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badhumans.bsky.social

@badhumans.bsky.social
92 followers 6 following 105 posts
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badhumans.bsky.social @badhumans.bsky.social · 22/07/2026
Lag during the NES & SNES era was bullet time for boomers.
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badhumans.bsky.social @badhumans.bsky.social · 17/07/2026
Update: The right equipment was sent. It doesn't work.
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badhumans.bsky.social @badhumans.bsky.social · 15/07/2026
I'm writing this post for 2 reasons: 1. No one will see it 2. If they do, it explains my absence on X For the last few years & specifically this summer, I've been in & out of hospitals for a loved one I'm taking care of. Unfortunately, that's coming to an end. I may reappear & I may not. Thank you
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badhumans.bsky.social @badhumans.bsky.social · 14/07/2026
Aaaaand, it's the wrong item
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badhumans.bsky.social @badhumans.bsky.social · 14/07/2026
it's not a gift if i paid for it, asshole
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badhumans.bsky.social @badhumans.bsky.social · 05/06/2026
Got some sketches done from a minute ago while I waited for ants to spawn in my bathroom so I can squash them with my index finer.
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Max Mantic @maxmantic.bsky.social · 21/05/2026
Continuing my hyper-fixation on things almost nobody cares about but also thanks to @badhumans.bsky.social for initiating this further search for anything related to Konami's 1992 X-Men arcade game, I've managed to find most, but not all, of the original artwork used for the cabinets. A thread 1/13
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badhumans.bsky.social @badhumans.bsky.social · 14/05/2026
If you want yt videos to play in the bg, but don't want to pay for premium, try this: Start the yt video Open up Twitter app (only app tested) & play a video (sound on) After a minute, your phone should go to black--stopping the Twitter video & instead continuing the yt video in the bg.
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badhumans.bsky.social @badhumans.bsky.social · 14/05/2026
I can't be the only one that thinks Mortal Kombat (1995) is better than Mortal Kombat (2021).
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badhumans.bsky.social @badhumans.bsky.social · 11/04/2026
rob liefeld is a twitchy-faced cunt. that is all.
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Max Mantic @maxmantic.bsky.social · 16/02/2026
Brian Fargo posting a high-res scan of the original 35mm slide of 1988's Neuromancer game cover got me searching the artist, Darrel Anderson, who's been a pioneer in digital art since the Atari ST days and it looks like he's done a few iterations on his self-portrait before the famous box cover.
A photo of artist Darrel Anderson in grayscale and deep contrasted shadows as only his left side (our right) is illuminated.Seemingly the same portrait, now digitally enhanced with a lot of pixely and glitchy details with cables and wires going everywhere and the signature round glass goggle only appearing over his right eye.

Made on an Atari ST on the Spectrum 512 software by Darrel Anderson and Richard Berry, the founding members of Braid Media Arts, later also working together on the ending cyberspace sequence on the Johnny Mnemonic movie.An even more advanced and detailed version of the game box cover art with added glitchy details and a different colorization with more purple hues.

The bottom of the image info says:
"© 1995 DARREL ANDERSON   www.braid.com"A scan of the 35mm slate of the 1988 Neuromancer video game box art, very similar to the latter 1995 version but with much more blue-tinted hues, a more analog look and a black background with a lot less detail.
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badhumans.bsky.social @badhumans.bsky.social · 01/04/2026
And Peace Walker should have been a console game & MGSV should have been the portable game.
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badhumans.bsky.social @badhumans.bsky.social · 01/04/2026
MGS2 is the only unfinished masterpiece.
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badhumans.bsky.social @badhumans.bsky.social · 24/02/2026
if MGSV gets released on the switch2, doesn't that mean that team would need to revisit the Fox Engine?
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badhumans.bsky.social @badhumans.bsky.social · 20/02/2026
Steve Ditko's Batman from Man-Bat #1 (1976). A rare pleasure. Ditko chose to keep Bruce's face in shadow when he wore the cowl. One could argue that he was one of the very few to understand the character even only drawing him once.
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badhumans.bsky.social @badhumans.bsky.social · 17/02/2026
rob liefeld really going hard on myth-busting the release date of the dark knight returns. heh, even in a different medium people fight for the facts.
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badhumans.bsky.social @badhumans.bsky.social · 14/02/2026
ahem. the timothy dalton bond movies are underrated and i prefer them over brosnon's films. ... i do like rosemund pike though.!
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Max Mantic @maxmantic.bsky.social · 28/11/2024
I've been going through old X-Men comics and I bumped into a couple of familiar panels that appear in Konami's X-Men arcade game end credits. There was no info online on which issues these panels are from so I jumped into the rabbit hole of identifying them all myself:🧵
The unique looking 6-player Konami X-Men arcade cabinet on display, front and center
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badhumans.bsky.social @badhumans.bsky.social · 13/02/2026
So I'm blocked a lot on twitter. No clue why. Don't know 98% of the accounts. Mostly SH accounts. I find out, like, 2 years after the fact. By accident mind you. It's one of the oddest things because I make a point NOT to interact with people. Blocking is such a new generation defense mechanism.
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badhumans.bsky.social @badhumans.bsky.social · 31/01/2026
so many young readers see 90s comic book art & immediately believe Rob Leifeld is the artist. I see it all the time with Platt's SH2 illustration. The 90s had A style, and seeing so many attribute the bulk of the style to Liefeld is either credit to Rob or the homogenous style.
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badhumans.bsky.social @badhumans.bsky.social · 05/12/2025
and the worst website of 2025 goes to Comic Vine. I spent 2 hrs trying to edit my own page, verify my email, verify my account & link my gamespot account (which is a necessity now cause GS owns them). Two accounts (one deactivated) later and I still can't edit my own page. Thanks comic vine.
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badhumans.bsky.social @badhumans.bsky.social · 31/10/2025
Jeremy Parish uploaded a 25 minute video on Castlevania: Rondo of Blood with so many inaccuracies, it's making me wonder if they used A.I. to write the script. Still cool to see Rondo featured though.
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badhumans.bsky.social @badhumans.bsky.social · 30/10/2025
it's weird to say but Silent Hill has a brighter future than Metal Gear at the moment
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Metal Gear Movie Club @mgmcpodcast.bsky.social · 29/10/2025
LIQUID! Biz, Tim, and SPECIAL GUEST VANESSA MARSHALL hold a hilarious and insightful review of Stanley Kubrick’s “Dr. Strangelove”, 1 of 2 films that inspired Strangelove in Peace Walker! This is Vanessa’s first watch, be sure to listen! #mgs #metalgearsolid #stanleykubrick #drstrangelove
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Metal Gear Movie Club @mgmcpodcast.bsky.social · 28/10/2025
No episode today! But keep your ears open this coming Thursday! @bizsnes.bsky.social and @timbaksh.bsky.social are joined by a lovely guest who has, strangely, never seen Stanley Kubrick’s “Dr. Strangelove”! @vanessamarshall.bsky.social #drstrangelove #metalgearmovieclub #metalgearsolid
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badhumans.bsky.social @badhumans.bsky.social · 11/10/2025
not a fan of McMuscles's stuff, it doesn't tell the full story. He ignored Toru Hagihara's contributions in SOTN. And again, recently, with the Homecoming video. It's surface deep. The best way to present information to the masses is by presenting all the facts & let people judge for themselves.
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badhumans.bsky.social @badhumans.bsky.social · 06/10/2025
the more things change, the more they stay the same. 2001 SH2's Born from a Wish debuts on the XBOX. 2024 SH2 Remake's Born from a Wish debuts with XBOX release. Also, SHf is the Revengeance of the Silent Hill series.
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Metal Gear Movie Club @mgmcpodcast.bsky.social · 22/09/2025
This week, head of Transported Audio and VP of Motion Picture Sound Editors Eric Marks joins us for our review of 2001: A Space Odyssey! Out now! #metalgearsolid #2001aspaceodyssey #metalgearmovieclub
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badhumans.bsky.social @badhumans.bsky.social · 22/09/2025
i forgot to post this, or maybe i just didn't want the attention it would get; years back i found out from an ex Konami employee that there were major layoffs due to MGSV missing its fiscal year date. they gutted divisions after MGSV missed 2(?) deadlines (holiday 2014 & spring 2015).
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badhumans.bsky.social @badhumans.bsky.social · 15/09/2025
it's pretty ridiculous how people will champion an engine because their favorite creator or game uses it. Engines don't make good games. Developers do.
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badhumans.bsky.social @badhumans.bsky.social · 10/09/2025
Fucking around with Photo Mode & The End's death.
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badhumans.bsky.social @badhumans.bsky.social · 09/09/2025
I think that people who are saying that a Peace Walker remake will be coming before an MGS1 remake are thinking with their hearts. Companies don't think with their hearts.
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Metal Gear Movie Club @mgmcpodcast.bsky.social · 08/09/2025
Our review of Jason and the Argonauts is live! Join @bizsnes.bsky.social , @timbaksh.bsky.social , and guest @badhumans.bsky.social on Spotify for a trip down the early days of innovative special effects! #metalgearsolid #metalgearmovieclub #jasonandtheargonauts
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Metal Gear Movie Club @mgmcpodcast.bsky.social · 28/08/2025
The next movie to watch for the Metal Gear Movie Club is tThe Beast from 20,000 Fathoms with animation from the legendary Ray Harryhausen! Watch it! Then listen to our episode that drops on 9/1. Once again @badhumans.bsky.social will join us!
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badhumans.bsky.social @badhumans.bsky.social · 19/05/2025
Howard Stern Show reference in Daredevil: End of Days #7
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badhumans.bsky.social @badhumans.bsky.social · 04/02/2025
Unfinished MGSV:TPP piece I was working on.
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ApacheSmash❗️@Shed 3.0 @apachesmash.bsky.social · 15/01/2025
Holy crap it does! I didn't know this
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badhumans.bsky.social @badhumans.bsky.social · 29/11/2024
Frank Miller's cover for Wolverine & Deadpool (with colors removed by me). Miller is using Deadpool's leg as a pattern to make Logan's arm pop. I wished Frank changed DP's upper body pose, cause his shoulder is getting lost in Wolverine & Deadpool's head needs to go through one more draft.
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伊藤暢達/Masahiro Ito @adsk4.bsky.social · 25/11/2024
If Konami realizes "visibly" that they can expect to make money by publishing the books, they'll do it. I think they think there is no demand for them. But it were supposed to be released as a physical book including the episodes in the north America in the 1st place. bsky.app/profile/badh...
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野口登志夫 / NOGUCHI Toshio @noguchi.bsky.social · 15/11/2024
METAL GEAR SOLID 2では、ふたつの旗を創りました。 まずはアメリカ独立革命の「自由の息子達」に蛇を重ねた旗。 新川さんのスケッチを基にして、鱗に迷彩柄を施しました。 この旗が登場するとき、眺めている余裕はないかもしれません… ですが、観察していると何か発見があるかもしれませんね。
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badhumans.bsky.social @badhumans.bsky.social · 15/11/2024
Same ki, I mean energy
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badhumans.bsky.social @badhumans.bsky.social · 15/11/2024
I really don't want MGS1 in widescreen. It would be GREAT but-- it wasn't made with widescreen in mind. You would be able to see textures missing or if they go the Bluepoint route, the screen would be zoomed in & that's the last thing you want in MGS1. It's already hard seeing what's in front of you
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badhumans.bsky.social @badhumans.bsky.social · 14/11/2024
The SH2 team doesn't get enough credit. 3 core members leave after the success of SH1: Naoko Sato (scenario/designer), Keiichirou Toyama (director), Isao Takahashi (art director). There wasn't enough time to study the architecture of the PS2. It's not a sequel. And yet, they still pulled it off.
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badhumans.bsky.social @badhumans.bsky.social · 13/11/2024
Betray your audience; The motto Kojima gave when asked for advice. He leaned on that motto exclusively, leaving some natural storytelling on the cutting room floor. When you apply the same principle over and over again, it loses its specialty. Things go unnoticed or forgotten.
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badhumans.bsky.social @badhumans.bsky.social · 12/11/2024
Fandoms & their interests follow the Bucket Rule. The further away you are from the bucket (casual fan) the more you can imagine (and allow) endless possibilities contained within the bucket. That interest isn't restricted to one medium; it can become a show, movie, radio drama.
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badhumans.bsky.social @badhumans.bsky.social · 10/11/2024
The selective discourse between fan & developer is interesting. What fans choose to believe & discard from Masahiro Ito or Yoji Shinkawa depends on the passion of their headcanon. If Shinkawa says Snake is British or Blond, why is there pushback? But there isn't when describing MGS4's Raiden.
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badhumans.bsky.social @badhumans.bsky.social · 06/11/2024
Something I like that's been carried over from V to Δ is that the character models look like animated action figures. When seeing that first TPP gameplay trailer under the Fox Engine, I saw what could be described as those army men static figures in motion. They're using the UE5 engine similarly.
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badhumans.bsky.social @badhumans.bsky.social · 06/11/2024
I have a theory on why the Twin Snakes VA was more subdued than the original (and the whole series). Going by what Blaustein said about SH2's voice auditions (how it's difficult for the JP developers to catch on English vocal nuances), I think you had JP dev over Zimmerman's shoulder at all times.
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badhumans.bsky.social @badhumans.bsky.social · 31/10/2024
Raspberry RT someone who had gone back to being an artist at 41. Since then I've been thinking about going back to illustrating. Today, Mitch voiced his frustrations at being an artist. It's not easy. It takes a toll on you physically & mentally. I will start this week.
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badhumans.bsky.social @badhumans.bsky.social · 25/10/2024
Got into a debate about being able to change difficulties on the fly for MGS3 Δ. I mentioned, although it's a great option for modern games, it can't be applicable for MGS3 because of its design. For example, a difficulty switch for MGS3 would screw up the code name ranking at the results screen.
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