ATMcashpoint @atmcashpoint.bsky.social · 10/10/2026He does rather look like Ed Harris circa The Abyss... 000 0
ATMcashpoint @atmcashpoint.bsky.social · 08/10/2026Early character concept art for Sierra's The Colonel's Bequest, back when it was called "The Plantation Murders, Starring Thelda Tallent"! #sierra #colonelsbequest #thecolonelsbequest #laurabow #adventuregames 132 0
ATMcashpoint @atmcashpoint.bsky.social · 08/10/2026I was right! Sadly I'm not sure this particular concept art is archived anywhere nowadays... 132 0
ATMcashpoint @atmcashpoint.bsky.social · 01/10/2026say what you will about Don Carlos of Spain but he had excellent drip 000 0
ATMcashpoint @atmcashpoint.bsky.social · 27/09/2026I'm not enthused about yet another trilogy of Star Wars movies. But it really is something how the most devout fans of The Last Jedi love to quote the lines of the fascist bad guy as gospel truth. Almost like all the subtext in TLJ suggests he's the one in the right or something... 010 0
ATMcashpoint @atmcashpoint.bsky.social · 23/09/2026The resource files for the final game include two different palette options for this room. The one on the left is the default palette, but it isn't used, while the one on the right (which does get used) matches the palette in the demo. 010 0
ATMcashpoint @atmcashpoint.bsky.social · 23/09/2026Note the crescent moon, originally meant to hang between the Scorpion & Dragon constellations mentioned in Ad Avis' prophecy. But he also says that conjunction doesn't happen till "tomorrow," which is likely why it was changed. In-game the crescent moon is covered by a full-moon sprite instead. 110 0
ATMcashpoint @atmcashpoint.bsky.social · 15/09/2026At one point in development the Phatt Island waterfall was a static scanned background painting, before it was digitally redrawn in order to add color cycling! #monkeyisland #lucasarts #adventuregames 131 0
ATMcashpoint @atmcashpoint.bsky.social · 10/09/2026An unused GUI icon for the inventory window (in its regular and highlighted states) from the Quest for Glory 3 resource files. @qfgbook.bsky.social #sierra #questforglory #adventuregames 021 0
ATMcashpoint @atmcashpoint.bsky.social · 09/09/2026There's a new challenge in Hitman: World of Assassination that calls attention to a certain Easter Egg. :D #monkeyisland #lucasarts #adventuregames 021 0
ATMcashpoint @atmcashpoint.bsky.social · 08/09/2026me when everybody on here is talking about the Nintendo Direct 041 0
ATMcashpoint @atmcashpoint.bsky.social · 17/08/2026Funny that you can immediately tell the location of the first picture is the Hôtel de Salm in Paris (now the Palais de la Légion d'Honneur). 010 0
ATMcashpoint @atmcashpoint.bsky.social · 12/08/2026The image stored on the CD had some aspect ratio correction built in. Here's a version where I undid that, revealing the original image size to be 320x190 pixels, like a standard Sierra VGA game background. #sierra #freddypharkas #freddypharkasfrontierpharmacist #adventuregames 011 0
ATMcashpoint @atmcashpoint.bsky.social · 12/08/2026Found some interesting Freddy Pharkas concept art! :D #freddypharkas #freddypharkasfrontierpharmacist #sierra #adventuregames 181 0
ATMcashpoint @atmcashpoint.bsky.social · 08/08/20262264 separate action spheres, eh? I suppose they couldn't go any higher because they might stumble into lawsuit territory. 100 0
ATMcashpoint @atmcashpoint.bsky.social · 05/08/2026It appears the Dinky Island hole interior in #MonkeyIsland 2 started out as a regular-height background and then got extended. It's really easy to tell if you look for it, because the cracks on the sides in particular are mirrored right above & below the line of the join. #lucasarts #adventuregames 041 0
ATMcashpoint @atmcashpoint.bsky.social · 03/08/2026Another pre-release image of #MonkeyIsland 1 from Game Player's PC Strategy Guide Vol. 3 #6, Nov/Dec 1990. This version of the "Directions to Monkey Island" has some slightly dubious grammar ("4 Leafs of Mint," "1 squirts Squid Ink") that was corrected before release. #lucasarts #adventuregames 031 0
ATMcashpoint @atmcashpoint.bsky.social · 01/08/2026There's a weird anomalous gray line in the bottom-right corner that seems to have been added by mistake. It's not in the demo version of the background - which also uses a slightly different palette (still present in the final game files). 142 0
ATMcashpoint @atmcashpoint.bsky.social · 01/08/2026A couple things that were only in early floppy releases: 1) Brandon swears when dying while crossing lava - complete with text color change as he burns up! 2) In Castle Kyrandia, when you find Zanthia petrified, if you click on her cleavage Brandon will cop a feel... #kyrandia #adventuregames 011 0
ATMcashpoint @atmcashpoint.bsky.social · 30/07/2026@qsy.bsky.social just in case you've never seen it, here is the bathtub William Howard Taft had installed at the White House in 1909 big enough to fit four regular-sized men, or one William Howard Taft 120 0
ATMcashpoint @atmcashpoint.bsky.social · 26/07/2026And of course, the Arc Hammer in Dark Forces has a suspiciously similar shape as well. 010 0
ATMcashpoint @atmcashpoint.bsky.social · 26/07/2026Fascinating. There's some concept art showing an earlier idea with the Forge just levitating off the ground. The final idea puns on the literal meaning of a "cumulonimbus incus" thundercloud (since "incus" literally means "anvil"). 110 0
ATMcashpoint @atmcashpoint.bsky.social · 23/07/2026The funny thing is, the box screenshot shows the two leftmost doors as green and white. In the final game, they're hardcoded to be red and orange, so they will NEVER match the box screenshot - even though the other two doors in the room have colors chosen at random. 141 0
ATMcashpoint @atmcashpoint.bsky.social · 23/07/2026At one point we see an early version of the Mystery Vortex interior. Not sure if it's contemporary or later than the version in a screenshot on the box (which might be a "bullshot" based on the sprite used for Sam). 120 0
ATMcashpoint @atmcashpoint.bsky.social · 18/07/2026Early screenshots from a 1994 WIP version of Interplay's Star Trek: Starfleet Academy for PC, before it became an FMV game released three years later. #startrek #starfleetacademy #interplay 021 0
ATMcashpoint @atmcashpoint.bsky.social · 14/07/2026Post a game you remember playing that nobody else remembers 130 0
ATMcashpoint @atmcashpoint.bsky.social · 06/07/2026tumblr user @epicsause-official might just be on to something here 010 0
ATMcashpoint @atmcashpoint.bsky.social · 25/06/2026This demo wasn't the last time Lucasfilm/LucasArts would embarrassingly misspell their own name. The Adventurer issue #14 (Winter 1996-97) featured this full-page spread touting X-Wing vs. TIE Fighter, "exclusively from LucusArt's." 030 0
ATMcashpoint @atmcashpoint.bsky.social · 08/06/2026so clearly Zelda has to be French (dressed like Marianne in WWI-era posters maybe) and Link needs her help to take on the Demon Kaiser Ganondorf (also ideally Marianne!Zelda has at least one tit out) 010 0
ATMcashpoint @atmcashpoint.bsky.social · 08/06/2026More examples, from Indiana Jones and the Great Circle's Vatican City level. In some areas you have Ionic pilasters supporting Doric entablatures (the horizontal part above the columns). Or the columns are set way back from the entablatures they supposedly hold up. IRL these issues aren't present. 110 0
ATMcashpoint @atmcashpoint.bsky.social · 08/06/2026One of the most egregious examples of bad video-game architecture is the Massachusetts State House in Fallout 4, which A) violates the basic rule that porticoes should have an even number of columns so you can have a door in the middle B) is based on an actual IRL building so they had no excuse. 230 0
ATMcashpoint @atmcashpoint.bsky.social · 03/06/2026The clay bust used for the closeup of Brauggi in Sierra's Quest for Glory 1 VGA remake, plus a screenshot (apparently flipped) of the closeup in-game. From the 1994 children's book Know the Score by Gloria Skurzynski, about how computer games are made. #sierra #questforglory #adventuregames 031 0
ATMcashpoint @atmcashpoint.bsky.social · 03/06/2026Early character design sheet for Robin Hood with descriptive text by Christy Marx, for Sierra's Conquests of the Longbow. From the 1994 children's book Know the Score by Gloria Skurzynski, about how computer games are made. #sierra #robinhood #conquestsofthelongbow #adventuregames 031 0
ATMcashpoint @atmcashpoint.bsky.social · 29/05/2026TIL from the Fate of Atlantis TCRF page that there's an unused alternate cursor design in the game files. tcrf.net/Indiana_Jone... #indianajones #fateofatlantis #lucasarts #adventuregames 241 0
ATMcashpoint @atmcashpoint.bsky.social · 26/05/2026If I wrote this article, I would've been sorely tempted to leave everything else the same (including the inline photo of Genghis Khan) but have the "Khan" hyperlink in "Khan, Hitler, and Tralchar" link to this guy. 010 0
ATMcashpoint @atmcashpoint.bsky.social · 26/05/2026she's Mephistopheles, I'm telling you. Henry Irving tried to warn us 100 0
ATMcashpoint @atmcashpoint.bsky.social · 07/05/2026It's in Howard Park in Wilmette. The steeple was salvaged from a school on the site of the park that was torn down. When I saw Westworld for the first time, I went "hey, this reminds me of the park behind my house in Illinois!" Not surprising that the Nolans lived nearby, I guess... 000 0
ATMcashpoint @atmcashpoint.bsky.social · 01/05/2026Are they the re-edited Adventures of Young Indy versions with footage added to smash two episodes together into TV movies? It would blow my mind if there were still stations playing the original one-hour Young Indy Chronicles episodes with bookends featuring 90-year-old eyepatch Indy. 110 0
ATMcashpoint @atmcashpoint.bsky.social · 27/04/2026Funnily enough, there's a tapestry that shows up in the climax of Indiana Jones and the Great Circle that made me think of this scene from Broken Sword. 110 0
ATMcashpoint @atmcashpoint.bsky.social · 23/04/2026I've always wondered if that poster for Die Nibelungen was an inspiration for this painting of the Holy Grail in Indiana Jones and the Last Crusade. 110 0
ATMcashpoint @atmcashpoint.bsky.social · 23/04/2026An early version of the Kyrandia 3 box art, featuring a 2D painting instead of a 3D render. From an ad in PC Gamer US volume 2 #1, January 1995. #kyrandia #legendofkyrandia #adventuregames #westwood #westwoodstudios 031 0
ATMcashpoint @atmcashpoint.bsky.social · 21/04/2026For similar reasons, in the EGA version only, highlighted inventory items appear with red text outside Meathook's house because the Hook Island sign needed an extra slot for color cycling. 020 0
ATMcashpoint @atmcashpoint.bsky.social · 14/04/2026despite everything, it's Stilicho or possibly Aetius, it's unclear 000 0
ATMcashpoint @atmcashpoint.bsky.social · 24/03/2026The animation of the tiny train in the Lucasfilm Games logo in the VGA & FM Towns versions of Indy Last Crusade was actually recycled from a cut opening screen that appears in the EGA non-interactive demo! #indianajones #lastcrusade #lucasarts #lucasfilmgames #adventuregames 142 0