✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 2hI know I have, like, actual projects to work on but this style is so much fun, lol 1123
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 03/10/2026did a kingdom hearts inspired character model. this style is a ton of fun 2319
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 15/09/2026ongoing efforts to make Cool Armor continues 0111
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 11/09/2026here's that sheet. please ignore the auto-uv I can't be bothered, lmao 1101
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 11/09/2026attempt 2 with this concept. Switched to a hand-drawn style. 2518
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 10/09/2026not amazingly pleased with this but whatever. messing around 2244
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 30/08/2026addendum. wanted the stains to look more like it was soaked into the muddy ground 070
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 27/08/2026just wanted to fuck around with kitbash-style modeling. its a neat way to sketch out assets :3 definitely not suitable for game stuff without some remodeling 0100
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 16/08/2026this was a ton of fun to make. The gun is modeled after a ww1 gun called the mannlicher m1895. the sord is a sord 140
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 16/08/2026new main menu prerender for the rpgm2k3 game ^^ 1112
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 12/08/2026small addendum. wanted a transition from night (where the last scene leaves off) to dawn 081
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 12/08/2026for fun, this is what that tileset looks like without the morning color grade. whenever I get to a scene set at noon, it will probably look something like this 030
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 10/08/2026some some miscellaneous additions. You can now see all your equipped gear on your character. Added gibbing, as well 0100
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 07/08/2026doing unspeakable things with 2k3's "show picture" event 2183
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 29/07/2026picked up rpg maker 2003 because I had the urge to do some pixel art 1315
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 16/05/2026in-game shot if anyone cares about that. ...still in the same test level ;v 0243
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 16/05/2026the texture sheet resolution... is considerably higher than what you'd prolly see for a single goobab on ps2 though. 2048x. This is because I could not be fucked to make good unwraps 160
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 16/05/2026these are diffuse only with a spheremap (matcap) applied on top to give a faux-phong effect while remaining within the ps2's limitations of being gouraud-only. you see it used a fair amount in extant games. First one that comes to mind is transformers (ps2). 110
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 16/05/2026ps2 mech game work will continue to be intermittent because I'm working on other projects, but did some much needed shader work on mans the other day 4192
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 16/03/2026another small teaser of this thing. still not ready for a proper announcement 0111
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 05/03/2026enemy I'm working on for someone else's SoM project. ~850 verts, single 256x texture :33 5324
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 04/03/2026omg they're in the sponza demo test scene!! 1123
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 01/03/2026also a som headeater for more discerning tastes 071
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 01/03/2026hlodyn daeg from sword of moonlight game trismegistus as a dakimakura 270
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 20/11/2025the clean render actually came out pretty nice 0222
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 20/11/2025I wanted the Moonlight Greatsword model used in the SoM logo to use for stuff and... it ended up spiralling into this I guess. 3356
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 14/10/2025and a closer look at my concept art and some of my painted texture work. The texture sheet is 256x 081
✨️🌒Mercy🌘✨️ @bbmercy.swordofmoonlight.com · 14/10/2025New enemy for the Sword of Moonlight game project. Try not to look too hard at the miserable pathfinding From made for this engine... 1194