Álvaro García @binarynonsense.com · 15/04/2026I've added a new command line switch to ACBR, --player, that makes it launch in "Media Player Mode". In this mode the media player runs as if it was a stand alone application, without the Reader's main window. You can try it in the latest beta: github.com/binarynonsen... 000
Álvaro García @binarynonsense.com · 29/08/2025I hadn't drawn anything in quite a while and wanted to get back into it, so I just made this The Breakfast Club fan art illustration. #digitalart #illustration #fanart #thebreakfastclub 030
Álvaro García @binarynonsense.com · 30/07/2025Version 3.11.0 of "ACBR - Comic Book Reader" is now available: github.com/binarynonsen... #opensource #comicbooks #reader #converter 011
Álvaro García @binarynonsense.com · 16/06/2025Update 1.4 of "High Entropy: Challenges" is now available! store.steampowered.com/app/1389630/... adding gamepad support to the game and more accessibility options. #gamedev #indiedev #unity3d 0103
Álvaro García @binarynonsense.com · 17/04/2025Update 1.3 of "High Entropy: Challenges" is now available! store.steampowered.com/app/1389630/... #gamedev #indiedev #unity3d 0246
Álvaro García @binarynonsense.com · 21/03/2025Just after posting the video I noticed there was a bug in dir: it wasn't showing the correct folder name in the results summary when using the new feature to provide a path. It's now fixed :) 000
Álvaro García @binarynonsense.com · 21/03/2025Added a couple quality of life improvements to the command line interface of the computers for the next update: tab auto-completion and the possibility of providing a path to 'dir' as a parameter. #gamedev #indiedev 191
Álvaro García @binarynonsense.com · 06/03/2025Finished adding rats to some of the levels. I tried to make their AI as simple as possible (they are just background flavor) but I'm happy with the end result and how they move around. #gamedev #indiedev 0103
Álvaro García @binarynonsense.com · 02/03/2025I've been tweaking all the levels to improve their design and how they look and fit together (and redoing levels 1 and 15 from scratch), adding more paths so most can be completed in different ways, enhancing some of the models and the inventory, HUD and other UIs design... #gamedev #indiedev 181
Álvaro García @binarynonsense.com · 02/03/2025Had to put it aside for a long time for personal circumstances but I'm trying to get back into #gamedev working on a new update for High Entropy: Challenges. It's going slowly but I'm really happy with the progress so far. Here are the first screenshots of what will hopefully become update 1.3 191
Álvaro García @binarynonsense.com · 24/01/2025Version 3.10.0 of "ACBR - Comic Book Reader" is now available: github.com/binarynonsen... This update adds a new tool: "RSS Reader". A basic RSS and Atom feed reader that includes some default feeds relating to comic books. #opensource #comicbooks #reader #converter 020