BitiLope @bitilope.itch.io · 15/10/2025Reworked water in Field Bio to support flows, rivers and elevation #godot #gamedev 0193
BitiLope @bitilope.itch.io · 13/10/2025Field Bio is coming along, terrain sculpting by @therealressii.bsky.social 041
BitiLope @bitilope.itch.io · 31/08/2025Pictures in Field Bio using the new in game camera systems, animation system, and IK system 161
BitiLope @bitilope.itch.io · 09/11/2024also tried to turn it into a simple ecosystem simulation later, here is a closer look 020
BitiLope @bitilope.itch.io · 09/11/2024200k bouncy animated critters moving around, result of me playing with Unity DOTS a while ago 120
BitiLope @bitilope.itch.io · 06/11/2024gonna start posting a bunch of old projects/tech demos, starting with a recreation of Rain Worlds shadow and palette based rendering (using their assets) 020