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Ben Adman

@benadman.com
48 followers 39 following 22 posts

🌐 benadman.com Technical Artist @inXile, prev @Sledgehammer Procedural workflows, destruction, env art, VFX Email: contact@benadman.com

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Ben Adman @benadman.com · 12/07/2025
Manhattan shapes 01
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Ben Adman @benadman.com · 23/03/2025
isometric TF2 using camortho
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Reposted by Ben Adman
Ian McQue @ianmcque.bsky.social · 18/03/2025
Mileships wip snip
Digital painting, a flying ship junkyard
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Ben Adman @benadman.com · 17/03/2025
Light blockout
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Reposted by Ben Adman
DC @dctechart.bsky.social · 07/03/2025
My #PCG Level Building tools are now up! Check them out on #Fab: www.fab.com/sellers/DC%2... or #ArtStation: www.artstation.com/undertow/store #UE5 #techart #leveldesign #gamedev #UnrealEngine5
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Ben Adman @benadman.com · 15/03/2025
Photo texturing with the happy science building in tribeca
3D model textured with a photo of the happy science building in tribeca The happy science building in tribeca
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Reposted by Ben Adman
Leonard Lemaitre @leonardlemaitre.bsky.social · 30/01/2025
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Ben Adman @benadman.com · 14/03/2025
More vent sketches in blender from a scrapped direction
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Reposted by Ben Adman
passivestar @passivestar.bsky.social · 14/03/2025
half life 2 was so ahead of its time that it's kind of a struggle to make it look bad 21 years later back then generational leaps happened every 3-4 years and not 20 🥲
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Reposted by Ben Adman
Ernesto Renda @ernestorenda.bsky.social · 24/01/2025
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Ben Adman @benadman.com · 13/03/2025
My latest project, Grayworld I is a level design/environment art study of the Holland Tunnel land ventilation building, turned into a segment of a game level in UE5. Walkthrough and breakdown below.
Holland Tunnel Land Ventilation Building: exteriorHolland Tunnel Land Ventilation Building: interiorHolland Tunnel Land Ventilation Building: upper ventHolland Tunnel Land Ventilation Building: lower vent
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Ben Adman @benadman.com · 13/03/2025
Time to start posting
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