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AzureBoers

@azureboers.bsky.social
113 followers 227 following 527 posts

Gamedev/musician/art noob. I enjoy doing things

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AzureBoers @azureboers.bsky.social · 27/09/2026
Been on a long break from things but back at it and been learning to edit so I made a Platinum #PS5 video #spiderman #brandnewday youtu.be/op6VMEhVwaM?...
youtu.be
I Platinum'd Spider-Man Remastered on a New PlayStation Account!
YouTube video by AzureBoers
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AzureBoers @azureboers.bsky.social · 14/08/2026
Been setting up and testing out stream so I can do some #gamedev and also play some games on www.twitch.tv/azureboers leave a follow and join the stream #pixelart #spiderman #stream
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AzureBoers @azureboers.bsky.social · 04/08/2026
Hey I wrote a little devlog on itch. I'm going to write a lot more on there from here on out for myself and just to share where I'm at. There I can write more long form there here where I can only do little bits at a time.#gamedev azureboers.itch.io/working-titl...
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AzureBoers @azureboers.bsky.social · 03/08/2026
So I have been really inspired to fix some of the things in this #RPG and some new design things for it. I have a better focus for it now and can't wait to share more. I am still working on the tactical game along side of this. #gamedev #indiedev #programming #pixelart
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AzureBoers @azureboers.bsky.social · 23/07/2026
This is such a cool idea.
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AzureBoers @azureboers.bsky.social · 22/07/2026
Started to work on mouse controls. Now you can select which tile you want to move to and it will highlight the select one #gamedev #indiedev #pixelart #roguelite #madewithunity #programming
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AzureBoers @azureboers.bsky.social · 21/07/2026
How fully got it implemented but thinking about doing a sort of AP system. So right now when moving from each position you will lose one AP. Now to programme the rest. #gamedev #indiedev #pixelart #roguelite #programming
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AzureBoers @azureboers.bsky.social · 21/07/2026
Change up how the map work so far and added in Pathfinding. So far so good #gamedev #indiedev #pixelart #roguelite #hades #programming
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AzureBoers @azureboers.bsky.social · 16/07/2026
Did some work on enemy #AI and how turns work. So far smooth but enemy's get confused when both distances are the same. Trying to keep is simple first and get a core loop in #gamedev #indiedev #pixelart #TacticalRPG #roguelite
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AzureBoers @azureboers.bsky.social · 15/07/2026
I decided to start a smaller project to help me get better at 3d and just #gamedesign. I'm still going to be working on my RPG but want to make something smaller that is good so the larger project doesn't suck. I started to work on a simple tactical game #gamedev #indiedev
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AzureBoers @azureboers.bsky.social · 15/06/2026
Hey it's been a while but I'm back and ready more then ever to continue my rpg and I decided to make youtube channel to document this new chapter! The video is not perfect but I hope to get better as time goes on #gamedev #indiedev #devlog #pixelart www.youtube.com/watch?v=spU9...
youtube.com
Restarting My Dream 2.5D RPG | Devlog 1
#devlog #gamedev #madewithunity #turnbased Welcome to my first Devlog. I have been working on the code base for my dream game for over a year and decided to restart this game again for the final…
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AzureBoers @azureboers.bsky.social · 27/04/2026
Trying out a team I saw over the weekend. It’s been 50/50 with winning, feels like relearning #pokemon #PokemonChampions but this week I have to lock back into #gamedev
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AzureBoers @azureboers.bsky.social · 27/04/2026
I guess I’ve been some what burnt out. I have been working on my game but been playing a lot of guitar more so. I finally kind of finish up on this guitar. Sounds like shit but wanted something to play in lower tunings #gamedev #indiedev #guitar #music
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AzureBoers @azureboers.bsky.social · 19/04/2026
I caught the #pokemon bug again. So I’ve been slacking on the #gamedev but we made it to Masterball rank! Tonight I have to lock back in lol but will continue in master ball #PokemonChampions
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AzureBoers @azureboers.bsky.social · 13/04/2026
Working away at the #UI for my #RPG still got some bugs to fix but getting there #gamedev #indiedev #pixelart
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AzureBoers @azureboers.bsky.social · 12/04/2026
Been sucked back into #pokemon with the new game but been working on the #UI for my #RPG Setting back up skill so they can be equip to each party member. #gamedev #indiedev #pixelart #programming
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AzureBoers @azureboers.bsky.social · 10/04/2026
Today added back in the switching between party members and there correct inventory showing up. So each party member now when they are select and pick up an item it will now show up when you open there inventory Super happy with the code rewrite with this one lol #gamedev #indiedev #pixelart
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AzureBoers @azureboers.bsky.social · 09/04/2026
Hey still here working on my #RPG just been busy with reprogramming stuff and actually playing games! Been playing alot of #FFXIV Been working on getting the inventory system back up an running and with better code #gamedev #indiedev #pixelart #programming
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AzureBoers @azureboers.bsky.social · 01/04/2026
In my RPG be tinkering away at a stamina system for physical attacks. Debating on adding the stamina system to enemys to but I already have a stagger system for them and feel like that would be way to many systems...we will see #gamedev #indiedev #pixelart #programming #JRPG
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AzureBoers @azureboers.bsky.social · 31/03/2026
Been sick for the last little while but starting to feel better now. Start to work on the level up system again and trying out a stat allocation system. Lets see how this goes #gamedev #indiedev #UX #UI #pixelart
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AzureBoers @azureboers.bsky.social · 28/03/2026
Hey #screenshotsaturday started to work on party member stuff again and the first step is Pathfinding so added in the basis first now to get them following lol #gamedev #indiedev #pixelart #RPG
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AzureBoers @azureboers.bsky.social · 27/03/2026
Added in some smoothing to the camera for the UI. Quite happy with it! #gamedev #indiedev #pixelart
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AzureBoers @azureboers.bsky.social · 27/03/2026
I added the raw basic of the camera idea for the UI still need to add smoothing in but idea is there lol #gamedev #indiedev #pixelart #makethething
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AzureBoers @azureboers.bsky.social · 25/03/2026
Decided to work on the menu and take a stab at at an idea I had for a bit. When the player access the menu the camera will just zoom on to the player so when you equip stuff and heal you will see it..to be continued #gamedev #indiedev #pixelart
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AzureBoers @azureboers.bsky.social · 24/03/2026
Been super busy this last little while with life and then I got sick. So decided to add in some player animations Still so much to do but I did a write up of the very beginning of the game and I'm happy with it Can wait to write more and find out where this story leads #gamedev #indiedev #pixelart
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AzureBoers @azureboers.bsky.social · 21/03/2026
Hey #screenshotsaturday this is my RPG I have been working on. Last little while I have been giving time to writing out plot/lore and doing alot of art practice. Now trying to put it all together before I get back to coding! #gamedev #indiedev #pixelart #animation
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AzureBoers @azureboers.bsky.social · 19/03/2026
Still working on a tile set and started to work on a new building. I really should add in some animations to the character to give it more life lol #gamedev #pixelart #indiedev #TurnbasedThursday #indiegamedev #videogames
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AzureBoers @azureboers.bsky.social · 17/03/2026
Here's a look at what I have been working/practicing at. So far happy with it but I know I can get better #gamedev #indiedev #pixelart #RPG #tileset
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AzureBoers @azureboers.bsky.social · 17/03/2026
Added some more tiles and tested them out and now I need to go add some more lol. Learning a lot making these tiles. When and when not to add grass and to much detail #gamedev #pixelart #indiedev #RPG
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AzureBoers @azureboers.bsky.social · 16/03/2026
Started to practice adding more detail to this tileset like grass and more shadow. Happy with it so far. Still learning! #gamedev #indiedev #pixelart #RPG #turnbased #grindarc
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AzureBoers @azureboers.bsky.social · 14/03/2026
Hey #screenshotsaturday so here is my Once 2d rpg then 3d rpg then back again and perminaly 2d RPG! Started to take more time away from code to just draw and get good! #gamedev #indiedev #pixelart #enviromentalart #grindarc
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AzureBoers @azureboers.bsky.social · 12/03/2026
Since we are back to #2d time to get really back to doing #pixelart. The first version didn't really have art but since I have more of idea a story/world I want to do more art. This way I can get more of idea how I want to navigate the world #gamedev #indiedev #RPG #indiegamedev
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AzureBoers @azureboers.bsky.social · 12/03/2026
I put some rocks in to get a feel. Now to make more and a better grass tile set lol #gamedev #indiedev #pixelart #rpg #enviromentart #Turnbasedthursday
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AzureBoers @azureboers.bsky.social · 11/03/2026
So I made the choice as much as I want to make my game in 3d I decided to move the project back to 2d. The time/scope would be so much less time in 2d and I really want to finish this project Once I am at a good place with battle system I will move to art for awhile #gamedev #indiedev #pixelart
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AzureBoers @azureboers.bsky.social · 04/03/2026
This week I have been giving #godot some attention. For 2D stuff it's perfect! Way better then Unity but there are some engine choices that are just weird to me but I guess it because I have used #unity forever #gamedev #indiedev #tryingnewthings
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AzureBoers @azureboers.bsky.social · 02/03/2026
So I made of list of goals before I can let some people test out and get some feedback. Once I have a build Ill probably put it up on itch for people to test out then I can start iterating on and then adding more. #gamedev #indiedev #RPG #pixelart #lowpoly
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AzureBoers @azureboers.bsky.social · 28/02/2026
Now we got multiple enemy's going! Ship it #gamedev #gamejam #indiedev
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AzureBoers @azureboers.bsky.social · 28/02/2026
Decided to join a game jam this weekend. The prompt was Horse and the limitation was one handed controls. So you will be a horse and shots at enemys and gains upgrades. That's the idea right now lol #gamedev #gamejam #indiegame #horse
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AzureBoers @azureboers.bsky.social · 27/02/2026
Added back in status effect so the player can get poisoned . Only effect right now lol and yes I know it's new very readable to a player but the basic structure is there trying to flesh out the battle system more #gamedev #indiedev #lowpoly #pixelart
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AzureBoers @azureboers.bsky.social · 26/02/2026
I feel like I got the "Math" for this stagger skill but just notice that the enemy sometimes does 0 damage lol now to add back in the status effects then that more interactive skills #TurnBasedThursday #gamedev #indiedev #lowpoly #madewithunity #pixelart
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AzureBoers @azureboers.bsky.social · 26/02/2026
Found this old project to that kind of like the other one I posted but 2d and was only going to bullet base instead of action #gamedev #indiedev #pixelart
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AzureBoers @azureboers.bsky.social · 25/02/2026
Another thought I had, I know I will being working on the main game forever and what if I map the world out and build the game out by chapters like a book and release it that way. Each chapter introduces new mechanics #gamedev #indiedev #worldbuilding
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AzureBoers @azureboers.bsky.social · 25/02/2026
So I kind of had an idea for a smaller game inspired by #frieren but I want to keep it in the style of the main game. So whatever I learn by making this game will help the main but I'm going to keep this one a lot more simpler #gamedev #indiedev #lowpoly #pixelart
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AzureBoers @azureboers.bsky.social · 25/02/2026
Been thinking about a smallerside project to work on I'm still going to being working on the main but I know it will take a lot longer to finish An I want to put out something finished I found this old project that's kind of cool #gamedev #indiedev #pixelart #lowpoly
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AzureBoers @azureboers.bsky.social · 23/02/2026
Add back in the enemy spawn from the 2D version now each battle will have different enemy's. This week going to re do how skill/magic works and then fix the UI some more..lot's of stuff to do but still having fun! #gamedev #indiedev #pixelart #lowpoly #RPG
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AzureBoers @azureboers.bsky.social · 23/02/2026
Yes I know it's the buster sword but the sense of scale is fun to mess with. For sure going to be doing lots of this in the future. #gamedev #indiedev #lowpoly #finalfantasy7 #pixelart #pixelart
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AzureBoers @azureboers.bsky.social · 22/02/2026
Started to mess around with the scale of the land some more and terrain. This is the Way #gamedev #indiedev #pixelart #lowpoly #indiegamedev
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AzureBoers @azureboers.bsky.social · 22/02/2026
Camera now moves around more smoothly around the battle. But not sure if there is an alternative for the camera being able to more around more freely with rotation? #gamedev #indiedev #pixelart #lowploy #RPG #Turnbased
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AzureBoers @azureboers.bsky.social · 22/02/2026
Working on the battle camera. Really liking this transition from world to battle camera #gamedev #indiedev #lowpoly #RPG #turnbased
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Reposted by AzureBoers
Arc Willow I solodev @arcwillow.bsky.social · 21/02/2026
Hey #indiedev, it's time for #screenshotsaturday ❤️ LIKE if you LIKE! 💬 REPLY with your #indiegame! 🔁 RETWEET to support! Get my best games with a whopping 90% OFF store.steampowered.com/bundle/41683/
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