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bauwmo.bsky.social

@bauwmo.bsky.social
176 followers 2 following 57 posts
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bauwmo.bsky.social @bauwmo.bsky.social · 30/03/2026
They're all on coke anyway I work at the natural speed
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bauwmo.bsky.social @bauwmo.bsky.social · 29/03/2026
gobelins here I come
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bauwmo.bsky.social @bauwmo.bsky.social · 29/03/2026
If I draw quickly enough it starts looking kinda french
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bauwmo.bsky.social @bauwmo.bsky.social · 03/11/2025
heres all the earthbound guys, I'm just putting them through some filters now and putting them on a background
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bauwmo.bsky.social @bauwmo.bsky.social · 29/10/2025
thank you, its pretty rough so I'm hoping it doesnt become bad in the line art stage :-P
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bauwmo.bsky.social @bauwmo.bsky.social · 29/10/2025
EarthBound sketch I'm going to colour eventually
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bauwmo.bsky.social @bauwmo.bsky.social · 08/10/2025
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bauwmo.bsky.social @bauwmo.bsky.social · 18/09/2025
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bauwmo.bsky.social @bauwmo.bsky.social · 06/09/2025
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bauwmo.bsky.social @bauwmo.bsky.social · 24/06/2025
It's getting there!
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bauwmo.bsky.social @bauwmo.bsky.social · 21/06/2025
Maybe the longest I've spent on a set my goodness its taking ages
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bauwmo.bsky.social @bauwmo.bsky.social · 19/06/2025
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bauwmo.bsky.social @bauwmo.bsky.social · 18/06/2025
my first mockup for the dreams dreams project
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bauwmo.bsky.social @bauwmo.bsky.social · 12/06/2025
I ended up making her anime, because I've meaning to do something kinda anime
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bauwmo.bsky.social @bauwmo.bsky.social · 10/06/2025
PinkPantheress I drew, was going to do some lip syncing with it but Idk if I like it for that it ended up way more realistic than intended lol
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bauwmo.bsky.social @bauwmo.bsky.social · 08/06/2025
coloured in
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bauwmo.bsky.social @bauwmo.bsky.social · 07/06/2025
Diagonal walk cycle, lots wrong with it but eehh
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bauwmo.bsky.social @bauwmo.bsky.social · 07/06/2025
starting on a green house, a set I've wanted to make for ages
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bauwmo.bsky.social @bauwmo.bsky.social · 24/05/2025
Niccccccccce B-) thank you!
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bauwmo.bsky.social @bauwmo.bsky.social · 24/05/2025
Oh and the floating people are meant to be psychicly contorted into hands I don't know if that reads lol, maybe I'll contort them into a handier shape in the future
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bauwmo.bsky.social @bauwmo.bsky.social · 24/05/2025
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bauwmo.bsky.social @bauwmo.bsky.social · 24/05/2025
trying to come up with boss designs but I'm not good at making cool/elaborate/detailed designs, also a little unoriginal I think
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Reposted by @bauwmo.bsky.social
SELSTA @selectionstation.bsky.social · 17/05/2025
Woshaboy- Dog's Gym
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bauwmo.bsky.social @bauwmo.bsky.social · 17/05/2025
I think he would dissolve in water like candy floss
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bauwmo.bsky.social @bauwmo.bsky.social · 16/05/2025
here they are crumpled up in after effects
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bauwmo.bsky.social @bauwmo.bsky.social · 16/05/2025
the new dog
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bauwmo.bsky.social @bauwmo.bsky.social · 16/05/2025
heres my little walk cycle fully coloured, its a little flickery with the shading but I like it :-)
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bauwmo.bsky.social @bauwmo.bsky.social · 15/05/2025
Yeeeeah I think you're right, it's fun to have something different but I'll go with the practical one
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bauwmo.bsky.social @bauwmo.bsky.social · 14/05/2025
I quite like the second one but I dont know if its gonna make people motion sick (ie me)
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bauwmo.bsky.social @bauwmo.bsky.social · 14/05/2025
and this one
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bauwmo.bsky.social @bauwmo.bsky.social · 14/05/2025
got 2 walk cycle styles, this one
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bauwmo.bsky.social @bauwmo.bsky.social · 14/05/2025
Getting to a style I like! I think these chunky pixely black lines are cool
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bauwmo.bsky.social @bauwmo.bsky.social · 12/05/2025
More mockup, dont know if I like the direction this is going or not, I'll have to search my soul and bare it on the page or add more filters maybe
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bauwmo.bsky.social @bauwmo.bsky.social · 11/05/2025
Playing around with bgs, not sure about the character, dont know if I'll completely redesign it or just change it until it looks good
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bauwmo.bsky.social @bauwmo.bsky.social · 30/04/2025
Also more detail means harder to animate but hair can make animations look fancier and better without being that hard to do
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bauwmo.bsky.social @bauwmo.bsky.social · 30/04/2025
I dont know which version I like best! They all feel pretty different,the first one is closest to the original vision but the other ones are fun and feel more finished I think
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
In concllusion this game would focus initially on the satisfaction of cleaning, but as the player learns more the game play would evolve to be about learning and figuring out the puzzles, and then be about optimising your runs. I dont know what the combat would be, hit stuff with a broom probably
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
writing this just for fun and also to keep track of ideas to give me inspiration for scenes I can make but enjoy thinking about hypothetical game design a lot lol.
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
Whilst you're cleaning I think there would be characters that can come in the room and talk to you to keep it interesting
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
I think some ppuzzles would have multiple solutions, and because you have a limited amount of puzzles you can complete, you would have to find the right combination of items that can solve all the puzzles you need to unlock all the bosses and areas in one run to get the true ending
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
the puzzles would: unlock new areas (or varients of existing areas); new bosses; new items that help clean and solve other puzzles; and just fun character cut scenes that give lore.
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
After a certain amount of cleaning has been done, a new area will be unlocked and the previous area will be completely cleaned, stopping you from collecting items from that area, but allowing you to do puzzles there later(or maybe it would be more satisfying to have to clean the whole thing idk lol)
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
different rooms will also have different item pools so as you learn the game, you can increase your chances of getting the items you want by grinding specific areas
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
but you can still do the solution even if you havent had the cutscene in that run, so you can try solutions you've seen in past runs if you do get the necessary items
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
the game would operate on a time system thats based around how much you've cleaned, and after certain amounts of time you'll get a random event that reveals the solution to a puzzle (that you may or may not have the item for as the event and items you find while cleaning are randomised)
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
the "puzzles" wouldnt be logic based so thered be no point in trying to figure out what the stuff you found is for to encourage you to keep cleaning.
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
I think in the game you would clean a big area and in cleaning you find clues to solve puzzles and trigger events, but the puzzles are secondary to the cleaning and theyre optional
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bauwmo.bsky.social @bauwmo.bsky.social · 27/04/2025
some sketches, and a guy who cleans, I'd like to put him in a game world
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Reposted by @bauwmo.bsky.social
𝐍𝐞𝐜𝐨𝐢𝐧𝐮.@山戌軒 @necoinuken.bsky.social · 10/04/2025
#NECOINU
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bauwmo.bsky.social @bauwmo.bsky.social · 11/04/2025
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