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Ascendant Continuum Game

@ascendantcontinuum.bsky.social
26 followers 86 following 110 posts

Ascendant Continuum is an indie sci-fi game designed to encourage players to explore the real world and reconnect with nature while unfolding a cosmic story ascendant-continuum.web.app

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Lissa @phoenixrizin09.bsky.social · 12/06/2026
New laptop is ready and the data migration is complete. 💻 Now it's time to get familiar with the new setup, reinstall VS Code, Unity, and the rest of my tools, then get back to building. 🤖🚀 @3mpwrapp.bsky.social @s0vryn9c011ect1ve.bsky.social @ascendantcontinuum.bsky.social
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Lissa @phoenixrizin09.bsky.social · 19/06/2026
🧠 Been using Obsidian lately and it's quickly become one of my favorite tools. Powerful note-taking, linked knowledge, and your data stays yours. Great for building a personal knowledge base. #Obsidian @3mpwrapp.bsky.social @s0vryn9c011ect1ve.bsky.social @ascendantcontinuum.bsky.social
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 01/09/2026
Web-first. GPS-tethered. Digital sunset mechanics that pull you outside, not in. Built & designed for the real sky.🌅🌇🌟 Beta soon 👀 ascendant-continuum.web.app
ascendant-continuum.web.app
The Ascendant Continuum - Relaxing Magical Puzzle Adventure
A relaxing puzzle-adventure game where you explore 5 magical realms through gentle 1-5 minute sessions. Think Monument Valley meets meditation - no stress, all wonder.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 30/05/2026
Astronomy should influence rhythm, not dominate it. Real lunar data nudges ritual generation windows in Ascendant Continuum while keeping the baseline experience stable daily. ascendant-continuum.web.app
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 25/05/2026
Dev update 🚧 stabilized GitHub workflows (branch rules + free tier), fixed post-billing failures, improved CodeQL setup, and added stronger publishing guards + safety checks. Now adding lint + CodeQL + release automation for more reliable deployments. ascendant-continuum.web.app/%E2%81%A0
ascendant-continuum.web.app
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 21/05/2026
What if your puzzle solution became another player’s future quest? New Ascendant Continuum blog explores asynchronous multiplayer puzzle chains, evolving world states, and shared mysteries across time. Read more 👇 ascendant-continuum.web.app/blog/posts/c...
ascendant-continuum.web.app
Cross-Player Puzzle Chains: Asynchronous Multiplayer Design - The Ascendant Continuum
Real-time multiplayer requires coordination, compatible time zones, stable connections, and complex networking infrastructure. I wanted the social magic without the scheduling headaches or technical o...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 14/05/2026
Some mysteries are designed to take months—and 100+ players—to solve. Clues unfold over time, and the real reward is the community working together to uncover the truth. #AscendantContinuum #ARG #PuzzleDesign #IndieGameDev ascendant-continuum.web.app/blog/posts/c...
ascendant-continuum.web.app
Community Mysteries That Take Months to Solve - The Ascendant Continuum
Puzzles requiring 100+ players to coordinate. Fragmented clues across time zones. Real cryptography. Expected solve time: 1-6 months.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 14/05/2026
Some mysteries are designed to take months—and 100+ players—to solve. Clues unfold over time, and the real reward is the community working together to uncover the truth. #AscendantContinuum #ARG #PuzzleDesign #IndieGameDev ascendant-continuum.web.app/blog/posts/c...
ascendant-continuum.web.app
Community Mysteries That Take Months to Solve - The Ascendant Continuum
Puzzles requiring 100+ players to coordinate. Fragmented clues across time zones. Real cryptography. Expected solve time: 1-6 months.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 13/05/2026
New blog post: The Sigil System: Procedural Identity in Unity Every player gets a unique magical signature generated from their playstyle-here's how I built it. Read more👇 ascendant-continuum.web.app/blog/posts/t...
ascendant-continuum.web.app
The Sigil System: Procedural Identity in Unity - The Ascendant Continuum
Traditional MMOs use avatars and character customization sliders. I wanted something deeper—a visual representation of *how* you play, not just *what* you choose at character creation. Your sigil evol...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 13/05/2026
New blog post: What's New: 8 Updates This Week Development update for 2026-05-07 to 2026-05-11: 0 features, 2 fixes, 0 improvements. Read more: #GameDev #Unity #AccessibilityFirst #IndieGame ascendant-continuum.web.app/blog/po…
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 12/05/2026
Here's the exact system I use for game state management. Unity state pattern: ```csharp interface IGameState { void Enter(); void Update(); void Exit(); } class StateMachine { void ChangeState(IGameState next) { current?.Exi... ascendant-continuum.web.app/blog
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 11/05/2026
New blog post: Accessibility Innovation: Beyond Compliance WCAG compliance is the floor, not the ceiling. Here's how we make accessibility magical. Read more: #GameDev #Unity #AccessibilityFirst... ascendant-continuum.web.app/blog/po…
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Reposted by Ascendant Continuum Game
Ascendant Continuum Game @ascendantcontinuum.bsky.social · 09/05/2026
Building for mobile, tablet, & desktop means designing one game that feels natural everywhere. 📱📱💻 Touch controls, responsive UI, cross-platform saves, & accessibility are all part of the journey as I learn game development from scratch. Read more: ascendant-continuum.web.app/blog/posts/c...
ascendant-continuum.web.app
Cross-Platform Design: Building for Mobile, Tablet & Desktop - The Ascendant Continuum
My journey learning to build a game that works great on phones, tablets, and desktop computers.
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Reposted by Ascendant Continuum Game
Candyce 🌊💙🩵 Want New Blue Connections? Follow Me 😊 @candycemv1.bsky.social · 10/05/2026
Most Definitely ♥️
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 09/05/2026
Mental health features shouldn't be afterthoughts. Digital Sunset: reminds you to rest after 30 min. Not a hard lock. Gentle reminder. 'You've explored beautifully. Consider a break?' Respects autonomy while encouraging wellness.... ascendant-continuum.web.app/blog
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 09/05/2026
New blog post: Why We Reject FOMO: Designing Without Dark Patterns Every major mobile game uses time pressure to manipulate behavior. We chose a different path. Read more: #GameDev #Unity... ascendant-continuum.web.app/blog/po…
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Abstract Emporium @abstractemporium.bsky.social · 06/05/2026
📚 Did you know? Our Abstract Mind Collection includes a 200-Page Journey Tracker with milestone reflections It's not just coloring - it's a documented healing journey. #AbstractMindJourney200 #HealingJourney #PersonalGrowth 🔗 abstractemporium.art/bundle-abstr...
abstractemporium.art
The Abstract Mind Collection - 200 Pages Bundle - Abstract Emporium
The Abstract Mind Collection - 200 abstract coloring pages bundle. Chaos & Calm + Invisible Pain + Healing Lines + 50 bonus pages. Save $4, only $19.99.
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Abstract Emporium @abstractemporium.bsky.social · 08/05/2026
🌟 Fine Art America Store is LIVE! 26 pieces now available including: ✨ Serenity collection 🏔️ Magical Mountains 🌈 Radiant Spectrum 🚀 Abstract Warrior Cosmic (14 pieces!) 🎵 Melodic Expressions (8 pieces!) Shop premium prints: 🔗 fineartamerica.com/profiles/lis...
fineartamerica.com
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 09/05/2026
Building for mobile, tablet, & desktop means designing one game that feels natural everywhere. 📱📱💻 Touch controls, responsive UI, cross-platform saves, & accessibility are all part of the journey as I learn game development from scratch. Read more: ascendant-continuum.web.app/blog/posts/c...
ascendant-continuum.web.app
Cross-Platform Design: Building for Mobile, Tablet & Desktop - The Ascendant Continuum
My journey learning to build a game that works great on phones, tablets, and desktop computers.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 08/05/2026
New blog post: What's New: 14 Updates This Week Development update for 2026-05-01 to 2026-05-07: 1 features, 6 fixes, 0 improvements. Read more: #GameDev #Unity #AccessibilityFirst #IndieGame ascendant-continuum.web.app/blog/po…
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 07/05/2026
💡 In Dawn Citadel, light puzzles use actual refraction physics based on Snell’s Law — consistent systems, readable visuals, and reasoning over trial-and-error. Building gameplay around learnable rules ascendant-continuum.web.app/blog/posts/d... #gamedev #indiedev #PuzzleGame
ascendant-continuum.web.app
Dawn Citadel: Light Refraction Physics as Puzzles - The Ascendant Continuum
Not fake game logic. Real optics. Dawn Citadel puzzles use actual Snell's Law calculations. Solving puzzles teaches real physics.
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3mpwrApp @3mpwrapp.bsky.social · 05/05/2026
Ontario data, live right now: 📊 230K+ real records 🛠 Data → tools → action 🔁 Outcomes feed back 📈 Next case gets stronger That’s the flywheels of 3mpwrApp ! Watch it in action 👇 3mpwrapp.pages.dev/research/ Use it. Be part of it. #3mpwrApp #WorkersComp #OpenData @phoenixrizin09.bsky.social
Graphic titled “This Is How We Change the System.” It explains a feedback loop (flywheel) powered by worker participation. The steps shown are: “230K+ Open Records” leading to “Real Advocacy Tools,” then “Workers Win,” followed by “Outcomes Reported,” and finally “Smarter Next Case.” Arrows connect each step in a continuous cycle. Supporting text explains that every tool strengthens the system as more workers use it, and that reporting outcomes helps close gaps in public data. A call to action at the bottom invites users to learn how to contribute.
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3mpwrApp @3mpwrapp.bsky.social · 05/05/2026
📅 Injured Workers Day June 1, 2026 Raising awareness about: • Injured workers' struggles • The fight for this recognition • Better WSIB practices needed • Support for affected families let's build its visibility together. Learn more from last year's event: www.justice4workers.org/2025-06-01_i...
justice4workers.org
Injured Workers' Day - June 1
The Ontario government continues to issue give WSIB money to employers while saying there's not enough money to lift injured workers live out of poverty. On June 1, let's take action and join the figh...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 05/05/2026
🔧 Dev Update ✨ Feature: • What's New pipeline — user-impact filtering + plain English + activity gate #IndieGameDev #GameDev #Unity
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 05/05/2026
Archaeological fossils… made by players? 🧭 What if your past actions didn’t disappear—but became history others can uncover? This post explores how gameplay can leave lasting imprints on the world itself. Read: ascendant-continuum.web.app/blog/posts/a... #GameDev #IndieDev #Worldbuilding
ascendant-continuum.web.app
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 29/04/2026
Your rituals become archaeology Fossil system: - Day 0: Complete ritual - Day 7: Fossilizes - Day 30: Other players can excavate it They see your sigil, weather, moon phase, success/failure. But NOT your identity. Asynchronous multiplayer through time.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 05/05/2026
No streak traps, no guilt loops. Ascendant Continuum is built for short rituals you can finish and leave without penalties, timers, or fear of missing rewards. ascendant-continuum.web.app
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 03/05/2026
Designing for engagement, not addiction. Addiction mechanics we refuse: ✗ Variable reward schedules ✗ Loss aversion (energy timers) ✗ Social obligation (guild pressure) ✗ Escalating commitment (sunk cost) Instead: transparency, agency, boundaries. Health > habit.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 01/05/2026
The game tracks ZERO personal data. No analytics. No tracking. Just gameplay. Privacy commitment: • No Google Analytics • No Facebook Pixel • No advertising IDs • Optional anonymous cloud saves • All data stays local Your gameplay is yours alone.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 30/04/2026
WebGL version is FREE and playable RIGHT NOW in your browser Play today: ascendant-continuum.web.app/play • No download required • Works on any device • Chrome/Firefox/Safari/Edge • Mobile & desktop • Free forever Android/iOS coming soon. Zero barriers to entry.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 29/04/2026
Your rituals become archaeology Fossil system: - Day 0: Complete ritual - Day 7: Fossilizes - Day 30: Other players can excavate it They see your sigil, weather, moon phase, success/failure. But NOT your identity. Asynchronous multiplayer through time.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 29/04/2026
📝 New blog post: Solo Development Lessons: Building a Game Alone I built this game mostly alone. Here's what I learned about sustainable solo dev. Read more: ascendant-continuum.web.app/blog/po… #GameDev #Unity #AccessibilityFirst ...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 27/04/2026
Real weather affects ritual effectiveness OpenWeather API sync: - Rain = -20% effectiveness - Thunderstorms = dangerous (5% lightning strike/min) - Snow = +30% timer (slower but easier) - Fog = visibility drops to 20m Your local weather = difficulty setting.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 21/04/2026
Are you a Midnight Sage, Nature Mystic, or Dawn Seeker? Cosmic Identity System = 12 alignments emerging from behavior: - NOT character creation - NOT quiz results - Emerges from 50+ tracked metrics (time played, realms visited, choices made) Your identity BECOMES what you do.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 25/04/2026
Anti-grind philosophy: why we cap sessions at 5 minutes. Most games: keep players playing forever. Us: encourage players to leave. 1-5 minute sessions. Digital Sunset reminder. No infinite progression. Why? Burnout kills communities. Respect preserves them. Sustainable play = sustainable game.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 23/04/2026
Community Mysteries that take MONTHS to solve No single player has enough info. - Player A finds clue in Tokyo (3 AM) - Player B finds different clue in NYC (7 PM) - Player C does astronomy math (London) - 100+ players, 6 weeks, 2000 Discord messages Collaboration = mandatory.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 21/04/2026
Are you a Midnight Sage, Nature Mystic, or Dawn Seeker? Cosmic Identity System = 12 alignments emerging from behavior: - NOT character creation - NOT quiz results - Emerges from 50+ tracked metrics (time played, realms visited, choices made) Your identity BECOMES what you do.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 21/04/2026
📝 New blog post: Realm Transitions: Seamless World-Hopping Loading screens break immersion. Here's how we made realm transitions feel like magical teleportation. Read more: ascendant-continuum.web.app/blog/po… #GameDev #Unity #Accessibil...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 20/04/2026
Moon phases affect gameplay (literally). Real lunar data integration: 🌑 New moon: Shadow rituals available 🌓 Waxing: Growth-focused rituals 🌕 Full moon: Enhanced sigil visibility 🌗 Waning: Reflection rituals The actual moon phase changes your game world. Cosmic forces, real-time.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 20/04/2026
📝 New blog post: Ethical Monetization: Fair Pricing in an Exploitative Industry Gacha mechanics and loot boxes are gambling. Here's how we make money without exploitation. Read more: ascendant-continuum.web.app/blog/po…...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 19/04/2026
Ritual naming system: First discoverer names it forever Combine Double Flame + Glowing Thread = ? First player to discover gets to name the ritual. Name appears globally for all future players. Hall of Fame for creators. Legacy...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 19/04/2026
📝 New blog post: Accessibility Innovation: Beyond Compliance WCAG compliance is the floor, not the ceiling. Here's how we make accessibility magical. Read more: ascendant-continuum.web.app/blog/po… #GameDev #Unity #AccessibilityFirst #...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 18/04/2026
The game industry's biggest lie: engagement = success. Engagement metrics are broken. "Average session: 45 minutes!" Translation: Players feel trapped. "90% day-7 return!" Translation: FOMO mechanics working. Better metric: player wellbeing. Do they feel GOOD after playing? Quality > quantity.
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 18/04/2026
📝 New blog post: Mobile Touch Controls: Gestures That Feel Magical Touch controls are either too simple or too complex. We found a middle ground that feels like casting spells. Read more: ascendant-continuum.web.app/blog/po… #Gam...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 17/04/2026
The performance boost you're missing: object pooling. Instantiate/destroy = GC hell. Object pooling: ```csharp Queue<GameObject> pool; GameObject Get() { if (pool.Count > 0) return pool.Dequeue(); return Instantiate(prefab); } void Return(GameObject obj) { pool.Enqueue(obj); } ``` Smoot...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 14/04/2026
📝 New blog post: Why We Reject FOMO: Designing Without Dark Patterns Every major mobile game uses time pressure to manipulate behavior. We chose a different path. Read more: ascendant-continuum.web.app/blog/po… #GameDev #Unity ...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 13/04/2026
The five realms, explained. 🔥 Emberforge: Fire, forge, creation 🌿 Verdant Hollows: Nature, growth, renewal 🗿 Echo Fields: Stone, memory, permanence 🌅 Dawn Cathedral: Light, hope, beginning 🏮 Lantern Crossroads: Transition, choice, paths Each teaches different wisdom. Where will you start?
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 13/04/2026
📝 New blog post: Mobile Touch Controls: Gestures That Feel Magical Touch controls are either too simple or too complex. We found a middle ground that feels like casting spells. Read more: ascendant-continuum.web.app/blog/po… #Gam...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 12/04/2026
Screen Reader mode reveals audio-only secrets NPCs whisper different dialogue when VoiceOver/TalkBack active. Hidden sound-based rituals. Exclusive 'Storyteller's Sigil.' Accessibility unlocks content others can't access...
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Ascendant Continuum Game @ascendantcontinuum.bsky.social · 11/04/2026
What happens when you remove FOMO from a game? Removed FOMO: ✗ No time-limited events ✗ No daily login rewards ✗ No limited cosmetics ✗ No 'you missed out' Result: Players return BECAUSE they want to, not obligation. Voluntary engagement > forced retention.
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