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Bob Redacted

@bobredacted.bsky.social
31 followers 71 following 588 posts

Person with a lot of hobbies, part of a lot of fandoms too, "@" me in posts with wingdings and i will painstakingly decipher them. Currently working on stuff for the Bob Redacted version of AEwVS learn more at #AdotvRedactedDev

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Bob Redacted @bobredacted.bsky.social · 21/09/2026
the day is coming.... let me make my own predictions, 2026 November 9th. i make my predictions, lest not it only be the month she grows free from her frozen panopticon. that the time of the creature comes towards us. but who are we but others to see what occurs in the ever looming future.
to my own digging, i can find that this image is not in fact AI generated, but 2026, the bear's event occurs November 9th. i can anticipate some sort of video game, or prolonged story, mabye even shortfilm, unfortunetly while i too had my own project slated to this date, i lost track of time and i am unaware of if i can pull it off within the time limit BUT IF I CAN, i will make somthing. oh bet your boots i will make something. if i can make it in time, if i don't then the project will NEVER SEE THE LIGHT OF DAY.... mark my words. oh and this is vaugeshitpost
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Bob Redacted @bobredacted.bsky.social · 06/08/2026
some more stuff from working on igetis' thes are likely going to be the most susceptible to change, i really need you guys' feedback #blender #VotV #wip #AEwVS
the loose blocking out for the leg design,  i feel a bit iffy on the connecter between the heel and the knee and lower leg i added some cylinders in here like i did in the torso to give it that rozital feel, but part of me feels like it aint cutting it. oh yeah this ankle is going to undergo some HEAVY modificationsthe first image, but from another angle.
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Bob Redacted @bobredacted.bsky.social · 25/07/2026
#Blender #AEwVS #VotV i got some major tweaks in on igetis' torso, giving it a more sculpted detailed rough shaping. with some odd shallow divots like some of the other rozitals have (more info in alt text)
A more rigid, and thinner torso to be more streamlined when compared to the head, allow me to use a nerdy example to compare it: Igetis' build isn't exacly bulky fallout power armor, nor more form fitting iron man suit. the best i can compare it to is the spartan armor from haloBack "shoulder blade" area more styled originally igetis was going to have this ridged spine like an actual bird skeleton, but then i changed my mind.When all else fails i got to the sculpting tool and just sculpt for a bit, and i am happy with this (also of note i guess is i added more vertexes to the little "rib" like formation so its more smooth, not many.
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Bob Redacted @bobredacted.bsky.social · 21/07/2026
dunno why your asking us... ....buuuuut
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Bob Redacted @bobredacted.bsky.social · 17/07/2026
Yet another update on igetis, this time going back to one of the first parts i made, the forearms #Blender #AEwVS #VotV (more detail in alt text)
i have been drafting up even more concepts for the legs, in the meantime, i decided to do some work on the arms, which used to primarily be just long hexagon shaped blocks.  even after several reboots of the project to try and make a good and well mastered model that would be optimized for a game, i have actually been carrying over the same general base for the arm design across all the versions (barring the elbow design) so i decided to add some more vertices and start adding more detail to the shaping of the forearm, like the plateu-esque-ification of the area where it connects into the elbow, the actual back end are aof the elbow may include some more major design choice, Fun fact, one of the iconic robots of fiction i have been subconsciously drawing from for the creation of this model are V1 from ULTRAKILL. although i have been drafting up and working with robot designs similar to this one since before ultrakill was released. so maybe it's more just a case of a coincidence. a closer look of the other side of the forearm. a very minor change i know, but i like it, (for more in depth explanation about the design, see the alt text of the first enclosed image)
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Bob Redacted @bobredacted.bsky.social · 30/06/2026
been working on igetis' wonderful face #AEwVS #VotV #Blender
i have been working on igetis' head, really overall unchanged from its version in the concept art i posted about before. this is overall, quite good, its well preforming, well shaped, made mostly with sculpting, and i didnt make the mistake i did with the first head, where blender would freeze everything whenever i would tab in or out of edit mode on the head. overall, the area with the most changes are the beak, but thats for another time. ditto, but from the front, however i will comment on how i will tweak the eye frames a wee bit.
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Bob Redacted @bobredacted.bsky.social · 29/06/2026
the first one reminds me of
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Bob Redacted @bobredacted.bsky.social · 21/06/2026
I have some (very slightly) more complex drafts for igetis' Leg and Head designs, (more extensive in-depth details about them in the alt texts) #Art #AEwVS #VotV
The biggest struggle i had as you can see from my loose (horribly written) notes is getting that distinct digitigrade structure without it looking too awkward, or too plain, of course this is only the sketch, predating the modelling process and other skillset limitations that come with that, but my idea was that igetis' thigh would be shorter to proper sell the shaping as all of the skeletons i have looked up in my research for this dilemma shows me just how these things are structured. igetis will's thighs would actually be rather more square based than shaped like lipstick (💄) unlike all the drawings here however the shin will be a lot more flush with the thigh, the joints that connect the two to the heel are going to be different slightly, and the piston-like mechenisims connecting the thigh to the heel will be closer to the whole collection of joints, likely clipping into, but with stylization i can just texture a dark void and corresponding falloff around where the cylinders and other part of the mesh meet (i do plan to optimize igetis, so don't worry)  and the actual lower area of the heel which is not really detailed here will be built somewhat like a suspension coil looking thing. some of it does need working out though before i can settle on a (real true final design)the biggest thing which held me up with this area of the modeling was the design philosophy the rozitals, being somthething that greatly facinates me, but also makes my the gears in my head grind thier teeth off when i try to really anylize it into a proper cohesive description. 

Now you may know one of the major reasons its taking me as long as it is to make this model. as some of them have different aesthetic ques then other, yet somehow keeping a consistent style (except for current cannon igetis) but  say its sorta like fantasy-sci-fi, solar-punk, brutalist, Greek,-Victorian, cyberpunk,  geometric, intentionally ornately stylized robotic, grunge, industrial revolution, Doctor Who-almost-texture-scheming. and i wanted to make igetis's head fit her body astetically too. so i have finally settled on a smaller head design while removing the whole "hinged jaw" design altogether, as that also saves me from making an idea of how igetis's neck actually is all canonically hooked together because of the moderate gap the older head designs posed. being more flat on the top, and having a smaller beak shape, actually more akin to a peacock's actual head.
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Bob Redacted @bobredacted.bsky.social · 13/06/2026
There are a lot of these, but i will select Shivers.
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Bob Redacted @bobredacted.bsky.social · 12/06/2026
update: i feel a need to point out in the main line of the post that its been a long while since i last did much in Unreal Engine, so even after igetis' model is finished and the casting call is filled out, it might be a bit before the first bob continuiation build of #AEwVS will be out.
It turns out the bones in the upper body were misaligned on the Y axis, after moving them i found problems with the arm meshing, and then otherwise in moving the others, instead of spending a long time tweaking values i am just going to redo the skeleton for the arms entirely. Take this as a tip, make sure things are working fine before you make more advanced changes. i hope any aspiring blender users following this project can learn from my mistakes.
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Bob Redacted @bobredacted.bsky.social · 11/06/2026
I have been working in blender, more expanded description in the alt text of the image.
All really minor changes, but i have been tweaking the sculpting on igetis' upper torso and lower torso. still workshopping the overall designs of the head and legs. (you can see the annotations for one of the head designs)  i am trying to narrow it down from a proper ratio of scale and bird-like shaping. as well as the digitigrade leg jointing of the character. the main trouble of this being the styling of the rozitals, they are complex machines, the little bits and bobs that work the joints connect the upper leg to the mid area of the leg. Still have work to do. and i am sure more information will be needed.
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Bob Redacted @bobredacted.bsky.social · 26/04/2026
For those who think i gave up on the igetis model, #VotV #AEwVS #blender3D
a preview screenshot of the dampened track bones in one of igetis' elbows. the elbow is bent to show that i now know how to make it so two bones can be dyamically pointing to one and other while deforming the same singular mesh between them. (the elbow is multiple parts)WIP idea for some of the torso
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Bob Redacted @bobredacted.bsky.social · 21/04/2026
100% totally real lego set leak, ignore the box art being oudated banner art on the box around the preview of the 100% definetly real set.  in fact i have this set and it is 100% worth the $75.99
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Bob Redacted @bobredacted.bsky.social · 30/03/2026
ABSOLUTE CINEMA
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Bob Redacted @bobredacted.bsky.social · 17/03/2026
I almost forgot to post theese i think i got the torso down, and now a new elbow design
a work in progress  image featuring the upper torso, and the blocking out for the spine, hip, upper arm, and the start of an elbowa more later stage wip photo,  the the things featured here that are not in the other image, are the blocking out for the forearm and the new elbow design, a cylinder sandwiched between two smaller cylinders in the gaps between the joint.
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Bob Redacted @bobredacted.bsky.social · 16/03/2026
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Bob Redacted @bobredacted.bsky.social · 09/03/2026
i have also been working on redesigns of the cartoony clip art characters with new more realistic ones so we have a consistent art style, so here is laura, let me know your feedback
a redesigned Laura AEwVs to be more in line with charecters like viktor himself
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Bob Redacted @bobredacted.bsky.social · 01/03/2026
i think i messed up the body..... head has had its first sculpting run-through too. still a heavy work in progress
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Bob Redacted @bobredacted.bsky.social · 05/02/2026
a tumblr post reading: are you an "arrr" pirate or a "yo ho ho" pirate 
and then the reply right after it reads: I'm an "I'm not paying $600 dollars for photoshop" pirate
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Bob Redacted @bobredacted.bsky.social · 03/02/2026
i need to know if this was an intentiional nod to the google doodle
game over screen for the halloween 2016 google doodle
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Bob Redacted @bobredacted.bsky.social · 03/02/2026
new model wip
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Bob Redacted @bobredacted.bsky.social · 26/12/2025
█████ █████████ █████
████ ██ █ ██████ ██ ██ ███ ████ █ ████ ████ ██ ███████ ██ ████ █████
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Bob Redacted @bobredacted.bsky.social · 25/12/2025
nice none the less, personally i coded my one, working on a REALLY big project. (i dont have much done)
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Bob Redacted @bobredacted.bsky.social · 21/12/2025
i dunno i might be....
me saying "███ ██ ██████████ ████ █████████ ██ █████ █████████ ███ ███ ████████ " and the bluesky analytics thinking i am writing in corean.
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Bob Redacted @bobredacted.bsky.social · 27/11/2025
here are some of my favorites
Deformed humoresque car  thinking he is spidermanhonestly, your guess is as good s minewhat even is car's model made of
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Bob Redacted @bobredacted.bsky.social · 23/11/2025
a kid sitting on a throne built of pepsi boxes with the caption "your ai slop bores me"
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Bob Redacted @bobredacted.bsky.social · 11/11/2025
redid the head model (swear i have pictures somewhere) so before i get to the really fine details i am working on the textures WORK IN PROGRESS
scuffed looking dirty wip texture for the torso
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Bob Redacted @bobredacted.bsky.social · 06/11/2025
surprised this hasn't been one to my knowledge yet
just some abstract art, no hidden image here.....
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Bob Redacted @bobredacted.bsky.social · 06/11/2025
the palm for the left hand opens up, this is how telekinesis works folks
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Bob Redacted @bobredacted.bsky.social · 06/11/2025
BIG UPDATE!
Begun blocking out the feetnew palm design + new thumb tip and 4 jointed finger skeleton readyfinger base conceptnew anperfysium material
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Bob Redacted @bobredacted.bsky.social · 28/10/2025
@doctornowhere.bsky.social i mean no offense
Tha meme format where there is a man with his glasses lowered, and then the next panel below he has his glasses on. depicted on the right are the locust (T.O.E.) and that image of the cat with milk on it's face (dont give cats milk)
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Bob Redacted @bobredacted.bsky.social · 26/10/2025
#ULTRAKILL
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Bob Redacted @bobredacted.bsky.social · 19/10/2025
heavily a work-in-progress. this took like 7 hours to render....
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Bob Redacted @bobredacted.bsky.social · 16/10/2025
thanks for the help! (render by me)
springtrap forcing open the mask quite far  showing the man behind the slaughter trapped within
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Bob Redacted @bobredacted.bsky.social · 16/10/2025
whelp......... #fnaf #voiceacting i guess i am doing a SALOTA this guy.
a spinny wheel generator with names on it "noli, Sisyphus prime, minos prime, mr lopeee, and spamton the name it landed on is "william afton"
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Bob Redacted @bobredacted.bsky.social · 15/10/2025
working on the new finger design for the hands. still working on it.....
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Bob Redacted @bobredacted.bsky.social · 13/10/2025
#blender
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Bob Redacted @bobredacted.bsky.social · 12/10/2025
I was bored so i made a favorite character bingo sheet with some of my favorite characters like pastra did.
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Bob Redacted @bobredacted.bsky.social · 11/10/2025
#AEwVS #blender i got like 80% of the legs done, modeled & rigged
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Bob Redacted @bobredacted.bsky.social · 10/10/2025
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Bob Redacted @bobredacted.bsky.social · 08/10/2025
meanwhile
owl mug that pokes you in the eyes when you drink from it
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Bob Redacted @bobredacted.bsky.social · 05/10/2025
happy halloween punks
i have no words to add, it's already pretty perfect
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Bob Redacted @bobredacted.bsky.social · 29/09/2025
#AdotvRedactedDev when i finish the model DONT EXPECT IMEDIATE UPDATES the first build of the bob redacted version of AEWVS will come with at least 2 NEW LEVELS and a possibility for branching paths. refer to the chart for an example (click to view full)
the progressions will split at the history level depending on weather or not you steal the staff from the P.A.P. Station or just beat the level. beating the Panecera sector of the P.A.P. station by stealing the staff will mean you will get to return to the infinity school and proceed after evading Pagonioplo-Igetis on the history level (THIS CAN IMPACT STORY AND OTHER ASPECTS OF GAMEPLAY) but i will have an option when launching the geometry level if you have done the staff side mission on weather or not you want it to be the sort of timeline your playing off of.
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Bob Redacted @bobredacted.bsky.social · 27/09/2025
so was the demoman for a while, i guess he retired
google analytics listing the demoman from tf2 as a musical artist
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Bob Redacted @bobredacted.bsky.social · 23/09/2025
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Bob Redacted @bobredacted.bsky.social · 21/09/2025
ok, the image compression may mix this up but the gaster door in the undertale 10th anniversary stream is different as you noticed. but it is EXACT to the doors in the skelebro's house down to the HEXADECIMAL VALUE just lacking sans' party lights or papyrus' signs & caution tape. confirming relation
image of the doors to sans and papyrus' rooms in their house in snowdin being compared via arrows to the gaster/mystery man door  in waterfall in the undertale 10th anniversary stream. being distinctly not it's monochrome color. a modification for the official stream likely run by toby fox or chosen by him deliberately. knowing he is aware of the fanbase practically confirming the skelebros and gaster have some sort of connection without outright saying they have some sort of connection.
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Bob Redacted @bobredacted.bsky.social · 19/09/2025
i feel a sudden urge to post him here.
an individual with mismatched white and black socks wearing green pants (yes they are green) and wearing a red shirt, in his gloved hand is a wireframe yarn wrapped doll based off of the protagonist from the heartfelt video game "unravel"
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Bob Redacted @bobredacted.bsky.social · 16/09/2025
still some things to do, i got to: revamp the eye shape keys, model hands, make and rig legs, and texture. but its looking good! #Blender #igetis #AEwVS #VoTV
added more detail to the spine  added tail "feathers" and updated my anperfysium material to be more metallicAffixed the main shape of the lower jaw to the head
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Bob Redacted @bobredacted.bsky.social · 15/09/2025
EG. something like this (but bigger)
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Bob Redacted @bobredacted.bsky.social · 15/09/2025
hold on that's ai... and its already over? i was exited when i saw stauf on my feed but now i am disappointed.
ai generated image of the soup from supposedly the 7th guest series although this one looks only very vaguely like it
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