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Aspennly

@aspennly.bsky.social
126 followers 79 following 38 posts

She/Her, Graphic Designer and Hobbyist Level Designer, 25, I mostly make TF2Maps, and I'm still teaching myself new stuff along the way. 🏳️‍⚧️ linkin.bio/aspennly

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Looey (Comms open!) @looey.bsky.social · 07/02/2026
Paige from #deadlock! My favorite character in the game since im but a simple support main, but i also just really love her design in general Valve really cooked with her Aesthetic cause i didn't know what bibliomancy was until now and its so cool how they executed it in her design.
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Aspennly @aspennly.bsky.social · 06/02/2026
I've been busy working on other projects which I can only show in the future, but I recently got Ivory to b5 with more placeholder detailing & brand new custom textures & assets. Hopefully I get more done in b6 haha, Just had my attention too divided.
Red Team's spawn-room exterior so far on King of the Hill Ivory b5, based on an American Ranger Park Station. (I forgot which one smile)The interior of Red Team's spawnroom on King of the Hill Ivory b5. Featuring custom benches, wooden baseboards, pamphlets & pamphlet holders & custom door models.The interior of Blue Team's spawnroom on King of the Hill Ivory b5. Featuring all the same custom assets as the red one, but with alternate skins. Besides the doors I still need to make alternate skins for the doors.The exterior of Blue Team's transition routes to mid on King of the Hill Ivory b5. This is really just to show off my new w.i.p tar-paper roof texture, which I think compliments Blue Team's architecture here much more than the previous metal textures did.
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Pilo @mrpilo28.bsky.social · 06/02/2026
punk
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¯\_(ツ)_/¯ @office-anomaly.bsky.social · 03/02/2026
a deep red would be better #deadlock #batbook
illustration of mina applying lipstick on paige. they are wearing nightwear while on a bed, with makeup strewn about. paige's glasses are folded on the bed. a book is near her feet.

an inset panel shows a close-up of paige's lips being smeared, with the text "This is not your color."
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2 "Commissions Open" Sips @twosipsofbleach.bsky.social · 26/01/2026
Graves :))) #deadlock
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pont @softtummybitch.bsky.social · 14/01/2026
#portfolioday level designer, with a sprinkling of artpass if you've got assets already. lotta experience with multiplayer shooters. uk, open for remote work!
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Aspennly @aspennly.bsky.social · 09/01/2026
While I wait on Ivory b4 to be tested I've spent this downtime to finally pick up the bare basics of Adobe Substance Designer/Painter then threw together this wooden pamphlet holder Very happy with how this turned out given it's my first TF2 material made in it. Currently making the pamphlets next!
My wip pamphlet holder for koth_Ivory, showing off the various a5 pamphlet fronts I've made so far with team skins in mind. I still need to make more a5 ones before I can make smaller three-fold ones.The wooden pamphlet holder in game, it's like, wooden and stuff, waow.The node graph for the wood in substance designer.The final result of the node graph for the wood texture I produced.
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Entropy Tempus @entropy-tempus.bsky.social · 06/01/2026
Is a double feature! Maple Vale (Symmetrical 5CP) is now a4 and Pôr do Sol (A/B Player Destruction) is now a6a! I will post the links below but im extremely proud of how this two maps are turning out #TF2 #TF2Maps
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Aspennly @aspennly.bsky.social · 06/01/2026
Ok I also updated Alexandria to b2 today! Turns out I've been sitting on the b2 for like 9 months file wise and it was basically ALL done besides from one fix to remove the PD sounds. (Thank you @hdmineface.bsky.social for helping me with that aaa) Aspennly WILL be productive this year
Alexandria's red-baseAlexandria's blue's base's courtyardAlexandria's blue team's base & a view of midAlexandria's red team's courtyard,
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Aspennly @aspennly.bsky.social · 05/01/2026
Finally updated koth_Ivory to b4 ! Really planning to lock-in this year & get both this and several other projects finished up for the Summer. hoghhh blocked out art-passing though,,, Very excited to make more custom assets for this to finish the block-outs.
koth_Ivory_b4's mid-point, with the new re-artpassed mid building & the red & blue flank buildings having an art-pass blockout.koth_Ivory_b4's red spawn building, which now has a blocked out exterior & interior for a detailing baseline.koth_Ivory_b4's mid flank, with the new re-artpassed mid building.koth_Ivory_b4's flank interior building for blue team. I got to use my brand new 72 hour jam lighting prop models for this interior which I think really sells the theme I want to go for in this interior.
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Entropy Tempus @entropy-tempus.bsky.social · 05/01/2026
It feels, peaceful in here... Ngl Im just enjoying a lot working on this map just to compile it and sitting next to the middle point having the soundscapes in the background Also small sneakpeak of the next version of Maple Vale #tf2 #tf2maps
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🪦 here lies anya 🪦 @gothstatuette.northsky.social · 02/01/2026
screenshot in case the post gets taken down or deleted
see next post for alt text description, character limit is not enough to describe this image
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Overlord Lettuce @overlordlettuce.bsky.social · 01/01/2026
Illustrated some fancy guns for @waylonpk.bsky.social newest video. Go watch it out to find out what these are supposed to do.
A high-tech looking replacement for TF2 medic's syringe gun.A medigun with a lot of brass components and a double nozzle.A medigun designed to spray a fluid healing sollution in a loose beam from a handheld nozzle or create a healing area-of-effect around the medic by spraying the sollution as a fine mist from an extendable spout on top of the backpack reserve.
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Aspennly @aspennly.bsky.social · 30/12/2025
Still embarrassed to post about any videos I make, but here's me rambling like a nerd about my TF2maps November Art-Pass Challenge submissions ! These were a ton of fun to do as you've probably seen me post my entries here before. youtu.be/qVVCD_ZNKEU
youtu.be
The TF2maps November Art-Pass Challenge
YouTube video by Aspennly
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Justyn @justynart.xyz · 22/12/2025
The hotspot materials is now uploaded onto @tf2maps.net! Go check it out! tf2maps.net/downloads/ho...
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Entropy Tempus @entropy-tempus.bsky.social · 16/12/2025
Maple Vale is now in a2 with quite the amount of fixes and new ideas to try and see if they work
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Smokey @smokeynori.bsky.social · 13/12/2025
silly mspaint frogs bc my ipad died ,shiv is a tomato frog and pocket is a white's tree frog lol
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Crash @ueakcrash.bsky.social · 10/12/2025
Hey, so Gavle got in to #tf2 Smissmas today! I made the FINAL Dev Log video talking about the changes we made and tested, and a bit behind the scenes about after the map got accepted. Thanks to everyone who helped test and supported the map these last two years! youtu.be/OpA31vRd0-w
youtu.be
A TF2 Map From Nothing to IN GAME! - FINAL Gavle Dev Log!
YouTube video by UEAKCrash
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Bonk Nickeltoon @bonknickeltoon.bsky.social · 09/12/2025
Snowmen for the Holidays? I think so! Thanks everyone for the support on the Snow Merc, and enjoy the update! Merry Smissmas!!!
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Aspennly @aspennly.bsky.social · 06/12/2025
Working on a tiny thing which I WILL get done by next week or I'll EXPLODE. Shouldn't actually be difficult to do, but I do plan to 3d model a polaroid camera and it's been a while since I've done anything to the level of detail I want. So we'll see how it goes.
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Entropy Tempus @entropy-tempus.bsky.social · 01/12/2025
Times Up! The jam ended for me and as such this is what I got to finish tf2maps.net/downloads/mv...
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Aspennly @aspennly.bsky.social · 01/12/2025
TECHNICALLY the final November Artpass Challenge entry but I still want to get around to doing the 4th one. Went all out again since it is the final one. So here's my (unfortunately towerless) Cathedral. I'd upload it to the TF2maps thread tonight but it's 2am rn and I have work tomorrow hgfdhnd
An overall view of my seventh November Artpass Challenge entry, a towerless Cathedral with a point located outside of it.An alternate view of my seventh November Artpass Challenge entry, this one is just meant to show off the point position compared to the OOB detailing.An interior view of my seventh November Artpass Challenge entry, just a cathedral hall which connects the outside to the main inside hall.The original file/layout for the seventh November Artpass challenge entry
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Entropy Tempus @entropy-tempus.bsky.social · 29/11/2025
TF2 Maps 72hr Jam - Making an MvM map for charity Join us for the second day of the jam! www.twitch.tv/entropy_tempus
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Entropy Tempus @entropy-tempus.bsky.social · 28/11/2025
TF2 Maps 72hr Jam - Making an MvM map for charity Join us for the first stream of the jam! www.twitch.tv/entropy_tempus
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ToastyGhostey @toastyghostey.newgrounds.com · 27/11/2025
mina... --- #art #illustration #deadlock
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Aspennly @aspennly.bsky.social · 27/11/2025
Now for the 6th November Art-pass Challenge file. Still skipping the 4th one for now,,, Anyway here's my building based on no other Valve game in-particular. I went a little bit overboard but I enjoyed the theme and how much detail the urban theme requires for its architecture.
An overall view of my sixth November Artpass Challenge entry, a New York building with an ornate stone window front & a small storefront entrance.An interior view of my sixth November Artpass Challenge entry, I really wanted to make the walls & wallpaper feel worn down and lived in. An alternate interior view of my sixth November Artpass Challenge entry, just showing off the other angle and the main entrance to the building.The original file/layout for the sixth November Artpass challenge entry
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Entropy Tempus @entropy-tempus.bsky.social · 25/11/2025
MVM OPERATION ALMAZARA! Starting this Friday 28th I will do 3 streams during the weekend attempting to make an MvM map for the 72hr Jam of TF2 Maps You can find info on the jam here and donate for the charity, as well as join during the actual jam tf2maps.net/threads/72hr...
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Scream Fortress Wiki @wiki.tf · 25/11/2025
New blog post: TF2Maps.net 72 Hour Jam 2025 It’s the month before Smissmas, and TF2Maps.net is proud to announce the return of their beloved 72 Hour Jam! store.steampowered.com/news/app/440… #TF2
Promotional image.
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Entropy Tempus @entropy-tempus.bsky.social · 24/11/2025
Introducing Entropy's Graffiti Pack. Over 150 unique graffitis to use in your TF2 maps, including class related graffitis, gameplay related graffitis and even MvM graffitis. This was a lot of work so hope it was worth it tf2maps.net/downloads/en...
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Aspennly @aspennly.bsky.social · 23/11/2025
Jumped over the fourth November Art-pass Challenge VMF and straight to the 5th, (waiting for inspiration to strike on what to do with the fourth). Here's a little coastal Scottish town area, without much of the coast or Scotland itself. Good excuse to experiment for future things I want to work on.
An overall view of my fifth November Artpass Challenge entry, a little area of a Scottish town with the back of some (very slim) houses & a metal shack used for storing boat supplies.The metal shack from the prior image at a different angle. Shoutout to the half open brushwork window that was annoying to make.The interior of the metal shack from the previous two images, a good excuse to show off the light amount of interior detailing from the slanted brushwork shelves to the detailed roof-beamwork.The original file/layout for the fifth November Artpass challenge entry
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Aspennly @aspennly.bsky.social · 13/11/2025
ANOTHER November Art-pass Challenge scene done. Went for a British pier this time and I really over-bit in terms of scope, so there isn't much there. I just wanted to do the cool beam-work I saw in reference images haha. I'll probably try to go for a different theme for every one I detail.
A frontside view of my November Artpass Challenge entry, this one is designed to be a British pier where I wanted to experiment with some nice cylindrical beamwork.An interior view of my November Artpass Challenge entry, this is the inside of one of the small buildings on the side of the pier, intended to be a seating area and shade for visitors. 

Ideally there'd be a really nice view here, but since there's no surrounding landscape there's not much to see but the skybox.A top-side view of my November Artpass Challenge entry, it's pretty bare but the top of the pier still has some minor details even if it's not a lot, such as the telephone boxes to help make it feel distinctly more British.The original file/layout for the third November Artpass challenge entry
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Aspennly @aspennly.bsky.social · 12/11/2025
There we are, got around to doing an entry for the first VMF of the November Art-pass Challenge on TF2maps. Since this was the first VMF in the thread, it only felt right to do TF2's traditional mining shacks. I think this is the first time I've actually done this style crazily enough? Scary,,,
A closeup view of my November Artpass Challenge entry, this one is designed to be a traditional mining shack, with thrown together supports keeping the structure up. I feel like this angle really emphasises the shadows.A frontside view of my November Artpass Challenge entry, this one is designed to be a traditional mining shack, with thrown together supports keeping the structure up.A backside view of my November Artpass Challenge entry, this one is designed to be a traditional mining shack, with thrown together supports keeping the structure up.The original file/layout for the first November Artpass challenge entry
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Aeon “Void” Bollig @aeonbollig.bsky.social · 11/11/2025
learned how to do custom cubemaps and used that knowledge in the unending fight against source engine water (no expensive real-time reflections!!) #tf2 #TeamFortress2
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Aspennly @aspennly.bsky.social · 11/11/2025
Posting this late, but there's a November TF2maps art-pass challenge thread which I think is cool. As I'm late to the thread, I started with the second one, and used it to practice Ivory's artpass. I'll try to post all my entries as I do them ! Link to the thread: tf2maps.net/threads/the-...
A frontside view of my November Artpass Challenge entry, which is meant to be a national-park giftshop-esc building (based on Logan Pass's visitor centre)The porch of my November Artpass Challenge entry. I tried to stick as closely to the original block-out's cubby size as possible while keeping the theme I was going for.The interior of my November Artpass Challenge entry. I didn't really need to do an interior and while this is is basic I feel I got carried away. Shoutout to the fireplace I just think it's neat.The original file/layout for the second November Artpass challenge entry
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TF2 Emporium @tf2emporium.bsky.social · 11/11/2025
New TF2 Scout Collection, Bellhopper! Vote now on the Steam Workshop.
An automatic post of a promotional poster for a Team Fortress 2 workshop item
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Aspennly @aspennly.bsky.social · 11/11/2025
Embarssed to post about it, but I just made (another) cheesy dev-log on my TF2 King of the Hill map, Ivory. If that sounds interesting here's a link! I'll finish the level eventually I swear, I just need to procrastinate more, just a tiny bit more. youtu.be/PnnxxyCsydo?...
youtu.be
TF2 Maps - Ivory Devlog B3
YouTube video by Aspennly
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sono @sonomahyenaz.bsky.social · 02/11/2025
After about 3 years in the making, Candyland is finished and released on the workshop! Please vote for it! steamcommunity.com/sharedfiles/...
steamcommunity.com
Steam Workshop::Candyland
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Bonk Nickeltoon @bonknickeltoon.bsky.social · 30/10/2025
Come fly with us on the Boreas in Stormbreaker! A brand new 3 Control Point map that takes place aboard a Zeppelin! Come check it out here: steamcommunity.com/sharedfiles/...
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TF2 Emporium @tf2emporium.bsky.social · 30/10/2025
New TF2 Smissmas Capture the Flag Map, Shipyard! Vote now on the Steam Workshop.
An automatic post of a promotional poster for a Team Fortress 2 workshop item
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Entropy Tempus @entropy-tempus.bsky.social · 19/10/2025
Working on TF2 Maps with friends be like (ft @dynam.bsky.social)
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Entropy Tempus @entropy-tempus.bsky.social · 09/10/2025
Its being a while since I have showed a bit of my tf2 map Ornos, so enjoy the almost completed KOTH area. This time with the ingame music
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somsnoslara @somsnoslara.bsky.social · 09/10/2025
would people be interested in these as commissions? i need to start actually making money off my degree lol
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Bonk Nickeltoon @bonknickeltoon.bsky.social · 09/10/2025
MERCENARIES, MOVE OUT!!! Thank you to everyone who voted, and supported the One-Man Convoy, as it's now in-game! Happy Scream Fortress everybody!!!
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ewak @artsywak.bsky.social · 04/10/2025
just knew i wanted to draw a vampire today
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sono @sonomahyenaz.bsky.social · 04/10/2025
it's #blocktober so here's a 5cp map for TF2 i'm working on
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Audrey @audreyaudree.bsky.social · 29/08/2025
new charms compiled thanks to several community members (MacRipley, Cyan, Pidialski, Chickenman). Coming soon..!
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