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Asuka

@artworkers.bsky.social
548 followers 558 following 275 posts

X:@ArtWorkers_0511 ε( c*•ω•) アゥアゥ

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Asuka @artworkers.bsky.social · 28/09/2026
The library now unlocks new story entries as you make progress in the game! ✨ #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 25/09/2026
Thanks! To be honest, the UI was one of the things that got pushed back during development, so the demo could be a bit inconvenient at times. But I think the full version will be a much smoother experience! 😊
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Asuka @artworkers.bsky.social · 25/09/2026
Improved the Side Quest UI to make it more user-friendly! ✨ How does it look? Is it easier to follow now? And don't worry, even if you delete a quest by mistake, you can restore it anytime! 👍 #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 22/09/2026
Why she has to go back, and what this ending really means, are hidden within the game’s structure. If you take your time and explore, one playthrough could be enough. If not, she may return without ever seeing what she was missing — and that’s completely intentional.
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Asuka @artworkers.bsky.social · 21/09/2026
Thanks! That's one of the new outfits! 😊
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Asuka @artworkers.bsky.social · 21/09/2026
Nothing major, but I've added outfit selection for the character! Do you have a favorite? 👀✨ #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 10/09/2026
それは狙い通りなので嬉しいです😊
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Asuka @artworkers.bsky.social · 09/09/2026
I really love this scene! What do you all think? #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 01/09/2026
Ah, sorry for the confusion! This is actually a comparison video — I switched the old blue-line route guide to particle effects.
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Asuka @artworkers.bsky.social · 01/09/2026
Yeah, since it’s just route guidance I wanted to keep it subtle, but it really turned out nice!
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Asuka @artworkers.bsky.social · 31/08/2026
Blue line → particle effects. Instant glow-up. This feels SO good now.😆 #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 28/08/2026
Thank you! I’ve been figuring out how to make things fun with limited resources, so hearing that really means a lot. I’ll keep pushing to make the fights even better!
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Asuka @artworkers.bsky.social · 26/08/2026
And on top of that, I’m boosting the fun of the boss fights! Big moves, minion summons — all that over‑the‑top chaos just makes bosses way more exciting! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 26/08/2026
Thank you! I’ll keep at it!
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Asuka @artworkers.bsky.social · 25/08/2026
Combat behavior upgrade in progress! Since someone pointed out the stiff hit‑reaction before, I made monsters blast back when you strike them — and wow, it feels so much more alive now! Plays way better with that extra motion! 🔥 #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 13/08/2026
I just posted a new dev update! This time I shared three behind‑the‑scenes challenges from development. Check it out if you’ve got a minute! artworkers-as.amebaownd.com/posts/59124824 #RyneArca #indiegame #gamedev
artworkers-as.amebaownd.com
Ryne‑Arca #2 — Development Mistakes and Lessons Learned
Hello everyone!I’m Asuka, the solo developer behind Ryne‑Arca.It’s the middle of summer here in Japa
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Asuka @artworkers.bsky.social · 09/08/2026
Yay! Thank you!
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Asuka @artworkers.bsky.social · 09/08/2026
Thanks! I really struggled with how to build that area in such tricky terrain. So I’m super happy you liked it!
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Asuka @artworkers.bsky.social · 09/08/2026
That spot was honestly the toughest part to get right! So I’m really glad you feel that way!
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Asuka @artworkers.bsky.social · 09/08/2026
Thanks! Nothing too drastic, but I think it definitely made the gameplay more fun!
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Asuka @artworkers.bsky.social · 09/08/2026
Oh right, I haven’t shown the side‑story map yet! It’s shaping up like this — just polishing the details now. Looks pretty good, right? サイドストーリー用のマップの進捗だよー! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 06/08/2026
Yeah, exactly! It might be hard to see from a short intro article, but that kind of conflict definitely carries over into Ryne‑Arca — and it’s grown even deeper there.
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Asuka @artworkers.bsky.social · 06/08/2026
Thanks! My previous project actually evolved into Ryne‑Arca, which I’m working on right now — so nope, it hasn’t been released.
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Asuka @artworkers.bsky.social · 06/08/2026
Just dropped a new dev article! Got a minute to kill? Give it a read — I bet you’ll enjoy it! 😆 artworkers-as.amebaownd.com/posts/59100843 #RyneArca #indiegame #gamedev
artworkers-as.amebaownd.com
Ryne‑Arca #1 — The Origins of the Project
Hello everyone!I’m Asuka, a solo developer working on Ryne‑Arca.Since this is the first official ent
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Asuka @artworkers.bsky.social · 02/08/2026
I'm really happy that you found it interesting! At the moment, I'm on a free plan, so I can't add any more pages. But I could create a dedicated tag and title on the blog and organize it as a separate series from the development posts. I'll think about moving forward in that direction!
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Asuka @artworkers.bsky.social · 30/07/2026
The official website for Ryne‑Arca is now open. Step into Arca and discover its quiet, mist‑shrouded world. artworkers-as.amebaownd.com #RyneArca #indiegame #gamedev
artworkers-as.amebaownd.com
Ryne-Arca
Genre: Semi-open world 3D action RPG Platform: Steam Supported Languages: English, Japanese Developer: Asuka Watanabe (Solo Developer)
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Asuka @artworkers.bsky.social · 29/07/2026
Ryne-Arca doesn’t spell everything out. If you want to dig deeper, the Library is always there for you. #RyneArca #indiegame #gamedev
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Reposted by Asuka
Dakota // Syncaroonie @syncaroonie.com · 22/07/2026
Okay I did the thing! Starter pack of cool people making cool RPGs! I added a bunch of people I thought of off the top of my head but please reply with your project if you’d like to be included! RTs appreciated! (No projects using AI) #gamedev #indiedev #jrpg go.bsky.app/8BLNSby
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Asuka @artworkers.bsky.social · 23/07/2026
Thanks for adding me! Love seeing everyone’s projects!
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Asuka @artworkers.bsky.social · 11/07/2026
Thanks for the support! I’ll keep it up! ✌️
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Asuka @artworkers.bsky.social · 05/07/2026
Same ruins, then and now! It may look like nothing’s changed, but comparing them like this reminds me how hard I’ve been working.👍 同じ遺跡の現在と初期! #RynaArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 25/06/2026
Thanks to everyone supporting Ryne-Arca, the game has grown enough to be picked up by Google’s AI search! I’m truly grateful — this wouldn’t have happened without you.🥰 #RyneArca #indiegame #Steam
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Asuka @artworkers.bsky.social · 22/06/2026
Ryne-Arca only has about three main story events, and I finally finished the mid-story one! This part touches on the core of the narrative. Time to make the finale just as good! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 16/06/2026
Ryne‑Arca combines Cocoryne (the twins) and Arca (the heart’s world), reflecting the connection between identity, memory, and perception. “Beyond the Mirror’s Depths, a World Lost in Mist.”
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Asuka @artworkers.bsky.social · 16/06/2026
Affection, jealousy, admiration, resentment. Contradictory feelings that shape the inner world known as Arca. Both wish to protect the other. Both have moments where they wish the other would disappear. These hidden emotions form the core of their fragile bond.
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Asuka @artworkers.bsky.social · 16/06/2026
Ryne‑Arca: Introduction Reality is cold, unclear, and often cruel. But it changes depending on how she chooses to see it. Vitta and Ixi are identical twins— two people who love each other deeply, yet fear each other as another version of themselves. #RyneArca #indiegame #Steam
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Asuka @artworkers.bsky.social · 15/06/2026
Vitta dozed off during the tutorial. “Sorry, I don't understand what you're saying.” It’s a small update, but those little expressions make her ridiculously cute. #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 14/06/2026
Nope, I don’t do crossovers!
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Asuka @artworkers.bsky.social · 13/06/2026
Hi gamers! I’d love for more people to discover my game. Thanks for checking it out! #RyneArca #indiegame #screenshotsaturday
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Asuka @artworkers.bsky.social · 11/06/2026
Thank you! It’s not a flashy update, but I’m really happy you noticed it. I’ll keep doing my best!
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Asuka @artworkers.bsky.social · 09/06/2026
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Asuka @artworkers.bsky.social · 09/06/2026
I finally added some movement to this event! The old version was always stuck at this same angle. Also switched the skip to a hold‑to‑skip style! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 06/06/2026
Thank you😆
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Asuka @artworkers.bsky.social · 05/06/2026
Ryne-Arca is the story of two Cocorynes— a journey through Vitta’s heart, with Ixi’s presence at its core. (“Ryne” comes from Cocoryne, the family name shared by the twin sisters.) #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 02/05/2026
YEAH, IT’S BOSS TIME!!
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Asuka @artworkers.bsky.social · 02/05/2026
Yeah, the scale gets wild when you’re actually standing there!
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Asuka @artworkers.bsky.social · 02/05/2026
Seeing so many players spend over an hour with my game means a lot to me. Thank you to everyone who gave it a chance.
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Asuka @artworkers.bsky.social · 02/05/2026
If the game looks interesting to you, I’d be happy if you gave it a try! store.steampowered.com/app/2821230/...
store.steampowered.com
Steamで50% OFF:ちょこナナ
シングルプレイヤーで戦闘・収集・探索・育成の基本要素を楽しめるRPGです。全てがちょこっとな要素で構成されているシンプルなゲーム体験で、可愛いキャラクター達による楽しいやりとりも魅力です。
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Asuka @artworkers.bsky.social · 02/05/2026
Early sales are now approaching $3,000 — far beyond anything I expected for a debut with almost no promotion. Thank you so much to everyone who played and took the time to leave a review. Your words genuinely motivate me to keep improving and creating better games.
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Asuka @artworkers.bsky.social · 02/05/2026
I just received an incredibly warm review from a veteran Steam player (900+ games, 300+ reviews), and it honestly made my day. As a completely unknown solo dev, seeing someone enjoy my first Steam title this much means more than I can say. #ChokoNana #indiegame #gamedev
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