tweaks/checks are required 'til the deformation is final. #b3d #rigtip #3danimation 010
braverabbit.bsky.social @braverabbit.bsky.social · 15/09/2025Since I’m still working on it it’s not yet available. But if you got through Gumroad you’ll be notified when it’s out. 000
braverabbit.bsky.social @braverabbit.bsky.social · 15/09/2025(2/2)… all related shape keys. This means that with a click of a button you get a comple and mirrored setup. This is especially helpful if you have quite some poses attached to your RBF. Dots this answer your question? 110
braverabbit.bsky.social @braverabbit.bsky.social · 15/09/2025If i understand correctly this is exactly what happens here. The RBF setup, driven by a constrained pose bone and the driving shape keys, gets mirrored across. This creates a mirrored RBF Nodes group, mirrors all driver poses, references the opposite pose bone, and creates… (1/2) 110
braverabbit.bsky.social @braverabbit.bsky.social · 13/09/2025🔥📣Just finished: - Full integration of #RBFNodes into SHAPES for #Blender3d - RBFNodes working with constraints. - Mirroring of a complete RBFNodes setup with all shape keys. - RBFNodes working with only two poses. Thanks for sharing! #b3d #blender #rigging #animation 2134
braverabbit.bsky.social @braverabbit.bsky.social · 06/09/2025Thanks for the shout out! And it will even get better because the upcoming version supports constrained driver objects and and scene linking. This will be a huge step forward! 011
Reposted by @braverabbit.bsky.socialDemNikoArt @demnikoart.bsky.social · 23/08/2025My Landing Gear Rigging Tutorial is out now! 🚨 If you'd like to learn five rigging concepts in one video, you better watch this one 🦾 Wether it's IKs, springs or pistons, this includes all of them 😉 ▶️ Watch it here: youtu.be/AJmtljO4iXMyoutu.beRigging an Aircraft Landing Gear - A Blender tutorial - Beginner GuideYouTube video by DemNikoArt 043
braverabbit.bsky.social @braverabbit.bsky.social · 11/08/2025#SHAPES for #Blender: Quick Tip 12 Easily remove partial shape key data to clean up shapes or remove unwanted influences. Makes use of selecting vertices which are affected by the shape key. #b3d #Blender3D #rigging #rigtip #character #3danimation 071
braverabbit.bsky.social @braverabbit.bsky.social · 02/08/2025Breakdown for the explainer animation for HANGAR A Express Delivery Network! We simplified a complex logistics system into a clean, punchy animation. We had a fun time bringing this one to life! Final video: vimeo.com/1091857254 #Explainer #Animation #3D #Logistics #DeliveryNetwork #MotionDesign 163