Reposted by Bithell Gamesnic tringali @nictringali.bsky.social · 10/09/2026Paul has done an outstanding job with Amberspire soundtrack, go give him money for it! 2137
Reposted by Bithell GamesAlexander Sliwinski @sliwinski.bsky.social · 17/09/2026In all sincerity, the playtest feedback this weekend was incredible on Vampirium: 1997. 🩸 Mike has already implemented a ton of upgrades. Could not be happier on how it's all coming together and what the future looks like. Thank you again to all the playtesters! 081
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 26/08/2026Had a good chat about Vampirium: 1997 with @gameinformer.com gameinformer.com/preview/2026...gameinformer.comVampirium: 1997 (Early Access) Preview: Bithell The VampireVampirium: 1997 (Early Access) (PC) Preview: We spoke to developer Mike Bithell about Vampirium: 1997, Bithell Games' upcoming vampire-assassin "im-slim 1329
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 14/09/2026The Vampirium: 1997 alpha playtest is now closed! Thanks so much to everyone who played and left us feedback, it’s a massive help, and a massive encouragement. Also thanks to @sliwinski.bsky.social and @caitlinst.bsky.social for a lot of behind the scenes work to make events like this happen 5504
Reposted by Bithell GamesAlexander Sliwinski @sliwinski.bsky.social · 13/09/2026As I spend my day collating Vampirium 1997 feedback (again, this is all great!), the submissions that are giving me life are a bug that makes inanimate objects aware of your presence. The sentient knife was funny. The sentient fire extinguisher was a solid chuckle...but, but this was perfection... 1599
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 11/09/2026I’m like 75% sure I just let in a batch of people to the playtest… lol… lemme know if you’re successfully playing Vampirium: 1997 I guess. 5431
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 10/09/2026Folks queued up for the playtest, we’re running the tutorial and Zsombor’s manor, level 5 cap I can tell you (because I did it this morning) that that’s a 2hr speed through for me to 100% it. First time players, obviously a fair bit longer Allow some time this weekend, is basically what I’m saying 3392
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 09/09/2026Excited to see everyone queued up for our first public playtest this weekend. Can’t wait to hear your feedback. Doors are now closed. Oh? You didn’t know we were doing a playtest this weekend and didn’t sign up? Hop on our mailing list to be notified of the next one mailchi.mp/bithellgames...mailchi.mpBithell Games Mailing ListSign up to receive future details on the next game from Bithell, Short Story Prologue and Alpha Testing 6377
Reposted by Bithell GamesPaul Kilduff-Taylor @mode7games.bsky.social · 10/09/2026My soundtrack for Amberspire by @nictringali.bsky.social (Lunar Division / @bithellgames.bsky.social ) is out now on Bandcamp, and will be everywhere else in a couple of weeks. Sorry for slow! nervoustestpilot.bandcamp.com/album/ambers...nervoustestpilot.bandcamp.comAmberspire (Original Game Soundtrack), by nervous_testpilot11 track album 22410
Reposted by Bithell GamesJonny @darthmalks.bsky.social · 07/09/2026I had the absolute pleasure of getting to talk to one of my indie game heroes this week! @mikebithell.bsky.social joins me on the pod to talk about Vampirium: 1997 🧛♂️ @bithellgames.bsky.social’s newest immersive sim audio: indiegamegarden.transistor.fm/30 youtube: youtu.be/AF_hxip65-g?...indiegamegarden.transistor.fmindie game garden | 30 - Mike Bithell of Bithell Games, maker of the upcoming Vampirium: 1997Mike Bithell is an independent gamemaking titan who I am absolutely honored to get to talk to today. In 2010, he created the prototype for his breakout game, Thomas Was Alone, which saw a commercia... 1153
Reposted by Bithell GamesFilipe Urriça @filipeurrica.bsky.social · 04/09/2026I spoke with @mikebithell.bsky.social about Vampirium: 1997, immersive sims, abstraction — and the coat hook that became a game mechanic. New Systems of Play piece. #indiegames #gamedev #gamedesign @bithellgames.bsky.socialvideojogos.substack.comVampirium: 1997 and the Design Philosophy Behind Mike Bithell's Verb-Based Immersive SimHow a production constraint turned into a language: inside Bithell Games' abstracted take on Deus Ex and Hitman. 0162
Bithell Games @bithellgames.bsky.social · 26/08/2026For a mortal, your odds in a 3v1 fight might not look great. You are no mortal. Dodge, shoot, strike, and play with your food in Vampirium: 1997 🧛 Coming to early access - wishlist now! 1112
Reposted by Bithell GamesRespec @respec.net · 25/08/2026Mike Bithell on the thematic ambitions and immersive sim elements of Vampirium: 1997 www.respec.net/interview/156-vampir… 0185
Bithell Games @bithellgames.bsky.social · 19/08/2026Assassination is messy work. If your approach is on the violent side, maybe keep an eye on how those consequences stack up. Wishlist Vampirium: 1997 on Steam!🧛 0489
Bithell Games @bithellgames.bsky.social · 12/08/2026Be sure to consume mortals responsibly in Vampirium: 1997. Like when you need a little extra strength to shove a guard off a balcony, for example. Coming to Steam early access 🦇 Wishlist now! 1385
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 12/08/2026Getting excited texts from playtesters means I’m gonna allow myself, maybe, 20 minutes of belief that Vampirium: 1997 is good, actually. As a treat. 01061
Bithell Games @bithellgames.bsky.social · 05/08/2026Don't let good loot go to waste. Take weapons from guards or find them around the map, getting as efficient or creative as you like in your vampiric hunting grounds. Vampirium: 1997, coming to early access. Wishlist now. 1111
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 04/08/2026If you missed it yesterday, we posted our next dev update to steam… 10 min of combat play. Really excited by how these systems play together, hope you will be too. Turquoise thumbnail after trailer on the store page :) store.steampowered.com/app/4035190/... Share and wishlist if you’d be so kindstore.steampowered.comVampirium: 1997 on Steam1997. Dracula is King of England. At his command, master your dark gifts to assassinate his enemies and secure his vampiric empire. Infiltrate locked-down locations, adapt and survive in living enviro... 0466
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 03/08/2026Interested in how combat works in Vampirium: 1997? New gameplay video on the steam page.. 10 minutes of tactical timer based vampiric carnage. Share, and of course, wishlist. store.steampowered.com/app/4035190/...store.steampowered.comVampirium: 1997 on Steam1997. Dracula is King of England. At his command, master your dark gifts to assassinate his enemies and secure his vampiric empire. Infiltrate locked-down locations, adapt and survive in living enviro... 59326
Bithell Games @bithellgames.bsky.social · 03/08/2026📣 New Vampirium: 1997 gameplay video! 🧛 This one's all about starting a fight. Take a look at Vampirium: 1997's combat system with Mike, and some of the sanguinary abilities you can unlock. Link below 🩸 192
Bithell Games @bithellgames.bsky.social · 25/07/2026The Banished Vault is 3 today! 🎂 Survive a journey across space in the Auriga Vault, an interstellar gothic monastery crewed by the last remaining exiles of a terrible disaster. Pick it up for 33% off this weekend 🌙 05115
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 23/07/2026The best part of announcing Vampirium: 1997 good and early is that I get to make it in conversation with players.. shoutout to Mark in the steam forums for suggesting randomised keycodes as a good fit for repeated playthroughs.. just added them today :) First of many player suggested additions. 4862
Bithell Games @bithellgames.bsky.social · 23/07/2026There are a lot of ways to approach combat in Vampirium: 1997, some chaotic, some streamlined. Either way, tactics such as arming yourself with silver, laying traps, or catching a target by surprise can get you very far. Wishlist Vampirium: 1997 on Steam! 🩸 1134
Bithell Games @bithellgames.bsky.social · 21/07/2026If you're venturing into restricted areas, be careful not to arouse suspicion. Or do, and simply be prepared to make a bit of a mess fighting your way out. Wishlist Vampirium: 1997 on Steam, coming to early access 🦇 1111
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 20/07/2026Proud to say that Subsurface Circular is of course a part of Steam Train Fest store.steampowered.com/app/676820/S...store.steampowered.comSave 50% on Subsurface Circular on SteamWhen the truth is buried, go underground. Step into this new take on text-based adventure from the award-winning team behind Thomas Was Alone and Volume. A short story that hands you the fate of the w... 69516
Bithell Games @bithellgames.bsky.social · 17/07/2026The best assassins clean up after themselves. Even vampires. Avoid detection by cleaning up blood spatter and moving casualties (and your meals) out of sight in Vampirium: 1997. Coming to early access. Wishlist now. 2369
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 15/07/2026Chapter 5 in your inboxes. Dracula will see you now. Sign up here: mailchi.mp/bithellgames... 1274
Bithell Games @bithellgames.bsky.social · 15/07/2026Vampires don't always leave their valuables lying around. Sometimes, the thing you're after is inside a locked safe. Hunt through a level to piece together the key code, or take a more blunt-force approach in Vampirium: 1997. (It's not 0451.) 1114
Bithell Games @bithellgames.bsky.social · 14/07/2026Over 10,000 of you have already entered freely and of your own will. We couldn't be more grateful. Vampirium: 1997. Coming to Steam early access. Wishlist now. 1122
Bithell Games @bithellgames.bsky.social · 13/07/2026Vampirium: 1997 will be coming to Steam early access! ⚰️ Assassinate Dracula’s enemies in a minimalist immersive sim 🧛 Master your dark gifts with a branching skill tree 🩸 Uncover unique methods of executing missions 🦇 Defend Dracula’s shadowed empire Wishlist now. Join us. 17519
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 12/07/2026Couple of good Vampirium: 1997 conversations hitting today (both already out if you follow PWL / Cube and Rectangle on podcast apps) First up, @alanahpearce.bsky.social and I talk over the project with a specific focus on the production side. In the middle of a heatwave. youtu.be/nISGOWlxOB8?...youtu.beAnnouncing: VAMPIRIUM 1997 (from Bithell Games) | Play, Watch, ListenYouTube video by Play, Watch, Listen+ 512320
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 13/07/2026One more push on these before I head to Brighton… the nice round number is in sight people, wishlists and retweets appreciated. 211634
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 12/07/2026Thanks for asking, our alpha is coming up, sign up to mailchi.mp/bithellgames... to get the first notification when it happens.mailchi.mpBithell Games Mailing ListSign up to receive future details on the next game from Bithell, Short Story Prologue and Alpha Testing 2203
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 10/07/2026Develop slots nearly full… anyone wanting to do a Vampirium: 1997 interview next week in Brighton, ping me 1317
Bithell Games @bithellgames.bsky.social · 10/07/2026Follow the development of Vampirium: 1997 with @mikebithell.bsky.social’s dev walkthroughs. We’ll be uploading these as the game comes together, keeping you updated on how things are progressing both before and during early access. First dev walkthrough is already up! Watch (and wishlist!) now. 161
Reposted by Bithell GamesConsole Creatures @consolecreatures.com · 10/07/2026ICYMI: Bithell Games’s Vampirium:1997 Announced, Has You Playing As An Assassin For Dracula Read more: www.consolecreatures.com/vampirium199...consolecreatures.comBithell Games's Vampirium:1997 Announced | Console CreaturesVampirium: 1997 is the next game from Bithell Games. 041
Reposted by Bithell GamesTheSixthAxis @thesixthaxis.com · 10/07/2026Includes "general acts of vampirism." #gamenews #gaming #videogames www.thesixthaxis.com/2026/07/10/b...thesixthaxis.comBithell Games announce Vampirium: 1997, an 'imslim' vampire game | TheSixthAxisMike Bithell and his team are back with a new game that, once again, throws the rulebook out the window and cackles devilishly in the face of convention. 0354
Reposted by Bithell GamesAlexander Sliwinski @sliwinski.bsky.social · 10/07/2026🩸 Vampirium: 1997 for Wishlisting- store.steampowered.com/app/4035190/... The Last Portrait - Sign-up for ongoing (free) story of Dracula's centenary portrait artist - mailchi.mp/bithellgames... (And a huge thx to everyone who has wishlisted so far! One little button click does make a difference.) 062
Reposted by Bithell GamesBithell Games @bithellgames.bsky.social · 25/06/2026🏖️ Happy Steam Summer Sale Season! Buy our games so we can keep making more 😎 All of our titles are discounted for the next two weeks - check out the full list on our Steam dev page! 03611
Reposted by Bithell GamesBithell Games @bithellgames.bsky.social · 01/07/2026Did you know that Steam discounts stack with bundles? Now you do 💫 Get some extra savings when you buy our games together (or complete a set) during the Steam Summer Sale 🏝️ Including our Legacy Bundle and our Amberspire x The Banished Vault Bundle! 1124
Reposted by Bithell GamesAlexander Sliwinski @sliwinski.bsky.social · 08/07/2026If you'd like to see and learn more about Vampirium: 1997, we've got all the screenshots, trailers and even a developer walkthrough (gameplay) up on the Steam page! store.steampowered.com/news/app/403...store.steampowered.comVampirium: 1997 - Dev Update #1 - Vampirium: 1997 - Steam NewsMay Update 063
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 08/07/2026Getting a lot of eyeballs at the moment, so, if you’ve also announced an indie game recently, reply here and show off your wares with a trailer. If you’re reading this later, go checkout these games and get them wishlisted (you know, just like you’ve already wishlisted Vampirium: 1997) 72425134
Reposted by Bithell GamesEurogamer @eurogamer.bsky.social · 08/07/2026"Dracula is King of England" - New immersive sim Vampirium: 1997 announced by Tron: Catalyst and Thomas Was Alone developer Bithell Games www.eurogamer.net/vampirium-19... 26610
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 08/07/2026No gen AI anywhere in our pipeline. Go feral. 654650
Reposted by Bithell GamesGame Informer @gameinformer.com · 08/07/2026Bithell Games reveals Vampirium: 1997, an immersive sim where you work as an assassin for Dracula. gameinformer.com/2026/07/08/b... 333960
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 08/07/2026Developed on my Mac, and steamdeck compatible already with hardware specific settings /controls (60fps, natch) 4661
Reposted by Bithell GamesElle 🍄 Flowerbud @pxpetals.com · 08/07/2026Excited to play, I love general acts of vampirism :) 3422
Reposted by Bithell GamesMike Bithell @mikebithell.bsky.social · 08/07/2026Press / podcasters / influencer types who want to talk about Vampirium: 1997, I’m available! Contact at bithellgames dot com. We can sort you out with a chat and/or a press kit. Also at develop next week if any folks wanna chat in person. Same email pllleeaaasseee 26714