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Autarca

@autarcadev.bsky.social
43 followers 27 following 94 posts

Indie Game Developer from Chile with 3 games on Steam. store.steampowered.com/curator/3330…

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Autarca @autarcadev.bsky.social · 28/09/2026
Still needs a lot of work but I'm adding a "tactical pause" feature so the player can pause and give orders to their mechs during combat. #indiedev #mechs #gamedev
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Autarca @autarcadev.bsky.social · 25/09/2026
Here I'm testing animated pilots in their cockpits (bottom left of the screen). The idea is that you'll be able to recruit procedural and customizable pilots in the game. #mechs #indiedev #indiegame
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Autarca @autarcadev.bsky.social · 24/09/2026
I'm planning to have an animated display of the pilot of the mech, not just static portraits. #indiedev #mechs
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Autarca @autarcadev.bsky.social · 17/09/2026
Ugh, I just wanted to post a clip. What's going on?
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Autarca @autarcadev.bsky.social · 16/09/2026
Wth is this?! I just got this today, it can't be legal that I'm part of this class action by default, right? #steam #IndieDevs
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Autarca @autarcadev.bsky.social · 08/09/2026
I'm planning to have several customizable mech parts: torsos, turrets, launchers, legs (4, 2 or tracks) and support backpacks. These are more "walkers" than mechs though so don't expect arms and hands. #indiegamedev #mecha
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Autarca @autarcadev.bsky.social · 03/09/2026
I've been having issues with my right hand so my productivity has suffered a bit but here's a clip of me testing running in combat (it's kinda OP, might add a debuff to targeting or something) and parts icons to show damage in the UI. #indiedev #mecha #gamedev
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Autarca @autarcadev.bsky.social · 25/08/2026
I'm slowly replacing my placeholder assets with new parts. I'll need a lot because the mechs of the game will be separated in heavy, medium and light types. #gamedev #mechs #indiedev
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Autarca @autarcadev.bsky.social · 14/08/2026
I painted the new legs and torso parts and modeled and painted a new minigun turret. Still deciding if I should keep these standard shaders or go for something more stylized. #mechs #indiedev #madewithunity
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Autarca @autarcadev.bsky.social · 11/08/2026
I need to learn to be less stingy with my polycount so I can add more details. #blender #mechs
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Autarca @autarcadev.bsky.social · 11/08/2026
Combining my own models with some third party models (and later painting them together to make them more cohesive) I think I can get the parts I'll need for the game. #mechs #blender #indiedev
Four legged walker mech (W.I.P.) made in Blender
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Autarca @autarcadev.bsky.social · 31/07/2026
Other alternative for the running mechanic is that some walkers can change from spider legs to wheels or tracks while running. #indiedev #mechs #gamedev
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Autarca @autarcadev.bsky.social · 31/07/2026
Testing a running mechanic but my mechs look kinda goofy if I speed up their animation (not complaining though). #indiedev #mechs #gamedev
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Reposted by Autarca
Autarca @autarcadev.bsky.social · 30/07/2026
Testing missile launchers right now. I'm also wondering if I should start working in UI or new art assets (among other options). #indiedev #mechs #indiegame
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Autarca @autarcadev.bsky.social · 30/07/2026
Testing missile launchers right now. I'm also wondering if I should start working in UI or new art assets (among other options). #indiedev #mechs #indiegame
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Autarca @autarcadev.bsky.social · 27/07/2026
Experimenting with death animations and effects for the walkers (including a escape pod) #indiedev #mechs #indiegame
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Autarca @autarcadev.bsky.social · 20/07/2026
Testing fog of war and a few placeholder enemies #indiedev #mechs #gamedev
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Autarca @autarcadev.bsky.social · 10/07/2026
Something that I liked from MechCommander were the explosive chain reactions so here's an early experiment: #indiegame #mechs #gamedev
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Autarca @autarcadev.bsky.social · 08/07/2026
The game will have a lot of destructible props so one thing I needed to test was that the pathfinding could be updated once obstacles are destroyed. That seems to be working now. #indiedev #mechs #gamedev
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Autarca @autarcadev.bsky.social · 08/07/2026
Experimenting with proper foot placement in slopes. #indiegame #mechs #gamedev
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Autarca @autarcadev.bsky.social · 07/07/2026
Testing some new effects and a minigun turret. #indiegame #mechs #indiedev
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Autarca @autarcadev.bsky.social · 24/06/2026
I'm independent again so here's a clip of a prototype I'm exploring: a realtime tactics game with mechs #indiegame #mechs #indiedev
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Autarca @autarcadev.bsky.social · 19/03/2026
My games are part of the #Steam Spring sale, check them out: store.steampowered.com/curator/3330... #indiedev #indiegames
store.steampowered.com
Steam Curator: Autarca
One Man Indie Army. Working with no publisher or a team, just my passion to make all types of games.
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Autarca @autarcadev.bsky.social · 18/03/2026
Let's see if this update breaks my plugins again #blender
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Autarca @autarcadev.bsky.social · 25/02/2026
I made a pack of cyberpunk visors and implants that you can purchase in the Unity Asset Store: assetstore.unity.com/packages/3d/... #gamedev #asset #3d #gameart
assetstore.unity.com
Cyberpunk Visors and Implants Pack 2 | Props | Unity Asset Store
Get the Cyberpunk Visors and Implants Pack 2 package from Autarca and speed up your game development process. Find this & other Props options on the Unity Asset Store.
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Autarca @autarcadev.bsky.social · 14/02/2026
I uploaded a new patch for Void Marauders: store.steampowered.com/news/app/148... #steam #indiegame #indiedev #turnbased
store.steampowered.com
Void Marauders - Augments and Fixes - Steam News
A new Augments service in some space stations to improve your soldiers and some fixes.
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Autarca @autarcadev.bsky.social · 30/12/2025
Making a new patch for Void Marauders with an "Augments" mechanic. #indiedev #turnbased
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Autarca @autarcadev.bsky.social · 09/12/2025
How I feel everytime I write a recursive function. #gamedev
media.tenor.com
a computer generated image of a person 's brain with a lot of lights coming out of it
ALT: a computer generated image of a person 's brain with a lot of lights coming out of it
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Autarca @autarcadev.bsky.social · 21/11/2025
Void Marauders has reached version 1.0! Of course, I still have some patches planned for post-launch support and content so stay tuned! store.steampowered.com/app/1482820/... #steam #indiegame #turnbasedthursday
store.steampowered.com
Void Marauders on Steam
Lead a band of space pirates and loot and pillage your way across the stars in this turn based tactical game!
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Autarca @autarcadev.bsky.social · 19/09/2025
I added a new patch for Void Marauders with Quests and many Skills: steamcommunity.com/games/148282... #gaming_news via @steam #indiedev #indiegame #turnbased #turnbasedthursday
steamcommunity.com
Steam :: Void Marauders :: New Quests and Skills!
For this patch I added a good amount of content but also increased the level cap for all classes to 15 since I'm adding several new skills.
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Autarca @autarcadev.bsky.social · 02/09/2025
I'll add several new skills in the next patch for Void Marauders. In the end every class will have 23 skills in total (some actions, some buffs, also some new mechanics) and a level cap of 15. #indiedev #turnbased
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Autarca @autarcadev.bsky.social · 26/08/2025
Sometimes I feel I could make a cRPG, I have a dialogue system, a turn based combat system, lots of ideas, etc. But then I remember how much work is to write just a short and simple dialogue and I stop wanting to make a cRPG 😄
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Autarca @autarcadev.bsky.social · 25/08/2025
Adding a new quest map inside an asteroid outpost. I think maps that give the impression of being suspended or high over something look the best for tactical games with isometric camera. I'll have to remember that for my next game. #indiedev
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Autarca @autarcadev.bsky.social · 21/08/2025
I was testing a script to fill a map with random cover and props but I think I need to dial it back a bit. #indiedev
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Autarca @autarcadev.bsky.social · 14/08/2025
I have some diverse content for this new Void Marauders patch, from a new Arena challenge to new gear, random events and a big change for space combat: a munitions mechanic. steamcommunity.com/games/148282... #gaming_news via @Steam #indiedev #indiegame #steam
steamcommunity.com
Steam :: Void Marauders :: Misc. Content and Munitions
I have some diverse content for this week's patch, from a new Arena challenge to new gear, random events and a big change for space combat: a munitions mechanic
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Autarca @autarcadev.bsky.social · 09/08/2025
I'm adding a new arena challenge in the next patch where you are limited to a single gladiator vs many alien beasts. It gives more money than the typical arena challenge and also gives a guaranteed "Arena Champion" trait to the soldier. #indiedev
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Autarca @autarcadev.bsky.social · 02/08/2025
My next project will also be a turn based game like Void Marauders but in a fantasy anime setting inpired by JRPGs. Here's an early test of the overworld mechanics. #indiedev #turnbased #indiegame
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Autarca @autarcadev.bsky.social · 02/08/2025
Yay, I can upload videos again! Also this is just a fun prototype with minimum polish I made during a boring weekend. #indiedev
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Autarca @autarcadev.bsky.social · 02/08/2025
I'm adding new skills to all classes so I think I'll raise the level cap to 15 in the next patch of Void Marauders. #indiedev #turnbased
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Autarca @autarcadev.bsky.social · 24/07/2025
Adding new enemies to the game. Gonna start with something simple: new turrets. #indiedev #turnbased
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Autarca @autarcadev.bsky.social · 22/07/2025
I must be missing something, I still have issues trying to post clips here 🙁
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Autarca @autarcadev.bsky.social · 22/07/2025
Made a small patch for Void Marauders with fixes and improvements: store.steampowered.com/news/app/148... #steam #indiedev #turnbased
store.steampowered.com
Void Marauders - Patch Notes: 22-07-2025 - Steam News
Hi,<br /> <br /> For this week I have a few fixes and improvements:<br /> <br /> - Tweaked AI patrol behaviour to slowly converge on player when a mission is taking too long to finish.<br /> - Fixed m...
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Autarca @autarcadev.bsky.social · 13/07/2025
Not feeling in the mood for playing this weekend so I made these sci-fiish throwing knives that I might use in the game. #art #substancepainter
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Autarca @autarcadev.bsky.social · 12/07/2025
I uploaded a new patch for Void Marauders with a new starter ship and quests: store.steampowered.com/news/app/148... #steam #indiegame #indiedev #turnbased
store.steampowered.com
Void Marauders - New Player Ship and Quests! - Steam News
New starting ship for the player, new quests and encounters added to the game.
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Autarca @autarcadev.bsky.social · 18/06/2025
I just uploaded a new big patch for Void Marauders with a new sandbox campaign, story and a lot of new content: steamcommunity.com/games/148282... #Steam #indiedev #indiegame
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Autarca @autarcadev.bsky.social · 22/04/2025
Preparing a miniboss for the new main campaign of Void Marauders. #blender #indiedev
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Autarca @autarcadev.bsky.social · 16/04/2025
Woah, is Bluesky finally allowing me to upload videos without giving me an error?!
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Autarca @autarcadev.bsky.social · 09/04/2025
Making a fantasy / steampunk airship. #blender3d #art
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Autarca @autarcadev.bsky.social · 03/04/2025
Making a sci fi drill tool. #blender3d
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Autarca @autarcadev.bsky.social · 19/03/2025
Time for the new update of Blender to break some of my plugins (like UVPackmaster) 😒
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