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Binbun

@binbun3d.bsky.social
1.2K followers 360 following 1K posts

Hi! I do tech art. No AI used in my works Love Godot, Blender and Linux (NixOS). Effects: binbun3d.itch.io Tutorials: bun3d.com

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Binbun @binbun3d.bsky.social · 02/09/2026
Updated my portal vfx assets very recently with a few new presets! binbun3d.itch.io/godot-portal... #godot #godotengine #vfx #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 14/08/2026
Updated my #godot Magic Areas too with 6 new effects! Link: binbun3d.itch.io/magic-area-vfx #godotengine #realtimevfx #indiedev #gamedev
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Binbun @binbun3d.bsky.social · 13/08/2026
Updated one of my first #godot vfx packs with some bug fixes and new effects! Link: binbun3d.itch.io/impact-vfx #godotengine #realtimevfx #indiedev #gamedev
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Binbun @binbun3d.bsky.social · 07/08/2026
Hey everyone! Haven't been working on Godot VFX lately. Thing is this summer has been the first one in a while where I've had the time and finances to pursue some of my other passions, largely thanks to the support from my VFX work. I'm so greatful for that. Getting back to work now! #godot #vfx
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Binbun @binbun3d.bsky.social · 06/06/2026
Here's some mega explosions from my explosions binbun3d.itch.io/explosion-fx #godot #godotengine #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 02/06/2026
Released some explosions earlier and forgot to post about it: binbun3d.itch.io/explosion-fx #godot #godotengine #vfx #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 28/05/2026
Released these #godot battle effects earlier this week btw. Link: binbun3d.itch.io/battle-fx #godot #godotengine #gamedev #indiedev #realtimevfx
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Binbun @binbun3d.bsky.social · 12/05/2026
By the way I released Dark some Magic FX today! Over the summer I'll want to do a bunch of vfx/shader stuff. Anything you'd like to see? Also if you have suggestions for fun vfx/graphics eperiments I'd love to hear them! Link: binbun3d.itch.io/dark-magic-fx #godot #godotengine #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 11/05/2026
Here's what's happening in the background of my planet generator. The inner density doesn't actually matter that much because I don't plan on doing displacement. #godot #godotengine
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Binbun @binbun3d.bsky.social · 11/05/2026
My globe generator has new stuff 1. It's threaded 2. Generates LODs. First the lowest poly version and then swapping to higher polys as they are done 3. Inner density depends on latitude #godot #godotengine
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Binbun @binbun3d.bsky.social · 10/05/2026
This too is in my electric fx #godot
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Binbun @binbun3d.bsky.social · 09/05/2026
Released my #godot electric effects today! As usual the shaders are free along with a few customizable presets: binbun3d.itch.io/electric-fx #godotengine #realtimevfx #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 08/05/2026
Before i was just generating polygon2ds and rendering that to a viewport texture on a sphere.. Now I generate an actual 3d mesh. I'll try generating the whole world next, then I'll do LODs. Shoutout canada #godot #godotengine
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Binbun @binbun3d.bsky.social · 07/05/2026
Map upgrade #godot #godotengine
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Binbun @binbun3d.bsky.social · 07/05/2026
Been learning about geography data and made this globe in #Godot. It's not just a big texture but 2d polygons mapped to a sphere. I'll make it so when you click a country there will be some info about it like flags and stuff.
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Binbun @binbun3d.bsky.social · 04/05/2026
Trying out the new DrawableTexture2D coming in Godot 4.7. I made this "dynamic normal map" texture resource. #godot #godotengine
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Binbun @binbun3d.bsky.social · 03/05/2026
Uploaded my frosted glass shader to godotshaders. Link: godotshaders.com/shader/frost... #godot #godotengine #shaders
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Binbun @binbun3d.bsky.social · 02/05/2026
Well at least it works well for hairy balls #godot #godotengine
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Binbun @binbun3d.bsky.social · 02/05/2026
I was watching a video about Parallax Occlusion Mapping and wanted to try it out on my "texel lighting" shader. Sometimes two cool things don't work together well. It might not be obvious here but the lower resolution textures make the POM very obvious #godot #godotengine #shaders
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Binbun @binbun3d.bsky.social · 29/04/2026
Nature magic area from my elemental magic binbun3d.itch.io/elemental-ma... #godot #godotengine #realtimevfx #indiedev
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Binbun @binbun3d.bsky.social · 27/04/2026
Here's a healing status effect from my godot Status FX binbun3d.itch.io/status-fx #godot #godotengine #indiedev
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Binbun @binbun3d.bsky.social · 27/04/2026
Working on "battle vfx". I already have things like slashes, claw attacks and different kinds of shields. What else should I do? #godot #godotengine #vfx #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 24/04/2026
WIP lighting vfx. The impact part is not ready yet #godot #godotengine #realtimevfx
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Binbun @binbun3d.bsky.social · 24/04/2026
When I come up with a theme for godot VFX I often start with these kinds of "balls"/"orbs" because I treat them as a kind of pure representation of whatever I'm working on and I can scope out what components other kinds of vfx need. #godot #godotengine #realtimevfx #indiedev
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Binbun @binbun3d.bsky.social · 21/04/2026
Another grass. Making these atlas textures for this grass is a bit tedious buy it's fun when I get to see it on the field #godot #godotengine #indiedev #gamedev
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Binbun @binbun3d.bsky.social · 20/04/2026
Doing grass ✌️ #godot #godotengine #indiedev
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Binbun @binbun3d.bsky.social · 20/04/2026
Working on some electric effects. #godot #godotengine #vfx #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 20/04/2026
Here's some customizations on the status fx. #godot #godotengine #cfx
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Binbun @binbun3d.bsky.social · 15/04/2026
Released some status effects today! These are my favorites but there's more. This schedule of making stuff for two weeks then releasing them over the next weeks feels right, so the next weeks I'll be working on new stuff. binbun3d.itch.io/status-fx #godot #godotengine #vfx #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 14/04/2026
Projectile customizations for my godot magic stuff. Link: binbun3d.itch.io/elemental-ma... #godot #godotengine #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 13/04/2026
Released some magic fx for godot. Projectiles and areas. I wish to update this pack with different kinds of elemental magic in the future too so suggestions are welcome! Link: binbun3d.itch.io/elemental-ma... #godot #godotengine #vfx #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 11/04/2026
Added flickering torches and barrels. I don't really know where to go with this. I have ideas for visual stuff but idk what kinda game this could even be #godot #godotengine #indiedev
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Binbun @binbun3d.bsky.social · 11/04/2026
Breakdown of a hit fx binbun3d.itch.io/hit-fx #godot #godotengine #vfx #indiedev
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Binbun @binbun3d.bsky.social · 10/04/2026
Using my texel lighting demo scene for trying out different mechanics. Sword swings are based on mouse motion. #godot #godotengine #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 09/04/2026
This and other glass effects are available now! Link: binbun3d.itch.io/frosted-glass #godot #godotengine
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Binbun @binbun3d.bsky.social · 06/04/2026
Tried to make a "texel lighting/snapping" shader and used it on an old rain thing I made #godot #godotengine #shaders
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Binbun @binbun3d.bsky.social · 05/04/2026
Good morning friends! Just released these flame effects! Included are the flame emitters and some overlay materials for objects as shown by suzanne monkey. Link: binbun3d.itch.io/flame-fx #godot #godotengine #gamedev #indiedev #vfx
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Binbun @binbun3d.bsky.social · 05/04/2026
Uploaded a few flares to godotshaders! Link: godotshaders.com/shader/vfx-l... #godot #godotengine #shaders #vfx
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Binbun @binbun3d.bsky.social · 03/04/2026
Literally saw this today somewhere which inspired me to make this pinball thing purely because the score number things seemed so satisfying to me here. #godot
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Binbun @binbun3d.bsky.social · 03/04/2026
Pinball prototyle. #godot
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Binbun @binbun3d.bsky.social · 03/04/2026
I've done this for a few months now so here's my March recap of things I did! This time I spent more time on exploring stuff like the parallax effect and complementary script thingies like the targeting on the beam. Shaders free here: binbun3d.itch.io #godot #godotengine #shader #vfx
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Binbun @binbun3d.bsky.social · 02/04/2026
Was working on these status effect things and I needed a mannequin character for seeing how it looks so I dug around a bit and found a very very old character model I made years ago. #godot #godotengine #vfx #shaders
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Binbun @binbun3d.bsky.social · 01/04/2026
Released my new Godot Hit FX: binbun3d.itch.io/hit-fx I've learned a lot in the past months and want to explore new things, so this pack will be the first in my next Binbun Effects Collection Vol. 2. #godot #godotengine #vfx #shaders #gamedev #indiedev
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Binbun @binbun3d.bsky.social · 28/03/2026
Divine loot drop from my loot drop vfx binbun3d.itch.io/loot-vfx #godot #godotengine
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Binbun @binbun3d.bsky.social · 28/03/2026
This difference of gaussians stuff is pretty cool #godot #shaders #godotengine
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Binbun @binbun3d.bsky.social · 27/03/2026
Some kinda glass idk. This isn't blur, but I always feel like I'm chasing some non-existent magical performant blur that fixes all my issues and looks beautiful #godot #godotengine #shader
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Binbun @binbun3d.bsky.social · 25/03/2026
Oops didn't mean to torment suzanne🥺. I always have a sliver of hope that using changing to blend_sub would magically give some cool usable results. Of course I should probably actually make my shaders for it to get that, but I always try. #godot #godotengine #shaders
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Binbun @binbun3d.bsky.social · 25/03/2026
The noise is sampled on the world xy and world zy planes meaning when you look at it from directly above it looks like this. When you look at it from a lower angle the particle order flips because I've set it to view order, which could be avoided, but it would look weird in a different way #godot
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Binbun @binbun3d.bsky.social · 25/03/2026
Dark matter #godot #godotengine #realtimevfx #gamedev
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Binbun @binbun3d.bsky.social · 24/03/2026
I was trying to do some kind of "deltarune irl" type of stuff but ended up with this. #godot #godotengine
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